Announcing Ira - A Surreal Point-and-Click Adventure
#1011372
04/21/15 07:52 PM
04/21/15 07:52 PM
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Joined: Jan 2004
Posts: 83,345 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,345
In the Naughty Corner
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Check out the Kickstarter here. Check out the demo here. For more information Visit the official website here.
Story
When Ira was a child he dreamed of going to the stars. In an alternate history where Earth has poured its collective time, energy, and resources into reaching beyond our planet, it is possible. Mankind has ascended from the surface of Earth, mining the moon and Mars for resources, boldly exercising their new dominion over the solar system. But not all are touched by this surge of technology; many are left behind, stuck in the early 20th century. Those in the lower classes of society have bleak prospects, but Ira’s desire to reach the stars remains…
Then humanity breaks free from its star. A mysterious solar system on the fringes of their reach is discovered and a team of the worlds finest researchers is sent. Ira was a young boy when the first mission embarks and he grows up living in the shadow of this discovery. It is fifteen years later that the transmission is first received, signaling their successful arrival. By this time a sister ship has been prepared to follow in the wake of the first, sending a second team of researchers to the system.
Moved forward by a sense of fate and a powerful calling, Ira finally sees his dreams realized when he joins the second team headed into the mysterious system, following over a decade after the first mission. Ira enters stasis and upon waking finds himself alone, isolated in a situation more dire and perplexing than anyone could have anticipated. Now, aided by only a rudimentary AI, he must piece together answers to uncover the fate of the previous crew while looking inward to discover what has been calling him to these strange, alien lands…
Puzzles
Using classic point and click mechanics, the player will interact with rich environments using their findings from alien worlds as well as more familiar Earth based items in compelling ways to solve the puzzles that stand in Ira’s way. Both inventory and environment based, the puzzles are intriguing and integrate into the world and story seamlessly. The puzzles are designed to allow the player to immerse themselves in the world without becoming the main focus of gameplay or preventing the player from progressing through Ira’s journey.
Dialogue
Character interactions are a major focus of story development and utilize an interactive dialogue system that allows players to guide the tone of the experience. Choices will be made about how Ira responds to situations and to other characters, determining how the story unfolds. This makes for an experience that is uniquely tailored to each player and puts Ira’s development as a character directly into players’ hands. Along with character development, the dialogue system will be used to unveil information, helping to overcome puzzles and shed light on the mysteries of the strange and alien solar system.
Timelines
Ira is not a story about a single set of events, but rather the story of an enigmatic place and the man who finds himself lost in it. As Ira navigates his way through the solar system, memories of his past growing up on Earth will unfold as playable sequences, showcasing decisive moments in his life and painting a more complete portrait of Ira and what brought him to the system. Memories held within the very places where Ira travels will also reveal themselves. Like specters of the system, this parallel timeline will hold the events of the first crew and showcase unique characters that bring humanity and meaning to the otherwise alien system. These three timelines run in parallel and interweave to tell one overarching story, bound by fate and running together towards one momentous end.
Overworld
The overworld is a surrealistic bridge that connects the intimate 3D environments within the game. Traveling, discovering, and text adventuring are the main focus of the this atmospheric experience; whether it’s from the barn to the garage, or from planet to planet.pixeldashbrown780
Happy Gaming! Ana
Don't feed the Trolls
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Re: Announcing Ira - A Surreal Point-and-Click Adventure
[Re: BrownEyedTigre]
#1011373
04/21/15 08:12 PM
04/21/15 08:12 PM
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Joined: Dec 1999
Posts: 69,973
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,973
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Re: Announcing Ira - A Surreal Point-and-Click Adventure
[Re: BrownEyedTigre]
#1011742
04/24/15 01:05 PM
04/24/15 01:05 PM
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Joined: Feb 2006
Posts: 1,002 United Kingdom
maggsie
Addicted Boomer
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Addicted Boomer
Joined: Feb 2006
Posts: 1,002
United Kingdom
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WOW cant wait sounds just up my street Thanks ANA
maggsie
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Re: Announcing Ira - A Surreal Point-and-Click Adventure
[Re: BrownEyedTigre]
#1011872
04/25/15 03:00 PM
04/25/15 03:00 PM
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Joined: Oct 2013
Posts: 37 Spain
Vairon
Shy Boomer
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Shy Boomer
Joined: Oct 2013
Posts: 37
Spain
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Re: Announcing Ira - A Surreal Point-and-Click Adventure
[Re: BrownEyedTigre]
#1016843
05/31/15 09:18 PM
05/31/15 09:18 PM
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Joined: Jan 2004
Posts: 83,345 In the Naughty Corner
BrownEyedTigre
OP
The Sassy Admin and PR Liaison
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OP
The Sassy Admin and PR Liaison
Sonic Boomer
Joined: Jan 2004
Posts: 83,345
In the Naughty Corner
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THere is a link to one in my original post, is there another one SpaceQ?
Don't feed the Trolls
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