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Star Wars: The Old Republic part 3 #1013507
05/08/15 10:11 AM
05/08/15 10:11 AM
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Time for a new thread. To see the old one, Click Here.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1013772
05/10/15 12:51 PM
05/10/15 12:51 PM
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Lincoln, NE
GuybrushThreepwood Offline
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I don't think I mentioned that Ramei on The Harbinger is level 60, but only half way through Shadow of Revan. Adla is stuck at 54. I'm not sure what to do with her, flashpoints I guess, since they raised the level on things that used to level 50 to 55 so she cant do those things to get to 55.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1014330
05/13/15 04:06 PM
05/13/15 04:06 PM
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A'One'eyedjack has completed bounty hunter Chapter 1: The Great Hunt and reached level 37
Unowen has completed trooper Chapter 1: The Hero of Havoc and reached level 36


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1014414
05/14/15 10:29 AM
05/14/15 10:29 AM
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looney4labs Offline OP
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Good job, Guybrush thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1014649
05/16/15 01:54 AM
05/16/15 01:54 AM
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Saburo completed Imperial Agent Chapter 1: Heart of Terror


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1014738
05/16/15 02:26 PM
05/16/15 02:26 PM
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bravo

Do you have a favorite of all your toons in this game?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015013
05/18/15 12:29 PM
05/18/15 12:29 PM
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Not really.

SWTOR west coast servers are down, which means I can't play The Harbinger characters. It started with that server crashing last night. They thought they fixed it, but this morning they had to take down all the west coast servers to try to figure out what's happening.

East coast servers The Shadowlands and Jedi Covent which I have characters on are still up.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015019
05/18/15 01:13 PM
05/18/15 01:13 PM
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That is always so annoying. I'm glad some of them are up for you.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015024
05/18/15 01:31 PM
05/18/15 01:31 PM
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West coast servers are showing as active again but The Harbinger still doesn't connect.

Sith Inquistors have my favorite visual skill effects.
Imperial Agents have the best stories and best space ship.
Sith Warrior has a unique companion, her personality actually depends on whether your ligtside or darkside. Male darkside character can romance her, lightside can't because lightside she wont violate the jedi code.

Last edited by GuybrushThreepwood; 05/18/15 01:49 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015050
05/18/15 05:20 PM
05/18/15 05:20 PM
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That's good game design to have the differences, I think


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015098
05/19/15 04:00 AM
05/19/15 04:00 AM
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Xoanan on The Shadowland server is now level 60 and startd second half of Shadow of Revam. Since I couldn't get on The Harbinger to finish summger chapter 1, I did that instead.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015350
05/20/15 11:36 AM
05/20/15 11:36 AM
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bravo


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015419
05/20/15 10:49 PM
05/20/15 10:49 PM
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On the Harbinger, Cayuse completed Smuggler Chapter 1: The Fatal Fortune


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015500
05/21/15 11:50 AM
05/21/15 11:50 AM
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Good going wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015747
05/23/15 05:48 AM
05/23/15 05:48 AM
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On The Harbinger Straker completed Sith Warrior Chapter 1: The Padawan's Fall


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015773
05/23/15 11:15 AM
05/23/15 11:15 AM
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Wow, Guybrush, did you play late or start early?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1015891
05/24/15 01:17 PM
05/24/15 01:17 PM
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Late.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016218
05/26/15 11:32 PM
05/26/15 11:32 PM
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On The Harbinger Deathtotraitors has completed trooper prologue and jedi sage Adla has completed HK-51 quests and scavanger hunt to gain that companion.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016229
05/27/15 03:25 AM
05/27/15 03:25 AM
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Togruta as playable race and Yavin 4 stronghold are coming this summer apparently.
Narshadda event returns June 9th. You can go to the casino on Nar Shaddaa and play the slot machines again.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016364
05/28/15 03:49 AM
05/28/15 03:49 AM
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On The Harbinger Deathtotraitors completed Trooper Chapter 1: The Hero of Havoc


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016415
05/28/15 12:20 PM
05/28/15 12:20 PM
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Sounds fun thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016714
05/31/15 01:42 AM
05/31/15 01:42 AM
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Down sides of having as many characters as I do:
It easy to forget which ones are light side and which are dark side. I always look when I start to play one again, just to be sure.

You never know if you less often played characters will still be in a guild. Apparently, the game limits how many characters guilds can have and multiple characters from one person counts as separate members. So they might delete you.

Easy to get confused about which strongholds have which decorations.

I sometimes find myself thinking of having one character that got an armor drop or weapon drop pass it on to a different character only to realize, the other character is on a different server and I can't do that. Can on same server but not different ones. Example: all those characers on the Harbinger completing chapter 1 get an item thats tradable for a weapon for a different, lower level characters. But turned out none of my other characters on Harbinger server need those lower leveled weapons. So I just got the weapons and once the return for a full refund wore off I sold them to merchant for credits instead of the tradable item, which is useless once all your characters get passed level 15.

I've got two slots on Jedi Covenant server saved for Togruta. Unfortuantly the only classes I don't already have characters in are both imperial. and I'd prefer to have one Togruta on each side. So I'll either have to convert one existing republic character to Togruta or delete one and start over as Togruta.

Last edited by GuybrushThreepwood; 05/31/15 01:51 AM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1016785
05/31/15 02:16 PM
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I can see myself having those problems lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017192
06/03/15 06:15 PM
06/03/15 06:15 PM
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Wow. Someone who just got the Coruscant stronghold picked mine to visit to get an idea how to decorate them. On the Shadowlands. I just logged in and got achievement for having a visitor.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017195
06/03/15 06:42 PM
06/03/15 06:42 PM
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looney4labs Offline OP
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Woot woot,and Congratulations!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017292
06/04/15 02:30 PM
06/04/15 02:30 PM
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Lincoln, NE
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My SWTOR Characters: The Shadowland you tube video, old time gamers should recognize the music, no I didn't take it from SWTOR.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017314
06/04/15 05:23 PM
06/04/15 05:23 PM
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Guybrush, I get a notice that the video is private wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017345
06/04/15 10:47 PM
06/04/15 10:47 PM
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Oops. Try it again.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017351
06/04/15 11:31 PM
06/04/15 11:31 PM
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Thanks, that is too funny that the toothpick is considered a helmet. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017355
06/05/15 01:00 AM
06/05/15 01:00 AM
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So are sunglasses but toothpick is funnier.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017359
06/05/15 05:17 AM
06/05/15 05:17 AM
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My SWTOR Characters: The Harbinger - same tooth pick "helmet" shows up but glasses are different.

My SWTOR Characters: Jedi Covenant - most of these characters dont't yet have helmets



Last edited by GuybrushThreepwood; 06/05/15 05:30 AM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017382
06/05/15 11:02 AM
06/05/15 11:02 AM
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It's spooky watching the dark side changes wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017488
06/06/15 12:53 AM
06/06/15 12:53 AM
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The first video I had in mind, but last actually made. My original idea was to use the images set to "The Good, The Bad and The Ugly" but that of course would get me in trouble with the copyright holders. It wasn't until I made the other 3 videos that I found the free music in Youtube's audio library. So this last video is I think the better one just because it has more variety in background music.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017554
06/06/15 12:55 PM
06/06/15 12:55 PM
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I like the cat people wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017565
06/06/15 01:55 PM
06/06/15 01:55 PM
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Togruta as playable race and Yavin 4 stronghold are tentatively scheduled for update 3.3 on July 21st. Like Tatooine stronghold, Yavin 4 will include indoors and outdoors (the others are indoors). As of now they apparently only have female togruta done but are working on male.

Oh I could unlock more character slots so if I wanted could have togruta on all 3 servers I use, but that costs real money. MY plan now is to make two togruta on Jedi Covenant.



Last edited by GuybrushThreepwood; 06/06/15 02:03 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017596
06/06/15 06:45 PM
06/06/15 06:45 PM
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It won't be long now!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017972
06/09/15 02:29 PM
06/09/15 02:29 PM
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Nar Shaddaa Nightlife Live: June 9 – August 25

Level 15 quest tells you to goto Nar Shadaa. The thing is, my level 15 characters haven't finished their prologue so cant get to the planet. My characters that can are higher than level 15 so cant get the XP. The quest gives you chips to use at the casino.

Last edited by GuybrushThreepwood; 06/09/15 02:41 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017976
06/09/15 03:05 PM
06/09/15 03:05 PM
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Awwwww, sorry you can't do it yet. Will you get those level 15 toons through the prologue before it ends?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1017977
06/09/15 03:17 PM
06/09/15 03:17 PM
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I was able to do it on two level 19 characters, they still get the experience. They didn't win anything, except more chips which of course I ultimately lost. You can buy more chips and people who seriously want to win do. I don't. Last year one of my characters won a mount. I have to leave for work now or I'd do it on one more level 19 character.

I probably could complete prologues a couple times. Apparently you cant exit Nar Shadaa stronghold to the planet until you have your spaceship. Which is interesting because technically you're just riding an elevator down. Of course theoretically you couldn't even travel to the stronghold without a ship so I guess not exiting it does make sense.

Last edited by GuybrushThreepwood; 06/09/15 03:20 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018011
06/09/15 06:18 PM
06/09/15 06:18 PM
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lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018055
06/09/15 11:43 PM
06/09/15 11:43 PM
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Turns out I was wrong. Normally when a character is 6 levels above a quest the quest only gives 6 experience. But this event quest still gives a couple thousand experience to higher characters.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018183
06/10/15 06:10 PM
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I bet that was a happy discovery wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018217
06/10/15 11:12 PM
06/10/15 11:12 PM
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Bijinda has completed Sith Inquisitor prologue and very quickly lost at the casino.


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Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018240
06/11/15 05:29 AM
06/11/15 05:29 AM
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Kaiketsu has completed Jedi Knight prologue. Didn't take long to lose coins.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018276
06/11/15 10:57 AM
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Sounds like you had a good gaming night wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018536
06/13/15 02:51 AM
06/13/15 02:51 AM
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Usiku has completed trooper prologue and lost and slot machines already.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018587
06/13/15 12:44 PM
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lol thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018662
06/14/15 05:03 AM
06/14/15 05:03 AM
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Lincoln, NE
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Violanthe finished jedi consular prologue and visited casino.
One more to go.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018698
06/14/15 10:46 AM
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Are all Violanthe's credits gone?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018795
06/14/15 09:31 PM
06/14/15 09:31 PM
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Lincoln, NE
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All the coins yeah.
Vénjanss was actually read to goto Nar Shaddaa as part of the sith warrior story line. Stopped at casino first. Didn't win anything. I'm done unil next year when I should have two new characters to do it. The quest is once per character. It doesn't reset each year.


Currently Playing:
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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018804
06/14/15 10:04 PM
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Are they giving you new character slots?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018808
06/14/15 10:21 PM
06/14/15 10:21 PM
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Lincoln, NE
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I still have two empty ones.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018864
06/15/15 10:56 AM
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Cool, you must have planned ahead wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018907
06/15/15 01:32 PM
06/15/15 01:32 PM
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Lincoln, NE
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Yes, I did.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018957
06/15/15 06:47 PM
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Denmark, Europe
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When talking about this game, I just found, on Facebook, that Gamespot has revealed an expansion to SW:TOR called The Fallen Empire, link: https://www.facebook.com/GameSpot?fref=nf

Here's the link to the announcement trailer:
https://www.youtube.com/watch?v=bElK_Kw3pPo


Adventure gaming is fun smile

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018965
06/15/15 08:03 PM
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Interesting! Thanks! thanks


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1018981
06/15/15 10:40 PM
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Knights of the Fallen Empire after I logged out of the game and back in this link appeared.
Apparently where Shadow Realms budget went.



Last edited by GuybrushThreepwood; 06/16/15 02:33 PM.

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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019037
06/16/15 12:33 PM
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Looks quite interesting...and sad wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019147
06/17/15 06:03 AM
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Adla has reached level 60 and is about half way through Shadow of Revan.
The jedi consular quest has you hear voices. One of those is disturbing, its Adla's husband saying goodbye. And oddly you hear trooper's companion shouting "For the Republic!" You also hear sith voices. I wonder if it has anything to do wtih future events, ie Knights of the Fallen Empire. You're also told you could possibly earn one or more of these titles: Seneshal, Hierphant of the Jal Shey, Betrayer of Balmorra. And that after you're dead both a young jedi and a sith will study your life. The jedi in danger of going darkside wants to learn your battle techniques, the sith hates you and wants to understand why you did the things you did.

What your told is shaped by dialogue choices so I'm sure darkside gets different results. Lightside the jedi is redeemed and the sith although not converted does act to save his home village.

Seneshal is actually an in game title. Jal Shey apparently an ancient group of force users who were neither jedi nor sith. Balmorra is a planet the republic and sith fight over. In republic story line you of course save it for the republic.

Sith Inquistor also hears voices but through alien technology not the force and gains a few extra years of life.
Smuggler gets a business opportunity. I forgot what bounty hunter does, probably kills somebody/ I haven't done the others yet.

Last edited by GuybrushThreepwood; 06/17/15 06:10 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019276
06/18/15 05:16 AM
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Archanathena has reached level 60. Imperial agent Shadow of Revan quest you're asked to do a favor for your old boss, a rescue mission. I wouldn't be surprised if the other former imperial intelligence agent shows up in Knights of the Fallen Empire.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019303
06/18/15 11:03 AM
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It's neat that they are tying it all together wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019514
06/20/15 04:56 AM
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Xoanan has completed Shadow of Revan and begun Rise of the Emperor.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019549
06/20/15 12:20 PM
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thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019594
06/20/15 11:10 PM
06/20/15 11:10 PM
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Xoanan has completed the Rise of the Emperor story line. Its not very long. And finally reached maximum darkside points. I don't know if the emperor will be defeated as part of Knights or if there will be an update before that which adds more.

Knights of the Fallen Empire raises cap level to 65. And it will provide the option to create a new level 60 character so players who don't have one can jump right into the new content.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019676
06/21/15 07:39 PM
06/21/15 07:39 PM
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Why would you take on the Sith Emperor, the most powerful darkskide force user in the known galaxy? Apparently capable of destroying entire planets through the Force, no Death Stars needed? I can only tell you for sure the motivations of 3 out of the 8 classes, two imperial, one republic, two darkside, one lightside.


Oddly enough the darkside bounty hunter (empire) and lightside smuggler (republic) have the same motive for taking on the Sith Emperor, he's bad for business. If he kills everyone else in the galaxy (yes they both assume they will survive any disaster, and apparently Knights of the Fallen Empire will prove them right) is dead, then they have no clients. Technically, bounty hunter and smuggler are both outsiders, so makes sense they would survive the collapse of both empires. The bounty hunter especially reminds people that he is not imperial, he or she just works for the empire because the republic won't hire him or her.

The darkside sith inquistor turns against his emperor for the worst of reason, he (in my case) wants to replace Vitiate as emperor.

I'm most interested to see if the sith warrior gets a special reaction. After all he or she is the Emperor's Wrath, assigned by the Emperor himself to carry out his will. But for the sake of the empire Silvary my lighside sith warrior will be forecd to turn against her master.


Last edited by GuybrushThreepwood; 06/21/15 08:00 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019680
06/21/15 07:56 PM
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That's interesting about the motives, Guybrush wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019705
06/22/15 01:30 AM
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Looks like they finally reset the casino quest for characters that did it last year, because now when I take them to the fleet its available when it wasn't for them before.


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Darkside: Star Wars: The Old Republic
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019713
06/22/15 03:24 AM
06/22/15 03:24 AM
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Level 60 characters doing Knights of the Fallen will wake up from being frozen in carbonite, having misssd the end of the war (boo), learn that both the empire and the republic have fallen to a third faction (actually if you count up all the third factions that arise in the game its really s seventh faction but lets not split hairs).

There will be 5 new companions to gain.
Apparently other companions can be gained as well including past ones from other classes but players will have to earn their respect.

They say that for existing characters old companions will remember the past. So I guess Mako will remember she marred Josra for example. For new level 60 characters created for the expansion the writers will have to invent a past.

Some of the comapanions on different classes actually supposed to have met before: Vette (Sith Warrior) & Risha (Smuggler). Doc (Jedi Knight) & Kaliyo (Imperial Agent), Qyzen (Jedi Consular) & Mako (Bounty Hunter). Hope the writers remember if they meet in KotFE,




Last edited by GuybrushThreepwood; 06/22/15 03:39 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019765
06/22/15 01:50 PM
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I love that they wake up from being frozen in Carbonite lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019767
06/22/15 02:19 PM
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Dont know what they're implementing but the game will be offline for 12 hours, just when I could play it the most, after work tonight. Wont be back online until Tuesday morning.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019770
06/22/15 03:25 PM
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I hate downtime.....


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019819
06/22/15 11:03 PM
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Found the patch notes they posted in advance and I don't see anything important or that should take 12 hours. Oh well I guess I can play some casual games or one of the many longer adventure games I still haven't gotten around to. I never did finsh Cognition for example.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019883
06/23/15 11:44 AM
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Always good stuff in the yet to be played pile luck


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019892
06/23/15 12:13 PM
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They've extended the downtime 2 hours. So thats about 45 minutes from now.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019931
06/23/15 03:11 PM
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Last night I solved the Lonely Hearts Murder.
This afternoon, during two hours the gane was online, Archanathena completed the first half of Shadow of Revan.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1019994
06/24/15 02:26 AM
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Archanathena completed Shadow of Revan.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020063
06/24/15 01:05 PM
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thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020079
06/24/15 05:01 PM
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Star Wars The Old Republic planets visted:

You only see Chapter #s or Interlude screens when you first log in on a character. So if you don't pause between chapters you'll never notice them.

Class Prologue:
Jedi- Tython and Coruscant (Galactic Republic capital)
Smuggler & Trooper - Ord Mantell & Coruscant
Sith - Korriban & Dromund Kaas (Sith Empire capital)
Bounty Hunter & Imperial Agent - Hutta & Dromund Kaas

("Interlude")

Class Chapter 1: (not including short visits to capital world or various space stations)
Galatic Republic characters: Taris, Nar Shadaa, Tatooine, Alderaan
Sith Empire characters: Balmorra, Nar Shadaa, Tatooine, Alderaan
Sith Warrior also goes to Hutta at the end

("Interlude")

Class Chapter 2:
Galatic Republic characters: Balmorra, Quesh, Hoth
Sith Empire characters: Taris, Quesh, Hoth

("Interlude")

Class Chapter 3:
All characters: Belsavis, Voss, Corellia
Jedi Knights also visits a special version of Dromund Kaas, the Sith capital. Sith Inquistors will also return to Korriban.

("Interlude")
Optional quests on Ilum, Black Hole (Corellia) and Section X (Belsavis)
An optional quest on Section X starts the scavenger hunt which gains your character companion HK-51.

Chapter 4: Rise of the Hutt Cartel - Makeb (first expansion)
(completing Chapter 4 is not required to begin Forged Alliances)

("Interlude")
Titans of Industry - CZ-198
The Dread War - Oricon
Both of these are optional, both have soloable quests and two player heroics and group flash points.
(the screen you get when logging in will display "Interlude" if you have A. not started Rise of the Hutt Cartel, or B. have completed Rise of the Hutt Cartel, if you have started but not completed Rise of the Hutt Cartel then you will get Rise of the Hutt Cartel screen until you finish it or start Shadow of Revan)

Forged Alliances / Prelude to Shadow of Revan - Tython (flash point), Dromund Kaas (flash point), Manaan, Rakata Prime (flash point)
Manaan is the only planet visited outside of a flash point, although it does have a point as well. Originally introduced under the title "Invasion". The final flash point was introduced under the title "Forged Alliances". Originally you needed 3 other players to do the flash points. After Shadow of Revan was implemented the quest "Prelude to Shadow of Revan" was added which made it possible to do solo versions of the flashpoints. In either form Forged Alliances must be completed before you can do Shadow of Revan.
(I think you'll get an "Interlude" screen while doing these as they are not considered their own chapter for some reason.)

Chapter 5: Shadow of Revan - Rishi, Yavin 4
Shadow of Reven flashpoints have soloable and group versions. Group version offers chances for better rewards but is probably harder. I've never done the group versions.

("Interlude: ALLIES NO MORE")
Chapter 5 Epilogue: Rise of the Emperor - Ziost
Requires completing Shadow of Revan. Matching the title, the Emperor is not defeated in this storyline, whether a new series of quests will appear before the next expansion to see the defeat of the Emperor or whether that's part of the expansion in October is unknown at this time.

("Interlude: ALLIES NO MORE")

??Chapter 6:?? Knights of the Fallen Empire - ??????
Supposed to be the largest expansion so I'm guess it gets a chapter number, notice that not all added storylines did.


Wether you complete any of the optional sections or not dialogue in later parts implies you did. For example NPCs in Shadow of Reven will assume you've been to Makeb and Oricon.

Taris and Balmorra are different levels for republic and empire characters and are visited by the two sides at different points in the war.

Technically some of these "planets" are actually moons (Nar Shadaa, Yavin 4, CZ-198). The planet Yavin for example is a gas giant so you can't actually land on it.

Most planets from first 3 chapters have Bonus Series quests which are optional and are usually of higher level and if done will require you to return to that planet at a later date. Starter worlds and capitals do not have bonus series. I've done them in the past, but now mostly ignore them.

Companion quests (only first companion for each class has them) may take you back to planets you previously visited. I always do these even if I've leveled above them as they do gain companion affection.

Also of course your characters will be returning to their capital worlds regularly.

Troopers and Smugglers can choose to visit the jedi home world of Tython
Imperial Agents and Bounty Hunters can choose to visit the sith home world of Korriban
Sith can visit Hutta
Jedi can visit Ord Mantel

Last edited by GuybrushThreepwood; 07/04/15 06:44 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020084
06/24/15 05:21 PM
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You've been busy wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020099
06/24/15 08:36 PM
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Draenen (ls trooper) is about to complete Forged Alliances: Part III and begin Shadow of Revan. Originally Forged Alliances was added over a period of months. So you'd do part 1 and then had to wait before part 2 was added, then wait again for part 3. Now of course there is no waiting.

After completing Shadow of Reven storyline is possible, advisable even, to stay on Yavin 4 and do daily quests (once a day) and two weekly quests (once a week). One weekly is to face Raven again the other requires gathering a minimum of 7 more players to take on the world boss. I have yet to do it just because I naver see anybody forming a group. Every time you fight Revan you get a companion weapon, do enough times you'll equip all your companions. The daily quests provide armor for companion, so in about a week you can equip all your companions if you want. Rishi has some daily quests and 1 operation (8 to 16 people). I've done the operation once. Didn't know what I was doing, and got killed, by a door. Seriously the operation begins with a door slamming shut and not knowing it I hadn't moved....after the first boss was dead somebody raised me and we went on to finish the operation.

Rise of the Empire originally did not have the final (so far) cut scene. You were told to click on a console, which told you to check back later. Had to wait a week. Now of course you click on the console and are told to click on the mission station which gets you the cut scene. After completing Rise of the Empire story line there are daily quests that don't advance the story they just let you explore Ziost after the emperor was done with it. There is also one weekly quest which requires a group of at least 7 more players, and I have yet to complete it once. Tried several times, always a failure. Doesn't help that I'm usually first one killed frown

Oh the Rakata, whos home world Forged Alliances ends on once ruled the galaxy, before the jedi or the sith. Some how they lost their connection to the Force and their empire collapsed. Residences of Rakata Prime are now savages. Everyone in SWTOR galaxy are impressed by old Rakata tech, despite the fact that player characters keep destroying it, proving its not so impressive. I don't get the Revanites infatuation with it. Or anybody elses.





Last edited by GuybrushThreepwood; 06/24/15 08:44 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020190
06/25/15 02:31 PM
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A small emergency update today. Last update added a decoration that can be purchased for 1 credit (they usually do this when the item was supposed to be in a cartel pack, purchasable will real money but was not) that could then be sold back to a merchant for 100 credits. Today's update removes the ability to sell it back to vendors.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020194
06/25/15 02:38 PM
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Guybrush, I love the door story lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020289
06/26/15 05:50 AM
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Its possible to do the same thing, get hit by a door, in one of the soloable pre-Shadow or Revan quests. But I figured out that's what the lines on the floor mean and make sure I run past them fast.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020351
06/26/15 04:25 PM
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Starter weapons and armor are not modifiable, except maybe color crystal for weapons. Not long though before you'll start getting modifiable weapons and armor.

Modifiable Armor: helmet, chest piece, gloves, bracer (arms), belt, pants, boots
Not modifiable Armor: ear, implant 1, implant 2, relic 1, relic 2

Armor mods:
Armoring: armor rating, endurance and primary attribute (aim, cunning, strength, willpower)
Mod: endurance and primary attribute + one secondary attribute
Enhancement: endurance, + one secondary attribute + one secondary attribute
Augment: endurance + one other attribute

Weapon mods:
Barrel: endurance and primary attribute for blasters (aim, cunning)
Hilts: endurance and primary attribute for light sabers and other melee weapons (strength, cunning)
Mod: same as armor
Enhancement: same as armor
Crystal: endurance (tank) or power (dps/healer) or critical rating (dps/healer) or expertise (PVP)
Augment: same as armor

Shield generators, power generators and focus are second hand weapons which use armoring so they are actually a type of armor

At lower levels mods do not have the secondary attribute bonus
At lower levels enhancements only feature endurance and power or critical rating

Augments require augmentation slots which not all armor and weapons have, they can be added for a price.

Tanking modifiers will have more endurance than primary class attribute
DPS/Healer modifiers will have more of the primary class attribute than endurance

The color of weapon crystal determines color of light saber beam and some blaster skills

Ear piece: endurance + primary attribute + 1 or more secondary attributes
Implants: endurance + primary attribute + 1 or more secondary attributes
Relics: endurance + 1 other attribute
some relics when equipped have a chance to automatically increase damage or healing
most relics require you click on them to give a temporary boost to one or two attributes


Primary class attributes:
Aim (trooper, bounty hunter)
Cunning (smuggler, imperial agent)
Strength (jedi knight, sith warrior)
Willpower (jedi consular, sith inquisitor)
Endurance (all) - for a tank this should be higher than class attribute for dps/healer class attribute is more important

Secondary attributes are:
power - increases damage and healing
critical rating - increases chance of doing critical damage or healing
surge rating - increases amount of damage or healing done by critical
accuracy rating - increases accuracy of weapons, not needed for healing which doesn't miss
alacrity rating - increases recharge speed of skills (most useful for healers)
shield rating - increases chance of personal shield activating (tank)
absorption rating - increase amount of damge shield absorbs (tank)
defense rating - increases chance of dodging damage (tank)


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020352
06/26/15 04:27 PM
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It's nice that it is customizable wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020446
06/27/15 02:09 AM
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SWTOR History video - official video clips somebody editted into one long video explaining the history leading up to the time of the game. What ultimately happened to Revan is of course revealed in game. The new Mandalore sides with the Empire but is not their puppet. Bounty hunter characters meet him. The young female jedi raises to become the leader of the jedi. The sith who killed her master, than his own, is still around for the first 3 chapters of the game. At the start of the game the galaxy is theoretically at peace, but violations of the treaty, by both sides, eventually leads to full scale war again. By the time of Shadow of Revan and Rise of the Empire, the emperor is no longer concerned with galactic conquest, he now wants to destroy it as each death impowers him even more. Having then destroyed one galaxy he will move on to conquer others. At this point its unclear whether he actually has a physical form any longer. We know he uses dark side force powers to possess other people. Hmm why isn't that "jedi mind trick" (which is actually used by at least one sith in the game) not considered dark side? It is after all over powering some one elses will.

Most of the video features still pictures with narration, the portions with full animation and dialogue are actually the in game introductory videos. The smuggler in the video will become a companion to player characters in Knights of the Fallen Empire. Which makes me wonder where he's been all this time.

If the sith invasion was the largest, most well executed military action in galactic history, it most take something monumental to result in the collapse of the both the Sith Empire and the Galactic Republic in Knights of the Fallen Empire.

BTW some people are claiming that the Knights of the Fallen Empire had to be approved of by Disney. Which doesn't make sense to me since all these events take place thousands of years before the movies. which according to the first movie are themselves ancient history. What ever happens in later story lines of SWTOR, the sith empire as portrayed in the game ultimately fails, the sith race become extinct and the humans calling themselves sith go into hiding.

After the original three films, in the books the sith eventually fade out all together, there are still dark side force users but they don't follow the sith code or call themselves sith. What the next series of films will do is anybodys guess.

Last edited by GuybrushThreepwood; 06/27/15 02:44 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020449
06/27/15 02:41 AM
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The jedi code:
There is no emotion, there is peace.
There is no ignorance, there is knowledge.
There is no passion, there is serenity.
There is no chaos, there is harmony.
There is no death, there is the Force.

In the Rise of the Emperor a jedi splinter group adds: There is no contemplation, there is only duty. They foolishly think they can take on the sith emperor. They can't.

The sith code:

Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.

"The Force be with you" is a Jedi thing never hear a sith say it
One sith in Shadow of Revan and Rise of the Empire does say "May the Force ever serve you". She apparently will return in Knights of the Fallen Empire.

Jedi turning into glowing people who appear after being killed is a rare thing in SWTOR as Jedi who "become one with the Force" don't return. Sith on the other hand tend to become Force Ghosts, their spirits haunt their tombs and woe to any unprepared person who enters there in.

Last edited by GuybrushThreepwood; 06/27/15 02:13 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020509
06/27/15 12:21 PM
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thanks wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020588
06/28/15 04:41 AM
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I retract my previous statment. It was only unclear whether the Emperor had a physical body or not because I had been repeatedly playing Shadow of Revan on the Empire side which has different dialogue from the Republic side. Now I just finished it on Draenen, republic trooper and in the cut scene after fighting Revan, Darth Marr says he's perplexed that the Emperor did not take on a physical form and that he left as soon as he appeared. So in Rise of the Emperor he is still a disembodied spirit. Which leads me to ask the same question, how is he going to die before Knights of the Fallen Empire, unless of course this new Emperor with a different name is actually the same spirit in a new body.

Another major diaologu differnce is on empire your told to go face Revan by yourself then you're surpised when the NPCs show up to back you up after all. On the republic side, they send you ahead but tell you they'll be right behind you, so you're not surprised when they show up
Also you talk less with Revan on republic side than empire side. The Emperor's voice is heard sooner on republic side than on empire side.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020615
06/28/15 12:51 PM
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It's interesting that the Emperor's voice shows up earlier on the Republic side wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020702
06/28/15 10:07 PM
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Given that two of the republic characters are actually Revan's descendants you'd think he'd talk more on the republic side but he actually talks more on the imperial side, so the emperor waits for him to finish.

Arachnathena, imperial agent, has completed Rise of the Emperor.

Draenen, trooper, has completed Rise of the Emperor.


Last edited by GuybrushThreepwood; 06/29/15 05:00 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020774
06/29/15 12:12 PM
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Well, that explains that wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020835
06/29/15 04:17 PM
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Silvary, sith warrior, has started Shadow of Revan. And now I know why the Emperor's Wrath, loyal servant of the Sith Emperor, would set of on a mission that will ultimately lead to turning against the Emperor. She had a Force vision, in which not one but two Galaxies were rendered lifeless. Silvary doesn't actually know the cause of all this death yet.

Sith Warrior quest part of Shadow of Revan is interesting. You end up confronting of member of the Emperor's Hand, who's concerned about whether you remember that you serve the Emperor and says some rather cryptic but disturbing things. The Wrath is the Empero's enforcer. The Hand are his spies. Only one Wrath at a time but multiple members of the Emperor's Hand. They lose their names, if they ever had one and are just Servant One, Servant Two, etc. At this point in the story, Silvary still doesn't know her master is actually a threat to the empire, but she's getting suspicious. Servant One has acknowledged that the Emepror will return but wont say what happens after. Only "Soon Wrath, you will fulfill your true destiny". That's not ominous at all smile

Last edited by GuybrushThreepwood; 06/29/15 08:20 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020877
06/30/15 01:14 AM
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Several people have said that original when SWTOR was in beta testing it was possible to kill off your companions. Apparently the original idea was to have more companions available so if you killed off your healer for example you could get another one. But instead of implementing that they took out killing of your companions. Now Knights of the Fallen Empire is supposedly give players choices that will affect how things play out. Whether the character you don't kill could become a companion I don't know. I don't know why but a lot of people don't like the sith warrior's healer companion and are hopping KOTFE lets you kill off old companions so they can kill him. I'm no one of those people. In fact I'm worried that if we've been frozen in carbonite for a long time that means we actually lose our companions.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020948
06/30/15 02:22 PM
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020949
06/30/15 02:23 PM
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Love the quote...yea, something to get worried about. It's amazing what some folks want to do in games luck


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020958
06/30/15 03:25 PM
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The Harbinger wont let me log into any characters. Have to leave for work now. Hopefully after, server will work.

In Knights of the Fallen Empire, if you play on existing level 60 characters past actions will come into play. Don't know how but if your character romanced a companion that will have some effect for example. If you create a new level 60 character that character cannnot go back to play previous storylines, its just for Knights and any future content.

Last edited by GuybrushThreepwood; 06/30/15 03:36 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1020978
06/30/15 07:15 PM
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Hope it is up for you soon wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021014
06/30/15 10:39 PM
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They keep putting up photos from Knights of the Fallem Empire on the SWTOR Facebook page than ask questions like:
What do you think will transpire in #FallenEmpire's Chapter 1: The Hunt?

I replied to this one:
We'll go looking for Vitiate only find out the jedi killed him after all and we've been chasing an illision created by Valkorion.

So far 1 like and 1 comment, that I could be right.

Vitiate is the old Sith Emperor.
Valkorion is the new Eternal Empire emperor
I already commented elsewhere that the Eternal Empire is no more eternal than the Rakatta's Infinite Empire was infinite.

Last edited by GuybrushThreepwood; 07/04/15 10:09 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021068
07/01/15 10:30 AM
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That would be cool if you turn out to be right wave


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021675
07/04/15 05:12 PM
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Silvary has completed Shadow of Revan. Before the fight one of the sith warrior dialogue choices is to tell Revan that the emperor is your responsability not his. After the fight, Revan comments about the character of your character which is partially based on class and partially on alignment. Kind of funny to hear him say the Emperor's Wrath is virtuous but then its odd to be light side sith warrior. Before departing the voice of the emperor says "Do not fret, Wrath. You will always be special to me. That is why I will kill you last."

Characters, even Republic, call sith warrior "Wrath" they never says "Emperor's Wrath". Darth Marr (new emperor in everything but title) at the end renames you "Empire's Wrath" since the Emperor has turned against his people.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021678
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thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021684
07/04/15 06:44 PM
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Just realized Rise of the Emperor's full title is actually Chapter 5 Epilogue: Rise of the Emperor.

When sith warrior arrives on Ziost and encounters people possessed by the emperor, he's surprised you would run to die when he promised to save you for last.

Last edited by GuybrushThreepwood; 07/04/15 06:58 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021685
07/04/15 07:01 PM
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I'd be surprised too lol


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021703
07/04/15 09:40 PM
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Next quest you talk to a woman possesed by the emperor, there's an option to try to placate him by saying you are still his Wrath and woukd do as he wills, but he just tells you to drop your lightsaber and let his hordes come kill you.

Unfortunately last conversation with the emperor is the same for everybody. He decides he wants you alive to witness his victory.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021718
07/05/15 01:02 AM
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Last night I finally got my first character to level 60 - my Bounty Hunter - and about to go to Yavin to find this stupid Revan guy razz
So it's my first playthrough of Shadow of Revan.
I've had no trouble whatsoever doing the Flash Points in Solo Mode - but I've read on the forum, that several couldn't get it to work.

I've also finally gotten all my chars through Chapter 2 now... by only doing the Class Story. Man I love this XP boost thing laugh
I know what I'll be doing through my 3 weeks holiday... have to get ALL up to lvl 60 before the new story expansion in october. razz


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021719
07/05/15 01:53 AM
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One of the solo quests gliched on me once, but exiting the flashpoint and reseting the instance let me go back in and do it. After doing the battle with Raven 7 or 8 times I finally figure out how to do it right.

Like the sith warrior, jedi knight gets a vision which leads to Rishi, much less dramatic one though. He just sees that Revan is there.


Last edited by GuybrushThreepwood; 07/05/15 02:50 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021774
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I'm glad you were able to conquer it bravo


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021856
07/06/15 05:23 AM
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Shadow of Reven's jedi knight quest gives prophecies of the future of Rishi. Sounds like while the rest of the galaxy will go through dark days, Rishi will get better. The people will eventually drive the pirates out.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021890
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So, perhaps fodder for a future expansion?


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021941
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Another video compilation of official SWTOR videos by a fan: SWTOR Choose Your Sage (All class trailers)


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021962
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Thanks, Guybrush wave


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021983
07/07/15 12:18 AM
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The Shadowlands: Josra, Rojavon, Archanathena, Draenen, Nashebo, Xoanan and Silvary have all reached level 60. All but Nashebo have completed Shadow of Revan and Rise of the Emperor. He's just about half way through Shadow.

The Harbinger: Ramei and Adla have reached level 60 and are half way through Shadow of Revan.

Jedi Covenant characters haven't finished their class chapters yet.

Oh, chapter 10 of the Knights of the Fallen Empire will be written by the author of the imperial agent storyline, my favorite storyline. That sounds good.

Reading the forums at SWTOR.com I was reminded of what happens in the smuggler Shadow of Revan quest. The smuggler is talked int a scheme to steal and sell back tickets to a Hutt ship which is going to cruise the galaxy for 10 years in order to avoid the war between the Republic and the Empire. Does this ship have an encounter with the Eternal Empire, somewhere in space?

If any thing in bounty hunter quest ties into new expansion, I can't see it. Bounty hunter just kills criminals who killed some one he once knew.


Last edited by GuybrushThreepwood; 07/07/15 02:29 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1021989
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Oh now I'm worried. Some said that in a test version of Knights of the Fallen Empire, after you wake up from 5 years of carbonfreeze you no longer have your ship. That makes me want to keep my imperial agents from doing it. They have the best ship. Trooper on the other hand, I'd gladly crash the ship into a black hole.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022025
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So, I guess you can do it on Trooper first and see what happens....


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022048
07/07/15 12:29 PM
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Vacation, a story about Nico Okarr, future companion so he still looks like he did in when the Sith returned, even though it been 38 years and by the time of Knights of the Fallen Empire another 5 years will have passed.

I've probably made some people mad because I said that compared to Vitiate, Palpatine was a wimp. Palpatine couldn't even kill one half trained Jedi. Vitiate killed every living thing on Ziost with the Force, didn't need a space ship to blow it up. Before he killed everybody he controlled the minds of both jedi and sith to turn them on the civilian population. Palpatine couldn't even control his own apprentice (Vader).

Oops I hadn't noticed before that when you defeat Revan you get a new optional title:
Bounty Hunter: Above the Law
Smuggler: Immune to Prosecution
Imperial Agent: Sith Intelligence Commander*
Trooper: Chief Military Advisor
Jedi Knight: Jedi Battlemaster
Sith Inquisitor: Dark Council Elite
Sith Warrior: Empire's Wrath (replaces Emperor's Wrath)
Jedi Consular: Master of Hidden Knowledge

*The Sith rather foolishly disbanded Imperial Intelligence and assigned you as a Commander in the Imperial Army. After Revan is defeated, because she called you in Lana Beniko, a female human Sith Lord (class not specified), she is rewarded by being placed in charge of the new Sith Intelligence, formed because Darth Marr finally recognized that an intelligence branch was needled but didn't trust it to non-sith. If you object that YOU should be in charge, Darr Marr sarcastically points out that the point of Sith Intelligence is to have a Sith in charge. He does recognize that you are the most experienced former Imperial Intelligence operative still alive and so you are granted some authority in the new agency. Note: After Rise of the Emperor its possible for your character to tell Lana that's she's incompetent and that she should resign. But that's probably just for flavor and unlikely to have any real effect, ie Darth Marr doesn't execute her which is usually what happens to sith failures, as she is part of Knights of the Fallen Empire. Your Republic character can say the same thing to her counterpart on the Republic side. No word about him in KOFTE, but I can't imagine he's not in it at some point.



Last edited by GuybrushThreepwood; 07/08/15 01:19 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022440
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022473
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It's great that they added Solo Mode wave


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022525
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022541
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I'm really looking forward to this new storyline - but this especially caught my eyes and made me all giddy laugh

Quote:
We’re also overhauling the companion system so that they’re more useful and more fun to use in general.


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022594
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Quote:
Companions are one of the things that set Star Wars: The Old Republic apart. We have a new cast of characters joining you for the main storyline, and we’ll be bringing back many fan favorite companions as major characters in post-release story chapters.


But this makes it sound like companions are laeaving and not all returning. I asked on Facebook if they meant NPCs here.
For example Lana was part of the Shadow of Revan and Rise of the Empire and will return but she was not an actual companion.

Last edited by GuybrushThreepwood; 07/10/15 01:01 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022626
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Let us know what you find out wave


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022694
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Nashebo just made maxium lightside points, I hadn't realized he hadn't done that before. He's just started Rise of the Emperor. The Emperor ackowledged meeting Nazhebo before but pretended their previous battle was unimportant.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022695
07/11/15 04:31 AM
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I've been trying to max out Dark Side points, but man that's hard!!
Me thinks I'm way too nice, lol


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022708
07/11/15 07:15 AM
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I usually get dark side maxed on characters before light side on other characters. Seems to me being nice is harder. There are occasions where I think the writers got the right and wrong options backwards.

There very first republic flashpoint is nearly impossible to get one of the dark side dialogue options on because it doesn't show up with the light side option, only the light side and a neutral option appears. Everywhere else its light side, neutral and dark side, this is the only place light side and neutral no dark side. If 3 players are light and one is dark and picks the neutral option its 3 to 1 the light side option wins the role, ending the discussion. Only if neutral wins does the second dialogue tree with the dark side option happen. I never get the dark side point in this flash point. In a flashpoint the winning role determines the results but everyone still get the points that match their choice. So this flashpoint is unfair to dark side characters. Every place else all the options appear at once and every body gets their points even though only one actual result is seen. Solo mode would fix this problem.


Last edited by GuybrushThreepwood; 07/11/15 07:19 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022750
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But of course you are Misslilo wave

Guybrush, wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022755
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Aww, thank you dear smile
You know, I've actually changed my online name everywhere else to wowdane and are being called Dane by everyone.
Wonder why lol razz

Last edited by misslilo; 07/11/15 12:35 PM.

"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022767
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lol


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022798
07/12/15 12:05 AM
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Problem with doing Shadow and Rise is now some, not all, of my characters now have new armor which makes the images I used to make those videos I made outdated. Youd be amazed how scary Silvary looks in her new armor (despite the fact that she's light side).


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022870
07/12/15 01:02 PM
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My SWTOR characters and their spouses - see some of their new armor

Last edited by GuybrushThreepwood; 07/12/15 07:44 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022924
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You've got quite the extended family there smile


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022959
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My SWTOR Characters' Starships - this video actually features video clips

Last edited by GuybrushThreepwood; 07/13/15 02:06 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1022989
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Neat, some of those were really sleek wave


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023110
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If you attended their Catina Tour you got a free link for free stuff, that link could be shared with others, who in turn got their own link. So having clicked on a link someone posted on SWTOR.com I got my own link to share. If you're playing SWTOR click on this link and get a Catina Crate from in game mail. The crate contains a mount and one random item: Free stuff from Cataina Tour . Every character you have gets a crate. So far I've gotten dye as the random item

Last edited by GuybrushThreepwood; 07/13/15 11:32 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023153
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Thanks, Guybrush. I don't play it but mounts are always fun!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023184
07/14/15 02:23 PM
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Two of my characters got min pets as the random item. Otherwise it was mostly ugly dies or experience boosters.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023265
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Somebody asked a question on SWTOR.com that I've asked several times myself in game, why if SWTOR is 3000 years before the events of the movies is there so little difference in technology? The biggest advancement in ships in the movies is the Death Star and the sith in the game destroyed all life on two planets with out one anyway. At SWTOR one person gave a Star Wars lore answer and another a real world answer. Lore answer, according to the books sometime between SWTOR and the first movie the Sith Empire will totally collapse and the Galactic Republic will fall into a 1000 year dark age. No new tech. The real word answer: according to lore, tech in SWTOR should be a lot more primitive, jedi should not have lightsabers yet but should be armed witj metal bladed swords and everyone else should have equally primitive weapons. But no one would want to play that in Star Wars, they want to play the movies so we get lightsabers and blasters too early in Star Wars history, leaving the false impression the Star Wars galaxy does not advance much in 3000 years.

Last edited by GuybrushThreepwood; 07/15/15 05:13 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023356
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That's a good question, Guybrush. I agree, folks who are going to play this game want the tech from the movies wave


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023479
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The Force is impartial, the Jedi Consular gets same vision as Sith Inquisitor to send them to Rishi for Shadow of Revan.

A developer posted at SWTOR.com:
Quote:
Togruta will be in Game Update 3.3 on Tuesday! We are pretty excited for all of you to get your hands on the new playable species.

One thing that sets Togruta apart from other species is that, due to their Montrals, any item worn in your head slot will be automatically hidden. By introducing a new playable species which hides its head slot, this gives us the potential to introduce other species down the line who have "head things going on."

Let us know what you think of the Togruta in Game Update 3.3!

-eric


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023663
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Exciting! Thanks wave


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023701
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Qazari has reached level 60, giving me 1 character in all classes that has (2 in the case of Jedi Consulars as well as Sith Inquisitor). When I get home from work he will finish first half of Shadow of Revan.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023754
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Congratulations! bravo


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023763
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Quote:
Hey folks,

I have seen a few questions about price. I just confirmed with the team and Togruta will cost exactly the same as Cathar, 600 Cartel Coins.

-eric


450 Cartel Coins cost $4.99. 1050 cartel coins cost $9.99. 24000 CC costs $19.99. 5,500 CC costs $29.99. 14,500 CC cost $99.99.
600 Cartel Coins will unlock Togruta for account, so all servers, both alliances, all classes. That allows new Togruta characters to be made if you have the character slots. Additional slots are 600 Cartel Coins. Subscribers get 16 slots per sever with ability to purchase up to 6 for a total of 22 per server. Knights of Fallen Empire is going to give subscribers 2 free slots to make instant level 60 characters.

Quote:
Scheduled Maintenance: 20-21 July 2015 | 07.17.2015, 04:55 PM
Hey everyone!

I wanted to let you know that we will be performing maintenance for Game Update 3.3 starting on Monday, July 20th, 2015.

Date: Monday, 20 July 2015 - Tuesday 21 July 2015
Time: 8:00PM PDT, Monday, July 20th (0300 GMT, July 21st) - 8:00AM PDT, Tuesday, July 21st (1500 GMT, July 21st)
Version: 3.3

Game Update 3.3 will include the new Yavin IV Galactic Stronghold, the Togruta species, and the PvP Currency and Rewards revamp. Full Patch Notes will be posted on Monday, July 20th. If there are any updates during the maintenance period, they will be posted on the SWTOR Twitter account, as the website will be offline.

Thanks!

-Tait


I may change my mind by October but for nothing I'm thinking I'll make new level 60 character to try out Knights of the Fallen Empire before I take any existing characters into it.

Although most people do play jedi with lightsabers the game does allow for people who want to use older weapons. I have three jedi shadows and a sith assassin who are usng electorstaffs (metal bladed weapons) instead of double bladed lightsabers. I also have a sith marauder who is using two axes instead of two ligtsabers. The sith and two of the jedi are cathar and so use cathar warstaffs.
There are also blasters that look like older chemical based weapons (like Earth guns).

Last edited by GuybrushThreepwood; 07/18/15 03:42 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023808
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Thanks, Guybrush wave


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023868
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A video on Knights of the Fallen Empire - apparently this person interviewed developers. According to this level 60 characters created for the expansion will be given default past. A jedi for example will be assumed to be mostly lightside, a sith darkside. Existing characters who cheated on their spouse with other NPCs will be found out. It may be possible to actually kill off companions, but there will be consequences for doing so.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023910
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The Emperor considers the Jedi Knight to be a pest. Questions why the Sith Warrior would run to meet death when he promised to kill you last. And calls most every one else "simple minded" or stupid. The exception being the dark side Jedi Consular whom he says is "far from stupid". And he doesn't actually threaten you. Seems he actually likes the dark side Jedi Consular.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1023972
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Interesting wave


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024120
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Qazari has completed Shadow of Revan and Rise of the Emperor. That's my first 8 characters on the Shadowlands plus two on The Harbinger that could do Knights of the Fallen Empire.

The Shadowlands:
Bounty Hunter: Mercenary did Shaodw and Rise, level 60
Bounty Hunter: Powertech has not done either, level 55
Smuggler: Gunslinger did Shadow and Rise, level 60
Smuggler: Scoundrel has not done either, level 55
Imperial Agent: Sniper did Shaodw and Rise, level 60
Imperial Agent: Operative has not done either, level 55
Trooper: Vanguard did Shaodw and Rise, level 60
Trooper: Commando has not done either, level 55
Jedi Knight: Sentinel did Shaodw and Rise, level 60
Jedi Knight: Guardian has not done either, level 55
Sith Inquisitor: Sorcerer did Shaodw and Rise, level 60
Sith Inquisitor: Assassin has not done either, level 55
Sith Warrior: Juggernaut did Shaodw and Rise, level 60
Sith Warrior: Marauder has not done either, level 55
Jedi Consular: Shadow did Shadow and Rise, level 60
Jedi Consular: Sage has not done either, level 55

The Harbinger:
Sith Inquisitor: Sorcerer did Shaodw and Rise, level 60
Jedi Consular: Sage did Shaodw and Rise, level 60
all others are under level 50 and thus cannot do Shadow or Revan or Rise of the Empire yet


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024128
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Congratulations...


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024171
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Boo. I was wondering why the game was still runnning so I checked the developer tracker on swtor.com:
Quote:
Hey folks!

We are running into some issues with Game Update 3.3, and so we are going to be delaying tonight's scheduled maintenance. It is still our goal to get out Game Update 3.3 as soon as possible. I will pass on more updates tomorrow. Again, there will be no maintenance tonight which will delay the launch of Game Update 3.3.

This does have an affect on some other things as well:

Bountry Contract Week is delayed until Game Update 3.3 goes live, and will only run until next Tuesday.
The Outer Rim Explorer's pack will still go live tomorrow.
The next Conquest will start on time, tomorrow.


Thank you for your understanding!

-eric


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024249
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Hope they figure it out soon!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024340
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Went to swotr.com to see if any news and it was offline. Checked with twitter and facebook. They're doing the update now. But both Facebook and Twitter have the same lame message, telling you to click on a link for more information but that link leads to the web site which is currently down. I suggested on Facebook that next time they just post the whole message there. Telling people to go lock at a website that's currently down to find out how long its going to be down isn't too bright.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024409
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Yep, Guybrush, that is a very aggravating way to keep your player base informed. Hope you find some information soon. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024435
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I think I finally got my male Togruta character settled. Character creation is hardest part for me, I keep changing my mind about how they should look. I had to give up on trying to make female. Easy for me to make a male character first. I'll go back to work on a female one later.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024448
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Character creation and naming are always a long processes for me too wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024537
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Enter the Togruta - was originally longer, with more clips but I had to cut it way down to fit on youtube.

Last edited by GuybrushThreepwood; 07/23/15 12:55 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024654
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wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024768
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Small addition I don't think was mentioned in update notes: a bag containing random crafting items can now drop. First time I got a high level crafting drop on lower level character. Later, I got low level crafting material on higher level character.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024908
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Free stuff is always good thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1024933
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These SWTOR chains are making me consider loading up the game again. I was in the founders group, but the Sith guild I had joined kind of fell to pieces when the admin had a tizzy fit over a minor difference of opinion. After that, playing outside of a regular guild just wasn't as much fun due to some of the rude players that started popping up. That and my characters got wiped when they did an upgrade to the servers/game. I suppose that's the way a lot of MMO's go, but now that it seems to have leveled out and there's so much more content it's really getting tempting. I miss setting enemies on fire. LOL lol

Last edited by Trail_Mystic; 07/25/15 01:45 PM.

I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025036
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You SHOULD come back @Trail_Mystic - right now before july 31 - so you'll benefit from the perks until new expansion comes out this october razz

I'm sure my guild TorWars/z will be more than happy to have you join. smile


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: misslilo] #1025080
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Originally Posted By: misslilo
You SHOULD come back @Trail_Mystic - right now before july 31 - so you'll benefit from the perks until new expansion comes out this october razz

I'm sure my guild TorWars/z will be more than happy to have you join. smile



Thanks Misslilo! Looks like I'll be loading things up. I'll probably start out small and get a new character build going in the latter part of next week to get back in the swing of things. Don't want to embarrass myself by tripping over a light saber or something. lol Then I'll let you know when I'm most likely to be online. Does your guild hang out on a specific server? It's been so long since I played I don't know if they still give a choice of server selection or not...

Update: Holy cow! I definitely have missed a lot! I just reloaded my SWTOR via the DVD's (I've got the collector's version so want to make sure I get all that cool online swag that came with it cool *Bling!*)signed into my old account, re-established my subscription and am now, even after locally loading the main game, downloading the gigabyte upon gigabyte of new content. Looks like it's going to be a looooong night sleep That's what I get for staying away for so long.

Last edited by Trail_Mystic; 07/26/15 05:46 PM.

I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025129
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The more stuff they add the longer it takes for their server updates. Last couple were over 12 hours and all they did was add cosmetic stuff. Downloading updates on my end only took a few minutes. Maybe they'll split the new content in October over more than one server update.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025164
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Quote:
Does your guild hang out on a specific server? It's been so long since I played I don't know if they still give a choice of server selection or not...


Yeah, we're on Shadowlands. smile
Forgot the exact name for the guilds. We have on both rep and pub side.

If you're on twitter then you should follow these peeps - they have the magic power to let you in.
@Hooraayyyy / @SableFlame / @Kayeri & @OldDiggit

I think there's a few requirements, forgot which though.
Here's the application form.

Dane smile

Edit: Just found this -
(1) type /cjoin Sunshine in the chat window to join the Sunshine channel and ask for a guild invite.

Last edited by misslilo; 07/27/15 04:19 AM.

"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: misslilo] #1025230
07/27/15 11:06 AM
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Thanks misslilo!

I was surprised that even though my original characters were blown away by server changes so long ago I'm still able to access my legacy name, that's cool cool

Once I get a character going that's guild worthy I'll submit an app. I'm going to start the grind today and clear out my mailbox, way too many messages. Since I've been away for so long I'll start with a basic Sith Warrior/tank build. That will help get me reacquainted with the controls. Once more unto the breach..! evil


I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025291
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If you collect mini pets buying cartel coins from amazon will get exclusive pets. I did once, got a space ship mini pet. Now its different rancors for different amounts of coins. Other stores may have their exclusive pets too. You go to swtor.com to enter the code. Then the mini pet will arrive in game mail, for all your characters.

Small update tomorrow. Must be minor bug fix their only estimating 2 hours downtime.

Cantina tour to Seattle August 26th canceled so the team can spend the time working on Knights of the Fallen Empire. Instead will be a livestream to talk about it, which will include the link to the code for another free mount and 1 random item.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025295
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Oh, fun!


"Dogs are not our whole life, but they make our lives whole."
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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025324
07/27/15 07:44 PM
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If I recall correctly way back when there wasn't a provided voice chat function and most were using 3rd party. Anyone using an in game voice chat app for SWTOR, if so which one?


I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025334
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I cant keep a headset, the cats chew through the wires. Been a long time since I've did an ops, so don't really have much use for voice chat anyway.

Last edited by GuybrushThreepwood; 07/27/15 10:45 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025343
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Just a reminder if you subscribe by Friday you'll get Nico Okarr Companion when Knights of the Fallen empire goes live. I think some people missed that point, the rewards are not given on the last date to get them but when the expansions starts. Subscribed on August 31st you'll get Nicos blasters, September 31s you get his coat. Subscribed October 19 get Star Warsâ„¢: Knights of the Old Republicâ„¢ - Inspired Swoop Bike. If you read the short story you know there is a mystery about Nico Okarr, he apparently hasn't aged in 40 years.


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Re: Star Wars: The Old Republic part 3 [Re: Trail_Mystic] #1025360
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Originally Posted By: Trail_Mystic
If I recall correctly way back when there wasn't a provided voice chat function and most were using 3rd party. Anyone using an in game voice chat app for SWTOR, if so which one?


My guild is using TS3 smile
If you check the website in my other post, there should be info about it,


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: GuybrushThreepwood] #1025361
07/28/15 05:29 AM
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Originally Posted By: GuybrushThreepwood
If you read the short story you know there is a mystery about Nico Okarr, he apparently hasn't aged in 40 years.


Also - appears he's now a smuggler, but used to be a bounty hunter laugh
Or was it the other way around?? o.O


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025444
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He's a smuggler who in the story has taken up bounty hunting. Thats probably so he fits in with both republic characters (smuggler is a republic alsss) and imperial characters (bounty hunter is imperial class).

Brothers - new story about the twin brothers from Knight of the Fallen Empire trailer. Poor Thexan, he didn't see how his brother's hatred of their father had turned him to the dark side. Nice twist that the one dressed in black is light side and one dressed in white is dark.

Last edited by GuybrushThreepwood; 07/28/15 02:57 PM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025455
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Yea, I saw that and wondered??


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025543
07/29/15 02:05 AM
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Well, got my character up to level 12 so far. He's a Sith Warrior, Juggernaut/Immortal AKA Tank by the name of The Illustrious Norbano on the Shadowlands server. Been getting back into the swing of things. Just hit the first Heroic +2 quest (Red Machine), not sure if I'm going try and enlist help or just level up a bit more and hit it solo...again. Did pretty good against the fire spitting slugs until the second wave hit. Didn't have enough health left to fend off the big ones. They will pay though, yes, they will pay evil Sorry just getting into character lol

I probably will give it a few more solo attempts, but then might send out a call for help this weekend if the big worms keep knocking me down. What is it with worms and my game characters? LOL!

Update: Went better as planned. I forgot about "acquiring" Vette. She has a smart mouth, but is a great shot with a blaster. Finally, I'm off to the fleet. thumbsup

Last edited by Trail_Mystic; 07/29/15 08:59 PM.

I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025616
07/29/15 11:50 AM
07/29/15 11:50 AM
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GuybrushThreepwood Offline
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Seems some silly people "updated" to Windows 10 (I'm NOT replacing my Windows 7) and now SWTOR doesn't work.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025725
07/29/15 08:22 PM
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GuybrushThreepwood Offline
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Aolani has reached level 60 and completed Rise of the Emperor.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025864
07/30/15 11:34 AM
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Grats, there, Guybrush!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1025967
07/30/15 11:03 PM
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GuybrushThreepwood Offline
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Having gotten 11 characters through Shadow of Revan and Rise of the Empire I'm taking a break from end game stuff, and going back to characters less advanced.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026095
07/31/15 12:52 PM
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Sounds like a great plan...have fun!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: GuybrushThreepwood] #1026121
07/31/15 03:39 PM
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Land of Hamlet
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Me too actually - have chars on 4 different servers... worst part is to start up a whole new Legacy lol


"You can not escape your past, but you can make your future" - Diana Melkumova - @wowdane
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026193
08/01/15 12:21 AM
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Sie'nna (on The Harbinger) has completed Sith Warrior Chapter 3: The Emperor's Wrath. Reached level 51 doing it. Companions Vette, Broonmark and Malavai Quinn all have maxed affection.

Last edited by GuybrushThreepwood; 08/01/15 01:43 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026223
08/01/15 09:17 AM
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thumbsup


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026247
08/01/15 02:03 PM
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Sie'nna is doing part of The Rise of the Hutt Cartel, even though I don't like it, because although the main quests are not listed under class quests they are counted as class quests for 12x XP boost and you can go up one level for each quest done. When she reaces level 55 she can start Shadow of Reven prelude. She's level 52 going on 53 going on 54 already.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026265
08/01/15 05:48 PM
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I hope you get there quickly puppy


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026469
08/03/15 01:07 PM
08/03/15 01:07 PM
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I don't know how you guys advance your characters so quickly shocked

Granted I don't have a ton of time to go online, but did do some marathon sessions and only have my Juggernauts up to level 20 or 21 and I feel like I've been at it forever lol I'm going to have to investigate this whole Hutt Cartel thing you've been mentioning.


I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026476
08/03/15 02:21 PM
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If you're a subscriber and have 12X xp going leveling goes quickly. At lower levels one class quest can raise you two levels. Slows down a bit at higher levels. And goes away at 55.

I just realized tiny error in my togruta video. Heliantheae was a cyborg (not human) that became one. The only difference between human and cyborg though was her one eye.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026527
08/03/15 09:27 PM
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12X Xp is nice. lol on the cyborg wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026614
08/04/15 02:03 PM
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New Knights of the Fallen Empire trailer coming Wednesday.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026627
08/04/15 04:27 PM
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Huzzah!


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026711
08/05/15 11:34 AM
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Become The Outlander

Dead line for subscribing and getting Nico companion has been extended to August 10th (next Monday). Again he doesn't actually appear until end of October.

Last edited by GuybrushThreepwood; 08/05/15 12:28 PM.

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Re: Star Wars: The Old Republic part 3 [Re: GuybrushThreepwood] #1026816
08/06/15 12:53 AM
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I'm also looking forward to Shadow of Revan. Being lucky enough not to have read anything about KOTOR 1 before playing it way back when I was able to feel the full impact of the plot. That sold me on the Revan story arc from there on out. I could never figure out why they never fleshed at least part of that arc out into a movie, it would have been...glorious! lol The new gameplay is definitely attractive, but most of all I'm very interested in seeing how they continue the storyline.


I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026886
08/06/15 01:55 PM
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Re: Star Wars: The Old Republic part 3 [Re: GuybrushThreepwood] #1026898
08/06/15 05:02 PM
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Originally Posted By: GuybrushThreepwood




If that link reaches its limit, here's another.Free mount and 1 random item

Thanks GuybrushThreepwood! thumbsup


I feel a lot more like I do now, then when I first got here

Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026936
08/07/15 12:29 AM
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Seems like very little was learned from that German Catina those free item codes are from:
"When starting Knights of the Fallen Empire, any other unfinished quest lines will be aborted and can not be returned to."
Hopefully this cleans out your quest log. Right now, after completing Chapter 3 you automatically get a quest to go to Ilum, which is skipped by most people because there are other things that one can to do level past 50 now. And that quest cannot be removed. If you start but do not finish Mekab you can't remove the quest you don't do finish either.

Valkorion (the new emperor) voice actor is a big Star Wars fan.

Valkorion always favored Arcann over his twin brother, even though Thexan was actually the stronger of the two.

The first KOFE trailer originally had a crashed Star Destroyer in but Lucas Arts demanded its removal (turns out there's a similar scene in the next movie).

We might learn more after Friday's Catina.

Saefron completed Chapter 2: Sith Hierarchy

Last edited by GuybrushThreepwood; 08/07/15 03:57 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1026974
08/07/15 09:07 AM
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Thanks, Guybrush wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1027017
08/07/15 02:15 PM
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Crafting is going to change. No details given, except that no longer will you land on a planet and discover you can't gather from nodes because you haven't gathered enough on the lower planets to raise your gathering levels. All nodes, on all planets will give you crafting materials.

No changes to fleets, instead new central hub for KOFE. They jokingly said the fleets would be destroyed in the invasion and everyone on the fleets would be killed. Before saying the fleets wouldn't actually change.

There will be future operations and flashpoints, not just at launch of KOFE. (People keep claiming they said never any more when they did not). Operations boss now are hard on melee characters except Ziost ops boss which was intentionally made to be hard on ranged dps (which explains why I cant do it). Future bosses they will test with an all melee group and an all ranged group and if either group cannot beat the boss, the boss will scraped.

They originally intended for there to be free range space, where you can get in your ship and just fly around. They didn't apparently actually say this would be added but why bring it up if not?

Companions being changed so that you choose them on story (who you like) rather than what they can do.

Decisions you make it chapters 1, 2, 3 of Knights of the Fallen Empire, may come back to haunt you in chapters 7, 8, 9.

Base game is being changed to speed up leveling from 1 to 60.

That SWTOR has higher tech than it should has been confirmed. They originally planned for lower tech but realized that isn't what movies fans wanted.


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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1027076
08/07/15 11:56 PM
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Hadn't thought of this it was brought up in swtor forum. Even though togruta do not show the head piece they are wearing you still want to put a check mark in hide headgear if you want to them to talk like their not wearing a helmet. Yes, having a helmet on changes the way your characters sound. Makes sense, your voice would be muffled in a helmet.

Dot'ty completed Chapter 2: The Rift Alliance,

Last edited by GuybrushThreepwood; 08/08/15 03:37 AM.

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Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1027113
08/08/15 10:43 AM
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That's a nice piece of detail wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Star Wars: The Old Republic part 3 [Re: looney4labs] #1027186
08/08/15 11:50 PM
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