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flotsam's "First Look" at Nevermind #1014539
05/15/15 10:04 AM
05/15/15 10:04 AM
Joined: Oct 2000
Posts: 40,644
southeast USA
Jenny100 Offline OP
GB Reviewer Glitches Moderator
Jenny100  Offline OP
GB Reviewer Glitches Moderator
Sonic Boomer

Joined: Oct 2000
Posts: 40,644
southeast USA
flotsam's "First Look" at Nevermind...



Quote:
Nevermind

Flying Mollusk


It’s hard to resist a game that says it gets harder the more scared you get. Except I need a biofeedback sensor that is still in the mail, so this first look was played the old fashioned way and at this stage isn’t yet scary or panicky.

But it is intriguing.

You play as a Neuroprober – “a unique physician who, through the use of cutting-edge technology, is able to venture into the minds of psychological trauma victims for whom traditional treatment methods have proven ineffective”. By entering directly into the mind of the patient, you can recover fragments of memories (represented by photographs) surrounding the traumatic event, and attempt to treat said patient.

Needless to say, the subconscious can strike back.

The first part of the game is a training day, to essentially settle you into how to play. You enter a mind of surrealistic images, and explore to find photos representing real or imagined memories. You learn about the trauma involved, and ultimately have to sort through the images, deciding what is real and what isn’t. Then it’s on to a real patient, and their “demons”.

So far I haven’t gone far, as I am keen to play with the sensor. According to the website, the game was “developed to help players become more mindful of their feelings of stress and anxiety levels and help them practice managing those feelings of fear and stress”. As I understand it, and simplistically put, if you panic or are stressed, the game amps up the difficulty, accentuating the stress and further increasing the intensity. The key is managing the stress, which makes sense – if your car drives off the bridge into a river and is filling up with water, I imagine the best way to get out is to remain as calm as possible and think as clearly and as carefully as possible (and have one of those little window breaking tools the Mythbusters had). Screaming and yelling will probably get you drowned.

There are dark themes and dark environments involved – literally and figuratively. I did what the set up screen said and adjusted the gamma until I could just see the image, and then spent a good bit of the training day fumbling and stumbling around in the dark. Turning it up a bit made all the difference – I could actually see where I was going and what I was doing. While I don’t want to banish the “darkness” altogether, as I imagine it will be a part of the goings on, I will continue to fiddle with the level to get a good balance. I recommend you do the same.

Nevermind is currently in early access (a “beta, in-development work-in-progress version”), and a full version is planned for Fall (or Spring for us downunder types). Between now and then the sensor will arrive, and I will let you know how I fared.
I played on:

OS: Windows 7
Processor: Intel i7-3820 4GHz
RAM: 12GB Ripjaw DDR3 2133 Mhz
Video card: AMD Radeon HD 7800 2048MB

Re: flotsam's "First Look" at Nevermind [Re: Jenny100] #1014545
05/15/15 10:32 AM
05/15/15 10:32 AM
Joined: Dec 1999
Posts: 69,973
MaG Offline
Sonic Boomer
MaG  Offline
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Posts: 69,973
Thanks, flotsam. As you say - intriguing.

wave Jenny.

Re: flotsam's "First Look" at Nevermind [Re: Jenny100] #1014550
05/15/15 10:48 AM
05/15/15 10:48 AM
Joined: Jan 2004
Posts: 83,327
In the Naughty Corner
BrownEyedTigre Offline
The Sassy Admin and PR Liaison
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Posts: 83,327
In the Naughty Corner
Thanks flotsam! Great read!

Thanks, Jenny.

Ana wave


Don't feed the Trolls
Re: flotsam's "First Look" at Nevermind [Re: BrownEyedTigre] #1014553
05/15/15 10:56 AM
05/15/15 10:56 AM
Joined: Nov 2000
Posts: 34,363
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
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Posts: 34,363
United Kingdom
Thanks, as always, flotsam and Jenny100 thumbsup


Time : The Most Precious Commodity
Re: flotsam's "First Look" at Nevermind [Re: Mad] #1014557
05/15/15 11:03 AM
05/15/15 11:03 AM
Joined: Jul 2000
Posts: 48,376
near Yosemite
Marian Offline
Global Moderator
Marian  Offline
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Posts: 48,376
near Yosemite
Thanks, flotsam - interesting stuff. yes

Hi, Jenny wave

Re: flotsam's "First Look" at Nevermind [Re: Jenny100] #1014661
05/16/15 05:25 AM
05/16/15 05:25 AM
Joined: Nov 2004
Posts: 25,138
Marlborough USA
Kaki's Sister Online happy
Sonic Boomer
Kaki's Sister  Online Happy
Sonic Boomer

Joined: Nov 2004
Posts: 25,138
Marlborough USA
Thanks Jenny. Informative review flotsam. Looking forward to some screen shots. wave


Gerry
Re: flotsam's "First Look" at Nevermind [Re: Jenny100] #1014690
05/16/15 10:35 AM
05/16/15 10:35 AM
Joined: Jan 2004
Posts: 83,327
In the Naughty Corner
BrownEyedTigre Offline
The Sassy Admin and PR Liaison
BrownEyedTigre  Offline
The Sassy Admin and PR Liaison
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Joined: Jan 2004
Posts: 83,327
In the Naughty Corner
Gerry, you can view some screens on the link in this thread plus some additional info.

Ana wave


Don't feed the Trolls
Re: flotsam's "First Look" at Nevermind [Re: BrownEyedTigre] #1014709
05/16/15 11:57 AM
05/16/15 11:57 AM
Joined: Feb 2001
Posts: 16,799
Upper Arlington, Ohio
Space Quest Fan Offline
Graduate Boomer
Space Quest Fan  Offline
Graduate Boomer

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Posts: 16,799
Upper Arlington, Ohio
thanks flotsam and Jenny. thumbsup


It's nice to be important but it is much more important to be nice.
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