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Divinity original sin enhanced edition #1014728
05/16/15 01:46 PM
05/16/15 01:46 PM
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Lost in the Arizona Desert
oldman Offline OP
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Hi all,
Just got an email about this and it looks like they are making a lot of improvements that I for one am going to like. Also for those of us who have the game the enhanced edition will be free. I'm looking forward to this one.

here is information about it for anyone who is interested.


You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1014737
05/16/15 02:25 PM
05/16/15 02:25 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Thanks, Oldman wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Divinity original sin enhanced edition [Re: oldman] #1014837
05/17/15 12:09 PM
05/17/15 12:09 PM
Joined: Nov 2000
Posts: 8,136
B.C. Canada
hagatha Offline
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Wow. That would be great. And it's nice to get something back for years of being a loyal fan of a series.


I think I'm quite ready for another adventure.
Re: Divinity original sin enhanced edition [Re: hagatha] #1014839
05/17/15 12:13 PM
05/17/15 12:13 PM
Joined: Jul 2000
Posts: 48,355
near Yosemite
Marian Offline
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Really nice! wave

Re: Divinity original sin enhanced edition [Re: Marian] #1014854
05/17/15 01:13 PM
05/17/15 01:13 PM
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United Kingdom
Mad Offline
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Thanks for that link, oldman !! thumbsup


Time : The Most Precious Commodity
Re: Divinity original sin enhanced edition [Re: oldman] #1014922
05/17/15 06:32 PM
05/17/15 06:32 PM
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Lost in the Arizona Desert
oldman Offline OP
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What I liked most about it was the extra quests and the added voice actors. With Witcher 3 coming in 2 days and this on the horizon, looks like I have a lot of gaming ahead.


You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1015923
05/24/15 08:16 PM
05/24/15 08:16 PM
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Posts: 787
Tacoma, Washington
Annie Offline
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Oh, goody! This is going to be so much fun! I really love this game.


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Divinity original sin enhanced edition [Re: oldman] #1037273
10/21/15 11:40 AM
10/21/15 11:40 AM
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oldman Offline OP
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Well it's finally here. I just got an email which states that it is 6 days away from release. I'm really enthused to see the changes and am especially looking forward to what they did with voice overs.

Divinity Original Sin Enhanced news


You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1037333
10/21/15 08:54 PM
10/21/15 08:54 PM
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Alabama
looney4labs Offline
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Woot woot, let us know what you think


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Divinity original sin enhanced edition [Re: oldman] #1037339
10/21/15 09:16 PM
10/21/15 09:16 PM
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Central Texas
Debra Offline
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Oldman, Do you know if it will it be downloaded from the Larian site?

Re: Divinity original sin enhanced edition [Re: Debra] #1037466
10/22/15 01:37 PM
10/22/15 01:37 PM
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oldman Offline OP
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Originally Posted By: Debra
Oldman, Do you know if it will it be downloaded from the Larian site?


I'm not sure. I was a kickstarter contributor and I got the original from GOG.com and the enhanced version is free to all who have the regular version. I'm pretty sure that it's available on Steam as well.

Edit: I stand corrected, upon checking I got mine from Steam. Upon checking the Larian forum they say that the enhanced edition will be automatically added to the libraries of any who already have the game on either Steam or GOG.

I checked on the Larian site and if you purchase the game through their site you are basically getting the Steam version.

Last edited by oldman; 10/22/15 09:12 PM. Reason: added content

You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1037599
10/23/15 11:10 AM
10/23/15 11:10 AM
Joined: Apr 2004
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Alabama
looney4labs Offline
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Thanks, Oldman wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Divinity original sin enhanced edition [Re: oldman] #1037636
10/23/15 01:26 PM
10/23/15 01:26 PM
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Hogwarts
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Originally Posted By: oldman
Originally Posted By: Debra
Oldman, Do you know if it will it be downloaded from the Larian site?

....Edit: I stand corrected, upon checking I got mine from Steam. Upon checking the Larian forum they say that the enhanced edition will be automatically added to the libraries of any who already have the game on either Steam or GOG.

I checked on the Larian site and if you purchase the game through their site you are basically getting the Steam version.



That's awesome news Oldman! Thanks!


I feel a lot more like I do now, then when I first got here

Re: Divinity original sin enhanced edition [Re: oldman] #1037691
10/23/15 07:22 PM
10/23/15 07:22 PM
Joined: May 1999
Posts: 2,395
Central Texas
Debra Offline
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Thanks, Oldman. Problem solved. I bought mine from GOG and they sent me an email this morning saying I can download the updated game on 10/27. I can't wait to see the changes.

Re: Divinity original sin enhanced edition [Re: oldman] #1038158
10/27/15 02:07 PM
10/27/15 02:07 PM
Joined: Apr 2004
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Alabama
looney4labs Offline
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Okay, who is playing?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Divinity original sin enhanced edition [Re: looney4labs] #1038181
10/27/15 03:23 PM
10/27/15 03:23 PM
Joined: Apr 2000
Posts: 3,779
Lost in the Arizona Desert
oldman Offline OP
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Originally Posted By: looney4labs
Okay, who is playing?


I downloaded it and checked out the first dungeon just to get a feel of the enhanced game. It does have voice overs for all characters including the main ones. I didn't get much further than the first dungeon as I'm in the middle of Witcher 3 expansion. Once I have finished with my Witcher 3, I will tackle DDOS.

From the few minutes I've played of the game I think it will be very enjoyable.

I also got an email announcing the game and in that email was short list of the changes

Quote:
Full controller support for one and two players
Dynamic split-screen support for local co-op play
Sleek new UI for use with controller
Full AAA voice-overs for all characters
New sound effects and improvements made to existing effects
Main quest revamped to include more characters, more events, and more adventure
A new ending, with a reworked and expanded plot
Existing quests updated and polished Storyline background expanded
Companions now banter and argue with one another
Invest skill points in the new Dual Wielding ability to improve your proficiency
Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency.
Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level).
Explorer Mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat.
Classic Mode. Formerly "Normal". What we suggest for first-time players (who've played a classic cRPG before).
Tactician Mode. A brand new game setting featuring smarter, stronger enemies to challenge combat-oriented players.
Honour Mode. All the challenge of Tactician Mode, but in Honour Mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over.
Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics.
New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever.
New skills and skill system
New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic. 15+ new skills featuring custom animations and damage
Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones.
Now includes upgraded AI to better counter the player’s tactics
Updated system makes crafting more intuitive
New creatures - Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest
New cut scenes added and old cut scenes improved
Skills have been rebalanced and redistributed into skill schools in more cohesive themes.
Balancing changes have made mid- and late-game combat more dynamic and engaging.
Existing Abilities and Talents have been rebalanced.
Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies.)
Vendors offer more variety and sell better loot.
Magical items are built up differently. Items' use requirements have been revised.
Economy (gold value and rarity of all items) has been revised.
Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time.
Weapons, armour, shields, potions, and statuses have been rebalanced.
Our top-secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved.
'Saving throws' formula has been improved.
New items and item combos added for creating wands and grenades
360-degree camera, with improved art assets for viewing at all angles
Reworked visuals for improved performance
Textures were updated to improve performance DirectX 11 was added, which improves performance. Because of these changes, the game now only works on 64-bit Operating Systems.
New animations for new weapon types (wands and dual wielding)
New effects and animations for new skills, but also enhanced existing skills
New custom animations for all NPCs
New animations for new creatures and destructibles




You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1038204
10/27/15 04:50 PM
10/27/15 04:50 PM
Joined: Feb 2004
Posts: 6,919
Hogwarts
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Thanks oldman! thumbsup

Quote:
Our top-secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved.


Algorithms, I always find that aspect of RPG's fascinating. Taking a dice roll and turning it into a group of calculations to determine the final outcome. Makes me wonder who's rolling the dice in the background for me. grin


Sounds like they went back and really worked to make the game the best it could be, right down to the small details. That's dedication.


I feel a lot more like I do now, then when I first got here

Re: Divinity original sin enhanced edition [Re: oldman] #1038207
10/27/15 04:53 PM
10/27/15 04:53 PM
Joined: Nov 2000
Posts: 34,356
United Kingdom
Mad Offline
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I didn't buy the original and can't seem to find a site that's selling a PC version of "Divinity Original Sin Enhanced Edition" as a game in its own right.

I am confused lol

So does such a thing exist or do I have to buy the original and then get it "enhanced" somehow ??


Time : The Most Precious Commodity
Re: Divinity original sin enhanced edition [Re: Mad] #1038210
10/27/15 05:05 PM
10/27/15 05:05 PM
Joined: Apr 2000
Posts: 3,779
Lost in the Arizona Desert
oldman Offline OP
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You laugh because I'm different
I laugh because you're all the same

Of all the things I've lost, I miss my mind the most.

John
Re: Divinity original sin enhanced edition [Re: oldman] #1038211
10/27/15 05:18 PM
10/27/15 05:18 PM
Joined: Nov 2000
Posts: 34,356
United Kingdom
Mad Offline
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Thank you very much, oldman praise

And my profuse apologies for not having looked at GOG myself - considering it's one of my favourite sites !! redface


Time : The Most Precious Commodity
Re: Divinity original sin enhanced edition [Re: oldman] #1038217
10/27/15 06:29 PM
10/27/15 06:29 PM
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Central Texas
Debra Offline
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Me, me, me!!

Re: Divinity original sin enhanced edition [Re: oldman] #1038225
10/27/15 08:16 PM
10/27/15 08:16 PM
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Central Texas
Debra Offline
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Does anyone know how to remove a player from your party? headscratch

Re: Divinity original sin enhanced edition [Re: oldman] #1038233
10/27/15 09:09 PM
10/27/15 09:09 PM
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Alabama
looney4labs Offline
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Debra, just have one of the main characters talk to the one you want to dismiss. There will be an option to have them leave the party. wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Divinity original sin enhanced edition [Re: oldman] #1038290
10/28/15 09:24 AM
10/28/15 09:24 AM
Joined: May 1999
Posts: 2,395
Central Texas
Debra Offline
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Debra  Offline
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Thanks, L4L. wave urock

Re: Divinity original sin enhanced edition [Re: oldman] #1038295
10/28/15 10:03 AM
10/28/15 10:03 AM
Joined: Apr 2004
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Alabama
looney4labs Offline
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What kind of characters did you make?


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
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