GAMEBOOMERS provides you with all the latest PC adventure computer games information, forum, walkthroughs, reviews and news.

GB Reviews

Latest & Upcoming Adventure Games

GB Annual Game Lists

GB Interviews

BAAGS

GB @ acebook

About Us

Walkthroughs

free games galore

Game Publishers & Developers

World of Adventure

Patches

GB @ witter

GameBoomers Store

Print Thread
Page 4 of 4 1 2 3 4
Re: Morrowind Elder Scrolls III [Re: RebKean] #1023693
07/17/15 02:30 PM
07/17/15 02:30 PM
Joined: Nov 2000
Posts: 34,363
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
Sonic Boomer

Joined: Nov 2000
Posts: 34,363
United Kingdom
Oh, I mostly stick to 1st person view - apart from the odd time when I need to admire myself wearing the green glass armour laugh


Time : The Most Precious Commodity
Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023694
07/17/15 02:33 PM
07/17/15 02:33 PM
Joined: Jul 2014
Posts: 689
Sweden
RebKean Offline
Settled Boomer
RebKean  Offline
Settled Boomer

Joined: Jul 2014
Posts: 689
Sweden
Hehe, yes you have to admire yourself at some point. =)

I like to do it in the wild, because I see better what happens around me.
Sometimes I get almost claustrophobic when I can only look in one direction at a time, haha.

Last edited by RebKean; 07/17/15 02:33 PM.
Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023765
07/17/15 11:28 PM
07/17/15 11:28 PM
Joined: Feb 2004
Posts: 6,919
Hogwarts
Trail_Mystic Offline
Dragon Breath - Darkside Moderator
Trail_Mystic  Offline
Dragon Breath - Darkside Moderator
BAAG Specialist

Joined: Feb 2004
Posts: 6,919
Hogwarts
OK, so I know I'm replying to a post from the first page of this chain, but hey, it's been awhile since I stuck my nose in the forum lol Plus seeing an Elder Scrolls topic will always make me join in. wink

On the subject of the updated graphics; This is part of what is known as the TESRenewal Project. Basically, a number of volunteer developers have been working to revise Morrowind in its entirety, leveraging the improved game engine that was used for Skyrim. In other words, all the attributes, character models, weapon models and landscapes in Morrowind will take advantage of the updated graphics from the Skyrim engine. Thus the nick-name "Skywind."

While one of Bethesda's selling points for Skyrim was the use of a "completely new graphics engine" the truth of the matter is that the same, but iteratively updated engine has been in use for Morrowind, Oblivion and Skyrim. The actual developers are an European agency, Bethesda used the engine's coding tools, that have been continually updated, to modify it for each successive game. That's why that same group of volunteers are also working on "Skyblivion" a new version of yep, you guessed it, The Elder Scrolls IV: Oblivion.

http://tesrenewal.com/

Speaking of Oblivion, there is currently a working version of Morrowind that was "Built-out" on the Oblivion version of the graphics engine. It's affectionately known as Morroblivion.

It's not the easiest install and is still fairly tweaky, but if anyone is interested in giving it a whirl here's the info.

http://tesrenewal.com/forums/oblivion/morroblivion-mod-releases/8114

Please note, for all of the above mentioned current and future versions you need to have legally obtained versions of the original games installed.

TM wave


Last edited by Trail_Mystic; 07/17/15 11:30 PM.

I feel a lot more like I do now, then when I first got here

Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023769
07/18/15 12:32 AM
07/18/15 12:32 AM
Joined: Jun 2005
Posts: 20,093
Near St. Louis, MO
Draclvr Offline OP
Reviews Editor - Hints/Glitches Mod - Site Support
Draclvr  Offline OP
Reviews Editor - Hints/Glitches Mod - Site Support
True Blue Boomer

Joined: Jun 2005
Posts: 20,093
Near St. Louis, MO
Trail, where have you been! So, although it's good hear from you, it's even better to hear about all the goodies you posted about Morrowind. One of these days, I'll actually have enough time to check it all out. Aren't retired people supposed to be looking for stuff to do, not buried under too much stuff to do!


Once again, weeds are my life!
Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023807
07/18/15 10:07 AM
07/18/15 10:07 AM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
Sonic Boomer
looney4labs  Offline
Sonic Boomer

Joined: Apr 2004
Posts: 48,905
Alabama
Hi ya, Trail wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Morrowind Elder Scrolls III [Re: looney4labs] #1023834
07/18/15 12:41 PM
07/18/15 12:41 PM
Joined: Nov 2000
Posts: 34,363
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
Sonic Boomer

Joined: Nov 2000
Posts: 34,363
United Kingdom
Hi Trail_Mystic smile
Great to see you - and to hear about all these Morrowind innovations !! bravo

Cheers.

Mad grin


Time : The Most Precious Commodity
Re: Morrowind Elder Scrolls III [Re: Mad] #1023844
07/18/15 01:30 PM
07/18/15 01:30 PM
Joined: Feb 2004
Posts: 6,919
Hogwarts
Trail_Mystic Offline
Dragon Breath - Darkside Moderator
Trail_Mystic  Offline
Dragon Breath - Darkside Moderator
BAAG Specialist

Joined: Feb 2004
Posts: 6,919
Hogwarts
Hey folks! I've been busy at work as usual (no rest for the wicked AKA I/T lol ) and relaxing with late night marathon gameplay sessions, but might be making more Darkside posts in the future. The company I've been working with for the last 20+ years is closing, so I may have some more time on my hands shocked


The fan base for TES games never ceases to amaze me, nor does the thousands of hours of gameplay I've put into those games blush so I was glad to see those volunteers taking advantage of the Skyrim engine for their past games. Now Bethesda needs to get moving on the latest TES game!

Last edited by Trail_Mystic; 07/18/15 03:10 PM.

I feel a lot more like I do now, then when I first got here

Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023857
07/18/15 02:33 PM
07/18/15 02:33 PM
Joined: Nov 2000
Posts: 8,144
B.C. Canada
hagatha Offline
BAAG Specialist
hagatha  Offline
BAAG Specialist

Joined: Nov 2000
Posts: 8,144
B.C. Canada
Hey, Trail. Long time.

I was thinking about downloading and installing the tweak last time I fired up Morrowind, but then my head felt like it was going to explode when I read the instructions. I would love to see Morrowind in its Skyrim-style glory, though. Someday, I guess.


I think I'm quite ready for another adventure.
Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023973
07/19/15 03:00 PM
07/19/15 03:00 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
Sonic Boomer
looney4labs  Offline
Sonic Boomer

Joined: Apr 2004
Posts: 48,905
Alabama
Trail, sorry to hear your company might close, but we are always happy to see you here wave


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Morrowind Elder Scrolls III [Re: Draclvr] #1023980
07/19/15 03:28 PM
07/19/15 03:28 PM
Joined: Dec 1999
Posts: 69,973
MaG Offline
Sonic Boomer
MaG  Offline
Sonic Boomer

Joined: Dec 1999
Posts: 69,973
Trail,

The place is waiting. laugh

Page 4 of 4 1 2 3 4
Previous Thread
Index
Next Thread

Moderated by  Trail_Mystic 

Who's Online Now
1 registered members (Pandora), 353 guests, and 0 spiders.
Key: Admin, Global Mod, Staff, Mod
Newest Members
Darkfallwithin, PierreLombardo, Dux, WillPowerGoat, Ebalon
9389 Registered Users
Powered by UBB.threads™