RoonSehv: Neterra - Myst Lovers Rejoice
#1019909
06/23/15 01:18 PM
06/23/15 01:18 PM
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Joined: Jun 2006
Posts: 3,636
GreyFuss
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Not sure if this has been posted yet but...Myst Lovers Rejoice!!! With support from Cyan and the Myst Community, The Myst Fan Made game, RoonSehv: NeTerra has been released...FREE! I have been playing for a couple of hours and love it. Has mouse controls, Look Left/right click, and you use keyboard for movement but if you have a programmable mouse you can program another button for the keyboard up arrow and the game is totally mouse controlled. You can read about the game HERE and download it HERE.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Myst Lovers Rejoice
[Re: BrownEyedTigre]
#1019943
06/23/15 04:21 PM
06/23/15 04:21 PM
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Joined: Jan 2003
Posts: 226
SirDave
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I have been playing it a bit today. It uses the Unreal Engine 3 and movement is with the typical keyboard/mouse FPS format. As is typical for these 3D games, it makes me somewhat dizzy, but I'm going to try and see how far I get.
The graphics are very nice and it's obvious that a lot of Myst-loving effort has gone into its development. However, it does have some of the characteristics of a small indie development situation where testing has been limited and, therefore, so are some options/limitations when it comes to installation.
Like so many AGs these days, the hardware requirements are relatively high. I first installed it on a system with Win7 32bit, CPU 2 gHZ, mem 3gb with nVidia graphics. It wouldn't install until I installed MS Visual C++ and a Directx Add-on package (provides some dll's that may be missing from one's Directx even if it is v11 as mine is). After installation, the game ran far too slow to be playable so I deleted it.
Next, I tried a Win7 64 bit system with CPU 2.53 gHz, mem 4gb with Radeon graphics. The game installed without any other requirements, but this time, there was no option to install it anywhere but on the default Drive C location (whereas with the first system above, I was able to install on another drive).
Now the game ran much better, but I backed off the default resolution to 1024x768 to make the cursor a little more responsive. Unfortunately, the video options are very limited- you can't even reverse the mouse up/down which I usually prefer to do.
I'm going to give it a more serious try after my head stops spinning. One of the reasons I was able to use the FPS type movement years ago was that I was pretty good then at making the mouse turning movements very rapid and accurate (eg. for Quake & Quake2). With aging, it seems that I've lost some of that ability or maybe I've just lost the ability because I don't play FPS games anymore. Thus, when I turn with the mouse, I over or under shoot and have to move back to the exact location I want. After several such occurences is when the dizziness starts.
Last edited by SirDave; 06/23/15 04:23 PM.
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1019984
06/24/15 12:19 AM
06/24/15 12:19 AM
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Joined: Mar 2008
Posts: 2,000 Hicksville, NY USA
sanford
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All I can say is WOW, Greyfuss. The graphics are gorgeous, and the music is also wonderful. I downloaded it today, and it's running perfectly on my WIN XP "dinosaur". I DO have a NVIDIA GEFORCE GT 430 video card which I thankfully upgraded to, a few years ago, so that REALLY helps as well. Since I'm a "MYSTAHOLIC", this game is right up my alley. I'm playing using a DEMO VIDEO walkthrough, but hopefully, a text WT will be available at some later date. At 84 years old, I need all the help I can get. LOL. My grandkids would have finished this game in a few hours WITHOUT any walkthrough at ALL. HAPPY GAMING, Fellow GAMEBOOMERS. Sandy
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Roonsehv
#1020019
06/24/15 08:34 AM
06/24/15 08:34 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I am just starting to play Roonsehv, which looks to be (In it's VERY early stages) just what I've been looking for. I do have an odd question. Given that most of us who are "Mystoholics" have some problem with the D'ni language, how does the developer intend for us to pronounce the title of the game?
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1020027
06/24/15 09:08 AM
06/24/15 09:08 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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And another thing...I just found a "Gameplay Demo" on line, but when the demo gets in the tunnel it's not the same as my game. (There's a door, not a light switch, at the end of the first tunnel in mine.) Are there two versions of the game, or have I missed something (Again)?
If all the people were heroes, there would be no one to watch the parades.
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1020057
06/24/15 12:39 PM
06/24/15 12:39 PM
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Joined: Apr 2003
Posts: 694 Stockholm, Sweden
Lagavulin
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Sounds perfect, I'll keep it in mind and try it out after the summer holiday! Because on monday "there's a sign up on my door, I've gone Fishing....." GreyFuss Cheers
ON:Ether One Redux Recent:Stasis,Gabriel Knight3(RP),Gabriel Knight2(RP),Barrow Hill D P,Syberia2(RP),Secret Files P C,Inner World,Eyes Of Ara
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Re: Myst Lovers Rejoice
[Re: SirDave]
#1020090
06/24/15 07:02 PM
06/24/15 07:02 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
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I'm going to give it a more serious try after my head stops spinning. One of the reasons I was able to use the FPS type movement years ago was that I was pretty good then at making the mouse turning movements very rapid and accurate (eg. for Quake & Quake2). With aging, it seems that I've lost some of that ability or maybe I've just lost the ability because I don't play FPS games anymore. Thus, when I turn with the mouse, I over or under shoot and have to move back to the exact location I want. After several such occurences is when the dizziness starts. I'm sorry to hear you're having problems with it, Sir Dave. I wonder how much of their audience the newer "Myst-type" games have been losing (or will lose) to motion sickness because of the switch to full 3D. Would adding a "snapshot mode" without screen movement be so difficult?
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Re: Myst Lovers Rejoice
[Re: Jenny100]
#1020096
06/24/15 07:37 PM
06/24/15 07:37 PM
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Joined: Jan 2003
Posts: 226
SirDave
Settled Boomer
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I'm going to give it a more serious try after my head stops spinning. One of the reasons I was able to use the FPS type movement years ago was that I was pretty good then at making the mouse turning movements very rapid and accurate (eg. for Quake & Quake2). With aging, it seems that I've lost some of that ability or maybe I've just lost the ability because I don't play FPS games anymore. Thus, when I turn with the mouse, I over or under shoot and have to move back to the exact location I want. After several such occurences is when the dizziness starts. I'm sorry to hear you're having problems with it, Sir Dave. I wonder how much of their audience the newer "Myst-type" games have been losing (or will lose) to motion sickness because of the switch to full 3D. Would adding a "snapshot mode" without screen movement be so difficult? Great minds! That's just what I was thinking when I was playing the game: if only there was an option for the old point&click. I may be in the minority, but I think that 3d mov't is unnecessary for Myst-like games. Along with eliminating the motion sickness factor, the old p&c would markedly reduce overall power requirements which IMO are ridiculous these days for games that aren't the complex FPS & war games.
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Re: Myst Lovers Rejoice
[Re: SirDave]
#1020098
06/24/15 08:18 PM
06/24/15 08:18 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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That's just what I was thinking when I was playing the game: if only there was an option for the old point&click. I may be in the minority, but I think that 3d mov't is unnecessary for Myst-like games. Along with eliminating the motion sickness factor, the old p&c would markedly reduce overall power requirements which IMO are ridiculous these days for games that aren't the complex FPS & war games. Remember how Myst V had a "classic" mode that was point-and-click, but turned out to be even worse for motion sickness because of the transitions. If only they'd allowed you to turn off the transitions.
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Re: Roonsehv
[Re: The Haze]
#1020211
06/25/15 03:36 PM
06/25/15 03:36 PM
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Joined: Jun 2006
Posts: 3,636
GreyFuss
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Why would you assume that a Demo is exactly what you will see in the game? Many times its an early rendition with differences to what will happen in the real game which, to me, is the way to go. Don't want to be spoiled by playing a Demo.
I don't see any Steam launching in my game. Where did you find the steam dll file you speak of? I can't find it.
I just found the Binary file for the game and there is no steam_api.dll in it...strange that you have it.
Last edited by GreyFuss; 06/25/15 04:48 PM.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1020292
06/26/15 06:31 AM
06/26/15 06:31 AM
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Joined: Jun 2015
Posts: 30 France
Prom361
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Hi !! I hope you have pleasure to play ! I don't know for the Steam Logo ! sorry it's the first time i see that ! Perhaps there is a compatibility between UDK (the motor used) and Steam! but it is not enabled in the game, anyway, I do not know how to activate it but as the game is free, I did not really look haha GreyFuss is right: "Why would you assume that a Demo is exactly what you will see in the game?" The demo is very old now, and lot of thing i change ! but there are other things to see in the demo: it is interesting to try (as a bonus), after finishing the game Good luck for the game ! babye =)
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Re: Roonsehv
[Re: The Haze]
#1020301
06/26/15 06:59 AM
06/26/15 06:59 AM
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Joined: Apr 2006
Posts: 7,727 The Country
Winfrey
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Prom361, Thank you, thank you!
Would that I could be the peacemaker in your soul that I might turn the discord and the rivalry of your elements into oneness and melody Gibran
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1020311
06/26/15 08:34 AM
06/26/15 08:34 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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Some quick comments on all this: this game is a pure joy and nothing that follows is a complaint. The comments that follow are simple observations. I too have the Steam logo as the game starts. It seems to function exactly as do all of my Steam games. Once I got my head re-aligned into my "MYST mode," the puzzles are logical and entertaining. Finally, I still don't know how to pronounce it, and this has absolutely NO effect on the pleasant game-play.
If all the people were heroes, there would be no one to watch the parades.
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1020312
06/26/15 08:51 AM
06/26/15 08:51 AM
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Joined: Jun 2015
Posts: 30 France
Prom361
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I know the difficulty that the player more "old" including myself, to spend full mouse in FPS style. I thought for a total mouse release ... but it is far too long to develop! perhaps for another project sometime? in any case, I do not want to scare you, but he'll have to get used to! I have doubts on Obduction or other Xing for a screen by screen for the pronounce: this english version are perfect: https://translate.google.com/?hl=fr#en/fr/RoonSehv%0D%0AN'Terra thank you for your messages, it makes us much good to read!
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1020325
06/26/15 11:51 AM
06/26/15 11:51 AM
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Joined: Jun 2005
Posts: 20,113 Near St. Louis, MO
Draclvr
Reviews Editor - Hints/Glitches Mod - Site Support
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Reviews Editor - Hints/Glitches Mod - Site Support
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Near St. Louis, MO
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I'm used to the Unreal Engine, so the movement is natural for me. Very nicely done! I do not keep my Steam Client running in the background, so I did not have the Steam notice. But when I enabled the Steam client, then I got the Steam notice.
I am playing on Windows 8.1 and it's playing perfectly.
Once again, weeds are my life!
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1020961
06/30/15 03:33 PM
06/30/15 03:33 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Prom361, please have a look at your PM, personnel message. Thanks. Chief
Chief
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1021091
07/01/15 12:58 PM
07/01/15 12:58 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I use McAfee and the game loaded easily and runs flawlessly.
If all the people were heroes, there would be no one to watch the parades.
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1021206
07/02/15 09:20 AM
07/02/15 09:20 AM
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Joined: Jun 2015
Posts: 30 France
Prom361
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thank you all for your messages !! I do not answer every time, but I read them, and it is a real pleasure! Except for those who have installation problems I answered the PM!
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1021324
07/02/15 07:33 PM
07/02/15 07:33 PM
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Joined: Jun 2006
Posts: 3,636
GreyFuss
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I have finished this wonderful fan made game and will miss this well done world very much. It was so nice to be back in the Myst world with this parallel story to the original. And what is really encouraging is that the ending is left open for a sequel. I have my fingers crossed that they will and maybe use Kickstarter for funds to extend the story even further. I would have gladly paid for this game if they had ask. Watch through the end of the Credits to answer a question that is surely come up while you are playing. I only have one complaint about the whole game is that the text in the few books for the backstory is hard to read. Big thumbs up on this one for all lovers of Myst and first person exploration games. I will be in the Hints Forum if anyone needs help.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1021329
07/02/15 08:54 PM
07/02/15 08:54 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I'm not finished yet, but please allow me echo Greyfuss. The game is beautiful, well done, and I too would have paid for it. If there is another one like it in the future I will buy it without hesitation. Also, like Greyfuss, I had a difficult time reading the texts. Regardless, much thanks for a lovely game.
If all the people were heroes, there would be no one to watch the parades.
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1021662
07/04/15 04:16 PM
07/04/15 04:16 PM
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Joined: Jun 2015
Posts: 30 France
Prom361
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Thank you a lot, and from the heart, for your messages!!! this makes us extremely happy to know that you liked the game, and you would have paid to have it!
Unfortunately (for us) and fortunately (for you) we can not ask for money for such a game! for one simple reason: we use the world of Myst! created by Cyan ... in order not to upset them, and not to get angry, I preferred not to ask for money! again, we did that for us have fun, and learn! conclusion: it is very difficult to create a video game! and must stay cool in our reviews! Ah ah
an interesting question for us: if the game had not been in the Myst universe, is what you would buy it too?
a point to diffcult to read the texts in the game: still a choice on my part: realism ... if you come across someone's diary, do you think it will make the effort to write neatly so you can read it? more books remained in the cave for long years ...
the gameplay suffers, but not realism.
in any case, we understand history in general!
Besides, how many books have you read?
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1021717
07/05/15 12:13 AM
07/05/15 12:13 AM
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Joined: Jun 2006
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GreyFuss
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Hi Prom361 Of course I would have still paid for the game if not related to Myst. Isn't the only thing that really pertained to Myst the Dn'i numbering system. If there was more relation to Myst in the books then I can see why I would have missed it. I have a 24" monitor and I had to use a magnifying glass to try and read what was said. It was also hard to read because of the angle because the beginning of each page was further away. I am all for realism but I didn't even bother to read the last book because it was actually painful to lean forward at my desk with a 3" magnifying glass trying to make sense of it. I missed so much of your story that the game was more enjoyable as a first person puzzle adventure with no story. Don't get me wrong, your game is genius with great puzzles and beautiful scenery and ran beautifully and I would jump at the chance to help you provide us with another game, maybe even the sequel for this one or an entirely new story. Is it possible to just get a PDF file of the writing in the books as I sure would like to read them comfortably. Many thanks for all the enjoyment I had with this game and I was left yearning for more. I applaud you and all that helped on this fan made labor of love. Well done
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1021730
07/05/15 07:52 AM
07/05/15 07:52 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I disagree slightly with Greyfuss on this. I too find the game to be completely enjoyable; a bit of genius: and in need of more readable text. I did, however, find a great deal of MYST here. There is a MYST atmosphere, complete with high-tech barbarism, oddly connected devices and uniquely Myst-like architecture. There are D'ni numbers and cute little devices that surprise and delight but don't move the game. There are even Bahro-stones in a couple of the drawers. There is simply a Myst-like tone to the entire, wonderful thing. Be assured that these are all good things, but they make Prom361's question unanswerable, because while I would pay for this game in a minute, the removal of all the Myst elements means it wouldn't be "This game." Most of us oldsters learned long ago to be wary of "Myst clones" which is what this would be if the Myst elements weren't there.
All that said, thanks for a thoroughly pleasant gaming experience and allowing me to slowly awaken these old, Myst-loving, brain cells. It's been a joy. I and many others will be watching for Babel Studios in the future. Be assured that lots of us would pay for a sequel or follow up game with little hesitation.
Last edited by The Haze; 07/05/15 09:07 AM.
If all the people were heroes, there would be no one to watch the parades.
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1021838
07/05/15 10:06 PM
07/05/15 10:06 PM
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Joined: Aug 2001
Posts: 808 Los Angeles, CA. USA
lakerz
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This is awesome that the game is released. I am downloading it now as I type this. Still got 9 minutes to go. Almost time for dinner and then time to play a bit. :-)
Huge kudos to the people behind this
What happens in Vegas, stays in Vegas...
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1022027
07/07/15 10:59 AM
07/07/15 10:59 AM
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Joined: Jun 2015
Posts: 30 France
Prom361
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thank you very much for yours messages ! Seriously, it does us good to read! after the time and trouble to make a game, it's good to relax! I have some problems with 32-bit Windows ... there are loading crashes Well, if we make a new game in Myst world, it's free of course if we make a new paid game, it's for money of course please follow our group: FaceBook or Twitter for news maybe one day ! Good luck for new players ! babye =)
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Re: Myst Lovers Rejoice
[Re: GreyFuss]
#1024567
07/23/15 10:04 AM
07/23/15 10:04 AM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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Hi All - I've been playing this game awhile now and I read in this post that it's possible to program the mouse for movement and not use the keyboard which I very much prefer. I don't see where I could do that - when I bring up the Options and Advanced Options, I see resolution changes and mouse Speed but no hints on how to program the game for Mouse movement.
Can someone point me to that option?
By the way, thank you Prom361 It's a great game and is true to Myst fans like me!!
It's not the years honey, it's the mileage!
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1025689
07/29/15 05:30 PM
07/29/15 05:30 PM
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Joined: Jun 2015
Posts: 30 France
Prom361
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It's a really good tips for play with the middle button of the mouse !!! I go share this tips !! Thank One more time: congratulations for peoples have finish the game ! With or without solutions And good luck for people Who continue to search ! Babye
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1026682
08/05/15 05:31 AM
08/05/15 05:31 AM
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Joined: Dec 2014
Posts: 47 North Wales, UK
Elentgirl
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If any of you Myst lovers have - like me - just finished playing RoonSehv and are disappointed that it's finished, I thought you might like to try the Mysterium section of my own game, Adventure Island. Although not in the RoonSehv class, it is my person tribute to Myst games and its clones. If you are interested, a link to my game in in Free Games Galore section or in the AGS game database.
Last edited by Elentgirl; 08/05/15 05:31 AM.
You are only as old as your Avatar!
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1026687
08/05/15 07:16 AM
08/05/15 07:16 AM
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Joined: Apr 2006
Posts: 7,727 The Country
Winfrey
BAAG Specialist
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Your link is not working Elentgirl.
Would that I could be the peacemaker in your soul that I might turn the discord and the rivalry of your elements into oneness and melody Gibran
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: GreyFuss]
#1026831
08/06/15 05:13 AM
08/06/15 05:13 AM
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Joined: Dec 2014
Posts: 47 North Wales, UK
Elentgirl
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Thank you Winfrey for letting me know about the link to my game website. For reasons unknown to me the hosting company have frozen the site without notifying me. I have taken it up with them and await their response. In the meantime, there is a link to it on my personal website ( www.elenheart.me.uk) or it can be found in the AGS game database ( http://www.adventuregamestudio.co.uk/site/games/game/1688/). Sorry for the inconvenience. Elen
Last edited by Elentgirl; 08/06/15 05:14 AM.
You are only as old as your Avatar!
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Re: RoonSehv: Neterra - Myst Lovers Rejoice
[Re: gamenut]
#1026864
08/06/15 10:18 AM
08/06/15 10:18 AM
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Joined: Dec 2014
Posts: 47 North Wales, UK
Elentgirl
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North Wales, UK
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I would like to know are there any Action or Timed puzzles? (I hope not). Hello gamenut There are a few puzzles in my game that are time dependent, but nothing too demanding. Like you, I hate being rushed to solve a puzzle. The two most difficult are a shooting gallery and a timed maze sequence. In both cases, if the player fails to complete them sucessfully a few times, the "prize" is given in any case. The puzzles are included more as a challenge for those who enjoy that sort of thing! There are a couple of others but finger dexterity is not necessary. In one, it is realising that it is time dependent that is important, and in the other it is memorising a sequence of steps that is the key. I have tried to make the many puzzles in my game as varied as possible, so there will always be a few that some players find more tricky. I have made a player guide to help anyone who gets stuck, and I'm always willing to offer personal assitance as well. I hope you will not be put off trying Adventure Island. Elen
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