Re: Roonsehv
[Re: The Haze]
#1020068
06/24/15 02:25 PM
06/24/15 02:25 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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The Haze, that demo is dated Jan 6th, 2015. I'm in the same position as you are. Try going to end of the tunnel, turn right and up the stairs where you will find a switch. That's were I am right now. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1020070
06/24/15 04:08 PM
06/24/15 04:08 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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Thanks from me too, Chief. My game was so dark I couldn't see any steps there, but I did find the switch and then more switches. perhaps I'll even figure out what they mean.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1020213
06/25/15 03:47 PM
06/25/15 03:47 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Sandy, go to the last switch at the end of that room on the left. That one as 5 small buttons that moves when you activate the switch. According to the D'Ni number on top of each button, the one on the left must be at "one", the lowest, and the one on the right at "five". Activate the switch and notice where each button is. Now, you must turn the five wheels that you found down the strairs on the right. As an example, if the first button on the left is at 3, then you need to turn the first wheel (on the left) 3x to have it at one. Do so with all buttons and wheels and when you get it OK, all the buttons will form a small stair, with the one on the left at one and the last one at five. Good luck. Chief EDIT: Sandy, that Demo can't be use. It is dated Jan. 2015.
Last edited by Chief; 06/25/15 04:34 PM.
Chief
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Re: Roonsehv
[Re: The Haze]
#1020216
06/25/15 04:04 PM
06/25/15 04:04 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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No problem. I'm just a little bit ahead of Sandy. And now Dreamfall is here with chapter three. Decisions, decisions. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1020249
06/25/15 07:38 PM
06/25/15 07:38 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Sandy, after finding the D'Ni number on top of each button and turning the wheels a few times and seeing that the buttons change places, it just came to me that turning a specific wheel (let's say wheel #1)a certain number of times, would make that button stop at it's proper place. And it will probably take some time before you find a text WT. A video one should pop up soon. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1020268
06/25/15 10:41 PM
06/25/15 10:41 PM
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Joined: Mar 2008
Posts: 2,000 Hicksville, NY USA
sanford
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thanks, Chief. I'll keep in touch. Sandy
I think I'm doing it right, Chief but none of the "barrels" turn. Is the very bottom of the buttons at ZERO, or at ONE? I notice the button sequence changes once you have turned the wheels, but I copy down the sequence each time. I must be missing something. I could use your help again, please. Oh yes, do the wheels "reset" each time you do a wrong sequence? Also, if you do one wheel at a time, does each "barrel" turn as you "program" it? WHEW!
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Re: Roonsehv
[Re: The Haze]
#1020294
06/26/15 06:39 AM
06/26/15 06:39 AM
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Joined: Jun 2015
Posts: 30 France
Prom361
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France
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Hello everyone! and thank you to participate in this adventure it makes us very happy! concerning the WT, I would help you not much (unless you block all really! (which would surprise me anyway)) The primary interest of this game is to get back to think! I'm sorry to say, but the latest modern adventure games, are becoming easier, and the solutions are often too visible in the game and too "obvious" So if you can all think together, you help and you get closer, it's even better! and forums are perfect for that! I am confident that a solution will come quickly on the internet (more or less good). I prefer to wait and let the pleasure of finding yourself! then good luck! and tell you just one thing: there is a always a solution, it is always logical, and clues (more or less easily) are present! one last tip: take your time, look at all the details in each room! babye =)
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Re: Roonsehv
[Re: The Haze]
#1020323
06/26/15 11:32 AM
06/26/15 11:32 AM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Sandy, let's see if working one button at a time works. Say that the first button is at position 4. Go down to the first wheel and turn it twice. The button should then be at the very bottom (if I remember good) when you activate the switch. And go on with the others. If all switches in that room are on, the barrels should move and no need to bother about the wheels if you did it wrong. Just move on to button #2. Good luck. Chief
Chief
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Re: Roonsehv
[Re: Chief]
#1020411
06/26/15 09:35 PM
06/26/15 09:35 PM
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Joined: Mar 2008
Posts: 2,000 Hicksville, NY USA
sanford
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Chief, I just don't understand why you would turn the first wheel TWICE if it is in the fourth position. Shouldn't you turn it FOUR times? Also, if you turn a wheel, and go back upstairs, you get a different configuration of the buttons after pulling the switch down. And is the BOTTOM position at ZERO, or at ONE? Sorry if I sound confused, but I AM, right now. Thanks for hanging in with me on this Sandy
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Re: Roonsehv
[Re: The Haze]
#1020489
06/27/15 11:01 AM
06/27/15 11:01 AM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Sandy, I'll come back to you this afternoon after replaying from the start. See you later. EDIT: Sandy, you are right, bottom position is zero and it must be counted. So, as an example, if one button is on top of the second small black line and it should be on line four, then you turn the wheel twice. BUT, in another example, if you want to go from line four to line two, you then must count the bottom position and turn the wheel four times (1x to be on line 5, 1x to be at the bottom, 1x to be on line 1, 1x to be line 2). Good luck again. By the way, this is were I still am in this game. I'm presently playing Dreamfall. Chief
Last edited by Chief; 06/27/15 01:49 PM.
Chief
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Re: Roonsehv
[Re: Chief]
#1020536
06/27/15 02:51 PM
06/27/15 02:51 PM
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Joined: Mar 2008
Posts: 2,000 Hicksville, NY USA
sanford
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Chief, I must be dense, but I just don't understand what you are describing. I'ts not YOU, it's ME. Sorry. I'll study your words again and maybe something will penetrate my brain. LOL Sandy
OK, Chief. Right now my button sequence is: Button ONE on 4 Button TWO on 2 Button THREE on 1 Button FOUR on 2 Button FIVE on 3
How many times do I turn EACH wheel now?. Maybe I will finally "get it" after your answer. Thanks again.
Last edited by sanford; 06/27/15 03:21 PM. Reason: added text
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Re: Roonsehv
[Re: The Haze]
#1020537
06/27/15 03:14 PM
06/27/15 03:14 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Button 1: turn the wheel 3 times
Button 2: no turning of the wheel. You are were you should be
Button 3: turn the wheel 2 times
Button 4: turn the wheel 2 times
Button 5: turn it 2 times
Last edited by Chief; 06/27/15 03:39 PM.
Chief
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Re: Roonsehv
[Re: The Haze]
#1020544
06/27/15 04:33 PM
06/27/15 04:33 PM
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Joined: Mar 2008
Posts: 2,000 Hicksville, NY USA
sanford
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THANK YOU, Chief. NOW, I'm beginning to see the light. I understand the formula now, thanks to you. Now I will give it a shot. Sandy
YAY, I'm in the "cave" now with the water flowing between me and the other side. WHEW! If I ever have to do the "WHEELS" puzzle again, I will know exactly how it's done---from now on. Thank YOU, Chief.
Last edited by sanford; 06/27/15 04:50 PM. Reason: added text
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Re: Roonsehv
[Re: The Haze]
#1020594
06/28/15 08:47 AM
06/28/15 08:47 AM
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Joined: Jun 2015
Posts: 2 turkey
zen
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turkey
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Hello, I'm stucked at finding stone panel code, i saw a tombstone outside with birth-death dates on it, some parts were illegible but i tried all possible combinations for the missing parts (x537 - 180x). But none of them worked Can anyone help me on this? thanks. - - - I received an e-mail from Dennis Martin and he told me what to do; You need to enter the age of that guy thanks
Last edited by zen; 06/28/15 09:08 AM.
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Re: Roonsehv
[Re: The Haze]
#1020619
06/28/15 01:08 PM
06/28/15 01:08 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
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I was very confused by this thread, so here is my detailed explanation in regard to this first water puzzle. There are 5 "barrels", corresponding to 5 slider columns. Each barrel can be in one of 6 positions. Lets label them from the bottom up 0-5, where 0 is also the off (not currently displaying anything) position. Example(4, 1, 2, 0, 2):
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x
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x x
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x
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x
Every time you click the corresponding wheel, the the position goes up one, and when at position 5, skips down to 0. The solution is (1, 2, 3, 4, 5). I am not sure why 0-4 is an invalid arraignment, but it does not work. When successful the barrels will continue filling and pouring in repetition.
x
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x
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x
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x
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x
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So if you have barrel one at position 4, click once to bring it to 5, again to bring it to 0, and a third time to bring it to one.
Last edited by wisnoskij; 06/28/15 01:09 PM.
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Re: Roonsehv
[Re: The Haze]
#1020627
06/28/15 01:54 PM
06/28/15 01:54 PM
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Joined: Jun 2015
Posts: 2 turkey
zen
Junior Boomer
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Junior Boomer
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I'll tell how i approached that puzzle; there is a pressure-meter at the control panel, i activated it and checked the pressure, i changed 1st valve and activated and checked again until i see a progress. Than i did the same for each of valves until it reaches the top pressure and it worked.
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Re: Roonsehv
[Re: The Haze]
#1020867
06/29/15 10:54 PM
06/29/15 10:54 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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A thought as I beg for a simple answer. I have spent four days at the stone panel in the cave. No luck! Since there are 10 buttons on each side, and all the possibilities (Calculated as 10! 10 x 9 x 8 etc) total to 3,628,800 possibilities per side, I am too old to ever guess at this puzzle. I seem to be missing one number in each set of four and, despite Dennis Martin's clue can only guess what number goes in what order. Could someone PLEASE give the proper numbers and, if possible, state where you got them? [I fear my "Myst-brain" has atrophied since 1993.]
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1020934
06/30/15 01:04 PM
06/30/15 01:04 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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Thank you, Sanford, thank you. I got across the bridge and , while I haven't yet had time to work at it, there are some amazing things to see and marvelous places to explore. This game is the perfect extension of the MYST saga.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021033
07/01/15 05:36 AM
07/01/15 05:36 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I’m glad to see that I’m at the same point as everybody else without any help but with some luck since I “solved” the stone bridge puzzle by chance (green light lit while messing with the buttons for a while, the rest was easy)! There’s a lot to explore/try/do in this new big area. I didn’t have much time to explore it, but here goes what I’ve noticed so far: You can pick up the green thing that grows in some walls and use it as a temporary torch to light your way – this allows you to see the big wheel with numbers on it placed on a dark spot.
There are 2 types of light panels found in rooms and corridors – the ones with a button and the others that have a sliding panel on the left side with a lot of buttons that, once pressed, present the familiar star propagation pattern (used in the light everything kind of puzzles).
In the room with the paintings, there are at least 6 paintings you can pick and hang on the walls - the hang places I've found are: 4 close to the room entrance, 1 behind the incomplete painting and 1 on the right side of the same wall.
In the room with the instruments, the piano seems to be missing a crank (or something similar) since there’s a hotspot on the left side.
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Re: Roonsehv
[Re: The Haze]
#1021063
07/01/15 09:54 AM
07/01/15 09:54 AM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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There is also another place to hang the paintings at the end of the small corridor behind the chair you can sit on. jctl, thanks for the info. Now, what to do with all of this? Chief
Last edited by Chief; 07/01/15 09:57 AM.
Chief
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Re: Roonsehv
[Re: The Haze]
#1021074
07/01/15 11:09 AM
07/01/15 11:09 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I'm at the same spots and, as I still do in URU, I'm enjoying the simple wandering and the visuals of the game. However, I do have a question. At the very start of the game there's a "Clown faced" rock with movable eyes. I blew it off and kept on going to the tunnels, the rock panel, etc. Were there clues I'll need later in the giant rock? Should I go back and solve it now?
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021109
07/01/15 02:19 PM
07/01/15 02:19 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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At the very start of the game there's a "Clown faced" rock with movable eyes. I blew it off and kept on going to the tunnels, the rock panel, etc. Were there clues I'll need later in the giant rock? Should I go back and solve it now? Solving that initial puzzle gives you access to a letter that contains the tip to solve the stone bridge puzzle (rock panel).
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Re: Roonsehv
[Re: Chief]
#1021112
07/01/15 02:35 PM
07/01/15 02:35 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Thanks for the info Chief - it seems that I've already solved the paintings puzzle: Place the 4 "childish" looking paintings on the 4 spots close to the room entrance - if done correctly a sound will play and you cannot remove them anymore.
This gives you access to a diary with lots of pages to read probably with hints...
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Re: Roonsehv
[Re: The Haze]
#1021113
07/01/15 02:48 PM
07/01/15 02:48 PM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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What a nice Canada Day find...on the paintings... Once the four paintings are locked, look to the left in the pond. A rock slid open to revel a diary. Also, look closely at the paintings. There are numbers. Look closely at the centre of where the for paintings meet. Match the numbers to positions on the sliding rocks puzzle. The codes are on the pillars seen at the beginning of the game. These are light hints.
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Re: Roonsehv
[Re: The Haze]
#1021131
07/01/15 04:49 PM
07/01/15 04:49 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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I have 6 paintings. 3 easy to see childish and maybe the fourth is the sunrise? or the lighthouse? or the desert? Thanks for helping. Chief
Chief
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Re: Roonsehv
[Re: Chief]
#1021135
07/01/15 05:34 PM
07/01/15 05:34 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I have 6 paintings.
3 easy to see childish and maybe the fourth is the sunrise? or the lighthouse? or the desert? There's a total of 7 paintings in the room - it seems you've missed the one behind the door!
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Re: Roonsehv
[Re: The Haze]
#1021136
07/01/15 06:01 PM
07/01/15 06:01 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Portugal
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it seems that I've already solved the big wheel with numbers puzzle: Each correct 3 digits code lights the corresponding light - activating all the lights gives you access to the big locked door close by. The fact that the digits do not repeat on each circle helped a lot to figure the solution after finding by change 3 codes! If you label the top light as being 1 and move clock wise the 8 codes are: 1: 551 2: 345 3: 462 4: 286 5: 873 6: 727 7: 134 8: 618
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Re: Roonsehv
[Re: The Haze]
#1021138
07/01/15 06:26 PM
07/01/15 06:26 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Thanks jctl. Going back to the game. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1021154
07/01/15 09:32 PM
07/01/15 09:32 PM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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Ottawa, Canada
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For those that what to know, those 3 digit codes are found on the pillars located at the entrance of the game. After the bridge collapse.
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Re: Roonsehv
[Re: The Haze]
#1021158
07/01/15 10:05 PM
07/01/15 10:05 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Can one of you please tell me the sequence of colors at the organ. Thank you. I'm sure the sequence played when I entered the key(?) on the side of the organ, but it played to fast. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1021161
07/01/15 10:15 PM
07/01/15 10:15 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I am wandering slowly through the tunnels. I'm drawing a map as I go so that I can later find what I'm looking for.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021162
07/01/15 10:16 PM
07/01/15 10:16 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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I am a little bit further along but have hit the limits of my logical thinking. I have all the lights green except one on the light panel. Spoiler, don't look if you aren't this far. I assume that the button in the workroom with fountain and star map will only work once all the lights are green, I assume this. The only other panel I see is at the end of a blocked corridor. Been looking for a way around the boulders but can not. I am guessing that a screen will come down for the stars to shine but I may be way off base here. I have checked every position of the wheel in the grotto. I checked every room and every hallway in each of the 24 positions to see if something somewhere that may have changed since it sounds like stone walls moving when the wheel is turned each time. Also been in the musical lookout but except for a drawing there doesn't seem to be anything there to do. Anyway, I have been stuck here for 4 days now and can't figure out where I can proceed to. If anyone has a clue for me please just a one word hint to get me thinking differently and please put it in Spoiler tags so not to spoil it for others not yet this far. Can anyone help with a one word nudge please?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: Chief]
#1021164
07/01/15 10:21 PM
07/01/15 10:21 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Can one of you please tell me the sequence of colors at the organ. Thank you. I'm sure the sequence played when I entered the key(?) on the side of the organ, but it played to fast. Chief Chief if nothing happened when you played the keys then you may have entered the wrong color code.. The color order is on the big wall painting that you moved the panes on to create the original picture. The white areas separate the colors so there could be the same color twice. If you still need more let me know.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021189
07/02/15 06:24 AM
07/02/15 06:24 AM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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GreyFuss, I only have a couple of hours this morning then I can't play until next week but I'm an inch ahead of you. There are two buttons in the brothers work room that make the star chart drop down. They are located near the star chart too. Then if you ride up the tower in the music room you can see that contained in within the music note scribbles, there is one constellation. I have assumed that this is the one we're to be interested in. In particular, the opened circle as it "looks" like the symbol on the green/red light panels. I think we're to make that pattern in the light panel. As you have seen, there's one more light to be turned on and I too can't find it's location. Also, the button next to the book case activates the lever at the bottom of the stairs. When that is turned, you can see a walk way blade turn under the water.
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Re: Roonsehv
[Re: The Haze]
#1021203
07/02/15 09:00 AM
07/02/15 09:00 AM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Arrrrggggh! How could I have missed that button for the star chart. Many thanks Mordack!
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021284
07/02/15 03:34 PM
07/02/15 03:34 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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GreyFuss, thank you for your help with the organ puzzle. I'll try to follow your lead and Mordack's. Chief.
Chief
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Re: Roonsehv
[Re: The Haze]
#1021296
07/02/15 04:16 PM
07/02/15 04:16 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Did you get it to work Chief? I have moved into the game further. I am hoping I am not near the end because I am loving this.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021304
07/02/15 04:23 PM
07/02/15 04:23 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
Adept Boomer
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Adept Boomer
Joined: Dec 2003
Posts: 11,834
Québec
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Yes, I got the lift to work.
Know I'm stuck with the light panels, not fully understanding the drawing up the lift.
Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1021309
07/02/15 06:15 PM
07/02/15 06:15 PM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Shy Boomer
Joined: Feb 2008
Posts: 76
Ohio
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That is where I have been stuck for awhile as well Chief! I am completely missing what I need to do with those panels. I hope you figure it out. As for me I think I need a hint . What a wonderful FREE game this is!
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Re: Roonsehv
[Re: The Haze]
#1021312
07/02/15 06:34 PM
07/02/15 06:34 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Have you green lit any of the lights on the panel and did you read what jctl had mentioned in a previous post here about the light panels?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021319
07/02/15 07:20 PM
07/02/15 07:20 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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My worst fears have arrived, I have finished the game and will surely miss playing this wonderful adventure. I will help anyone if I can with hints.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021327
07/02/15 08:18 PM
07/02/15 08:18 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Hello Jeffery You don't necessarily need to solve the clown rock face at the beginning of the game but its hard to imagine one solving the stone panel to extend the bridge without it. But since you are already past this if you want to go back and solve it for grins then the clues are staring you in the face As far as the light panel is concerned Its not necessary to light up the the eighth light in fact the solution is not to light them all but which ones should and should not be lit is your next quest
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021339
07/02/15 10:45 PM
07/02/15 10:45 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Feb 2006
Posts: 1,048
SE Michigan
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Greyfuss; I assume that the colors to which you referred earlier are on the four paintings which I hung in the art room. If so, I got them up correctly because I found the diary and they can't be moved. What I DON'T see is any connection between those colors and the six(?) organ colors? What am I missing? Do I need to pay six, or 12 or more notes?
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021343
07/02/15 10:56 PM
07/02/15 10:56 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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The Haze Those are not the pictures for the color code. It is on the large 5 panel mural in the music room.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: wisnoskij]
#1021368
07/03/15 04:44 AM
07/03/15 04:44 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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My pillars do not seem to match the given solution here, and neither is accepted by the game as correct. By solution do you mean the 8 code solution to the puzzle I've provided in a previous post? PS: I've managed to solve the puzzle without following the pillars clues, so I don't know how they work.
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Re: Roonsehv
[Re: wisnoskij]
#1021394
07/03/15 09:27 AM
07/03/15 09:27 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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Yes
What do you mean?, you just tried random codes until they worked? Strange, if you're right then it means the puzzle solution varies... I've solved it real fast - it took me a bit more time because I didn't wrote the first 2 codes I found while just trying to understand how the puzzle worked! After finding 3 codes and writing them down top to bottom I noticed the fact that the digits didn't repeat on each circle and used this simple assumption to get the rest of the codes - it was real easy since you're not just trying random numbers anymore.
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Re: Roonsehv
[Re: jctl]
#1021409
07/03/15 10:59 AM
07/03/15 10:59 AM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Junior Boomer
Joined: Jul 2015
Posts: 8
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Yes
What do you mean?, you just tried random codes until they worked? Strange, if you're right then it means the puzzle solution varies... I've solved it real fast - it took me a bit more time because I didn't wrote the first 2 codes I found while just trying to understand how the puzzle worked! After finding 3 codes and writing them down top to bottom I noticed the fact that the digits didn't repeat on each circle and used this simple assumption to get the rest of the codes - it was real easy since you're not just trying random numbers anymore. The solution does not change. I solved it going through all the combinations until it worked, the only puzzle I really had no clue how I got the right answer until I read all the posts. If you look at all the previous posts regarding this puzzle, it all makes sense. 1. look at the group of 4 paintings closely and what do you see? 2. all the numbers were right for the combinations in a previous post, it is just where you line them up. 3. where the combinations were obtained is correct. 2 numbers needed trial and error due to destruction causing missing numbers. All the clues are there in game as pointed out to me in a previous nudge, it's just how you look at it. Best advice I received and made me look at everything differently. If anyone needs further help just let me know. This is truly a great game thinking and puzzle solving wise. It is nice, refreshing and challenging. I can't remember the last time since Myst and Riven I had to put this much effort in thinking for a game. Hats off to the development team and look forward to more if it is the plans. I have the last puzzle (I think) to go.
Last edited by Jeffrey2001; 07/03/15 11:20 AM.
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Re: Roonsehv
[Re: The Haze]
#1021449
07/03/15 12:56 PM
07/03/15 12:56 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Feb 2006
Posts: 1,048
SE Michigan
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I am stuck and a bit befuddled. I found the big, five-paneled painting over the green couch in the music room, but still see no connection between it and the organ key colors. If I'm supposed to reorder the panels, they don't seem move-able. Have I missed a trigger?
Also, (And this has no effect on gameplay...I think) I'm sure I have the four pictures in the correct position in the art room and have solved the big circle and thereby found what I needed for the organ. I also hung the other three unnecessary pictures on the three spots on the two walls in the art room. Interestingly, every time I quit and come back later, it seems that little D'ni elves take the those three pictures back off the wall. (The four on the front wall are untouched.) I'm sure it means nothing, but I find it cool and a bit eerie.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021457
07/03/15 01:14 PM
07/03/15 01:14 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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As far as the 5 panel painting over the couch... there is a group of levers to the right of the organ. As far as the 3 paintings hung around the art room...
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021467
07/03/15 02:07 PM
07/03/15 02:07 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
Shy Boomer
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Shy Boomer
Joined: Jun 2013
Posts: 44
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OK, I understand how to enter JCTL's solution, but I am still unsure how you get from the codes given on he pillars to that. Pillar Codes: [list] [1](1,5,5) [2](8,7,3) [3](5,*,3) [4](2,6,*) [5](4,3,1) [6](2,7,*) [7](6,*,8) [8](2,8,6)
So while 8,7,3 is listed as the second code in game you are supposed to enter it into the 5th location. Where the topmost position is 1 and you go around clockwise and position 5 is the direct bottom. I do not see any obvious pattern, it looks like the pillar number is completely unrelated to how you enter that pillars code.
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Re: Roonsehv
[Re: The Haze]
#1021471
07/03/15 02:37 PM
07/03/15 02:37 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Have you lit up all the white lights except the fifth position? You don't have to do them in any order and once you have lit one it stays lit.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021477
07/03/15 03:29 PM
07/03/15 03:29 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Do you have any lights lit?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021490
07/03/15 05:18 PM
07/03/15 05:18 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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For the people not being able to enter the bedroom inside the room close to one of the stone stairs side: There's a hotspot on the candlestick light near the room entrance. For the people not being able to move the control placed on the point where the 2 stone stair paths join: Use the switch near the shelf placed inside the room with a big door (the one close to the big wheel with numbers puzzle).
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Re: Roonsehv
[Re: The Haze]
#1021491
07/03/15 05:24 PM
07/03/15 05:24 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Well then you are on your way with those lit. I am actually like jctl, I never got any clues from the pillars, I deduced the codes using my tried and true combination decipher. Three digit combination characters are the easiest codes to find. And in this case because the were numerous combinations with each turn of the wheel made it easier. Like jctl, I too figured out after getting a few lights lit that the numbers 1 thru 8 do not repeat on the wheel for each light. For example if you got the lights lit for 1 - & 5 those individual numbers will not be repeated in that position for any other lite. If you are looking for a correlation to the clues on the pillars I can't help you with that as I didn't use them, sorry.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: wisnoskij]
#1021492
07/03/15 05:32 PM
07/03/15 05:32 PM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Junior Boomer
Joined: Jul 2015
Posts: 8
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OK, I understand how to enter JCTL's solution, but I am still unsure how you get from the codes given on he pillars to that. Pillar Codes: [list] [1](1,5,5) [2](8,7,3) [3](5,*,3) [4](2,6,*) [5](4,3,1) [6](2,7,*) [7](6,*,8) [8](2,8,6)
So while 8,7,3 is listed as the second code in game you are supposed to enter it into the 5th location. Where the topmost position is 1 and you go around clockwise and position 5 is the direct bottom. I do not see any obvious pattern, it looks like the pillar number is completely unrelated to how you enter that pillars code. The best way I can explain is give the solution, so be forewarned before you look Pillars: The D'ni number is at the top (D'ni number 1)corresponds to 551. The way the numbers on read on the pillars is around the pillar. where you see the D'ni number at the top the number below that is the middle number in the combinations. Picture: after you assembled the picture in the painting room, use the point where all 4 meet as the "center". As you look on the picture you see the D'ni numbers, but they are not in numerical order. In one of the pictures, the D'ni number 6 is where it should be as it looks like the combination wheel lights, which is telling you where the 6th combination should be entered. They D'ni numbers go around the picture clockwise using the center where they meet correspond to the position of the lights on the outer border of the combination wheel. Going around clockwise starting from the top D'ni numbers 1, 3, 4, 8, 2, 6, 5, 7. Now combine those with the D'ni numbers on the pillars and the corresponding combination code. You have to line the combination numbers up under the corresponding lights, for simplicity sake I will go clockwise starting from the top. 1 (551), 3 (345), 4 (462), 8 (286), 2 (873) 6 (727), 5 (134) 7 (618). For 4 and 7 it is trial and error due to the pillar being destroyed with one of the numbers. Great puzzle
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Re: Roonsehv
[Re: GreyFuss]
#1021593
07/04/15 09:41 AM
07/04/15 09:41 AM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Shy Boomer
Joined: Feb 2008
Posts: 76
Ohio
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Thanks for the reply GreyFuss, I did read the post by jctl and sadly it did not help me much. What I have done up to this point is I have only three lights on in the panels with the buttons below, top middle and middle right. I am trying to figure out how to get the other lights on and assumed the sliding light panels may have something to do with that. On the sliding light panels I have had all the lights on, kept the panels out, slid them back in, I have tried various patterns on the panels but so far nothing seems to have progressed for me as a result of any of those attempts. I am befuddled on how to progress with the lights at this point and I guess could use a stronger hint.
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Re: Roonsehv
[Re: seagul]
#1021598
07/04/15 10:06 AM
07/04/15 10:06 AM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Junior Boomer
Joined: Jul 2015
Posts: 8
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What a wonderfull game! It is (for me) very difficult, but with patience and a little help solved the most of it. But I have one question: what is the meaning of the symbols on the lamps? A blue lamp has a cross, a red lamp a square ... Is this relevant? Where are these lamps you are talking about?
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Re: Roonsehv
[Re: RNL]
#1021601
07/04/15 10:14 AM
07/04/15 10:14 AM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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What a wonderfull game! It is (for me) very difficult, but with patience and a little help solved the most of it. But I have one question: what is the meaning of the symbols on the lamps? A blue lamp has a cross, a red lamp a square ... Is this relevant? Hi Seagull Which lamps are you referring to? Thanks for the reply GreyFuss, I did read the post by jctl and sadly it did not help me much. What I have done up to this point is I have only three lights on in the panels with the buttons below, top middle and middle right. I am trying to figure out how to get the other lights on and assumed the sliding light panels may have something to do with that. On the sliding light panels I have had all the lights on, kept the panels out, slid them back in, I have tried various patterns on the panels but so far nothing seems to have progressed for me as a result of any of those attempts. I am befuddled on how to progress with the lights at this point and I guess could use a stronger hint.
Hi RNL On the sliding light panels I can say that the patterns will be symmetrical. For example the four middle squares or the four corners
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021603
07/04/15 10:16 AM
07/04/15 10:16 AM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Settled Boomer
Joined: May 2006
Posts: 251
Germany
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These lamps are in different rooms. A yellow lamp is in one of Leas rooms (the dark room), a blue, purple and green are in the room with a collapsed part, some lamps are in Amelias rooms.
Last edited by seagul; 07/04/15 10:17 AM.
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Re: Roonsehv
[Re: seagul]
#1021610
07/04/15 10:33 AM
07/04/15 10:33 AM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Junior Boomer
Joined: Jul 2015
Posts: 8
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These lamps are in different rooms. A yellow lamp is in one of Leas rooms (the dark room), a blue, purple and green are in the room with a collapsed part, some lamps are in Amelias rooms.
I didn't notice symbols, I guess I will have to look closer. As for most things in this game lamps do have relevance
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Re: Roonsehv
[Re: The Haze]
#1021632
07/04/15 12:30 PM
07/04/15 12:30 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Seagul
What point in the game are you?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021655
07/04/15 02:04 PM
07/04/15 02:04 PM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Settled Boomer
Joined: May 2006
Posts: 251
Germany
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I am at the point where I ask myself which lights on the panels with 8 lights must be green an which red. I turned green five lights by changing the sliding panels. I can't turn on the panel in Jean/Ri'Jane's room. The button remains red when I click on it. Have you finished the game?
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Re: Roonsehv
[Re: The Haze]
#1021661
07/04/15 04:05 PM
07/04/15 04:05 PM
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Joined: Jun 2015
Posts: 30 France
Prom361
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 30
France
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Hi Seagul, you have active the "help color system" this system add symbols with color for help people with color problem for best game, and if you have not problem with colors, remove this option, it's better babye !
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Re: Roonsehv
[Re: seagul]
#1021673
07/04/15 04:56 PM
07/04/15 04:56 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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I am at the point where I ask myself which lights on the panels with 8 lights must be green an which red. I turned green five lights by changing the sliding panels. I can't turn on the panel in Jean/Ri'Jane's room. The button remains red when I click on it. Have you finished the game? For now I will tell you that you should turn on 7 of the eight lights green on the front of the panels. You need to do a bit more until you can get that button Janes room to work. The 8th button can't be lit as it is the on down the corridor that is blocked by boarders.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021679
07/04/15 05:30 PM
07/04/15 05:30 PM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Settled Boomer
Joined: May 2006
Posts: 251
Germany
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Thanks, GreyFuss. I finally turned on the 7 lights one moment ago. Now I'm to tired to go on. @ Prom361: A wonderfull game. Every time I find a solution it's hard earned, but that makes it so worthwhile. I even didn't notice how the time flys by. It's soooo late.
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Re: Roonsehv
[Re: The Haze]
#1021680
07/04/15 05:32 PM
07/04/15 05:32 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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I'm stuck at the panels puzzle - so far I've lit 3 lights on the panels (the ones with a button below that work). Do I need to slide the panel in to see if I got it right or not? I did a map and got to the following conclusions concerning the panels (not sure if I'm right or wrong): The keypad with button on the room that had the piano key doesn't light because the bottom middle light is missing on the panel.
The 4 keypads with sliding panels are in rooms that correspond to the 4 corners of the 3x3 panels.
The middle left light corresponds to the keypad with button that is blocked by the collapsed tunnel.
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Re: Roonsehv
[Re: The Haze]
#1021681
07/04/15 05:58 PM
07/04/15 05:58 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Feb 2006
Posts: 1,048
SE Michigan
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Since my wife works this weekend, I have spent an asinine amount of time wandering these rooms and halls. I've accomplished a lot but am not sure what. Here are my questions; 1. Like the previous few people, I can't get the light in "Jane's room" to go green. (I have six green lights working.) 2; I have the "Star chart" lit up, but don't know why. 3. I went up in the lift and found the proper figure in the graffiti, but don't know why. 4. I found the correct spot and got the curved lever on the balcony to turn but don't know why I did it or what I accomplished.
I'll keep wandering and finding hotspots by accident, but any suggestions would be appreciated.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021714
07/04/15 11:47 PM
07/04/15 11:47 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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@The HazeYou need 7 lights lit on the Star Panel. If I assume you have already lit the 3 with working buttons below them from the etrance to the cave and the 2 in the corridors then one of the 4 panels with slide outs is set wrong. You will need the 7 lit before working on getting Janes room's button to work. Also it is not enough to just lite up the Star Chart you have lo lower a screen behind it, Have you done that? @JctlAll your assumptions in your Spoiler Tag are correct. You have to set the sliding panels in the 4 rooms to different patters and slide them back in to see if they work. I will say that the patterns are symmetrical 2 of them are the same but the opposite in colors as well as the other 2 in a different pattern.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021731
07/05/15 07:56 AM
07/05/15 07:56 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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1. Like the previous few people, I can't get the light in "Jane's room" to go green. (I have six green lights working.) There's 4 keypads with sliding panels - I guess you're probably missing the one inside the room that has a bedroom behind a wooden wall close to one of the stone stairs side (if that's the case look for an hotspot in the room or see one of my previous posts). 4. I found the correct spot and got the curved lever on the balcony to turn but don't know why I did it or what I accomplished. Look to the area below and move the curved lever to see what happens!
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Re: Roonsehv
[Re: GreyFuss]
#1021732
07/05/15 08:04 AM
07/05/15 08:04 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
Posts: 47
Portugal
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All your assumptions in your Spoiler Tag are correct. Thanks for the tip/help - I think my real problem is due to the fact that I suck creating the patterns I want to test.
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Re: Roonsehv
[Re: The Haze]
#1021735
07/05/15 09:38 AM
07/05/15 09:38 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
OP
Addicted Boomer
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OP
Addicted Boomer
Joined: Feb 2006
Posts: 1,048
SE Michigan
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I cannot believe I missed the clue to open that room. Found the seventh panel, but felt silly. I can now proceed. Thanks all. [Added later] I've got seven lights on the panel and have lowered the starchart. I'm completely lost as to what to do next, but that's OK. I will eventually find it. Instinct says there is a connection between all the colored room-lights and the colored stars but I haven't made the connection. However, I have found and black covered white thing that looks like it might be a gear (In the area with the starchart). The cursor blinks but there seems to be no interaction. Will I need this later?
Last edited by The Haze; 07/05/15 11:23 AM.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021788
07/05/15 02:29 PM
07/05/15 02:29 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
Addicted Boomer
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Addicted Boomer
Joined: Jun 2006
Posts: 3,635
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Congratulations Seagul
Did you watch all the way through the credits to the end?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021845
07/05/15 11:05 PM
07/05/15 11:05 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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Well guys, it's been a rather throwback gaming weekend, but I couldn't finish the game and am busily scheduled for the next few days, so it will have to wait. I know I have the proper lights lit, the lower pathway lined up; and the starchart lit and dropped. I have a feeling I'm nearly done, but can't finish the job. I simply can't figure out what to do with the starchart. Ah well, I'll be pouting all day tomorrow and Tuesday, but I shall return. Thanks to all who helped and congratulations to the folks that created this game.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021932
07/06/15 04:02 PM
07/06/15 04:02 PM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Did I miss something, I didn't see any credits. Made it to D'ni Roonsehv and though it was the end
Last edited by Jeffrey2001; 07/06/15 09:04 PM.
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Re: Roonsehv
[Re: The Haze]
#1021940
07/06/15 06:15 PM
07/06/15 06:15 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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I just replayed my ending and The Credits are all part of it. Are you sure you finished the game?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1021945
07/06/15 07:40 PM
07/06/15 07:40 PM
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Joined: Jul 2015
Posts: 8
Jeffrey2001
Junior Boomer
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Junior Boomer
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is there something I need to do when I get to D'ni Roonsehv
Last edited by Jeffrey2001; 07/06/15 09:03 PM.
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Re: Roonsehv
[Re: The Haze]
#1021978
07/06/15 11:28 PM
07/06/15 11:28 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I have been pixel-hunting for two hours again tonight. I went through 4 rooms meticulously and still can't find anything that seems to help with the starchart. I have seven lights and have turned the lever on the balcony to what I think is the proper spot down below, but am absolutely blank. Anyone out there got a hint or an answer or a margarita? They'd each help some.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1021979
07/06/15 11:32 PM
07/06/15 11:32 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Hi The Haze If you have lowered the Star map behind the lit star chart then the clue you need is purple in the upper left corner.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022005
07/07/15 07:37 AM
07/07/15 07:37 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Portugal
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I’ve put the game on hold and started playing another game - I’ve got the 3 easy lights on the panels lit (the ones with a working button) and have some questions/thoughts running on my mind: Is there any other clue to the panels puzzle besides the one on the music chart above the lift or this clue is intended for another puzzle?
The mesh figure with dots on the music chart seems to indicate an “all but the corners” lit pattern or the opposite but that didn’t work for me. I’m able to do a lot of different patterns on the 4x4 grid but I just can’t get some like a 2x2 points square lit in one of the corners…
Is there any relation between the room positions containing the 4 sliding panels on the map and the patterns you need to create?
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Re: Roonsehv
[Re: The Haze]
#1022029
07/07/15 11:07 AM
07/07/15 11:07 AM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Germany
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jctl i created the pattern of the sliding panels by try and error. Every time you close the sliding part or the tunnel you here a sound. If the sound is different, you did it right. The patterns are always symmetrical in all 4 parts of the panel. So it's easy to find.
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Re: Roonsehv
[Re: The Haze]
#1022091
07/07/15 03:57 PM
07/07/15 03:57 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
Shy Boomer
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OK, got the sliding red/green panels solved. but stuck on the music room puzzle. The 5 panels are locking in place, I got the key and inserted it. The organ is playable. But either i am entering it wrong, or seeing it wrong. With color assist turned on, my eyes show: Red Yellow (for some reason this one does not include color assist icons/shapes) Pink/Purple Orange Blue Orange Orange Green
I have tried a few variations like leaving out yellow and not doubting orange, but so far no go.
Maybe I just have to enter it faster, it was not obvious what distinguished one try form the next, so it might just be a timer.
Last edited by wisnoskij; 07/07/15 04:33 PM.
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Re: Roonsehv
[Re: The Haze]
#1022114
07/07/15 07:06 PM
07/07/15 07:06 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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@Wisnosskij There are a total to play
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022124
07/07/15 09:09 PM
07/07/15 09:09 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
Shy Boomer
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Shy Boomer
Joined: Jun 2013
Posts: 44
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Delete
Last edited by wisnoskij; 07/07/15 09:15 PM.
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Re: Roonsehv
[Re: The Haze]
#1022128
07/07/15 09:29 PM
07/07/15 09:29 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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If you want a nudge your clue is in the star chart and star map combination
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022131
07/07/15 09:45 PM
07/07/15 09:45 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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I had missed the switch myself While standing in front of the lit star chart look to your right
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: seagul]
#1022175
07/08/15 06:11 AM
07/08/15 06:11 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Thanks for the tip/help seagul - I gave it shot for about an hour yesterday but without any success... The amount of patterns you’re able to create on the 4x4 grid seems endless considering that you can split it for instance in left/right, top/bottom, diagonal up/down or down/up and then use copy, mirror or reverse effects to make the symmetrical patterns.
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Re: Roonsehv
[Re: The Haze]
#1022182
07/08/15 07:45 AM
07/08/15 07:45 AM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Jctl If you would like a nudge...Maybe this will help narrow down the choices for you... the middle four lights are either all on or all off in every pattern
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022199
07/08/15 09:14 AM
07/08/15 09:14 AM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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Ottawa, Canada
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In case sum have missed the clue for the 4x4 panel lights (maybe it's been said earlier?): Remember when reading the journal it said that the lights were painted differently? If you look at the 4x4 panel lights, you can see the random black pattern actually moving around in some of the lights but not in others. Light up the "moving pattern" lights only.
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Re: Roonsehv
[Re: The Haze]
#1022236
07/08/15 11:48 AM
07/08/15 11:48 AM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I have one I'm in the process of cleaning up and scaling. It should be done by tomorrow. If you don't get one in a couple days I'll send it.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1022242
07/08/15 12:30 PM
07/08/15 12:30 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
Shy Boomer
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I just have a 5 digit color code to enter to supposedly get access to roonsehv, now. supposedly they represent the 5 people in the picture up the lift? And somehow I have to tie the colorful lamps to specific members of the family? Or maybe age is stuck in there somewhere, the journal in the starmap room did seem to go out of the way to give us the necessary data to calculate ages/birth dates. But most of the lamps are not alone and ware with differently colored other lamps. For example music girl has a yellow in her workroom and a purple up in her tower (I think). And I am fairly certain that the bedroom behind the secret wall had 2-3 different colored lamps all in the single room. I am also having a hell of a time understanding the story. And even which characters are in it. OK, so we have the main three: The youngest and only boy child. Lea or something short. Floura, or something flowery the middle girl child and music lover. And finally the eldest painter. But there was definitely a mother, of dn'i blood. And the father was around???? Then there was the crazy hermit grandmother. And then was that uncle J something guy the grandmothers father? Do we eventually learn why it was so important some of the time that the entire family remain hermits in that cave? But other times were free to explore the world? And I am a little confused on the backstory. So great grandfather sort of cloned the earth Age using some melting technique he talks about? Presumably after the destruction of Dn'i from the books? And sets up desert cave home after meeting a native girl (under mysterious circumstances). They have a son (who dies [same affliction that Gehn suffered, possibly?]) and marie anne or whatever. The daughter goes on to have a daughter of her own, who births our main three protagonists. The two protagonist daughter leave, the son remains, but eventually leaves as well, only coming back in hopes of eventually reuniting with his sisters?
Last edited by wisnoskij; 07/08/15 12:32 PM.
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Re: Roonsehv
[Re: The Haze]
#1022252
07/08/15 01:23 PM
07/08/15 01:23 PM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Germany
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The family that lived in the caves: Ri'Jame: ancestor Selene: his wife from earth Marie-Anne: daughter of Ri'Jame and Selene Andrew: son of Ri'Jame and Selene
Elisabeth: greatgerandaughter of Ri'Jame Ri'Jamy: her brother
Sophie: Elisabeths daughter Nyko'Lai: her husband from Aquarelle Amelia, Flora, Lea, Ri'Jane/Jean: children Amelia is the painter, Flora the one who loves storys, Lea the musician, Ri'Jane the family heir
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Re: Roonsehv
[Re: The Haze]
#1022297
07/08/15 04:39 PM
07/08/15 04:39 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Portugal
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Thanks for the tip/help GreyFuss & Mordack - all 7 lights lit in just a couple of minutes! I had already tried probably the 4 correct patterns several times but I moved the panel in and out too fast - you need to wait around 2 seconds to see if the light on the panel turns on or not! I'm now at the marbles puzzle on the elevated island but its bed time! I had no major problems with the star chart puzzle since I found the button to lower it by chance, had already made a connection between the clue found up the lift and the projected images and had drawn a map to match locations to panels.
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Re: Roonsehv
[Re: jctl]
#1022360
07/09/15 03:52 AM
07/09/15 03:52 AM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Ohio
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jctl, This is the part I am not figuring out the connection, can someone prod me along the way at this point please? I had no major problems with the star chart puzzle since I found the button to lower it by chance, had already made a connection between the clue found up the lift and the projected images and had drawn a map to match locations to panels.
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Re: Roonsehv
[Re: wisnoskij]
#1022404
07/09/15 10:48 AM
07/09/15 10:48 AM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Joined: May 2006
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Germany
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What? That has to be wrong. Stories? I never remember any mention of a story lover. And i was sure Lea was the male child and the one obsessed with carrying on the work. I don't remember anything about these last two Ri-J* ones, but i got the impression there was far too many RI names for me to follow what was going on. On page 1 in Amelias dairy she writes the name of her sisters: Lea and Flora. She does not mention the name of her brother till page 6: "My little brother Ri'Jane..." Later she explains that she like to call him Jean, his name in Ne'Terra.
I concluded that Flora loves story, because on page 4 in her diary Amelia mentions that she gets the subjects for her paintings from Flora, who has much imagination. Later she writes that Flora has a passion for reading. You can find a book in her room (which is next to Marie-Anne's room, as is mentioned in the dairy). The room is not a study, so her books are obviously more fiction books.
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Re: Roonsehv
[Re: RNL]
#1022486
07/09/15 06:00 PM
07/09/15 06:00 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Portugal
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This is the part I am not figuring out the connection, can someone prod me along the way at this point please? I've just finished the game! I could not find until now any clue on how to solve the marbles puzzle but it can be solved using, once more, the assumption that there's no repetitions - the first marble is green.
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Re: Roonsehv
[Re: monbron]
#1022645
07/10/15 06:54 PM
07/10/15 06:54 PM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Ohio
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Not Greyfuss but I may be of some assistance (I am still stuck too on the next to last puzzle I believe, it is really a nice game) As Greyfuss mentioned the clues are right there on the face - look for the colored circles then align the 'number' of circles up with the black marks on the face. The mouth will open when correct.
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Re: Roonsehv
[Re: The Haze]
#1022647
07/10/15 07:40 PM
07/10/15 07:40 PM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Shy Boomer
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Ohio
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And yes I am stuck on how to get the 8th light turned on. I have the 7 turned on and cannot see what needs to be done next. Star chart down and pretty sure which is the 'clue' but I cannot see what to do with it. Any clue or prod at this point would be appreciated.
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Re: Roonsehv
[Re: The Haze]
#1022649
07/10/15 07:48 PM
07/10/15 07:48 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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@RNLThe eight light... cannot be lit. It is the room down the corridor blocked by the boulders. Now its time to activate the button under the light panel that has not been working in the Star Chart room, hmmm...what to do with the clue.... @MonbronRNL is correct, the black spots are the key positions for the combination
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022651
07/10/15 08:11 PM
07/10/15 08:11 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Hi Cazziejoe
What 5 switches are you referring to?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: cazziejoe]
#1022715
07/11/15 08:01 AM
07/11/15 08:01 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
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Portugal
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Sorry if this has already been mentioned but this whole valve puz has me stumped. The generator/water puzzle is quite simple (the solution is even on a poster!): You need to get the gauge to reach the value 25 (green area) to get the generator working - each lever in the right position adds 5 to the score. The lever positions are controlled by the corresponding valves on the room with the giant water filling "buckets" that you see behind the glass window. The easier way to do it is to set the levers to a starting position were the gauge shows 0, them turn the first valve 1 turn at a time until you press the switch and the gauge moves to 5. Repeat the process for the other 4 levers until the gauge hits 25 (since there's no repetitions, you can skip the lever positions that are already correct).
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Re: Roonsehv
[Re: The Haze]
#1022768
07/11/15 02:38 PM
07/11/15 02:38 PM
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Joined: Nov 2008
Posts: 1,013 Kent UK
monbron
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Kent UK
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Thanks everyone but I am still stuck I have done all you said [/spoiler]I counted the number of coloured circles and applied that to the same coloured eyes[spoiler] but zilch I know I can be quite thick at times but I can't for the life of me see what else to do, please let me know what I am doing wrong
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Re: Roonsehv
[Re: The Haze]
#1022771
07/11/15 03:08 PM
07/11/15 03:08 PM
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Joined: May 2006
Posts: 251 Germany
seagul
Settled Boomer
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Settled Boomer
Joined: May 2006
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Germany
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You have to put the correct number of coloured circles in the nearest position to the correspondig dark spot.
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Re: Roonsehv
[Re: monbron]
#1022775
07/11/15 04:08 PM
07/11/15 04:08 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Thanks everyone but I am still stuck I have done all you said [/spoiler]I counted the number of coloured circles and applied that to the same coloured eyes[spoiler] but zilch I know I can be quite thick at times but I can't for the life of me see what else to do, please let me know what I am doing wrong @Monbron See your PM for some help if you still need it...
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022778
07/11/15 05:08 PM
07/11/15 05:08 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Addicted Boomer
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Posts: 3,635
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Hi Cazziejoe
See your PM's
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: monbron]
#1022787
07/11/15 09:09 PM
07/11/15 09:09 PM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Shy Boomer
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Ohio
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Greyfuss, yes that is the question lol. That is exactly what I just cannot figure out , I have a brain lock at that point. It is probably so simple I will hate myself. Now its time to activate the button under the light panel that has not been working in the Star Chart room, hmmm...what to do with the clue....
Last edited by RNL; 07/11/15 09:17 PM.
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Re: Roonsehv
[Re: The Haze]
#1022793
07/11/15 10:04 PM
07/11/15 10:04 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Posts: 3,635
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@RNL If you have the Star Chart lit over the Star Map....The shinning stars will show you the way
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: cazziejoe]
#1022827
07/12/15 06:26 AM
07/12/15 06:26 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Shy Boomer
Joined: Jun 2015
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Portugal
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See now I got 357 as his age.... Getting the value for the stone bridge puzzle is quite simple assuming you have solved the stone figurine puzzle (to get the clue) and you found the gravestone: You just need to know/understand the numbering system, look at the gravestone and do some math - it will not give you the exact age but a range of 10 numbers (with 3 digits each) to try on the stone keypad since the first and last number on the gravestone dates are not readable!
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Re: Roonsehv
[Re: The Haze]
#1022860
07/12/15 11:51 AM
07/12/15 11:51 AM
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Joined: Feb 2008
Posts: 76 Ohio
RNL
Shy Boomer
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Shy Boomer
Joined: Feb 2008
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Ohio
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GreyFuss, I too wish to thank you for your hints and help along the way. I hope we see a continuation of this story!
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Re: Roonsehv
[Re: The Haze]
#1022896
07/12/15 03:42 PM
07/12/15 03:42 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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I too have finished the game thanks to lots of help from both Greyfuss and Seagul. I loved it and want to keep it. This leads to my next question. Whenever I started the game, I got the "Steam" flag in the lower right of my screen. It didn't cause any problem and disappeared quickly, but it leads me to wonder. Can I save this game to a disk and load it and play it again without involving Steam? I would like to have a disk and a jewel case to add to my MYST collection. Any thoughts?
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1022897
07/12/15 03:47 PM
07/12/15 03:47 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Congratulations on finishing Roonsehv. Like me I will bet you felt good at the same time feeling bad that it was over. Did you watch all the way to the end of the Credits?
Denis Martin has stated that Steam has nothing to do with Roonsehv in the thread in the Adventure Game Forum. Do you have Syeam running in the background? If you do close it and see if you have the same problem. I have saved the game to disk myself and if you would like some graphics PM me.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1022899
07/12/15 04:38 PM
07/12/15 04:38 PM
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Joined: Jun 2013
Posts: 44
wisnoskij
Shy Boomer
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Shy Boomer
Joined: Jun 2013
Posts: 44
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Hmm. What am I doing wrong in the room after the 5 color marble puzzle? There doesn't seem to be anything here to click on. I read the "Memory #5" book, but other than the lever on the same table, that seems to do nothing, I am not finding any interactive areas. I see book case, but none of it lets me click it. I assume I am in D'ni, it is very much like the room Atrus was trapped in (but it is strange we are using some sort of Ghen style powered book tech).
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Re: Roonsehv
[Re: The Haze]
#1022901
07/12/15 05:03 PM
07/12/15 05:03 PM
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Joined: Feb 2006
Posts: 1,048 SE Michigan
The Haze
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OP
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You are nearly done, I promise. Look around carefully. There is one item to check and one spot to click on.
If all the people were heroes, there would be no one to watch the parades.
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Re: Roonsehv
[Re: The Haze]
#1023403
07/15/15 03:15 PM
07/15/15 03:15 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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@Monbron Hint... The sliding panels behind the light panels are not to be all lit green. That is why they are resetting after you exit the game, There will be a total of 4 of these in 4 different rooms. When done correctly you will see a new green light.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: monbron]
#1023794
07/18/15 07:56 AM
07/18/15 07:56 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Is there anything else I could be getting on with, I still haven't got the pictures right but again I will keep trying. If you want a couple soft tips: There's a total of 7 paintings in the room.
4 of them have something in common, place them on the 4 spots close to the room entrance - if done correctly a sound will play and you cannot remove them anymore.
This gives you access to a diary that contains a tip for the sliding panels puzzle (look real close to the panel), also when sliding the panel in and out you need to wait around 2 seconds to see if the light on the panel turns on or not!
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Re: Roonsehv
[Re: monbron]
#1023928
07/19/15 07:06 AM
07/19/15 07:06 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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..., since none of the 6 I found would stay hanging so obviously I need the 7th. If you have the one found behind the door then you probably don't need the 7th (assuming you found all the others that were at sight): The 4 paintings that have something in common will only stay in place (on the 4 spots close to the room entrance) when all of them are placed on the right places - move them around until you get it right!
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Re: Roonsehv
[Re: The Haze]
#1023933
07/19/15 09:12 AM
07/19/15 09:12 AM
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Joined: Nov 2008
Posts: 1,013 Kent UK
monbron
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Well I got the pictures right, just as a matter of interest where is the 7th picture is it in a different room? [/spoiler]I have read the diary and made notes but not sure what the clue is to sliding panels, lots of dates and names and ages but still not sure [spoiler] Sorry forgot to say I did note the d'ni numbers and spots on the pictures but still not sure of the significance. Thank you everyone for your patience.
Last edited by monbron; 07/19/15 09:16 AM. Reason: more info
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Re: Roonsehv
[Re: monbron]
#1023945
07/19/15 10:21 AM
07/19/15 10:21 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Well I got the pictures right, just as a matter of interest where is the 7th picture is it in a different room? No, all the paintings are inside the room: My guess is that you've missed the one that is inside one of the 2 big drawers near the bed! Sorry forgot to say I did note the d'ni numbers and spots on the pictures but still not sure of the significance. The places and corresponding numbers are part of the clues to solve the big stone wheel puzzle the right way - one of the most elaborated puzzles in the game but that can be easily solved without using any clues!
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Re: Roonsehv
[Re: macmac]
#1024367
07/22/15 04:38 AM
07/22/15 04:38 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I have solved the "barrel" problem and they turn in the correct order, one thru five. but nothing happens. I was thinking the "cave" would be illuminated but it is still dark. did I miss something? If you did it right the gauge should have hit 25 (green area) and the generator outside the door with the giant buckets should be up and running - otherwise check one of my previous posts where I explain a simple way to solve this puzzle. Did you go outside and check the locked door near the small water pool? It should be open or you should be able to open it now (not sure, since I did this a long time ago)!
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Re: Roonsehv
[Re: The Haze]
#1024846
07/24/15 11:52 PM
07/24/15 11:52 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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All your questions answers can be found in this thread as I believe we have discussed all of them. Just go back and read what has been talked about..
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1024976
07/25/15 06:26 PM
07/25/15 06:26 PM
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Joined: Dec 1999
Posts: 69,973
MaG
Sonic Boomer
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redragonpyro, As GreyFuss stated you can check this thread or do an "advanced" search. This is the result of my serach for your solution. See if this is the one - click here.
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Re: Roonsehv
[Re: The Haze]
#1024988
07/25/15 07:35 PM
07/25/15 07:35 PM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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Its been a while since I played the game. I am not sure what you mean by "Star slider puzzle" and you will need to solve the large stone circle puzzle in the hall to find an organ key.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1025027
07/26/15 02:42 AM
07/26/15 02:42 AM
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Joined: Jun 2006
Posts: 3,635
GreyFuss
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I am not understanding what the "star charter" things you are talking about.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: Roonsehv
[Re: The Haze]
#1025085
07/26/15 01:56 PM
07/26/15 01:56 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
Adept Boomer
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reddragonpyro, in one of the slide panel, the four middle lights (buttons) must be on and in another one, the four conner lights must be on. When that is done, slide the panel back in and one more of the light of the front panel will be on. For one of the two other panels, you need to work the lights by combining what you just done and the last panel by opening the lights not yet used. Of course you must find where each pattern goes. Good luck. Chief
Chief
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Re: Roonsehv
[Re: The Haze]
#1025089
07/26/15 02:36 PM
07/26/15 02:36 PM
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Joined: Sep 2002
Posts: 866 Ottawa, Canada
Mordack
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I've mentioned earlier in this thread that you don't have to figure out the pattern for these lights/buttons. The book says that the lights/buttons that are to be "on" have special paint on them. Now look carefully at the 16 buttons on each panel. The black speckles of paint are moving on the ones that are to be "on". In other words, anything you see moving inside the button has to be turned on.
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Re: Roonsehv
[Re: The Haze]
#1025090
07/26/15 02:46 PM
07/26/15 02:46 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Mordack, I never noticed that. That tells us to read more of this present topic. Thanks for your help. Chief
Chief
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Re: Roonsehv
[Re: monbron]
#1025359
07/28/15 04:52 AM
07/28/15 04:52 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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... I have read about a star chart but where do I look - a nudge would be sooooooooooo useful The star chart is somewhere inside the workshop room - the room with the big door located near the big stone wheel puzzle.
There's a total of 5 buttons/switches in that room - one of them lowers the star chart!
To solve the star chart puzzle first you must solve the piano (clue), big stone wheel (access) and panels puzzles.
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Re: Roonsehv
[Re: monbron]
#1025412
07/28/15 11:20 AM
07/28/15 11:20 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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... by the workshop room do you meant the one with the organ/piano and the very dark work room at the back, I have been around this dark room but can find no hotspots so I guess that is not where you mean, ... No, I mean the room that has a big door that can only be open after the big wheel puzzle is solved! Also to the right of the organ is a set of 5 long panels which can be lowered and I would guess need to be transposed to form the proper picture but no matter what I can only lower them not transpose them! You're on the right track: Those 5 long panels purpose is to provide the clue about the notes/colors sequence you must play on the piano!
Playing the other instruments is not required/relevant.
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Re: Roonsehv
[Re: monbron]
#1025423
07/28/15 12:16 PM
07/28/15 12:16 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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As for the piano I have made it play and noticed other peoples comments about playing colours but I can see no sign of colours on it so I guess maybe after the wheel I will find out more Now that you mention it, in order to solve the piano puzzle you really need to solve the big stone wheel puzzle first to gain access to the room I mentioned!
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Re: Roonsehv
[Re: The Haze]
#1025441
07/28/15 02:31 PM
07/28/15 02:31 PM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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All you folks who have this game under control I applaud you - I am having my "Stuck Moments".
I believe I set the lights correctly on 3 sliding panels - The Art room - The room with the water pump - and the Organ room - I cannot find the 4th room that has a movable panel - what am I missing?
The panel in the Star Chart room is not movable --- yet ?
Also - There is a room with a small table and 2 chairs - and I can see a hidden room behind the wall - cannot find a way in - is this to be revealed later ?
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: sureshot]
#1025460
07/28/15 03:53 PM
07/28/15 03:53 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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The panel in the Star Chart room is not movable --- yet ? That panel is like the other 3 that you should already have lit (it's not of the sliding type) - it will work after you solve the star chart puzzle! Also - There is a room with a small table and 2 chairs - and I can see a hidden room behind the wall - cannot find a way in - is this to be revealed later ? No, the 4th keypad with a sliding panel is inside that room! Look for an hotspot in the room to gain access to the hidden room behind the wall.
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Re: Roonsehv
[Re: The Haze]
#1025588
07/29/15 09:27 AM
07/29/15 09:27 AM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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Thank you jctl and monbron ! I spent a lot of time in that small room - the cursor is small and I must have never noticed it passing over the hotspot. I got in and I lit the slider panel - its pattern was different than the other 3 but when I slid it back, I saw a sixth light turn green on the solid panels.
I am in the star chart room with one light shinning on the chart, I have no idea what I am supposed to do now. I can move the magnifying glass and I can light up the dome on the shelves temporarily, etc. but nothing happens. Any hints here would be welcome :>)))
I've been in the tower, read the material there and can see the windmill turning and I can turn the lever downstairs and hear large rocks moving but nothing seems different upstairs.
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: sureshot]
#1025597
07/29/15 10:38 AM
07/29/15 10:38 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I got in and I lit the slider panel - its pattern was different than the other 3 but when I slid it back, I saw a sixth light turn green on the solid panels. You should have 7 green lights on the panels by now: I guess you've missed the normal keypad panel at the entrance after crossing the stone bridge over the water! I am in the star chart room with one light shinning on the chart, I have no idea what I am supposed to do now. I can move the magnifying glass and I can light up the dome on the shelves temporarily, etc. but nothing happens. Any hints here would be welcome :>))) If you already have lowered the star chart and projected light/images on it then it's quite simple: Did you take up the elevator after solving the piano puzzle and looked around?
Also the normal keypad panel in the star chart room is there for a reason...
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Re: Roonsehv
[Re: The Haze]
#1025605
07/29/15 11:00 AM
07/29/15 11:00 AM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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jctl - I DO have 7 lights kit on the panels - I forgot to push one back - sorry. The star chart looks like colored lines of what appears to be constellations ? I don't know what else to do here.
I did ride the elevator up and looked around - I saw a lute, the windmill turning, some music written on walls, and a drawing of people with cross outs on them.
That's where I am now.
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: sureshot]
#1025608
07/29/15 11:10 AM
07/29/15 11:10 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I did ride the elevator up and looked around - I saw a lute, the windmill turning, some music written on walls, and a drawing of people with cross outs on them. You should go have a better look at the "music written on walls" thing again!
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Re: Roonsehv
[Re: monbron]
#1025618
07/29/15 12:01 PM
07/29/15 12:01 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Should I hear a noise when I correctly play the organ, I know I need 9 notes but I can identify 10/11 colours so I have tried a combination of different colours but never hear anything? I don't recall it since I did this a long time ago, but a door will open near by once you do it right - look at the long panels!
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Re: Roonsehv
[Re: The Haze]
#1025752
07/29/15 10:01 PM
07/29/15 10:01 PM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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jcyl... In the tower I see a constellation with a symbal that also shows on the star chart. There is no action I can perform in either location. What am I missing.
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: sureshot]
#1025801
07/30/15 04:34 AM
07/30/15 04:34 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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In the tower I see a constellation with a symbal that also shows on the star chart. There is no action I can perform in either location. What am I missing. You have now all the information/clues to solve the star chart puzzle: That constellation doesn't remind you of something with a button on it?
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Re: Roonsehv
[Re: The Haze]
#1025833
07/30/15 08:51 AM
07/30/15 08:51 AM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
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Yes it does but I think I am missing an important piece - like I do not see a drop down star chart. I think this is where I am missing an important piece to this.
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: sureshot]
#1025835
07/30/15 09:08 AM
07/30/15 09:08 AM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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Yes it does but I think I am missing an important piece - like I do not see a drop down star chart. I think this is where I am missing an important piece to this. Besides turning the switch that projects light/images on the wall you also need to lower the star chart: The star chart is the thing on top of the wall where the light/images are being projected!
Maybe there's a (very well hidden) switch near by that lowers it...
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Re: Roonsehv
[Re: The Haze]
#1025869
07/30/15 12:37 PM
07/30/15 12:37 PM
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Joined: Oct 2009
Posts: 834 New Jersey Shore
sureshot
Settled Boomer
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Yes - too well hidden !! I found it finally ! I brightened my screen but it was just a pixel hunt anyway !
Ok - I'm on my way again.. Thank you
It's not the years honey, it's the mileage!
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Re: Roonsehv
[Re: monbron]
#1025908
07/30/15 04:08 PM
07/30/15 04:08 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
Shy Boomer
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Wow I finally managed the organ and the stairs and lift appeared, I saw the constellation and can tie it in with the star chart but I am at a total loss as to what to do next I can find no more hotspots Assuming you have lowered the star chart then its time for you to return to the panels puzzle because you need them to solve the star chart puzzle: Go to each of the 4 sliding panels and slide it out, then look real close to the 4x4 panel - some of the 16 lights on the panel seem to have something moving inside (that's the clue to the pattern you need to make)!
Don't forget to slide the panel back in to see if you got it right - you need to wait around 2 seconds to see if the light on the panel turns on or not!
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Re: Roonsehv
[Re: monbron]
#1025920
07/30/15 05:50 PM
07/30/15 05:50 PM
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Joined: Jun 2015
Posts: 47 Portugal
jctl
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I have already got the 7 lights lit, so do I have to go back to these panels or is there something else I should be doing If you already have 7 lights lit on the panels: Its time to look at the star chart again and think that the keypad panel near by is there for a reason!
Maybe not all 7 lights need to be lit after all...
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