OhNoo Studios, the developers of Tormentum are introducing a new game called Tsioque.
See the screenshots here.
You can try the demo's here:
Please check out the trailer here.
A 100% hand-drawn adventure with a unique atmosphere and a vivid, individual style, by the award-winning animation filmmaker and self-proclaimed genius Alek Wasilewski.
Story with a twist – a clever storyline that may surprise you.
Humor? Check. Darkness? Check. Suspense? Check! What more could you ask for?
LOTS of 2D animation – all characters and items are hand-animated, frame-by-frame, old-school-style.
A living, breathing environment, full of hidden interactions. Did we mention the game would have lots of animation?
No 3D, but on the other hand, no pretentious pseudo-retro pixel art. We love the classics, our nostalgia for pixels is as strong as the next guy's, but we are not taking cheap shortcuts nor purposefully limiting ourselves. We are using the available resources and technology the best we can.
Exceptional soundtrack by Edward Harrison (NEOTOKYO, LUCKY DAY FOREVER) and Elle Kharitou, dynamically illustrating the gameplay and adjusted to your every action.
The protagonist – a little girl with a talent for bringing chaos and destruction wherever she goes. Those who dare stand in her way are in for a lot of trouble...
Beautiful, hand-drawn backgrounds.
Fully voiced dialogue tracks.
Not just for children – a multi-layered tale, created with respect for both younger players and older, more demanding ones, which can be appreciated by everyone on their own level.
You can "die" in this game! - It's an adventure game, so explore, solve puzzles... but beware. You will not always have the comfort of infinite time for solving a problem – sometimes you may need to think fast! Other times, you may want to think twice before choosing a course of action, as the wrong decision may cost you your freedom... or worse!
Non-episodic storytelling – you will find no "Find out what happens next, pay more money!" cliffhangers here. We are not particularly fond of episodic gameplay, so here, you get the complete experience – the story told from start to finish, from the introduction to the grand finale.
A changing, mysterious and dangerous world – even before the Wizard's attack, the castle held many secrets. Now, bound by a powerful spell, the castle has not only become home to demons and magical creatures, but also, itself, has been affected by the evil power... It bends and shapeshifts, forming layers upon layers of transformation and illusion... It is an essential part of the plot and – especially later in the game – is tightly integrated into the gameplay.
The primary source of inspiration was inarguably LIFE, which always writes the best stories. But of course we do not live in cultural vacuum. While developing Tsioque, we couldn’t help but be inspired by the things that amazed and captivated us in our childhood days spent in front of the pale glow of CRT monitors.
This surely included the clever, humorous storyline backed by striking, unique art style in DAY OF THE TENTACLE; the simple gameplay and serious approach to younger players in Ron Gilbert productions such as PAJAMA SAM; the beautiful, dark, dangerous world seen through a young boy’s eyes in HEART OF DARKNESS, ; the wonderfully animated epic fantasy and its gruesome punishments for player’s mistakes in DRAGONS LAIR, or INDIANA JONES AND THE FATE OF ATLANTIS, an old Lucasarts classic with a perfect blend of adventure, humor and action, where carelessness could cost you dearly.