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Re: Might and Magic VI [Re: Pokey] #1043018
11/28/15 02:15 PM
11/28/15 02:15 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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California
Hi Barb,

We had some good times playing Might and Magic games. Jump in. It will be fun to do it again.


I finished the Werewolf Lair....what a lot of wolves, but I picked up a ton of gold! Heading to Temple of the Snake next. Should I be doing anything with the Oracle, or is that later? How can I get a notorious rep? If I use Armegeddon on the townsfolk, will the shops still deal with me? Will the survivors try to kill me? How else can I lower it?

I usually delete beacons by clicking on set instead of recall. Really annoying!

Re: Might and Magic VI [Re: Pokey] #1043027
11/28/15 03:25 PM
11/28/15 03:25 PM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kentucky
Hi Barb, No, sad to say, but I have the Millennium Edition and used Grayface's patch, so I didn't have the bug. I could have used it too! lol

I'm done with it now. Going to rest up before I start another Might and Magic.

Hi pokey, I don't know whether you can get notorious after you get the light Magic. I haven't tried that yet! I do know that I tried to not pick up any bones and not donate at the Baa Temples. If you use Armegeddon, the shops still let you shop. Just make sure no one is on the outside that you may need later on.

The Oracle just gives you your last few quests. If you have other quests to fill, do those first.
Kay

Re: Might and Magic VI [Re: Pokey] #1043177
11/29/15 10:02 PM
11/29/15 10:02 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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I need help in the Temple of the Snake. I can't kill the Gold Dragon. I can get him to about 1/2 health, but then we are about dead and can't leave to heal or he regenerates health. frown

Re: Might and Magic VI [Re: Pokey] #1043188
11/29/15 11:30 PM
11/29/15 11:30 PM
Joined: Jul 2000
Posts: 48,230
near Yosemite
Marian Offline
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Marian  Offline
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near Yosemite
I found this on YouTube. No idea if it would be of any help, though. wave

Re: Might and Magic VI [Re: Marian] #1043191
11/30/15 12:25 AM
11/30/15 12:25 AM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Thanks, Marion. I am fighting him up on the walkway but can't do much damage. Maybe I'll try getting him stuck, but he doesn't seem inclined to chase me. smile

Finally got him with a shred of health left.

Last edited by Pokey; 11/30/15 03:19 AM.
Re: Might and Magic VI [Re: Pokey] #1043203
11/30/15 05:59 AM
11/30/15 05:59 AM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kayc  Offline
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Kentucky
Yay! pokey, you got him. After you clear out the place, see if you can get Q:Boss. He is behind the wall in next to the last room. If you can get him to go to the left and then you get behind the candle that's on the wall on the left, his spells doesn't touch you, The candle stops it. You can hit him and he can't touch you. I warn you, he
has lots and lots of hit points. I just kept hitting him with swords and finally did him in. lol

Be sure and save before entering the room!
Kay

Re: Might and Magic VI [Re: Kayc] #1043223
11/30/15 10:51 AM
11/30/15 10:51 AM
Joined: Jul 2000
Posts: 48,230
near Yosemite
Marian Offline
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Marian  Offline
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The gold dragon is vanquished - way to go, Pokey! bravo

Re: Might and Magic VI [Re: Marian] #1043236
11/30/15 12:56 PM
11/30/15 12:56 PM
Joined: Nov 2000
Posts: 34,316
United Kingdom
Mad Offline
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Mad  Offline
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Posts: 34,316
United Kingdom
WOWEE !!!! thumbsup thumbsup


Time : The Most Precious Commodity
Re: Might and Magic VI [Re: Pokey] #1043317
12/01/15 03:34 AM
12/01/15 03:34 AM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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California
Finished the Temple of the Snake. Q cooperated, though it took a while to whittle him down. I don't think it would be possible to kill him without that trick. I am in the Fire Lord Temple now and it looks rather confusing.

Re: Might and Magic VI [Re: Pokey] #1043338
12/01/15 08:56 AM
12/01/15 08:56 AM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kayc  Offline
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You even got Q, that's great! Plenty of experience!

You will do fine in the Fire Lord Temple. Just jump into the holes at the beginning. There are 8 of them, I think. You may not need to jump into all 8 depending on how they circle around. Also in some of the rooms is a circle hole in the floor that when you jump into it, leads to the big room with 4 doors and more holes in the floor. The room with the circle hole, is in the room just before you get to the room with the chest and doors.

I just followed the sound of the villains, opened all chests, and any doors. There is plenty of stonefaces on the wall that when clicked on they take you up to the beginning so you can jump into another hole! lol
Kay

Re: Might and Magic VI [Re: Pokey] #1043479
12/02/15 03:57 AM
12/02/15 03:57 AM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Done with the Temple of the Fire lord and very happy to leave the place. I'd rather be fighting than wandering mazes. Looks like Castle Darkmoor is next. I'm sure it will be a lot tougher. I'll do the two quests at once so I don't have to go back.

Re: Might and Magic VI [Re: Pokey] #1043542
12/02/15 01:46 PM
12/02/15 01:46 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Alabama
Pokey, I like to combine quests too. luck


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Might and Magic VI [Re: Pokey] #1043647
12/03/15 08:08 AM
12/03/15 08:08 AM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kayc  Offline
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Joined: Mar 2002
Posts: 876
Kentucky
Hi looney, I like to combine quests too! Especially this one!

Oh no! Castle Darkmoor with all the eyes! You won't need your protection here because, the eyes always take it away. Finally I didn't even do the protection after a little while in the castle. lol
Good luck!

Re: Might and Magic VI [Re: Pokey] #1043759
12/03/15 08:38 PM
12/03/15 08:38 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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I'll be aware of that then. I've been trying to finish up the Obelisks and get the reward. Hermit's Isle and Dragonsands have hordes of enemies near it, but if you try from a different direction, it's easier. Still have a few to do but they should be easier. I took the ship to Hermit's Isle and met hordes again when it docked. I just left, but I know I have to go back for a quest.

In the area of the Blackshire Obelisk, I found some chests that had the best bows and a better dagger than I had. Wish I had found them earlier.

Last edited by Pokey; 12/04/15 03:04 AM.
Re: Might and Magic VI [Re: Pokey] #1043842
12/04/15 12:55 PM
12/04/15 12:55 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Alabama
Yea, better stuff! happydance


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Might and Magic VI [Re: Pokey] #1043940
12/05/15 08:01 AM
12/05/15 08:01 AM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kentucky
Hi pokey! I sure didn't find any better bows or daggers! It's random what they have in the chests. I even went back to see if I could find any better than I have. Sure wish I could have found them.

My bows just don't do hardly any damage even when I mastered it! I find that just running up on them and using swords does better than any. Sometimes that just isn't possible! lol

I still think the Castle Darkmoor quest was the worst, though not as deadly as some of the others, that's why I saved it to do later on.

Re: Might and Magic VI [Re: Pokey] #1044032
12/05/15 10:02 PM
12/05/15 10:02 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Joined: Jun 1999
Posts: 5,896
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We had one stellar bow till we found three in the two chests at Blackshire, plus the better dagger. Don't use the bows much but will come in handy. Found the blue leather armor I have been looking for in the chest in Paradise Valley that requires telekinesis.

We cleaned out the Titans in and near the town and got Dark Magic master. I like to use the Shrapmetal spell up close.

Heading out to get the crystal at Hermit's Isle, since it seems easiest.

The temple has to be easier than the land surrounding it. This is going to take a while to clear out some of the horde of enemies.

Last edited by Pokey; 12/06/15 12:25 PM.
Re: Might and Magic VI [Re: Pokey] #1044322
12/07/15 06:37 PM
12/07/15 06:37 PM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kayc  Offline
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Kentucky
Hi pokey, Your doing great! I have never gotten the dark magic and sure would like to try the spells. Did you get the light Magic and then the Dark Magic in the same game? Next time I will try the Dark! What are the best spells?
The Paralyze in Light Magic never worked for me. I could have been using it on the wrong villains too.

I haven't killed any Titans either. I only went to Sweet Water twice. Once to see the Obelisk and next time, the Hive.
Thanks
Kay

Re: Might and Magic VI [Re: Pokey] #1044502
12/08/15 03:11 PM
12/08/15 03:11 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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California
Yes, I got Light Magic first, then it is very easy to get Dark Magic. I had to wipe out a couple towns. I like Shrapmetal a lot. It really worked well against the Titans and the Hydras. Dragons Breath does a lot of damage but is expensive to use. Toxic Cloud works pretty well. Haven't tried Dark Containment because it is so expensive. Will save it for a good time. I don't have Paralyze. I tried the one spell scroll I had but it didn't seem to do much.

Done with Hermit's Isle and am at Castle Alamos now. So many rooms with enemies but no loot or anything of value, so I am going to skip some of them and move along.

Re: Might and Magic VI [Re: Pokey] #1044506
12/08/15 03:42 PM
12/08/15 03:42 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
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Ahhh, but what if one of the rooms you skip has the most incredible loot in it? lol wink


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: Might and Magic VI [Re: Pokey] #1044526
12/08/15 05:10 PM
12/08/15 05:10 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Looney, I am not too worried about that. The loot has been pretty punk, especially this late in the game. Who wants a $15 beginner dagger that you would never need when you have over 500K gold? I can always go back if I missed an important item.

Re: Might and Magic VI [Re: Pokey] #1044887
12/11/15 01:25 AM
12/11/15 01:25 AM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Posts: 5,896
California
Well, I finally finished Castle Alamos. If the other two crystal locations are harder than it, I think I will rest up for a while. Such a huge dungeon. Hard to find your way around and so many huge rooms with hordes of enemies. Not much in the way of interesting loot either. There aren't many upgrades of weapons or armor in the game.

Re: Might and Magic VI [Re: Pokey] #1044911
12/11/15 07:51 AM
12/11/15 07:51 AM
Joined: Mar 2002
Posts: 876
Kentucky
Kayc Offline
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Kayc  Offline
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Kentucky
Yea pokey! You've got two of them, two more to go before you have all the Memory Crystals. In Castle Kriegspire, just don't go into the four rooms that are together, while running away from the villains! Do them one room at a time. With the Minotaurs, I had to leave and come back, then they were different places and not all together. I could get them that way.

Thank you so much for the information about having Light Magic and being able to get Dark Magic too! Will try that next time.

Your right, there isn't much of the better weapons or armor to find, but I got just a little better each time I found good loot. I never found any better armor for my Sorcerer, so he still had the blue armor with the cold resistance. After you rest Good Luck with the other two.

I finished with everyone's level at 82.
Thanks
Kay smile12

Re: Might and Magic VI [Re: Pokey] #1044980
12/11/15 03:57 PM
12/11/15 03:57 PM
Joined: Jun 1999
Posts: 5,896
California
Pokey Offline OP
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Pokey  Offline OP
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Joined: Jun 1999
Posts: 5,896
California
Kay, thanks for the tip on Kriegspire. I found that when I returned to the dungeon at times, things had changed. Some Mages and Elementals had disappeared. I may try portaling if I get in a tough spot. When I ran down the fireball tunnel, I landed on top of a mob of Magyars. I had to kill a few to be able to move.

My troops range from 60 to 70, due to some items that raised levels.

Guess I'll take a look at Darkmoor.

Re: Might and Magic VI [Re: Pokey] #1045242
12/13/15 10:11 AM
12/13/15 10:11 AM
Joined: Nov 1999
Posts: 1,845
Leavenworth, KS
Barb Offline
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Barb  Offline
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Leavenworth, KS
Hey guys! I decided to play this one, but I'm not very far yet. What are you going to play next? M&M7 is my favorite.


"Christof, do not play with thy food. 'tis unseemly".
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