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#104349 - 08/23/04 02:30 PM Conspiracies - bad guys...
blondie_bc Offline
Addicted Boomer

Registered: 11/05/00
Posts: 2593
Loc: Western Canada
I've been back down the man hole (just in case) to see the dead body .. but I'm still not getting any reaction time for Nick to run and hide.
Weird thing is -- all the gum is still in inventory when I go back in the room (saved game) but the GPS unit will still show the "bad guys'--
Prob?? I'd still like to follow through from the meeting with Tony etc ..... any suggestions on what I'm goofing at? duh
****
found old thread from March with suggestion to hold left arrow key =- before I yelp for help again ... going back to try that! laugh
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#104350 - 08/23/04 02:46 PM Re: Conspiracies - bad guys...
blondie_bc Offline
Addicted Boomer

Registered: 11/05/00
Posts: 2593
Loc: Western Canada
Well .... it worked holding the left arrow key down -- Nick ran to the sewer - and I saw the bad guys take Tony..... but......didn't chew up the gum and throw the unit at the car... I DIED! duh
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#104351 - 08/23/04 03:02 PM Re: Conspiracies - bad guys...
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31223
Loc: Northwestern New Mexico, USA
Check out this walkthrough by Rosemary and Gordon from Quandaryland. It has a bunch of "if this happens, you didn't do that" sequences that may help you... luck
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"Once you give up integrity, the rest is easy." Anonymous

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#104352 - 08/23/04 04:05 PM Re: Conspiracies - bad guys...
blondie_bc Offline
Addicted Boomer

Registered: 11/05/00
Posts: 2593
Loc: Western Canada
duh shame I'm at the space station again
Thanks Jenny!
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Don't count your days, Make your days count

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#104354 - 08/24/04 05:27 PM Re: Conspiracies - bad guys...
blondie_bc Offline
Addicted Boomer

Registered: 11/05/00
Posts: 2593
Loc: Western Canada
Done done done! The best part of this game are the "goofs' shown at the end in the credits! rotfl rotfl
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