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#104356 - 08/24/04 12:01 AM URU-To D'ni
grannygamer Offline
Settled Boomer

Registered: 11/24/01
Posts: 164
Loc: Texas City,Texas USA
I started playing the game, but instead of ending up in Realto, I'm in the desert.
I played Path to the Shell and ended up in Realto where I should be.
Should I have finished playing URU-Myst of Ages before playing the first expansion pack?
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Thomasene Muse

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#104357 - 08/24/04 04:26 AM Re: URU-To D'ni
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26917
Loc: Stony Brook, New York, USA
Granny -- as far as I know, you have to beat/finish the Cleft (desert) portion of the game before you can get to Relto. I wasn't aware that installing Path of the Shell would override this necessity.

Did you get to the part of the Cleft where you find your Relto book? After that, you can get to Relto whenever you want to just by using the Relto book.

You can play Path of the Shell first, but it will make more sense to you if you play at least part of the original Uru first -- particularly the Kadish Tolesa (tall trees, purple light) part.

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#104358 - 08/24/04 10:18 AM Re: URU-To D'ni
grannygamer Offline
Settled Boomer

Registered: 11/24/01
Posts: 164
Loc: Texas City,Texas USA
Thanks, Becky. I played all of URU-The Myst, but I didn't finish Eder. When I replayed To D'ni, I ended up in my Realto, so that's good and I have all the books except Desert Cleft. Does that make a difference?
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Thomasene Muse

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#104359 - 08/24/04 11:01 AM Re: URU-To D'ni
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31224
Loc: Northwestern New Mexico, USA
GrannyGamer, it is possible to play To D'ni without having finished URU Prime. You should have your Relto book down on the bottom left of the screen and you can use that to get to Relto so you can start.

But having said that, I would recommend that you finish URU before you go on--I think it would be less confusing all the way around. The final decision is up to you... luck
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"Once you give up integrity, the rest is easy." Anonymous

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#104361 - 08/24/04 01:38 PM Re: URU-To D'ni
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26917
Loc: Stony Brook, New York, USA
Granny - you don't get the Cleft book until after you've finished Uru Prime. You don't need it for To D'ni though.

If you're really frustrated with Eder, it might be nice to wander around D'ni for awhile, maybe even solve a puzzle or two before returning to Eder.

What do you think, Jenny? Would a short detour be too confusing?

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#104362 - 08/24/04 01:50 PM Re: URU-To D'ni
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31224
Loc: Northwestern New Mexico, USA
No, it wouldn't make any drastic difference, Becky--at least I wouldn't think so.

When you get ready to do the geysers GG, let me know and I'll see if I can provide you with a list of where each one is. And if it's the one that sits all by itself on a pillar, the trick to that one is to walk when you are making the jump...
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"Once you give up integrity, the rest is easy." Anonymous

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#104363 - 08/24/04 01:59 PM Re: URU-To D'ni
rockingrjranch Offline
Settled Boomer

Registered: 01/15/04
Posts: 467
Loc: Oregon
I have another problem with To D'ni so I will try this thread. I got all the pressure plates in the prison right and can see the book. When I go back out to the solar generator and down the metal walkway to the fallen mushroom I have tried running and jumping and pointing and you name it but cannot get to the other metal walkway to get to the metal dam area. There may be another way but I guess I am missing something in the WT. Any help would be appreciated. mad
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Nancy
While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced. smile

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#104364 - 08/24/04 02:04 PM Re: URU-To D'ni
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31224
Loc: Northwestern New Mexico, USA
You're right, there is another way. You'll have to open the door in the prison, go through the door that's in the same room as the levers (while you're in there, why not set the levers so that you only need to put one rock on a pressure plate to open the door the next time around?). That will lead you out to the other end of that broken walkway. When you get to the end, jump up and down--that will lower the walkway to the mushroom...
_________________________
"Once you give up integrity, the rest is easy." Anonymous

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#104367 - 08/25/04 01:00 AM Re: URU-To D'ni
Aussiemystic Offline
Settled Boomer

Registered: 02/12/04
Posts: 304
RJR, when going around to jump on that walkway, make sure that wooden drawbridge is all the way down. If you just jump at it and lower it half way, it will let you pass it one way but not the other. Pull the lever to ensure it's all the way down. Once you've done that, and lowered the metal walkway, you'll have a loop route around Teledahn.

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#104368 - 08/25/04 07:31 PM Re: URU-To D'ni
grannygamer Offline
Settled Boomer

Registered: 11/24/01
Posts: 164
Loc: Texas City,Texas USA
help I can't find the book in the niche that gets you to the SpyRoom.
_________________________
Thomasene Muse

**********************************
Gaming is what I do!!!!!

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#104369 - 08/25/04 07:51 PM Re: URU-To D'ni
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31224
Loc: Northwestern New Mexico, USA
GrannyGamer, go to the prison (where those pressure plates are) and open the door to go through into the area where the switches are. Go across to the closed left door and look through the bars--you should be able to see the book on a bench to the left of the door. But you can't reach it and if you open the door it disappears!

What you have to do is to go out past the pressure plates, leaving that door open, and go all the way around to near the place where you caught the sun. Go down the walkway to the giant mushroom, and if you have already lowered the walkway on the other side of the mushroom, you can take that up to the place where the book is located. If you haven't already lowered that walkway, you'll have to leave the prison and go out to the end of the walkway and jump up and down on it. That will lower it to the mushroom--then go back to the pressure plates and do what the first paragraph of this post suggests....
_________________________
"Once you give up integrity, the rest is easy." Anonymous

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#104370 - 08/25/04 10:40 PM Re: URU-To D'ni
grannygamer Offline
Settled Boomer

Registered: 11/24/01
Posts: 164
Loc: Texas City,Texas USA
Thanks, Jenny. You've really been a big help. praise
I'm in the Egg room now and linking to the five areas. Tokotah Alley was really beautiful and now I've just linked to Palace Alcove. See ya later. wave
_________________________
Thomasene Muse

**********************************
Gaming is what I do!!!!!

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#104371 - 08/25/04 10:57 PM Re: URU-To D'ni
Jenny Offline
Grande Olde Dame
Sonic Boomer

Registered: 12/04/99
Posts: 31224
Loc: Northwestern New Mexico, USA
That's great, GG!!!! thumbsup

I'm so glad you're enjoying yourself--there are some beautiful places in the City. Be sure to check out what I call the Concert Hall--a round room with lovely music playing in it...
_________________________
"Once you give up integrity, the rest is easy." Anonymous

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#104372 - 08/25/04 11:28 PM Re: URU-To D'ni
rockingrjranch Offline
Settled Boomer

Registered: 01/15/04
Posts: 467
Loc: Oregon
(Quote) Ask me how I learned that you have to do this, RRJRanch...

Ok, how did you learn that you had to do this? I still had to go back and forth about 10 times and I still didn't quite get what you meant by the advantage of one gate up, unless that lessens kicking those @##%% rocks around. I finally got around to the edge of the metal walkway by the mushrooom so I could jump up and down, was going to fast and fell off the end. duh Oh yea! I can't find the pub either. woozy
_________________________
Nancy
While no trees were harmed in the transmission of this message, thousands of pixels were inconvenienced. smile

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#104373 - 08/25/04 11:48 PM Re: URU-To D'ni
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69950
The Pub is a location in Ae'gura accessible when you reach the middle landing of the Great Stairs. Look for an opening with rubble on the left side of the landing with a path leading down. Go down to reach the Pub.

As for the small balcony, I think this accessed using a page in the Aegura book (in your relto) - Brown book with stylized tree.

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