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Re: Playing Of Light and Darkness #104648
08/18/04 08:54 PM
08/18/04 08:54 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
The Medieval Lady
Becky  Offline OP
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The bag wasn't there when I went back. What finally worked was starting from a saved game, and then white-flashing Saman's apparition before he got back to his apocalyptic device. Then, for whatever reason, I could pick up his artifact.

I beat it!!!!! I've seen two endings. As to my question about seeing Gar Hob -- yes and no is a very good answer.

The "good" ending is far stranger than any of my guesses. Setting up for a sequel, do you think?

I will now eye anyone named William with suspicion.

The game was VERY different from what I am used to. Do you think it fits in the "adventure" genre?

Just curious --

Serious Spoiler
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The voices we heard as we saw Europa -- were those supposed to be the MFers? Or were those supposed to be Mission Control for the Europa Lander?

If it was supposed to be Mission Control, they got the tone completely wrong. Scientists don't speak that way when they know they are being recorded for posterity. And they wouldn't shut down the feed just because they see something unexpected, would they?

Any ideas as to who that character was? Maybe he's the Trickster, but who/what is that? What could he possibly have to do with what has come before?
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Re: Playing Of Light and Darkness #104649
08/18/04 09:45 PM
08/18/04 09:45 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline
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Hurray, Becky! Now I can congratulate you! <img border="0" alt="bravo" title="" src="graemlins/bravo.gif " />

It was a strange ending, wasn't it? When Angel regurgitated that thing! Nasty, nasty thing.

I'd call it an adventure game. It's not role playing, and not really a shoot-em-up. Not shooting, only blasting with white and colored light. Hard to categorize.

As for your questions about the final cut scene, I just don't know. This is one of the problems I have with "plots" in adventure games. There is such a long time between the beginning and the end. The whole long middle is essentially plotless, and by the end of the game I've usually forgotten anything about why we are doing all this.

I think you are right, though, about setting up for a sequel.

I am still perplexed about the bag of missing objects. I wonder if this is another of the random aspects. I think I'll go back later and start a new game, just to see if the bag moves somewhere else. If we are going to write anything like a guide we really should know.

Now that you are done, what are your gaming plans?

Rick, we are rooting for you! Hope to see you here soon.


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Playing Of Light and Darkness #104651
08/19/04 06:17 PM
08/19/04 06:17 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
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Hey Annie and Rick -- I'm going back to listen to the radio some more and to experiment with a couple of things. I also want to look at the walkthrough to see if everything we've learned is in there, or if we have something to add.

Annie -- the bag was always in the spot you mentioned in my game too. I think that may be one of the things that stays the same in every game, because the apparition who does the dastardly deed stays the same. Here's what it says about it in the manual:

Quote:
The Apparition of Miser will steal the artifacts you have in inventory and put them in a bag in a location in the Village. If this location is still locked, it could mean game over.
Just curious -- did you guys finding the game to be repetitive?

P.S. Annie -- did your game force you to save before the final confrontation? I heard one of the Mfers say: "If you don't save now, you'll end up with squat." I could NOT get a "shoes" icon until I hit escape to get to the main menu! Don't think I've ever seen that in a game before.

Re: Playing Of Light and Darkness #104652
08/19/04 08:06 PM
08/19/04 08:06 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline
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Thanks, Rick! I am so pleased to have finished this game. It's the first I've ever done completely without a walkthrough, although I couldn't have done it without the two of you! Maybe we could do Darkfall 2?

Becky: I'm so obedient, I just saved when I was told to. rotfl Imagine a game making you save, instead of slamming you because you didn't.

Strangely, no, I didn't find it terribly repetitious. I think the adrenaline was running too high, besides the fun of getting into new rooms. All in all, I really enjoyed it. How about you?


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Playing Of Light and Darkness #104653
08/20/04 06:40 AM
08/20/04 06:40 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
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Same here. I didn't find it repetitious, I found it difficult! There was a lot to learn and to adjust to in the game because it was so different from the typical adventure game.

The time aspect had me on tenterhooks at first. Then I figured out I could just white-light-flash to extend the game indefinitely. I suppose THAT was the most repetitious part -- running to a room with apparitions in order to white-flash them and delay the apocalypse.

By the third level I would save right at the beginning, so the transportals and sinners didn't change. Then I would just explore and take notes, go back to the beginning with the saved game, and explore and take more notes. When I had all the info I needed, I would do an "attack run" and beat the level.

The one thing that WOULD have mired me in repetition was

Spoiler
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Not figuring out what YOU figured out about the new sin rooms. I would have tried to free those apparitions over and over and over in the wrong rooms!
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You saved me a lot of work! What made you think out-of-the-box enough to do that?

Re: Playing Of Light and Darkness #104655
08/20/04 06:56 PM
08/20/04 06:56 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline
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I don't know about thinking outside the box. It's just once I realized I was hearing Caligula (after I had tried to redeem him in every other room), it seemed obvious that I'd found the right place to redeem him. What I didn't realize was that it was Carlos Marcello he was arguing with. I have you to thank for that! praise

Alida would be fine for me. Do you know when it will be released? We have to finish it, however, before Myst4 comes out, otherwise I will be awol for some time.


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Playing Of Light and Darkness #104657
08/21/04 07:23 AM
08/21/04 07:23 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
The Medieval Lady
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Hey Annie -- I read the walkthrough by P. Hart yesterday. It's a good game guide, but I think there are things we can add that will help future OLAD players. I'd like to write a short companion guide with information that doesn't show up in P. Hart's walkthrough.

Would you be interested in contributing?

Email me if you're interested. laugh

Re: Playing Of Light and Darkness #104661
08/23/04 03:37 PM
08/23/04 03:37 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky and Annie,
Just plugging alone(along), with level two.
I must read the end posts for level two. I did a bunch of multi-color apparitions already and I am just now popping off some easy solid color ones. I just stock up on orbs and portals and go on.
Note: My messed up game on level two was because the colors changed from a continued game, Wrote down all colors/apparitions (7/21 level two) and had to start agin at the mask room, with a different seven colors for twenty one. Must save at the start of each level. smile think


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104662
08/23/04 05:11 PM
08/23/04 05:11 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
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AARRRGGGHHH! Yes, you do have to save at the beginning of each level, or some things randomly generate differently. When we write our OLAD Game Guide we'll stress that.

I don't know if you've been avoiding the Spoiler info on this thread. If you have, and if you want some hints about how to use the clock to your adventage, let us know.

Re: Playing Of Light and Darkness #104663
08/24/04 02:14 PM
08/24/04 02:14 PM
Joined: Aug 2000
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Colden,N.Y.
Rckasea Offline
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Afternoon Becky and Annie,
I was going to read posts today, but I have only five apparitions to redeem on level two. I have used the clock after white light to flash a color star and go back and grab an artifact, now unlocked and unprotected. The book says how to do this. You must be kind of quick though, before the apparition beats you back to their artifact. My next thing to do is to find Avarice/Greed. thumbsup


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104664
08/24/04 02:30 PM
08/24/04 02:30 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
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Good work Rick! Avarice is by far the hardest to find. Let us know if you need a nudge.

Bonus Hint:
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The map is correct. Look for the same shape that helped you find the other rooms.

Re: Playing Of Light and Darkness #104665
08/25/04 01:37 PM
08/25/04 01:37 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky,
I found Avarice and almost got the last ones. I think I will set up as in level one. I bring the last two artifacts with the same sin, to that room with the last two matching apparitions in hot pursuit. Then redeem them both, plink, plink and then pop back to M'Fer and save. I hope it works. smile


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104666
08/25/04 04:24 PM
08/25/04 04:24 PM
Joined: Aug 2000
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Colden,N.Y.
Rckasea Offline
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Yah, level two is in the books. bravo
One more to go!!!!!! smile
I saved at the start at radiation on level three and will now play around with the free tour. I will now read the posts on help for level two. To see how I could have done this different. thumbsup


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104669
08/25/04 11:07 PM
08/25/04 11:07 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
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Becky  Offline OP
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Hey Annie -- somehow I missed your first email. Maybe it's because I have 795 email messages. It's pretty easy to miss one!

I did get the second message though. Your ideas will be a great help.

Rick -- if you can do level two, you can finish the game. You redeem the same number of apparitions on Level 3 -- but they have new powers and are a bit more difficult to deal with. Some of the rules change a bit. Figuring out how they have changed is most of the challenge. Another read-through of the manual (just the part that describes how to play the game) may be in order at this point, and might save you some time later on.

Re: Playing Of Light and Darkness #104670
08/26/04 03:32 PM
08/26/04 03:32 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky and Annie, scared
This just does keep getting better. smile
I was thinking, that all had left, were the really, really bad guys, released from the pyramid
at the end of level two.
As I did at the end of level one, I give you my thoughts on they game play of level two. smile
Notes:
The hidden rooms are now locked. As always go to the mask room and get all the colors/new colors to match them to the apparitions. I started out by unlocking the rooms with the correct artifact.
Then dropping or giving it back, till almost all the rooms were unlocked. The new rooms were very interesting. I then stocked up on orbs and portals and made up a game plan to pick off some the familiar apparitions with the color combos first, as there seems to be many more orbs for the taking. I also kept one apparition as a shadow. This was Droessus/wreath/Avarice as I thought he would be one of the last to redeem. I used him to white light a few times and stop the
clock. I picked him back up time and time agin.
This really helped after I redeemed one or two and the countdown gives you sixty seconds. I would white flash him, pick more orbs and artifacts and him and go on. smile
I only kept two apparition artifacts at a time in inventory and my shadow's. I did lots of rewrite saves and kept plinking them off. With this game plan and of course using the clock to force apparitions back into play, I had very few timer problems. Oh, Yah, and my end redeem, with two at a time in their same sin room. I hope this will work for me on level three. smile


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104671
08/26/04 04:15 PM
08/26/04 04:15 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
The Medieval Lady
Becky  Offline OP
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A companion to sacrifice for more time? And my favorite apparition -- the one who should have been an American entrepreneur! This never occurred to me. It's a good idea!

On level three there are 7 apparitions that you will NOT want to use this strategy on however! I can't wait until you get there -- tell us what you make of them.

Re: Playing Of Light and Darkness #104672
08/26/04 07:33 PM
08/26/04 07:33 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline
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Great going, Rick. I did the same, ie keeping someone handy to zap once in a while. I found this so satisfying I had to wonder at myself. Hope you enjoy level three. The heat's going up!


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Playing Of Light and Darkness #104674
08/28/04 04:16 PM
08/28/04 04:16 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky and Annie,
So far on the level three is ok. I did the mask room and got my color matches. I am going slow with finding new rooms and unlocking some others.
I returned, all artifacts, after unlocking. I have took note of the skulls/color eyes. I have yet to make up a game plan. Maybe pick off the easy ones first this time? smile


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104675
08/28/04 10:27 PM
08/28/04 10:27 PM
Joined: Nov 1999
Posts: 9,329
ex-new yorker
Zanthia Offline
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Zanthia  Offline
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Joined: Nov 1999
Posts: 9,329
ex-new yorker
so now that you have finished hte gme, how did you like it. do you think it deserves the turkey rating that some sites have given it.


Zanthia
Re: Playing Of Light and Darkness #104676
08/29/04 10:17 AM
08/29/04 10:17 AM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
The Medieval Lady
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Rick -- DEFINITELY do the easy guys first. If you find an apparition that you simply can't match with a sin/sin room, post here before you've lost your mind!

I've written a chunk of the OLAD game guide, and Annie is also putting together some thoughts on the game. I'll be sending what I have to you and Annie for comments, and then add in Annie's thoughts, if that's okay.

Zanthia -- no, it doesn't deserve a stinker rating. I don't think I'll review it, because it's kind of late for a review at this stage! But I was thinking of using the game as a way to throw together some thoughts on innovation in games -- why certain innovations work and others just trigger a stinker rating!

Um, Zanthia did you think it deserved stinker status?

BTW -- the walkthrough by P. Hart IS excellent -- that's probably the one you remember. I read through it a couple of days ago to see how complete it is.

There is some stuff left out of it because you can play the game different ways. A traditional, step-by-step walkthrough, which we hoped to write when we started, is impossible for this game because so many factors are randomly generated, and therefore parts of the game are different for each person who plays.

Still, I think there are things we can add to our own game guide that will help gamers who play the game from here on in.

Re: Playing Of Light and Darkness #104677
08/29/04 12:20 PM
08/29/04 12:20 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky,
So far on level three is a cake walk. I have fourteen guys redeemed and setting up for the last seven. smile


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104678
08/29/04 04:19 PM
08/29/04 04:19 PM
Joined: Dec 2001
Posts: 787
Tacoma, Washington
Annie Offline
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Go Rick! The end is in sight!

And Zanthia, no, I agree with Becky. Once I got the hang of what needed to be done, I had a really good time. Too bad more people didn't feel that way.


Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."
Re: Playing Of Light and Darkness #104680
08/29/04 09:46 PM
08/29/04 09:46 PM
Joined: Nov 1999
Posts: 9,329
ex-new yorker
Zanthia Offline
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i agree with you guys that it does not deserve to be called a stinker at all. i believe i told you that before you started playing. for whatever reason this game has received a really bad rep.


Zanthia
Re: Playing Of Light and Darkness #104681
08/30/04 03:58 PM
08/30/04 03:58 PM
Joined: Aug 2000
Posts: 2,565
Colden,N.Y.
Rckasea Offline
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Afternoon Becky and Annie, Game plan,
Check portals back and forth to go quick with a Dark Lord artifact, right to their sin room and redeem.
I shall start with Cal and Carlos (news), then Marie and Shakam to where? The map shows a room, right of the clock, El Dorado. I must find it. Then, I don't know, take a skull to the pyramid? Then two ? thumbsup First thought on the reviews from people in articles and sites posting bad reviews. If you did not complete the game as I have yet to do, hold your comments to just what you have completed, as I have.
Did Auryn Quest get boring just grabbing energy balls, with the jumping stuff and only end world saves. Did these people rip Myst, because you have you go through agin and do the same to pick up the other page, after you solved the puzzles to get there? How about Shivers, pot/lid/xupi and moving xupi to find agin? The only other timer type game, that I played is The Last Express, in real time, WOW!!!
OLAD is like nothing that I have played before.
Anyhow,
Wish me lots of luck.
I am on to get the Dark Lords and win!!!!


" If you decide not to chose, You still have made a choice"....Getty Lee
Re: Playing Of Light and Darkness #104682
08/30/04 04:06 PM
08/30/04 04:06 PM
Joined: Feb 2000
Posts: 26,918
Stony Brook, New York, USA
Becky Offline OP
The Medieval Lady
Becky  Offline OP
The Medieval Lady
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Stony Brook, New York, USA
Rick and Annie -- I'm making a list of things that DON'T change from game to game. Could you take a look at your notes and see if you get the same information as this:

Spoilers for anyone not yet at Level Three:

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Artifacts that open locks

Level 2

Lust &#8211; the guitar
Passage of Time &#8211; the oyster
Pride &#8211; the mirror
Avarice &#8211; the spiral singing stone
Anger &#8211; ying\yang
Gluttony &#8211; the clown mask
Envy &#8211; the exotic flower

Level 3

Pride &#8211; the money purse
Earth Shifts &#8211; the cigar
Flood &#8211; the wood-handled dagger
El Dorado &#8211; red-eyed skull
Passage of Time &#8211; blue-eyed skull
Plague &#8211; green-eyed skull


The color of plague rooms

Famine &#8211; red
Radiation &#8211; blue
Earth Shifts &#8211; green
Plague &#8211; purple
War &#8211; light blue
Flood &#8211; white
Poisoned air &#8211; yellow


The colors made by combining orbs

Purple &#8211; red plus blue
Yellow &#8211; red plus green
Light blue &#8211; Green plus blue

A question about randomness -- did you get the sense that the star color flashes (the first sequence before you hear the "You have one minute" message) were randomly generated. I didn't pay THAT much attention to the sequence, but since starting a new game generated a different color flash, I ASSUMED they were random.

What do you think?

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Rick -- if you want to know where El Dorado is...

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As you are facing the Hall of Pride, look on the right where you see a star on the side of the building. I think it's a blue star.
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