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#104664 - 08/24/04 02:30 PM Re: Playing Of Light and Darkness
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Good work Rick! Avarice is by far the hardest to find. Let us know if you need a nudge.

Bonus Hint:
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The map is correct. Look for the same shape that helped you find the other rooms.

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#104665 - 08/25/04 01:37 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Afternoon Becky,
I found Avarice and almost got the last ones. I think I will set up as in level one. I bring the last two artifacts with the same sin, to that room with the last two matching apparitions in hot pursuit. Then redeem them both, plink, plink and then pop back to M'Fer and save. I hope it works. smile
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104666 - 08/25/04 04:24 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Yah, level two is in the books. bravo
One more to go!!!!!! smile
I saved at the start at radiation on level three and will now play around with the free tour. I will now read the posts on help for level two. To see how I could have done this different. thumbsup
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104669 - 08/25/04 11:07 PM Re: Playing Of Light and Darkness
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Hey Annie -- somehow I missed your first email. Maybe it's because I have 795 email messages. It's pretty easy to miss one!

I did get the second message though. Your ideas will be a great help.

Rick -- if you can do level two, you can finish the game. You redeem the same number of apparitions on Level 3 -- but they have new powers and are a bit more difficult to deal with. Some of the rules change a bit. Figuring out how they have changed is most of the challenge. Another read-through of the manual (just the part that describes how to play the game) may be in order at this point, and might save you some time later on.

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#104670 - 08/26/04 03:32 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Afternoon Becky and Annie, scared
This just does keep getting better. smile
I was thinking, that all had left, were the really, really bad guys, released from the pyramid
at the end of level two.
As I did at the end of level one, I give you my thoughts on they game play of level two. smile
Notes:
The hidden rooms are now locked. As always go to the mask room and get all the colors/new colors to match them to the apparitions. I started out by unlocking the rooms with the correct artifact.
Then dropping or giving it back, till almost all the rooms were unlocked. The new rooms were very interesting. I then stocked up on orbs and portals and made up a game plan to pick off some the familiar apparitions with the color combos first, as there seems to be many more orbs for the taking. I also kept one apparition as a shadow. This was Droessus/wreath/Avarice as I thought he would be one of the last to redeem. I used him to white light a few times and stop the
clock. I picked him back up time and time agin.
This really helped after I redeemed one or two and the countdown gives you sixty seconds. I would white flash him, pick more orbs and artifacts and him and go on. smile
I only kept two apparition artifacts at a time in inventory and my shadow's. I did lots of rewrite saves and kept plinking them off. With this game plan and of course using the clock to force apparitions back into play, I had very few timer problems. Oh, Yah, and my end redeem, with two at a time in their same sin room. I hope this will work for me on level three. smile
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104671 - 08/26/04 04:15 PM Re: Playing Of Light and Darkness
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
A companion to sacrifice for more time? And my favorite apparition -- the one who should have been an American entrepreneur! This never occurred to me. It's a good idea!

On level three there are 7 apparitions that you will NOT want to use this strategy on however! I can't wait until you get there -- tell us what you make of them.

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#104672 - 08/26/04 07:33 PM Re: Playing Of Light and Darkness
Annie Offline
Settled Boomer

Registered: 12/31/01
Posts: 772
Loc: Tacoma, Washington
Great going, Rick. I did the same, ie keeping someone handy to zap once in a while. I found this so satisfying I had to wonder at myself. Hope you enjoy level three. The heat's going up!
_________________________
Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."

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#104674 - 08/28/04 04:16 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Afternoon Becky and Annie,
So far on the level three is ok. I did the mask room and got my color matches. I am going slow with finding new rooms and unlocking some others.
I returned, all artifacts, after unlocking. I have took note of the skulls/color eyes. I have yet to make up a game plan. Maybe pick off the easy ones first this time? smile
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104675 - 08/28/04 10:27 PM Re: Playing Of Light and Darkness
Zanthia Offline
BAAG Specialist

Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
so now that you have finished hte gme, how did you like it. do you think it deserves the turkey rating that some sites have given it.
_________________________
Zanthia

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#104676 - 08/29/04 10:17 AM Re: Playing Of Light and Darkness
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Rick -- DEFINITELY do the easy guys first. If you find an apparition that you simply can't match with a sin/sin room, post here before you've lost your mind!

I've written a chunk of the OLAD game guide, and Annie is also putting together some thoughts on the game. I'll be sending what I have to you and Annie for comments, and then add in Annie's thoughts, if that's okay.

Zanthia -- no, it doesn't deserve a stinker rating. I don't think I'll review it, because it's kind of late for a review at this stage! But I was thinking of using the game as a way to throw together some thoughts on innovation in games -- why certain innovations work and others just trigger a stinker rating!

Um, Zanthia did you think it deserved stinker status?

BTW -- the walkthrough by P. Hart IS excellent -- that's probably the one you remember. I read through it a couple of days ago to see how complete it is.

There is some stuff left out of it because you can play the game different ways. A traditional, step-by-step walkthrough, which we hoped to write when we started, is impossible for this game because so many factors are randomly generated, and therefore parts of the game are different for each person who plays.

Still, I think there are things we can add to our own game guide that will help gamers who play the game from here on in.

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#104677 - 08/29/04 12:20 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Afternoon Becky,
So far on level three is a cake walk. I have fourteen guys redeemed and setting up for the last seven. smile
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104678 - 08/29/04 04:19 PM Re: Playing Of Light and Darkness
Annie Offline
Settled Boomer

Registered: 12/31/01
Posts: 772
Loc: Tacoma, Washington
Go Rick! The end is in sight!

And Zanthia, no, I agree with Becky. Once I got the hang of what needed to be done, I had a really good time. Too bad more people didn't feel that way.
_________________________
Annie
Farewell, Achenar!
"Perhaps the ending has not yet been written."

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#104680 - 08/29/04 09:46 PM Re: Playing Of Light and Darkness
Zanthia Offline
BAAG Specialist

Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
i agree with you guys that it does not deserve to be called a stinker at all. i believe i told you that before you started playing. for whatever reason this game has received a really bad rep.
_________________________
Zanthia

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#104681 - 08/30/04 03:58 PM Re: Playing Of Light and Darkness
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Afternoon Becky and Annie, Game plan,
Check portals back and forth to go quick with a Dark Lord artifact, right to their sin room and redeem.
I shall start with Cal and Carlos (news), then Marie and Shakam to where? The map shows a room, right of the clock, El Dorado. I must find it. Then, I don't know, take a skull to the pyramid? Then two ? thumbsup First thought on the reviews from people in articles and sites posting bad reviews. If you did not complete the game as I have yet to do, hold your comments to just what you have completed, as I have.
Did Auryn Quest get boring just grabbing energy balls, with the jumping stuff and only end world saves. Did these people rip Myst, because you have you go through agin and do the same to pick up the other page, after you solved the puzzles to get there? How about Shivers, pot/lid/xupi and moving xupi to find agin? The only other timer type game, that I played is The Last Express, in real time, WOW!!!
OLAD is like nothing that I have played before.
Anyhow,
Wish me lots of luck.
I am on to get the Dark Lords and win!!!!
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#104682 - 08/30/04 04:06 PM Re: Playing Of Light and Darkness
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Rick and Annie -- I'm making a list of things that DON'T change from game to game. Could you take a look at your notes and see if you get the same information as this:

Spoilers for anyone not yet at Level Three:

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Artifacts that open locks

Level 2

Lust &#8211; the guitar
Passage of Time &#8211; the oyster
Pride &#8211; the mirror
Avarice &#8211; the spiral singing stone
Anger &#8211; ying\yang
Gluttony &#8211; the clown mask
Envy &#8211; the exotic flower

Level 3

Pride &#8211; the money purse
Earth Shifts &#8211; the cigar
Flood &#8211; the wood-handled dagger
El Dorado &#8211; red-eyed skull
Passage of Time &#8211; blue-eyed skull
Plague &#8211; green-eyed skull


The color of plague rooms

Famine &#8211; red
Radiation &#8211; blue
Earth Shifts &#8211; green
Plague &#8211; purple
War &#8211; light blue
Flood &#8211; white
Poisoned air &#8211; yellow


The colors made by combining orbs

Purple &#8211; red plus blue
Yellow &#8211; red plus green
Light blue &#8211; Green plus blue

A question about randomness -- did you get the sense that the star color flashes (the first sequence before you hear the "You have one minute" message) were randomly generated. I didn't pay THAT much attention to the sequence, but since starting a new game generated a different color flash, I ASSUMED they were random.

What do you think?

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Rick -- if you want to know where El Dorado is...

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As you are facing the Hall of Pride, look on the right where you see a star on the side of the building. I think it's a blue star.
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