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#106643 - 01/07/05 09:38 PM Sentinel - Here we Go Again
Goosie Offline
Shy Boomer

Registered: 12/31/04
Posts: 14
Am in Corabanti, and looked at walkthrough, but nothing makes sense. I mean really a big whistle for help.

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#106644 - 01/07/05 09:57 PM Re: Sentinel - Here we Go Again
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65808
The main aim at Corabanti is to get the crystal in the building.
The crystal is behind a gate.
To lower the gate, the giant wheel inside the building must be turned.
To turn the wheel there must be power.
The power is derived from 5 volcanic pumps.
There are 4 outlying sets of bridges surrounding the main island.
At far end of those bridges are islands, one of which has a volcanic pump.
You have to reach those pumps and turn them on.
Puzzle one is to get to the pumps. Puzzle 2 is to turn on those pumps.

Puzzle 1: Make a continous bridge to reach the pump.
Each outlying set of bridges are made up of bridge segments that are disarranged.
Each segment is labeled with a symbol.
On top of the tower in the building is a console that turns those bridge segments based on the symbols that you can see through the telescope.
Go to the tower and look through the window and study the bridge segment.
Make a plan of how to arrange the bridge segment so that you can reach the volcanic pump.
Then turn the bridge segments using the console symbols. Remember that you can turn them horizontally or vertically.
The console can be turned using the arrow at the base so you can find the symbols.

luck
If you have anymore questions, please post on this thread and I can see what I have missed in explanation.

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#106646 - 01/10/05 01:43 PM Re: Sentinel - Here we Go Again
Goosie Offline
Shy Boomer

Registered: 12/31/04
Posts: 14
Getting nowhere!

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#106648 - 01/10/05 02:21 PM Re: Sentinel - Here we Go Again
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 10503
Loc: Québec
Goosie, choose the set of bridge in the WT that you think is easy.

Draw the path you must take with the bridges.

Place the first bridge according to its symbol in the tower and then go down to see the way it is placed and even walk on it to see how you will place the 2e bridge.

Go back to the tower and turn that 2e brige to get the path further on.

If necessary, go down and look for your 3e bridge and its symbol.

It's a longer way to do but you will get it.

And don't forget to look at the telescope to get the symbols so that you wont have to go down all the time.

Have fun.

Chief

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#106649 - 01/10/05 03:51 PM Re: Sentinel - Here we Go Again
Goosie Offline
Shy Boomer

Registered: 12/31/04
Posts: 14
Chief, Maybe I'm not getting the main point, how to turn the bridge - I'm at the console.

Thanks MaG - will keep trying first no false pride hath I. cry

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#106650 - 01/10/05 04:10 PM Re: Sentinel - Here we Go Again
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65808
Goosie, let's try again.

1. At the tower, look out the window and select a set of bridges that you want to solve.
2. Plan a pattern of bridge segments that when turned will get you to the volcanic pump.
3. Go down and look through the telescope and write down the symbols of those bridge segments.
4. Go back up to the tower and now stand by the console with the target bridge segments seen through the window - background.
5. Look for the closest to main island bridge segment symbol on the console. Rememebr that the console has 4 sides to it and you can turn it using the bottom arrows. Once you find the symbol of that bridge segment click-turn it so that it follows your plan. You can check the rotation by looking out the window and see how many clicks-turns you want that bridge segement to do.
6. Then find the symbol of the next bridge segment you want to turn and look for it on the console.
7. Turn that bridge segment.
8. Continue until you form a bridge from this side of the island to the volcanic pump.
-- Sometimes, some bridge segment will not turn to your liking or according to your plan - so you have to form another pattern.

Once you have completed this set of bridge segment, go to the next set of bridge segment and do it all over again until you have done all 4 set of bridges. luck

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#106653 - 01/10/05 05:06 PM Re: Sentinel - Here we Go Again
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65808
Chief - consider it rated with a grade of 5 stars! lol

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#106655 - 01/10/05 06:37 PM Re: Sentinel - Here we Go Again
Leeana Offline
Addicted Boomer

Registered: 04/22/01
Posts: 4044
Loc: New York
Goosie, dont worry Im having that same problem whenever I change one then the other one become undone when I did the volcano I went to change the color THEN when I did the one with the teleporter the volcano puzzle went off and I had to start it again they really should have a code so we can at least skip that puzzle Im so stuck at that same site too if you can figure it out let me know I have to stop to get my eyesight back! woozy I just cant seem to figure it out Ive gone with the WT to a tea! I can do one then when I go to do the other OH brother think
_________________________
'Worry looks around, sorry looks back, Faith looks up.'

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#106656 - 01/11/05 07:58 AM Re: Sentinel - Here we Go Again
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 10503
Loc: Québec
Hi Leeana.

If I understand correctly, after setting the correct path with the bridges to go to the pump and do not place the good colour, that path will unplace itself has you work on an other set of bridges.

So I guess I was lucky to find that hint on the table that explains how to use the colors.

In Sanselard, I had a problem with the direction of the wheel turning in the big towers so that none of the smaller ones corresponded.
I looked at the WT and changed my notes but still don't see the same direction as the WT.

We all have our problem somewhere in a game.

Have a good day.

Chief

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#106662 - 02/13/05 03:43 PM Re: Sentinel - Here we Go Again
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65808
Goosie posted:

Hard as it is to believe I'm totally lost in Sanseland.

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#106663 - 02/13/05 03:46 PM Re: Sentinel - Here we Go Again
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 65808
Hi Goosie,

I moved your post from the other game thread to this your original Sentinel thread.

You're in the same boat I was until I went - 'I won't let this world defeat me' chant. laugh

Just to start you off on this world - there's a clue drawn at the top of the elevator-manhole looking cover. If you need more - Chief, Sue and the others can guide you through. smile

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#106664 - 02/13/05 04:20 PM Re: Sentinel - Here we Go Again
Goosie Offline
Shy Boomer

Registered: 12/31/04
Posts: 14
I saw that clue ... do I need more rotfl I need someone to play my mouse (tenderly).

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#106665 - 02/13/05 04:40 PM Re: Sentinel - Here we Go Again
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 10503
Loc: Québec
Goosie, make some associations:

the small towers of sounds(8) and the totems(11).

the turning of the 3 top wheels on the big towers and the small towers.

then associate.........

At the totems, note the symbols : they will be usefull to go up the elevator in the 4 big towers.

Chief

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