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#107829 - 03/14/05 09:09 PM Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
I have completed the water tank manuevers, at least I think it's done, because I am trying to get back to the square building, but the bridge is not up. I know when I connected the lines/ruts on the connector, I didn't connect the top right to the bottom right, and yet my moving the lever evened out when I connected it from the top left to bottom left, top left to top right, etc. I did hit the red button and something went on. According to the map there isn't another way for me to get to the square building from where I am. Any suggestions?

Butterfly

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#107830 - 03/14/05 10:01 PM Re: Rhem
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 11420
Loc: Québec
Butterfly, did you go through each of the 3 cisterns: 1200, 800 and 1100?

Chief

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#107831 - 03/15/05 10:56 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
Yes I did. Crawled through all the holes and then went back and I think that's when I was to click on the red button.

Butterfly

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#107832 - 03/15/05 11:54 PM Re: Rhem
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69951
If you've done the correct settings for all 3 towers, then go to the last one and do the panel to the right to get a piece of Kale's letter:
The main reservoir control panel has the broad blue bar on top and pink, blue and yellow buttons below. Press the bar on top to turn the panel on. Enter - pink - 1, blue - 5 and yellow - 9. Press top bar. Climb the metal ladder and go through passage. Open the box and get one part of Kales' main copy of the letter.

Then now - you can go back to the big pump by the circular connections setup. Push the red button to return all water to the main reservoir and raise the floating bridge.

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#107833 - 03/16/05 01:10 AM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
Well MaG I must have still done something wrong because I already entered the colors and got the 1 part of Kales letter. So I must have done that circular thing wrong - where I have to move the lever after each turn of it. Probably will have to go back to my save where I'm standing at the top and can turn around to see all three towers and go from there unless someone else can think of something. Thanks.

Butterfly

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#107834 - 03/16/05 05:51 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
I am standing on the bridge and can see from where I am standing that the bridge (I believe it's at the 4-way tower) where I am to cross is still sitting on the water. I have redone this part 3 times and I still can't get that bridge to come up. I went to MaG's walkthrough and followed that. I must still be missing something for the water to not be coming to raise that bridge up. As I mentioned before, the only one I missed not doing at the connector was the upper right to the lower right. It doesn't appear to be on the walkthrough - is it supposed to be? The ones I connect are top left to bottom left, top left to top right and lower left to lower right and then back to the original position. Is this correct? Yes, I know to move the lever after moving to each of these positions. The numbers are correct when I go look at the reservoirs. AARRRGGGGHHHH. Okay, I'm alright now, I will get this eventually, but HHHEEELLLPPPP!!!!! woozy

Butterfly

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#107835 - 03/16/05 06:13 PM Re: Rhem
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 11420
Loc: Québec
Hi Butterfly, you got me interesting in that game again but have not reach where you are yet.
As for the distribution block:

-join the 2 left pipes and pull the lever.
- join the 2 bottom pipes and pull the lever
-join top 2 pipes and pull the lever
-join the 2 left pipes and pull the lever.

Thats the way I see it in a WT I have.

Hope it helps a little.

Chief wave

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#107836 - 03/17/05 05:06 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
Well, I feel a little silly oops I thought I had to cross the bridge at the tower and it was still down. I had tried to go a different way before, but got lost. This time after completing the reservoir thing, the bridge was still down, but decided to try and see if there was a different route - and there was, so was able to turn that wheel, raise the bridge and I am back in business. Whew, sometimes I make it harder than it really is. Thanks Chief and Texas Lady.

Butterfly

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#107837 - 03/17/05 05:23 PM Re: Rhem
Chief Offline
Staff
Adept Boomer

Registered: 12/12/03
Posts: 11420
Loc: Québec
Butterfly, yes by the Square Buiding to turn the water back on. Right????

Chief wave

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#107839 - 03/21/05 09:55 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
I have finished with the radio complex, except for the fact that I didn't write down the numbers on the wedges that are now necessary to open up the I door. Any help out there?

Butterfly

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#107840 - 03/21/05 10:59 PM Re: Rhem
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69951
Butterfly,

If your talking about the wedges that is compared to building I - this is a random puzzle.
Best to go back to the I control panel and pull donw the lever to get a new set of numbers-wedges comparison. Remember that it is read from bottom up. luck

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#107841 - 03/22/05 10:18 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
Can you tell me where the I control panel is? I don't want to have to wander all around - I get lost so easily in this game. I thought it was the building with the I on the outside, but maybe not.

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#107842 - 03/22/05 10:33 PM Re: Rhem
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69951
It is outside the rotating walkways building, top floor west side. You walk out and turn left and there are 3 panel stands there. If I remember correctly it will be the one on the left.

The building with the I is the one where you get the numbers that match the wedges. There are pictures on the wt already - so you don't need to get the code (number-wedges correlation).

I understand about being lost in this game. lol

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#107843 - 03/22/05 11:04 PM Re: Rhem
Butterfly Offline
Settled Boomer

Registered: 04/02/02
Posts: 913
I have no idea what I have done, but I can't seem to get out of the radio complex. I have been in and out about 4 times, but since I have been at the antennas, and am now at the door with the 3 buttons to the right and it's a door I need the code from the wedges, I can't get out. There is a doorway that I thought I used to use but now there is no walkway. I did see the wedges on the walkthrough, and you say I don't need a code, but I thought that's what I needed at this door to get it open. So If I can't get out of this bldg, am I stuck here? What numbers did others use and I'll try those. I've tried different combinations and nothing, so far, has worked.

Butterfly

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#107844 - 03/22/05 11:13 PM Re: Rhem
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69951
I did not explain it clearly.
Go to the I stand outside the west top exit of the revolving walkway building.
Pull down the lever and take note of the 3 sets of wedges seen from bottom to top.
Then using the wedge-number correlation from the I building (pictures in the wt) see what numbers those wedges are matched with.
These are the 3 numbers needed to enter on the door at the radio complex.
Do not pull that lever anymore or else the numbers for the locked door will change.

The walkway will move if you did the puzzle with the 13 radars-grid puzzle in the building correctly. So - Go back to a saved game before that puzzle and do the wedges-I stand puzzle to get the numbers needed for the closed door.

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