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#107881 - 03/25/05 02:42 PM Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
When I first started the floating mtn i went up the floating stairs and found several balls, then I went into Amalia's cabin, down to Ur Werk. Nothing works for me down there. I cannot re-spawn, move levers and if I "fall" the screen goes black and I have to get completely out of the game. Now when I start the game, I go directly to Ur Werk and nothing works. I have collected no balls and go directly to Ur Werk. I can collect the first ball above the cauldron, but nothing in Ur Werk works for me. What am I doing? Need I delete the saved file and start completely over?

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#107882 - 03/25/05 03:52 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
Ah, the Gears of Urwerk, so much fun.....
We made it a Fellowship of the Quest to play and write up a WT, last year.
There are only save spots, the pulsars, within each relm. The only true saves are after you complete each world/relm(ten PB's). wink
Welcome tvoe123! welcome
I will check this out. smile
Question: You had no problems on first few worlds and collected all ten PB'S on each? laugh
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#107883 - 03/25/05 09:16 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
Hi Tvoe123, Welcome!

I think you should leave the world and start it over (not the whole game). If you leave, you will be able to go back to that world from the entrance hall.

The reason I say to do this, is because if you got some of the balls already up on the mountain and then came down, you may not be able to get back up again, depending upon where you went. You need to go to the witch first, then Urwerk, then up the mountain to get all the balls in that world.

When you get to Urwerk, you have to run and jump through the whole area. In the very beginning of that spot, when you fall, you see black sky and stars? You have to move your mouse around to get your bearings again. Maybe you only think you can't move?

Melanie
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#107884 - 03/26/05 09:03 AM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
Thanks everyone for the info. Yes, I have gone back to the temple and begun from the beginning of the floating mountain. I go directly to Amalia, who invites me into her cabin. I go in, listen to the leprechaun, then jump up and collect the first ball. This sends me to Ur Werk. When I leave the cage and try to pass through the first re-spawn point it does not work. I pass through, but do not hear anything. I have even gone thru to the next re-spawn point and it does not make any sound while I pass through it. When I get to the first lever in Ur Werk, it does not work either. If I slip up and fall off something I drop down into darkness hearing mumblings. I move my mouse around and nothing happens. I can still hear mumblings, but I can go no where and I see nothing as I rotate around. What am I doing wrong?

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#107885 - 03/26/05 10:18 AM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
Yes, Rckasea. I have collected all ten balls from the mtn of destiny, Gaya's lava dungeon and the singing tree country.

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#107886 - 03/26/05 12:57 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
Hi Tvoe,

Where exactly are you in the game? Have you gone through the witch's house to the terrace where the swinging weights are or have you already crossed that part? I'm not sure what you mean by the re-spawn part. Are you able to get out of the witch's house and do you see the swinging weights or are you past that point?

Melanie
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#107887 - 03/26/05 01:11 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
Mjartisian, I begin at the temple. When I enter the floating mtn I move out of the flower and jump the three rocks to meet Amalia. She invites me into her cabin where I encounter a leprechaun and see the first collectable ball sitting over Amalia's cauldron. I jump into the cauldron, get sick, collect the first ball and end up in Ur Werk in a cage. The cage door opens, I exit the cage and see a re-spawn point before I cross under the weights. This re-spawn point does not work for me. I can pass through it as many times as I wish, but I do not hear the re-spawn sound. Hope this helps explain where I'm at. I'm trying to find out why nothing works for me when I'm in Ur Werk.

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#107888 - 03/26/05 02:41 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
wave tvoe!

Now I know where you are and I think I know what the problem is. You cannot pass under the weights. That is not a legitimate spot you are trying to go to. You have to jump/run while aiming at the door behind the weights and get OVER the weights to the other side. You will have to keep all the buttons down and keep clicking them quickly while making sure you are aiming above the weights at the door behind them.

Let me know how it goes. This is a tough one! It took me a long time to get across! smile

Good luck!

Melanie
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#107889 - 03/26/05 03:30 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
My apologies oops I told you the wrong place. I am at the beginning or Ur Werk. As I exit the cage, there is a re-spawn point. I cannot make it give me a re-spawn sound when I pass through it. The "weights" are actually swinging anvil-looking thingies. There are three of them and I must jump and run across them without getting knocked off by them.

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#107890 - 03/26/05 03:30 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2382
Loc: Santa Maria CA USA
You collect the balls above the floating moutain later on in the game. You need to get through all the gears and stuff first. You have to time your jumps. I takes a LOT of patience to get through this part. When you get to the upside down bells that go up and down jump just as the bell next bell is lifting.
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#107891 - 03/26/05 06:14 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Rckasea Offline
Addicted Boomer

Registered: 08/11/00
Posts: 2565
Loc: Colden,N.Y.
tvoe123,
Once you get through the Wandering Mountain, it is just a hop, skip and a (big)jump, to the best ARCADE Game. The Labyrinth of Time. smile scared
_________________________
" If you decide not to chose, You still have made a choice"....Getty Lee

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#107892 - 03/26/05 06:57 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
I think Tvoe is still stuck, Rick & Dutch.

I'm sorry, tvoe, I still don't know exactly where you are. Can you describe what the spot looks like? Is it the part after you cross over the 2 swinging anvils/weights/dohickeys smile where there is a straight path in front of you and a gate that is only open a bit on the bottom that you have to get through? Or are you having trouble getting away from the witch? Which cage are you talking about, the witch's?

Melanie
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#107893 - 03/26/05 08:28 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
tvoe123 Offline
Shy Boomer

Registered: 03/19/05
Posts: 65
Loc: Lake Panasoffkee, Florida
Oh sorry, I'm talkin about the cage I end up in after hopping into the cauldron to get the first energy ball. The cauldron in Amalia's cabin. I hop into the cauldron, get the energy ball, get sick and end up in a cage down in Ur Werk. It's right at the beginning of Ur Werk. I wake up, the cage opens and I can go out, turn to the left and see the first re-spawn point. When I go through the re-spawn point, it does not make a re-spawn sound. It doesn't work at all. I have gone ahead through the tunnels and gears to the next re-spawn point and it doesn't work either. I don't know what I did wrong, but Ur Werk doesn't work for me.

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#107894 - 03/26/05 08:44 PM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
dogpenny Offline
Addicted Boomer

Registered: 04/26/01
Posts: 2382
Loc: Santa Maria CA USA
Just keep going anyway to see if you can get through it without the respawn points. Try not to make a mistake where you fall through the cracks and end up in endless nowhere. luck luck luck
_________________________
Dutch

May happiness come on secret winds and surround you forever in the ways of beauty. An American Indian Blessing.

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#107895 - 03/27/05 02:40 AM Re: Auryn Quest, Floating Mtn., Amalia's Cabin, Ur Werk
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
Hi Tvoe,

Are what you're calling the respawn spots, the blue shining pulsars that save your progress in each world? If so, all you have to do is touch them and your progress is saved as long as you don't leave the world. Are you jumping through them and they're not saving your progress? You have to actually go through them, sometimes jumping through. Even with those save points, if you leave the world by quitting in the middle, you will have to do that world over again.

Melanie

PS: Have you found the walkthrough that we did as a quest group? It's here:
Auryn Questors WT
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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