Re: Rhem 1
#110198
01/21/06 08:23 PM
01/21/06 08:23 PM
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Joined: Jun 2004
Posts: 27,907 Texas
texaslady
The Mischievous Moderator
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The Mischievous Moderator
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Posts: 27,907
Texas
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That's excellent Retired! Will be calling on you when the next member gets stumped in this game.
Sue
Yesterday is but today's memory, tomorrow is today's dream. Kahlil Gibran
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Re: Rhem 1
#110199
01/24/06 09:22 PM
01/24/06 09:22 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
Retired at last
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I'm stuck with a little of apres ski gameing. I've been to the shed and back. Turned the bridge around - by placing the panel to 3 and 6 o'clock positions - took me a while to understand this part. Presed the panel so that 0 went to 1. Then I went back to the bridge, climbed the brown ladder on the right, went to walkway building, and went down the ladder I saw. Then when I start going forwards I end up at a plcae with a bunch of radar antenna screens. But according to Mag's WT I should be going back on a long trek to the 4 way tower. 6. Cross the bridge. CD2. Go up the ladder and forward until the door to the walkway building. ------------------------------------------------- Link (Icons on Buttons) Stands Area North lower level exit: Enter, down the ladder and exit the North lower level. Now the long trek, go back to the big square water flow control building (CD3), right before square building and up the tower elevator - go forward to the 4 way tower, turn left, forward, turn right after open doorway, forward and turn right to the path just before the big square building. All that activity is just to go around to this side of the tower elevator. I'm pretty sure I've exited the North lower level I don't know what to do to get to the 4 way tower I checked older posts and saw that TallyHo had the same problem and still don't understand what Mag told him to do Hopefully someone will solve my problem. Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110200
01/24/06 10:02 PM
01/24/06 10:02 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Retired, hope your vacation was good. I'll go with the WT I have. Before you go up the ladder, in that building, you have a control panel to align bottom and right. Back to the ladder and the Round building. Leave through the upper west exit at the other end of the passage and follow the path down to the left. Examine the I control panel on the left.Pull down the lever once and note (quickly)the 3 wedge patterns, and the order they appeared (bottom,middle,top). Back to round building and climb down the ladder. Out the door and along the path to the Radio Complex. I'm assuming you turned on the power,that you went up in the elevator, that you drained the lake and did the water tank puzzle before going to the shed. Hope this will help. Chief
Chief
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Re: Rhem 1
#110201
01/24/06 10:14 PM
01/24/06 10:14 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
Retired at last
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Nope I'm confused. I'm at the shed and have placed the control panel at 3 and 6 o'clock (bottom and right)- rotated the bridge. Went back to it to cross it and up a ladder and then to the building with a ladder going down. And this is where I am lost. I already pulled the I panel before getting to the shed. Am still up north - enough - for tonight - going for a couple of beers before going to bed. Think I'll wait until I get back home to continue the game. Mag's WT says I have to go back to 4 tower builing but I keep ending up at that Radio complex. Wonder if it makes a difference Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110202
01/24/06 10:20 PM
01/24/06 10:20 PM
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Joined: Dec 2003
Posts: 11,834 Québec
Chief
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Retired, I do not think it makes a difference. Good night. Will do the same. Chief
Chief
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Re: Rhem 1
#110203
01/24/06 10:38 PM
01/24/06 10:38 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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One last post for tonight. Should the panel be at 3 - 6 o'clock or at 9 -6 o'clock Mag's WT seems to indicated 9 - 6 and hers is the WT I have been following. Fisicx says 3 - 6 o'clock Guess using 2 WTs is not a good idea. I am lost, lost, lost..... Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110204
01/25/06 10:21 PM
01/25/06 10:21 PM
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Joined: Dec 1999
Posts: 69,973
MaG
Sonic Boomer
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Sonic Boomer
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Posts: 69,973
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Hi Retired, I think the confusion here is that the position of the control panel should be at 9 and at 6 o'clock position. Draw this 9 and 6 o'clock on paper. But since you're looking at it from top view - it should be 3 and 12 o'clock position. Turn that drawing around and see. Go back to a saved game to replay this part and do the 3 and 12 o'clock.
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Re: Rhem 1
#110206
01/26/06 12:22 AM
01/26/06 12:22 AM
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Joined: Dec 1999
Posts: 69,973
MaG
Sonic Boomer
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Sonic Boomer
Joined: Dec 1999
Posts: 69,973
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Retired, Ah, eh... If you make a clock marked at 9 and at 6 o'clock, then you turn the clock looking from above it - the 9 will be on the 3 and the 6 will now be at 12 o'clock position. Please try to replay using the 3 and 12 position and see if you still have problem. Chief - thanks, also can you mail me the wt link you used then. I think it might be an old site that I am very familiar with.
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Re: Rhem 1
#110207
01/26/06 10:49 PM
01/26/06 10:49 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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Hi Mag
3 - 12 o'clock did/does not work for me. When I go to the door on the walkway it won't open. 3 - 6 o'cloclk brings me to the radio complex. I was totally confused so I left it at 9 - 6 o'clock. This let me get out. Made my way back to the 4 Way Tower.
**From here I used the map to get my bearings.**
Took the right exit. Got to the Brick building and realized I was on the right side of the builing and the exit here leads to the wrong door of the Elevator Tower. Went back and pushed the button in order to slide the floor panel to the left side of the Brick building. Went back to the 4 Way Tower and then to the Generator area. From here made my way back to the Brick building again. And forward to just outside of the Square building, turned right, up the stairs, pressed the button and got in the Elevator tower. Made my way to a small round building on left side, a stand by the water on the right and 2 doors on either side that are not accessible right now. And there is a ladder in front of me.
Ouff
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110208
01/26/06 11:21 PM
01/26/06 11:21 PM
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Joined: Dec 1999
Posts: 69,973
MaG
Sonic Boomer
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Sonic Boomer
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Posts: 69,973
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I think this is one of those - it is 'in the eyes of the beholder' thing - Since you got to the walkway when you crossed the turned bridge, climbed the metal ladder and on to the walkway building - your 6 o'clock is my 12 o'clock. I'm just glad it worked for you. You got the BAAGS baad! Have a safe trip home.
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Re: Rhem 1
#110209
01/27/06 05:05 PM
01/27/06 05:05 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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I'm back. On with the show. Yes I have the BAAGS baaaaaaaaaaad Am wondering about the o'clock thing. You played with the 3CD version - I am playing with the single CD version. Maybe it makes difference? Who knows and I guess who cares. I wonder what awaits me, after supper, at the top of that ladder?
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110210
01/27/06 09:31 PM
01/27/06 09:31 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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Well I found out what was awaiting me. Ouef - finally got another part of the letter. I am now at the begining of all those antennas. Love this game Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110211
01/27/06 09:42 PM
01/27/06 09:42 PM
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Joined: Nov 2004
Posts: 25,145 Marlborough USA
Kaki's Sister
Sonic Boomer
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Sonic Boomer
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Posts: 25,145
Marlborough USA
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I haven't played Rhem 1 in a long time but I do remember I got very confused in this part of the game and missed setting one antenna because it was out of the area and I had to go back and find it.
I went around in circles for quite a while before I found it. You're doing real good Retiredat Last.
Gerry
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Re: Rhem 1
#110219
01/28/06 12:35 PM
01/28/06 12:35 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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Hi Katie I'm also at the Radar site. I think we're in for a bit of work here. Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110221
01/28/06 02:20 PM
01/28/06 02:20 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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Thanks for the encouragement Mag. I decided to get the Lone Antenna out of the way first. Went back and checked the radar screen and I got a kind of bird sound when the line hit that last dot. So I guess it's okay. Wonder how many virtual miles I've walked in this game Now I have to figure out which dots go with which panels. I think I have an idea with the clue you gave about the 9th wedge. CYE I don't want to post this here in case it spoils it for someone else.
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110226
01/29/06 05:48 PM
01/29/06 05:48 PM
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Joined: Nov 2005
Posts: 4,186 Montreal
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No problem. Have 68 saved games all at crucial places. But if a Gamer needs help please be patient. The only way I can respond is by replaying the game at any given point. My memory only kicks in when I am in the game. Sending a saved game is no problem - they are all labeled in detail. I have already made a CD - don't want to lose this ''gold mine'' CYE Retired
Not admitting defeat... is the beginning of the solution. But sometimes asking for help is not a bad idea! ==================================
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Re: Rhem 1
#110551
01/17/06 05:07 PM
01/17/06 05:07 PM
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Joined: Jun 2004
Posts: 27,907 Texas
texaslady
The Mischievous Moderator
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The Mischievous Moderator
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Posts: 27,907
Texas
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Katie I could be so very very wrong but you might be at the wrong door. Have you looked for other doors that might give you access?
Sue
Yesterday is but today's memory, tomorrow is today's dream. Kahlil Gibran
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Re: Rhem 1
#110552
01/17/06 05:14 PM
01/17/06 05:14 PM
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Joined: Dec 1999
Posts: 69,973
MaG
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Sonic Boomer
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Posts: 69,973
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Katie, Are you just at the start? From the rail car, you enter the round building on the top floor. You go forward to open the other top level door. Then you go down the ladder and exit through one of the lower floor exit. If not - what part are you in now. You have to go through the building and open doors. If your door does not open - you have to go back out of the building and go around the area to the other side and rotate the bridge to get that door open. Sue!
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