What's your least favorite type of puzzle in adventure games?
#1104787
03/21/17 10:08 AM
03/21/17 10:08 AM
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Joined: Nov 2014
Posts: 80 Croatia
ViktorTheBoar
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We got some reviews and people tend to have minor complaints about all sorts of things, so I'm wandering what game boomers dislike in their adventure games These are the puzzle types that come to mind, so you could have something to choose or add: - Standard inventory puzzles - use item with object or person - Conversation puzzles - you need to follow a certain branch of conversation. It usually means going to the whole conversation to find what you are missing - Reflex puzzles - doing something while a character's head is turned the other way or while a character is ready to help you at a certain moment - Hidden objects - when you need to locate a certain number or word or object in the playfield - Math puzzles - can be found in any type of puzzle, but you need to do some counting, adding or something similar - Puzzle puzzles - often in first person mode, you need to connect some wires or click some buttons or draw on some maps or something along those lines
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104790
03/21/17 10:26 AM
03/21/17 10:26 AM
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Joined: Jan 2004
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BrownEyedTigre
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If there is one thing I've learned here in my 13 years of moderating is that you will never, ever please everyone! One mans garbage is another's treasure! It's good to listen to feedback but you will never make a "perfect" game that everyone will enjoy. For me, mazes are a nightmare and anything requiring action eg. stealth, speed, dexterity. Ana
Don't feed the Trolls
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104798
03/21/17 10:47 AM
03/21/17 10:47 AM
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Joined: Jun 2005
Posts: 20,107 Near St. Louis, MO
Draclvr
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Reviews Editor - Hints/Glitches Mod - Site Support
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Timed puzzles of any sort for me...
Once again, weeds are my life!
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104799
03/21/17 10:51 AM
03/21/17 10:51 AM
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Joined: Sep 2013
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Iurii
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I agree about anything requiring actions - that is not something you would expect in an adventure game, so it is better to avoid them altogether! Still, I think it is not actions that Viktor describes as 'Reflex puzzles' - there could be quite some time to act while a character's head is turned the other way. For me, even the 'kill the roaches' or 'race' mini-games in 'Viktor' were acceptable because they did not require so much action In general, it is very nice to see a variety of puzzles in adventure games! My least favorite are color puzzles though, as I am rather color-blind...
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104819
03/21/17 01:41 PM
03/21/17 01:41 PM
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Joined: Jun 2005
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Draclvr
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Yes to what Jenny said! That's fine for my shooters and RPG's, but not for my adventures.
Once again, weeds are my life!
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104884
03/21/17 10:21 PM
03/21/17 10:21 PM
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Joined: Sep 2003
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GuybrushThreepwood
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Sliders. At least in casual games they can usually be skipped.
Currently Playing: Adventure Game: Broken Age Darkside: Star Wars: The Old Republic
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104898
03/22/17 03:07 AM
03/22/17 03:07 AM
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Joined: Apr 2000
Posts: 6,439 Long Beach, Australia
flotsam
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The ones I can't solve More seriously, I hate puzzles where you play against the puzzle, and as far as one can tell it is completely up to the puzzle as to whether you win or not. I am happy to beat the puzzle through a strategy (the bridge puzzle in Schizm springs to mind) but not play one like the Shove Ha'penny game in The Slaughter. Not a huge fan of mazes, as they generally feel like filler, although they can be well done (the one under the Tower of London in whatever that game was!)
Quantity has a quality all of its own
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Re: What's your least favorite type of puzzle in adventure games?
[Re: flotsam]
#1104910
03/22/17 07:19 AM
03/22/17 07:19 AM
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Joined: Jan 2001
Posts: 2,046 Ontario, Canada
colpet
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The ones I can't solve More seriously, I hate puzzles where you play against the puzzle, and as far as one can tell it is completely up to the puzzle as to whether you win or not. I am happy to beat the puzzle through a strategy (the bridge puzzle in Schizm springs to mind) but not play one like the Shove Ha'penny game in The Slaughter. Not a huge fan of mazes, as they generally feel like filler, although they can be well done (the one under the Tower of London in whatever that game was!) I forgot about those. I call those the A.I. Puzzles where you usually play a game against a computer. No walkthrough can help you because the moves are random. Unless there is a skip, you are doomed to play forever. I am horrible at strategy games. I lose more often than not at tic-tac-toe
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1104936
03/22/17 12:58 PM
03/22/17 12:58 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
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I see that most of the people here would hate at least one thing in Viktor. It is true, you can't please everyone I enjoy several of the puzzles mentioned in this thread -- puzzles that others either dislike or can't do at all. In general I like music puzzles and sliders. However there was a music puzzle in Journey to the Moon that involved matching chords -- a lot of them -- rather than single notes and that was extremely difficult. Puzzle skips or alternative puzzle solves are valid for people who are tone deaf or colorblind or who don't have a mind for sliders. If it gets to the point where you're skipping everything, you're playing the wrong game. What you called "Reflex puzzles" in your original post - Reflex puzzles - doing something while a character's head is turned the other way or while a character is ready to help you at a certain moment doesn't necessarily require fast reflexes. For example, it could depend more on clicking the correct items in order rather than clicking fast. Even mazes can be fun as long as they're not the usual sort of maze. For example the open maze with the pink electricity in Sanitarium and the maze in the China world in Atlantis 2 where you walk on the ceiling. One thing I don't like is where you have to play a game against an AI. There are at least 3 of these in 11th Hour. Unless you are already an expert, each of these games would take several weeks of study to develop any real understanding of the strategy involved in winning -- assuming you could ever understand. Pente is an example of a game I could never get my head around. https://en.wikipedia.org/wiki/PenteReversi is another one https://en.wikipedia.org/wiki/ReversiI don't think games like that have any place inside larger adventure games, where they bring the rest of the game to a screeching halt unless there is a way to skip them. They are fine on their own, but not within a larger game. If I feel like studying Pente or Reversi, I want an individual game app, not something inside another game.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Jenny100]
#1104999
03/23/17 12:51 AM
03/23/17 12:51 AM
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Joined: Nov 2000
Posts: 34,378 United Kingdom
Mad
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Sonic Boomer
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" the maze in the China world in Atlantis 2 where you walk on the ceiling" Agggghhhhh !!!!!!!!!! Who could ever forget THAT ??
Time : The Most Precious Commodity
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Jenny100]
#1105100
03/24/17 12:14 AM
03/24/17 12:14 AM
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Joined: Jul 2005
Posts: 790 Virginia Beach, VA
Uncle Reg
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I don't consider timed and reflex-dependent sequences to be adventure game puzzles at all, and they certainly have no place in one of the very, very few game genres that people with poor or nonexistent reflexes are able to play.
Peoples' reflexes are all over the map, and the same sequence can be trivial for some players while being impossible for others. Skips are a workaround but not a solution. Would you really want to play a game where you have to skip half of it? It would be better if the developers did not include anything that depends on reflexes in an adventure game.
I agree with Jenny 100%.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105177
03/24/17 04:13 PM
03/24/17 04:13 PM
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Joined: Oct 2003
Posts: 11,637 The Garden State
LadyKestrel
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I like most puzzles, as long as they're designed well and not too tightly timed. I like mazes as long as they have some distinctive features and sliders as long as I know what image I have to complete. If a dialogue puzzle has several choices, I don't want to be penalized if I choose incorrectly but neither do I want to hear the same dialogue again and again unless I ask for it. I don't mind silliness with inventory items, but I do get annoyed when I have a perfectly good tool to complete a task (a claw hammer) but have to find a different one (a nail puller) instead.
“Rainy days should be spent at home with a cup of tea and a good book.” -Bill Watterson
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105522
03/28/17 03:06 AM
03/28/17 03:06 AM
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Joined: Apr 2000
Posts: 6,439 Long Beach, Australia
flotsam
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the maze in the China world in Atlantis 2 where you walk on the ceiling"
Agggghhhhh !!!!!!!!!!
Who could ever forget THAT ?? hardwall Apparently I have Mad -the head banging must be to blame
Quantity has a quality all of its own
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Mad]
#1105646
03/29/17 12:05 PM
03/29/17 12:05 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
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GB Reviewer Glitches Moderator
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"the maze in the China world in Atlantis 2 where you walk on the ceiling"
Agggghhhhh !!!!!!!!!!
Who could ever forget THAT ?? Did you not like that one? It's the closed mazes, like sewer mazes that look the same everywhere, that are the worst IMO.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Jenny100]
#1105677
03/29/17 09:48 PM
03/29/17 09:48 PM
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Joined: Apr 2004
Posts: 2,138 Oakland, Ca.
kazzmo
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Timed and slider puzzles make me want to cry!!
Brick walls do not a prison make, nor iron bars a cage. Give no thought of tomorrow, today was tomorrow and tomorrow will be today.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Mystic Falls]
#1105709
03/30/17 07:36 AM
03/30/17 07:36 AM
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Joined: Nov 2000
Posts: 34,378 United Kingdom
Mad
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Sonic Boomer
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Jenny100 (and flotsam) That Atlantis 2 China ceiling maze drove me mad and it took me an absolute age to get through it. I found it really frustrating My favourite mazes are the type I can map out. I especially like the ancient style of those in the King's Quest games
Time : The Most Precious Commodity
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105784
03/30/17 07:08 PM
03/30/17 07:08 PM
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Joined: Jun 2006
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GreyFuss
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I do remember those pocket ones although the only one I remember playing was one with just the numbers and you had to put them in order. It had not dawned on me until now that it may be why I like them in adventure games if they fit the instance and not just something random. If I remember correctly there is only one slider puzzle that I didn't like and I think it was the Mona Lisa puzzle in the Secrets of DaVinci, I think thats where I saw it.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105812
03/30/17 10:46 PM
03/30/17 10:46 PM
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Joined: Jun 2005
Posts: 20,107 Near St. Louis, MO
Draclvr
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Reviews Editor - Hints/Glitches Mod - Site Support
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Near St. Louis, MO
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That's interesting - I too never thought of it, but I liked those little number pocket sliders too! Maybe that's why I sort of like sliders!
Once again, weeds are my life!
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105825
03/30/17 11:59 PM
03/30/17 11:59 PM
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Joined: Jun 2006
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GreyFuss
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Now I want to find some. Anyone know if they are still sold or maybe a better name than Pocket Sliders?
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105860
03/31/17 08:35 AM
03/31/17 08:35 AM
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Joined: Nov 2014
Posts: 80 Croatia
ViktorTheBoar
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I don't even know if anyone makes those anymore. I have a toy collector forum (in Croatian only) and people find tons of Yugoslavian '80s sliders on flea markets and similar. If you truly hate yourself, there's a hard ore slider game from some years back. Cogs! https://www.youtube.com/watch?v=lZzWVkJ5fZk
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105864
03/31/17 08:46 AM
03/31/17 08:46 AM
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Joined: Jan 2004
Posts: 83,341 In the Naughty Corner
BrownEyedTigre
The Sassy Admin and PR Liaison
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The Sassy Admin and PR Liaison
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Yes, they sure do still make them! Dollar stores and party stores still sell the plastic ones. They generally come in packs of 6 for goodie bags. Here is an adult version that is really nice metal pocket slider. You can get an assortment of plastic ones here. And of course, the original here.
Last edited by BrownEyedTigre; 03/31/17 08:49 AM.
Don't feed the Trolls
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105899
03/31/17 11:08 AM
03/31/17 11:08 AM
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Joined: Jun 2006
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GreyFuss
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Oh Kewl...thanks for the suggestions. I am going to get one or two and see if my Grandson has a knack for it. He sure has a knack for figuring out so much other puzzles he may find this neat.
"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons!"
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105900
03/31/17 11:17 AM
03/31/17 11:17 AM
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Joined: Nov 2014
Posts: 80 Croatia
ViktorTheBoar
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Meanwhile on Twitter, Viktor got a REALLY in-depth review in which the reviewer mentioned some REALLY obscure methods of solving some puzzles http://i.imgur.com/ReWk2P7.jpg
Last edited by BrownEyedTigre; 03/31/17 01:10 PM. Reason: changed pic to url over 20K
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105909
03/31/17 01:12 PM
03/31/17 01:12 PM
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Joined: Jan 2004
Posts: 83,341 In the Naughty Corner
BrownEyedTigre
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The Sassy Admin and PR Liaison
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I think that is a great idea Greyfuss! My grandson can sit and do puzzles all day. Viktor!
Don't feed the Trolls
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1105916
03/31/17 02:07 PM
03/31/17 02:07 PM
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Joined: Oct 2004
Posts: 409 B.C. Canada
copper
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I'm with Jenny100, 100%.
I do enjoy being challenged by a puzzle of any sort, as long as I can figure it out before I have to give up on a game, just because of one puzzle.
Copper
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1107501
04/17/17 02:21 AM
04/17/17 02:21 AM
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Joined: Mar 2000
Posts: 4,229 San Francisco Bay Area, CA
Reenie
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I am totally in agreement about "timed" puzzles and arcade stuff in general. I can't handle them. Too stressful. NOT what I play an Adventure game for at all. Keep them in Action or RPG games, for folks who enjoy shooting and jumping and beating a clock. All the rest are fine with me, even mazes. If I have to pause the game and get out paper and pencil to solve something, I'm even happier. And yes, I love sliders and played with those small, plastic, hand-held puzzles, too! They still are out there.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1108556
04/26/17 08:00 AM
04/26/17 08:00 AM
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Joined: Sep 2004
Posts: 710 The Netherlands, Groningen
FlyingDutchman42
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I do not like hidden object games, stealth moments,action moments nore Timed puzzles. I have no problems with slider puzzles. I do not like games with endless diarie entry's, endless drawers or doors to open. I like to have a good story, I love scary games, but the scary moments have to come from subtle changes in the atmosphere not from wanting to scare someone with " the usual tricks". The puzzles (what ever kind) can be as difficult as the designers can come up with, as long as there is logic to it (in the end, when one has to check the walkthrough ) I hate solutions that make no sense at all.
Last edited by FlyingDutchman42; 04/26/17 08:07 AM.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1108939
04/30/17 05:16 AM
04/30/17 05:16 AM
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Joined: Oct 2009
Posts: 288
mike_bn
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Puzzles - my favorite topic ;-)
Puzzle i don't like are
- big mazes (its just plain tedious to draw a map, simply work without any fun at all)
- puzzle that definitely make no sense from a logical point of view, even after you have read the walkthrough and the explanation (see 'solution superiority' further down)
- puzzles that require a series of actions where the single steps have to be done without any hint, where you have to do things without any reason to do them (for example there is a handle you have to pull without any hint/symbol/cable to conclude what it does and it has an effect somewhere else)
- timed/action puzzles (i am playing an adventure for god's sake, not a 3d shooter, dear game designers)
A really, really great puzzle for me has to fullfil ALL or at least MOST of the following criteria:
- It requires VERY difficult logical reasoning to find the solution (Rhem's, Schizm 1 and a little bit of Riven are the masterpieces here)
- You must be VERY observant to find the clues needed and what they mean to start using your analytical skills to solve it (RHEM, RHEM, RHEM!!!)
- I don't know a suitable english word so i call it 'solution superiority' (which probably doesn't make sense to native speakers). By that i mean that if you have several theories how to solve the puzzle, there is one solution which makes the most sense - after you solved it or looked at the walkthrough. Where you say: 'Yes, this solution makes the best sense. Its superior to other possible solutions. Every clue comes together and fits perfectly together (RHEM, SCHIZM 1, RIVEN)
- The puzzle is embedded in the environment. It has its purpose, its not just there for the sake of having puzzles in the game (RIVEN is the best of all games i ever played regarding that)
- puzzle that are set up in a way that leads you in the wrong direction because you apply standard logic from older games, puzzles that have a twist (RHEM!)
So obviously my absolutely favorite games are: RIVEN, RHEM-series and SCHIZM 1.
Its a close call, but i think Riven is and will forever be the best game ever for me, there will probably never come a new game that matches it, its one for the ages and must never be forgotten.
I'm yearning for a game like those. Unfortunately Knut is working on the old Rhem games instead of developing a new one as far as i know :-(
Last edited by mike_bn; 04/30/17 05:42 AM.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1152252
05/27/18 02:19 PM
05/27/18 02:19 PM
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Joined: Apr 2006
Posts: 18,223 Chicago
oldbroad
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Graduate Boomer
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I am playing Return to Mysterious Island 2 right now which has some music puzzle also. Fortunately, after a few tries "easy mode" becomes available . I still haven't played all of the Samorost games so I don't know how it might compare but thanks for the heads up on that.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: mbday630]
#1152258
05/27/18 05:50 PM
05/27/18 05:50 PM
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Joined: Jul 2000
Posts: 48,408 near Yosemite
Marian
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Global Moderator
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I dislike sliders. I am at the slider puzzle in Whispered World for 2 years now. Every once in a while I will try it again but, I am stuck and it is not fun. I wish that developers would have a skip option for those puzzles. The developer has some saved games for the game, which can be downloaded from here. Maybe one of those would get you past the slider, although I don't know if they would work with your version of the game - you would have to check and see.
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Re: What's your least favorite type of puzzle in adventure games?
[Re: Tally Ho]
#1152276
05/27/18 11:30 PM
05/27/18 11:30 PM
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Joined: Nov 2000
Posts: 34,378 United Kingdom
Mad
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Sonic Boomer
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Mazes have no place in an adventure or casual game. I think they were a hang-over from text games, where the entire game amounts to a giant maze. "Go north." There is a mailbox to your left. "Open mailbox." The mailbox is empty. "Go East" You are eaten by a Grue . . . .
Hahaha !! What memories words like that evoke
Time : The Most Precious Commodity
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Re: What's your least favorite type of puzzle in adventure games?
[Re: mbday630]
#1152343
05/28/18 02:24 PM
05/28/18 02:24 PM
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Joined: Mar 2000
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Reenie
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There is one type of slider that was made into a game called "Traffic," or something similar. It involves shifting pieces around so that a blocked object may be moved across the screen to the exit. I enjoy those. I wouldn't mind a game that was nothing but a sequence of them. The sliders that drive me nuts are the ones based on the old hand-held plastic toy made up of numbers that you had to assemble in the correct sequence. Yes, I played with them as a child during those interminable road trips, but now I only find them tedious. Encountered one in a recent Casual game where they made it worse by having FOUR fixed (blocked) points around the center of the puzzle that you had to work around. Jeez. As if a slider wasn't bad enough, they have to add roadblocks?
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1152710
06/01/18 05:46 AM
06/01/18 05:46 AM
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Joined: Jun 2008
Posts: 42 Perth, Australia
skeeter93
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Perth, Australia
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I dislike sliders, and used to struggle with them until I found a trick on the internet for solving them. Now they are not so bad, but I still don't like them. I used to have the plastic ones as a child, and could've for the life of me solve them. I pulled all the squares out of at least one, and put it back together again!
I don't love mazes, but if it has some distinguishing screens and can be mapped, I don't mind. If everything looks the same, and when I turn around I can't work out where I am, then I get really cross and run around randomly til I accidentally solve it.
I have terrible reflexes, so am not good with action and timed scenes. I can usually force my way through with enough attempts, as long as it's not too tricky.
I am tone deaf so struggle with music puzzles, and the coloured flashing light ones that you have to repeat like that Simon game are hard for me.
Hmmm... looks like I am pretty rubbish at most things!
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Re: What's your least favorite type of puzzle in adventure games?
[Re: ViktorTheBoar]
#1152853
06/02/18 09:56 AM
06/02/18 09:56 AM
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Joined: Mar 2009
Posts: 8,379 Arcadia (twin world of Stark)
venus
BAAG Specialist
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BAAG Specialist
Joined: Mar 2009
Posts: 8,379
Arcadia (twin world of Stark)
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Since I'm a singer, I'm fine with music puzzles. Sliders also don't bother me anymore, as I know the trick to solving them now. As long as I know what the picture is supposed to look like in the end, I'm good. Mazes and I, on the other hand, do not get along. I have a terrible sense of direction and get lost easily. I'm happy that I rarely encounter them in games anymore. The only time I enjoyed being lost was in Propast in Dreamfall Chapters, as I loved exploring that environment. Now I know my way around there really well. If a lot of the locations are the same in mazes, they aren't that interesting or enjoyable to me, and it's pretty much a guarantee that I will get lost. I also agree with the dislike of timed/stealth/action "puzzles" in adventure games. Unfortunately, unlike mazes, those are not disappearing from adventure games. I'm fine with Telltale "action," as that's just quick typing, but anything more complicated gets frustrating. If I want to play a game badly enough, I'll persevere. For example, it looks as though the upcoming State of Mind will include action , but the game looks fantastic otherwise, so I'll get it and suffer through those sequences to get to the good parts in between. It's a shame that developers feel the need to add these elements, as I think most adventure gamers don't care for them, and that's not the reason we play games to begin with. Sure, some play other genres, but not everyone enjoys action in their games. I also could do without hidden object puzzles/pixel hunting, as I'm apparently bad at finding hotspots. That's why the hotspot reveler is one of my best friends now.
Interrogator: [True or false?] All mangoes are golden. Nothing golden is cheap. Conclusion - all mangoes are cheap.
Helena: Where are these mangoes?
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