Thanks everyone for the nice replies and support!
I love it...a 360 Point & Click, bring it on. Will the game have an Inventory and conundrums and puzzles to solve? When do you hope to release? I am concerned about this statement, does this mean their are action sequences? I am also encouraged that its coming from a relationship with Senscape. Thanks
Yes, the game has a fully interactive (use, combine, examine) inventory system and many puzzles to solve using both your items and the environment. I spent a very long time to make sure the puzzles were not out of place or irrelevant while keeping them engaging and fun.
While I can't give a concrete release date yet, it will be released later this year, hopefully in the third quarter.
There are no "action sequences" or QTEs in the game. Keeping yourself safe is entirely about the story. I value creeping horror over scare moments and I can safely say Seclusion has no jump scares or anything that'd make you retry a part. It's all about the journey you are taking into the unknown and helplessness.
Seclusion Islesbury is using Senscape's Dagon Engine and this game wouldn't be possible without their great help.
I hope this clears things up. Cheers!