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#1112309 - 05/31/17 06:59 PM Installation instructions for vintage "Rome: Caesar's Will" on Windows 8
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Hi all,

I'm glad Rome: Caesar's Will, an edutainment game on CD from 2000, or Rome: le testament de César, as the original French release was called, is relatively easy to install and run on Windows 8.1.

So, if you still have it somewhere in your attic or cellar, or come across it at a bargain - and aren't allergic to fact-based history games sleep - give it a go!

Instructions:
  • On the installation CD, right-click the Autorun.exe-file to edit its Properties.
    Set Compatibility for Autorun.exe to Windows 98 / Windows ME.
  • Run Autorun.exe.
  • Install game with Custom Setup (option 4).
  • Select all options (tick boxes), except DirectX 7, DXmedia 6, Media Player 6.4
    In other words, the final three options should be left blank.
  • Default installation will be to C:\Program Files (x86)\Montparnasse Multimedia\Rome
  • Restart your computer, as the installation menu indicates.
  • Set compatibility properties for Rome.exe-executable to Windows XP (Service Pack 3).
  • Do NOT set the screen resolution for Rome.exe to 640 x 480, as the game is designed for 800 x 600.
Saving the game should not be a problem.

Good luck!

Best,

Rich

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#1112394 - 06/01/17 07:34 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
MaG Offline

Sonic Boomer

Registered: 12/28/99
Posts: 69943
Thanks for the info, Rich.

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#1112429 - 06/01/17 10:17 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: MaG]
Marian Offline
Global Moderator
Sonic Boomer

Registered: 07/04/00
Posts: 31326
Loc: near Yosemite in California
I believe I still have this game somewhere in the house - good to know that it will run. Thank you for the instructions. smile

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#1112431 - 06/01/17 10:23 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 38210
Loc: southeast USA
I have this game too, though I've never tried playing it.

Kind of like Timeline and Wild Wild West: The Steel Assassin, games from around the same time period that I never got around to playing.

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#1112501 - 06/02/17 12:29 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Thanks for your replies!

Though the characters have a strange 'origami marionette' (polygonal projections) kind of look, comparable to the In Utero productions Odyssey and Jekyll & Hyde from the same era - it takes some getting used to - one quite interesting aspect is its non-linear design.

That is, for each dialogue, you can choose to interrogate non-player characters in three moods: friendly, terse/businesslike or hostile, which will influence their replies and thus your quest. Each option is represented by the familiar Greek tragedy/comedy theatre masks. This is a bit similar to the dialogue options in Odyssey.

You can also visit 16 quite nicely rendered historical locations in the order you choose. Obviously, your choices should be motivated by the information you gathered, and inevitably, there are limitations (also time constraints), and some flaws to this design, but I think this is to be expected from a game made in 2000.

Best,

Rich

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#1112511 - 06/02/17 01:56 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 38210
Loc: southeast USA
Originally Posted By: RichAlexis
Though the characters have a strange 'origami marionette' (polygonal projections) kind of look, comparable to the In Utero productions Odyssey and Jekyll & Hyde from the same era - it takes some getting used to - one quite interesting aspect is its non-linear design.

Yes, that clunky primitive 3D look for characters isn't a favorite.
The backgrounds are interesting though.

Quote:
That is, for each dialogue, you can choose to interrogate non-player characters in three moods: friendly, terse/businesslike or hostile, which will influence their replies and thus your quest. Each option is represented by the familiar Greek tragedy/comedy theatre masks. This is a bit similar to the dialogue options in Odyssey.

I can't remember Odyssey that well, though I do remember some weird glitchiness in the graphics (which I mentioned in my ***review of Odyssey*** from way back when) and problems moving around in some areas due to camera angles changing and invisible boundaries. I wasn't happy when Cryo decided they had to make their games keyboard-controlled 3D. Their previous point-and-click game engine was a lot easier to use.

Quote:
You can also visit 16 quite nicely rendered historical locations in the order you choose. Obviously, your choices should be motivated by the information you gathered, and inevitably, there are limitations (also time constraints), and some flaws to this design, but I think this is to be expected from a game made in 2000.

I've never liked time constraints, and it wouldn't surprise me if the time constraints were the reason I put off playing it. I bought the game because it was supposedly a "historical" adventure and I collected those.

Nor are "conversation puzzles" a favorite of mine.

***This archived review by Tom Houston*** doesn't make Rome: Caesar's Will sound very good. It's not the review I remember though.
It wasn't *** this CDmag review*** either, though it's slightly more positive.
***The gamesdomain review*** is the most negative, and the reviewer seems to have had quite a lot of bugs.
***This review from gamerspulse*** gives it 70% overall, and some of what he says about conversations seems to contradict the gamesdomain review (the part about being able to replay conversations).

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#1112518 - 06/02/17 02:14 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: Jenny100]
Mad Offline
Sonic Boomer

Registered: 11/21/00
Posts: 27309
Loc: United Kingdom
I have vague memories of attempting this game.

But wasn't there was a time element to completing the game ??

Which could be why I gave up on it rolleyes
_________________________
Time : The Most Precious Commodity

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#1112532 - 06/02/17 04:28 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: Mad]
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Wow, this does appear to stir up memories, regardless of the quality of the game - which I'm still playing, by the way.

Yes, Jenny (thanks for all the links!), this 3rd-person view game does have camera angle issues like Syberia 3 and Odyssey, though it's mouse-controlled point-and-click, unlike the other games. You have to position your character well to start a dialogue, and when your hero moves to the edge of the screen, you can end up with a reverse angle in the next scene, or any other perspective, which is often disorienting.

Indeed, Mad & Jenny, it's a timed game as a whole (represented by a sun dial, obviously!), because you have to complete your mission before Aurelia gets executed. I think it is an added, quite realistic challenge (unlike some random timed puzzle), as you have to be efficient and dexterous at your interrogations and movements about town. I think the reviews, however, indicate it's not that you have to be frantic about it.

Dialogues can only be replayed in a different mood, though a log is kept, and the documentary base contains character descriptions. So I assume it's still best to take notes yourself at certain points. And save often, to make sure your harsh interrogations (if chosen) don't end you up in prison or worse.

So I agree this wouldn't be the first vintage game you'd want to play, but as for me, I'm quite used to installation and playing issues, and I usually get a lot out of it regardless (as with Odyssey, Pompeii/Timescape and Jerusalem), if I can soak up the atmosphere, authentic background and lose myself in some historical graphic details. For me, the ability to walk around in a different world for days or weeks, without being forced into a linear narrative, as in a book or a movie, is essential.

One disadvantage in this case would be there is no visiting mode, as it's all against the clock.

So it would depend largely on the player's attitude, and what s/he is willing to put up with.

Best,

Rich

P.S. The game originally cost about 35 dollars/euros, now between 3 (used) and 6 (new) dollars/euros on Amazon.

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#1112597 - 06/03/17 12:03 AM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
Iurii Offline
Settled Boomer

Registered: 09/03/13
Posts: 439
Loc: Kiev, Ukraine
Oh, I remember this game as well. It was not very nice when compared to superb historical adventures by Cryo / Arxel Tribe / Index+.
And crude characters looked quite terrible against the photo-realistic backgrounds...

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#1112621 - 06/03/17 10:27 AM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Ha, well, nobody is perfect, especially if you're French. Or Belgian. Or Dutch, for that matter. wink

I think the French and some Belgians carved out a really nice niche for games that weren't kick-punch-jump or shoot-'m-up, with very limited means and the added burden of having to translate every bit of dialogue and documentation many times over. You can't expect the technical razzle-dazzle of big American budgets, but you gain something in creativity and individuality.

I think you can compare it to French/Belgian animation by people like Raoul Servais, Roland Topor (Planète Sauvage), Michel Ocelot (Kirikou series), Sylvain Chomet, Vincent Paronnaud (Persepolis) and the studios that made the Tintin and Asterix series. Limited means, but more variation and more artistic freedom than Disney/Pixar.

I agree, though, I have to play some Index+ games at some point. If I can still get them to run on Windoze Trilennium Edition, that is. wink

Best,

Rich



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#1112623 - 06/03/17 10:42 AM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 38210
Loc: southeast USA
I think the timer is what spoiled Rome: Caesar's Will the most, even if it wasn't timed by-the-clock so much as timed by how many places you visit. They should have made that optional, or at least offer a "Visit Mode" for people who just want to wander around seeing what things look like.

***Some screenshots***

Was this early 2.5D? The backgrounds look pre-rendered.

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#1112627 - 06/03/17 10:52 AM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: Jenny100]
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Originally Posted By: Jenny100
Was this early 2.5D? The backgrounds look pre-rendered.
I think you nailed it: prerendered backgrounds.

(The screenshots don't appear to be available. I guess some nasty person claimed the domain and inserted an anti-crawling robot into it, to keep people from browsing archived sites. Such a pest!)

See also Planète Aventure site for some screenshots.

And here at history-adventures.com.

Best,

Rich

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#1112628 - 06/03/17 11:25 AM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: RichAlexis]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 38210
Loc: southeast USA
Originally Posted By: RichAlexis
(The screenshots don't appear to be available. I guess some nasty person claimed the domain and inserted an anti-crawling robot into it, to keep people from browsing archived sites. Such a pest!)

It's working for me, but not through the direct link anymore.
Try starting ***here***, click R, scroll down to Rome, and click the Screenshots link. Sometimes I'm getting a "bad gateway" error but next time it works. The main site may take a few seconds to come up (longer than most archived links) and may time out.


Originally Posted By: RichAlexis
I agree, though, I have to play some Index+ games at some point. If I can still get them to run on Windoze Trilennium Edition, that is.

You mean like Crusader and Vikings?

I've never really understood the connection is between Index+, Canal+ Multimedia, Wanadoo, and France Telecom Multimedia.

My Crusader and Vikings boxes say Index+ and France Telecom Multimedia. My Genesys box, which claims to be from "the same collection" on the back of the box, says Wanadoo, France Telecom Group, and Galilea.

Then my Pilgrim game box mentions Anne Carriere Multimedia, Arxel Tribe, and Infogrames Multimedia.

Then my Dracula Resurrection box says Index (without the +), Canal+ Multimedia, France Telecom, and Microids. I guess Microids would be the publisher of this particular edition, but what about the others? Are they ALL developers? Did they develop different parts of the game? Did one do the research while the other made the game?

Mobygames isn't much help because they list Anne Carriere Multimedia as the co-publisher of Pilgrim but the co-developer of Faust. So was Anne Carriere Multimedia a developer or a publisher?
http://www.mobygames.com/game/pilgrim-faith-as-a-weapon
http://www.mobygames.com/game/seven-games-of-the-soul

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#1112642 - 06/03/17 01:23 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: Jenny100]
Mad Offline
Sonic Boomer

Registered: 11/21/00
Posts: 27309
Loc: United Kingdom
I attempted most of those games you list, Jenny100, but only managed to complete some of them grin

However, I enjoyed all my plays whether they were successful or not yes
_________________________
Time : The Most Precious Commodity

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#1112652 - 06/03/17 04:17 PM Re: Installation instructions for vintage "Rome: Caesar's Will" on Windows 8 [Re: Jenny100]
RichAlexis Offline
Settled Boomer

Registered: 06/21/13
Posts: 190
Loc: The Netherlands
Yes, Jenny, thanks for the Rome screenshots link. It works for me now!

Quote:
You mean like Crusader and Vikings?

Yes, plus Paris 1313, and Louvre: The Final Curse (The Messenger).

I really don't understand all the company names either. Probably lots of confusing takeovers and mergers, as is still happening to European ICT-companies.

For instance - I looked this up - Euronet was bought by France Telecom, but as a branch kept its name, then was renamed Wanadoo, until it merged with Orange, and now operates mainly as Online.nl! That is, according to some Wikipedia page.

My educated guess is that European game developers, and ICT-companies in general, were never successful enough, despite many valiant attempts, to make it on their own, considering the major investments, with all the limited markets and their language and cultural differences.

The same applies to the movie industry. We all remember Philips' considerable but brief Phonogram/Polygram multimedia successes ... followed by its swift demise.

Just another example: my mobile phone provider started out as Telfort, then became O2, then reverted to Telfort, until it was bought by KPN ...

Probably nearly impossible to disentangle .....

Best,

Rich

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