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So glad no longer playing Guild Wars 2 #1120101
08/06/17 05:18 PM
08/06/17 05:18 PM
Joined: Sep 2003
Posts: 4,940
Lincoln, NE
GuybrushThreepwood Offline OP
Addicted Boomer
GuybrushThreepwood  Offline OP
Addicted Boomer

Joined: Sep 2003
Posts: 4,940
Lincoln, NE
First they made the charr, the villains of the original Guild Wars into player characters, rewriting lore to essential make the player characters of the original Guild Wars out to be the villains (humans weren't defending their homeland against the invading charr, the humans were the invader). Now I just got an email (I unsubscribed so that shouldn't happen again) about the next Guild Wars 2 expansion. I guess they decided after players have defeated two Elder Dragons that players might be bored with that. So now there is a new threat and his appearance basically contradicts the entire plot of Guild Wars 2. The Elder Dragons are not really evil. That its all been a misunderstanding as a result of the evil schemes of the human's god of fire and war, Balthazar. The problem is Balthazar was not evil in the original games.

So glad I quit Guild Wars 2 long ago. I also quit SWTOR but that was more I don't want to spend money on the subscription anymore thing than a plot or game mechanics thing.


I was going to say that I was going to go finish the Amaranthine Voyage casual series but I just found out there's 8th game. Oh well.


Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
Re: So glad no longer playing Guild Wars 2 [Re: GuybrushThreepwood] #1120103
08/06/17 05:45 PM
08/06/17 05:45 PM
Joined: Apr 2004
Posts: 48,905
Alabama
looney4labs Offline
Sonic Boomer
looney4labs  Offline
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Joined: Apr 2004
Posts: 48,905
Alabama
It's sad when lore gets rewritten. But I'm glad you are still finding things you enjoy playing.


"Dogs are not our whole life, but they make our lives whole."
-Roger Caras
Re: So glad no longer playing Guild Wars 2 [Re: GuybrushThreepwood] #1120777
08/11/17 08:27 PM
08/11/17 08:27 PM
Joined: Feb 2004
Posts: 6,919
Hogwarts
Trail_Mystic Offline
Dragon Breath - Darkside Moderator
Trail_Mystic  Offline
Dragon Breath - Darkside Moderator
BAAG Specialist

Joined: Feb 2004
Posts: 6,919
Hogwarts
I understand how you feel. While this is a completely different genre, I had a similar let down when Microsoft started messing around with Master Chief in Halo. Don't get me wrong, the continuations had some amazing game play and jaw dropping graphics, but the first three iterations of the game were what drew me into the lore. They kind of reminded me of the old war movies that were basically made as recruiting tools and Master Chief was John Wayne. They were campy, fun romps that did tug somewhat on your personal loyalty heart strings a bit. Then the franchise got so huge it was hard for me to follow where they were going with it all. I still pop the first one in to play through the campaign now and again. Hearing that bombastic music and Master Chief's familiar voice still puts a smile on my face smile


I feel a lot more like I do now, then when I first got here

Re: So glad no longer playing Guild Wars 2 [Re: GuybrushThreepwood] #1123064
08/30/17 12:17 PM
08/30/17 12:17 PM
Joined: May 1999
Posts: 2,395
Central Texas
Debra Offline
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Debra  Offline
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Joined: May 1999
Posts: 2,395
Central Texas
I just started playing GW2 with it's two expansions (waiting to play Path of Fire). I guess I'm weird, but I don't give a hoot about the story and lore in MMO's. I'm just there to kill the monsters.

Re: So glad no longer playing Guild Wars 2 [Re: GuybrushThreepwood] #1123075
08/30/17 02:07 PM
08/30/17 02:07 PM
Joined: Sep 2003
Posts: 4,940
Lincoln, NE
GuybrushThreepwood Offline OP
Addicted Boomer
GuybrushThreepwood  Offline OP
Addicted Boomer

Joined: Sep 2003
Posts: 4,940
Lincoln, NE
Ive actually created two new characters in the original. After selling off all the junk I was hording for some reason, I no longer needed the two "mule" characters so I deleted them and made a new elementalist and a new ranger. I'm not sure how you delete a character in GW2, but in the original after you pick the character and click on delete it makes you type in that character's name and hit delete again, so you can't accidentally delete a character.

The easiest thing to accomplish in Guild Wars 2 is getting killed. The monsters are more likely to kill your character than your character is the monsters.

Most of Arena Nets claims about Guild Wars 2 didn't actually pan out. For example they claimed things you do in the game would have a permanent effect on your home. The example they gave was having to choose between saving an orphanage that is on fire or a hospital. I played through that. My choice was not permanent. In fact it only lasts until you leave your home instance. When you return both hospital and orphanage are there untouched by fire. The only choice that actually effects your home is which of the "lesser" races you help/ That choices results in one NPC representing that race appearing in your home. And it will always be there. At the time I quit none of the mini games they talked about were actually in place. I have no idea whether the apps they talked about for monitoring the game while offline came about but my guess is "no".

Oh and after claiming mounts ruin games by allowing players to skip over content, the new expansions is adding mounts.

And even though everything about the Tengu screams "next playable race" including their having their own city, with a locked gate leading to it in Lion's Arch, Tengu is still not a playable race.

I really wish they had stuck with "Guild Wars; Utopia" the originally planned Guild Wars expansion. They claim they put Utopia ideas into Guild Wars 2. But I find that hard to believe since GW2 does not have the Utopia classes or NPC races.

Last edited by GuybrushThreepwood; 08/30/17 02:34 PM.

Currently Playing:
Adventure Game: Broken Age
Darkside: Star Wars: The Old Republic
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