Re: VAST STUDIOS
[Re: 8dognight]
#1137126
01/01/18 02:49 PM
01/01/18 02:49 PM
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Joined: Jul 2005
Posts: 906 deep south
8dognight
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Vast Studios apparently got some funding from Ontario Media Development Corporation because it gets a big credit in the opening of Nightfall Mysteries: Black Heart. On the OMDC website I could find no mention of Vast.
Here are some I quite liked, both Forgotten Kingdoms: Dream of Ruin and Forgotten Kingdoms: The Ruby Ring although I can't swear to liking Ruby Ring, which I believe is the sequel, as much as Dream of Ruin as I have only replayed Dream of Ruin recently.
I heartily recommend Dark Canvas: A Murder Exposed and Nightfall Mysteries: Black Heart. The games as a whole do not feel rushed, and particularly with regard to Black Heart but to some extent with A Murder Exposed as well, I don't feel condescended to or patronized by the developers.
I haven't finished Black Heart because, son of a gun, after some minor hair pulling I figured out how to do a clock puzzle, which was swap the numerals into the correct slots when one pair of buttons goes clockwise and swaps with one space between, and the other, counterclockwise with two spaces. I got all the way to the last two numbers which had a doable space between them. Instead of swapping them, I hit the puzzle reset button. That was a little stupid of me; nevertheless I like playing games where the overall construct and the individual puzzles show enough ingenuity that I get the impression the developers respect my intelligence. I certainly don't want to skip the puzzle after all that, so I'm giving it a rest.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137207
01/02/18 12:25 PM
01/02/18 12:25 PM
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Joined: Jul 2000
Posts: 48,376 near Yosemite
Marian
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near Yosemite
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Dream of Ruin will feel as silly as the usual fantasy game at first. It isn't. I have this game and haven't played it yet. Thanks to you for reminding me of it!
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Re: VAST STUDIOS
[Re: 8dognight]
#1137208
01/02/18 12:36 PM
01/02/18 12:36 PM
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Joined: Jul 2005
Posts: 906 deep south
8dognight
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About that clock puzzle in Nightfall Mysteries: Black Heart, I should have mentioned that what makes it tricky is a code which requires putting the numbers in a particular non-numerical order, which is probably a lot easier if you have grown up with digital clocks and aren't wedded to to seeing the 12 twelve numbers in their ordinary positions.
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ETA: Nightfall Mysteries: Haunted By the Past is pretty good, too.
Last edited by 8dognight; 01/02/18 02:33 PM.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137238
01/02/18 10:08 PM
01/02/18 10:08 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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AAACCCKKKK!!! Trying to do this paint puzzle from Forgotten Kindoms: Dream of Ruin https://bfgblog-a.akamaihd.net/Walkthrou...-of-ruin077.jpgThought I'd finished it, but had the colors in the tiny areas wrong because I couldn't tell if they were supposed to be red or orange. It's not easy to change them because you have to drain so many colors to get at them and recolor them. You practically have to start all over.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137388
01/03/18 10:48 PM
01/03/18 10:48 PM
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Joined: Jul 2005
Posts: 906 deep south
8dognight
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Jenny 100, you get a nice great big picture of the correct colors if you click on the sheet with the correct code in the upper right hand of the puzzle itself which brings a large and quite readable rendering front and center. You didn't have to go to all that trouble and use what are apparently much smaller copies in the walkthroughs. I found the enlarged template because I figured there had to a more accessible better rendering within the puzzle itself--not just a small, crumpled one in the corner--and I eventually found it right in front of my eyes by clicking on it.
Nightfall Mysteries: Black Heart (I think it's Black Heart) has a similar much easier puzzle using only blank areas and red.
I'm still replaying Dream of Ruin and am on the slider, which for me is rather complex because there are more than 12 or 9 tile slots, nothing like as diabolical as the larger one in that Umberto Eco "Name of he Rose" inspired abbey adventure game but tough enough for the likes of me. I've quit for a bit because, unlike the earlier Dream of Ruin watercolor mixing puzzle, I have no notion what the completed slider image is supposed to look like at least in toto yet there is no handy in game reference picture. Thus far I have refused to consult the guide. I get that the scene is a warrior/scholar in front of a dragon headed shield; other details are elusive even with lighted shapes that can clearly only in certain rectangles.
Last edited by 8dognight; 01/03/18 11:22 PM.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137390
01/03/18 11:30 PM
01/03/18 11:30 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
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southeast USA
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Jenny 100, you get a nice great big picture of the correct colors if you click on the sheet with the correct code in the upper right hand of the puzzle itself which brings a large and quite readable rendering front and center. No, I got a bigger picture with terrible coloration. Practically unusable even for the first paint puzzle. Useless for the second one. You didn't have to go to all that trouble and use what are apparently much smaller copies in the walkthroughs. The walkthrough at least had reasonably accurate colors, though they weren't distinguishable in the four tiniest sections. And the video walkthrough was best of all, because it was both large and the colors were clear. I found the enlarged template because I figured there had to a more accessible better rendering within the puzzle itself--not just a small, crumpled one in the corner--and I eventually found it right in front of my eyes. Yes I clicked that small picture and got it bigger. It still had terrible coloration. If yours was clear, and with accurate colors, I have no explanation for why mine would be so different. I'm still replaying Dream of Ruin and am on the the slider, which for me is rather complex because there are more than 12 or 9 tiles, nothing like as diabolical as the one in that Umberto Eco "Name of he Rose" inspired abbey adventure game but tough enough for the likes of me. I've quit for a bit because, unlike the watercolor mixing one, I have no notion what the completed image is supposed to look like; there is no handy in game reference picture; and thus far I have refused to consult the guide. I get it's a warrior/scholar in front of a dragon headed shield; other details are elusive even with lighted shaped that can clearly only in certain squares. I looked up what the end result was supposed to look like. I had trouble with it because my first try somehow got into an unsolvable configuration. When I restarted the slider, I was able to solve it without much trouble. Dream of Ruin certainly had more challenging puzzles than Ruby Ring.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137392
01/04/18 12:07 AM
01/04/18 12:07 AM
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Joined: Jul 2005
Posts: 906 deep south
8dognight
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Hmm, this curious. My puzzle had no purple whatsoever. The finished colors in the picture were yellow, blue, and aqua. I only got black when I incorrectly mixed or overmixed, say by adding yellow to an already aqua (made by mixing yellow and blue) area. Maybe you are talking about a more difficult puzzle later in the game that I have forgotten?
Last edited by 8dognight; 01/04/18 12:08 AM.
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Re: VAST STUDIOS
[Re: 8dognight]
#1137459
01/04/18 07:12 PM
01/04/18 07:12 PM
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Joined: Oct 2000
Posts: 40,644 southeast USA
Jenny100
GB Reviewer Glitches Moderator
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GB Reviewer Glitches Moderator
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southeast USA
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Hmm, this curious. My puzzle had no purple whatsoever. The finished colors in the picture were yellow, blue, and aqua. That was the first paint puzzle. The game had two paint puzzles. The second paint puzzle in the game is the one had yellow, red, and blue, with the mixed colors being orange, and purple. Like the picture in the walkthrough https://bfgblog-a.akamaihd.net/Walkthrou...-of-ruin077.jpg
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