Thank you, Iurii
Miazma has a rich story and dialogs are needed to unfold it. Many people like dialogs and many don't. Hard to please both
In Miazma, the designers addressed this through various techniques/options.
First of all, likeable characters. Some of them really amusing.
Second, all dialogs, movies and cutscenes can be skipped with a click. (Puzzles too). This means you can click through any part (like the first day) quite quickly. I you do so, you'll miss some of the story and clues that will be needed later in the game, but...:
Dialogs are recorded in a journal so you can look up everything even if skipped!