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#1165654 - 10/11/18 11:38 PM Re: divinity original sin 2 [Re: merrick]
hagatha Offline
BAAG Specialist

Registered: 11/19/00
Posts: 5086
Loc: Campbell River, B.C. Canada
I've never played co-op, I have to admit. I guess I'm just not that sociable with my gaming.

I'm now ready to leave the Island and head out with my posse. I have more stuff than I can use, which is always fun.

EDIT: I have to say, after playing this for a few days, its a lot of fun. Lots to do, and I like the character skill system and the ability to have your characters use a wide variety of skills, The game runs smoothly. I have encountered bugs, but so far they are more of an annoyance than anything serious (e.g. my inventory froze, requiring a reload). As with the original DD, the teleportation pyramids come in mighty handy, and there is a veritable shower of gear and money to be had.

I am playing on the lowest difficulty level, since this is a game that will lend itself to multiple replays and I can up the ante next time around.


Edited by hagatha (10/13/18 02:26 PM)
_________________________
No fancy-pantsy Elven dagger-twirlers. Just tough guys.

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#1166090 - 10/15/18 05:39 PM divinity original sin 2
merrick Offline
Settled Boomer

Registered: 07/19/02
Posts: 242
Loc: United Kingdom
I am now on chapter 4 and I have a very common problem. I don't have a scholar in my party and
without a scholar the statues on bloodmoon can't be moved. I tried 2 methods like going back to ship, and reading every book in archive library, but they don't work so I have resorted to changing tags in save file, I managed to convert file to a LSX file and I have tried changing differant lines
but I don't know what tag I am. I am playing as "ifan ben- mezd".
any advice would be welcome

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#1166094 - 10/15/18 06:22 PM Re: divinity original sin 2 [Re: merrick]
Marian Online   content
Global Moderator
Sonic Boomer

Registered: 07/04/00
Posts: 35178
Loc: near Yosemite in California
I merged your post/question with the previous thread about this game, merrick.

Hopefully someone will be able to help you out.

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#1166377 - 10/17/18 09:44 PM Re: divinity original sin 2 [Re: merrick]
Trail_Mystic Offline
Dragon Breath - Darkside Moderator
BAAG Specialist

Registered: 02/12/04
Posts: 6250
Loc: Wisconsin
Hey Merrick, apologies. I haven't experienced that particular issue, but it looks like you aren't alone in hitting it.

The only solid discussions I could find are at Larian's website:

http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=640369

and then this step by step for changing tags

http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=641108#Post641108
_________________________
"A world is supported by four things: The learning of the wise, the justice of the great, the prayers of the righteous, the valor of the brave, but all of these are as nothing without a ruler who knows the art of ruling - Make that the science of your tradition."

The Reverend Mother Gaius Helen Mohiam from the novel Dune

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#1166450 - 10/18/18 03:48 PM Re: divinity original sin 2 [Re: merrick]
hagatha Offline
BAAG Specialist

Registered: 11/19/00
Posts: 5086
Loc: Campbell River, B.C. Canada
I've been playing bits of Mooncrash in between Original Sin 2 sessions, and I think it's pretty darned good -- if a trifle intimidating (Erk! No saves!).

I've managed to get one of the players about half way through before death, though that just resets you with some of the gear you already have. I've got to the point where I whack everything in sight to make sure it isn't a Mimic.

EDIT; So...been finding myself getting killed a lot in OS 2 and having such a difficult time navigating the map that finishing quests is quite a challenge. The game is a bit overwhelming, given the sheer number of quests and map locations. Better go back to town and see if I missed any easier quests.

EDIT: Spoke too soon. Ran into a game-ending bug. Nobody else seems to have had this issue, but it renders my game unplayable, unfortunately. Negative status effects cannot be removed from a character, it isn't a curse or cursed item, and basically that's it. Game over.

So in the end I killed my cursed character by having him drink poison and that worked. I did see a couple of other posts about this, and there was a long workaround for it, and someone else said they just kept playing for a while and it went away. Just another odd glitch, I guess.


Edited by hagatha (10/22/18 11:36 AM)
_________________________
No fancy-pantsy Elven dagger-twirlers. Just tough guys.

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#1167328 - 10/26/18 01:16 PM Re: divinity original sin 2 [Re: merrick]
merrick Offline
Settled Boomer

Registered: 07/19/02
Posts: 242
Loc: United Kingdom
Thats simular to whats happened to me.I hate dead ends in games .I decided to restart the game and as we have been given the definative edition I decided to use this one, that was a bad decision the game keeps freezing, I have tried all the "cures" for it but it makes no differance. when it freezes if you leave it a few minutes it start working again. At the moment I am still undecided about carrying on

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#1167329 - 10/26/18 02:35 PM Re: divinity original sin 2 [Re: merrick]
hagatha Offline
BAAG Specialist

Registered: 11/19/00
Posts: 5086
Loc: Campbell River, B.C. Canada
The other very annoying glitch I had was the never-ending fire bombs; if I tripped them they never stopped exploding -- just went on ad infinitum. A couple of reloads took care of that, but my poor party went up in flames more than once. At the time I didn't have enough gear to simply disarm them; now I buy every disarming tool I see, just in case.

Still, all in all the game is a lot of fun, and at times you really have think about your next step. I just finished getting the artifact from the Surrey tomb, only to realize
Click to reveal..
that I wasn't getting back out; sheesh, forgot about those handy pyramids. Good thing those clay warriors were laughably easy to kill.


Edited by hagatha (10/26/18 02:35 PM)
_________________________
No fancy-pantsy Elven dagger-twirlers. Just tough guys.

Top
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