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#117892 - 04/12/05 03:17 AM Re: Moment of Silence - Is it just me?
Zanthia Offline
BAAG Specialist

Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
Quote:
Originally posted by Llewton:
In my opinion the more dialogue the better. Loved TLJ and MOS. Dialogue furthers the game along,gives clues and gives you a real insight into the characters and what makes them tick. Give me heavy character interaction, and story lines any time. 1st person games with endless exploring and puzzles on top of puzles on top of puzzles bore me to death (all Myst types, ROTS, Mysterious Journey,Mysterious Island, Aura, etc, think you get the pircture). Give me the TLJ's, Tex's, Gabes, Syberias, Black Dahlia, Black Mirror, and MOS anytime.

Happy Gaming all,
Bill
completely agree with you--bring on the 3rd person games with strong dialog.

for me no such thing as too much talking/dialog in a quality game such as TLJ or TMOS.
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Zanthia

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#117893 - 04/12/05 07:12 AM Re: Moment of Silence - Is it just me?
Sassafras Offline
Addicted Boomer

Registered: 07/15/02
Posts: 1015
Loc: Ormond By The Sea ,Florida
I agree - this game was way over-rated in my book. BLAHBLAHBLAH! I should have known, seeing as how I could never get throught TLJ either! But you know how BAAGS is, gotta try everything for yourself!

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#117894 - 04/12/05 10:46 AM Re: Moment of Silence - Is it just me?
Susie07 Offline
Addicted Boomer

Registered: 10/25/03
Posts: 3702
Loc: Toronto, Ontario, Canada
Hi, Darlene!

I thoroughly enjoyed both TLJ and TMOS, but I felt that the excessive dialogue got really tedious really fast. In TMOS, the dialogue menu was set up so you had to keep asking the same questions over and over again to get to the next level where there was something new to ask about.

Susan

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#117895 - 04/12/05 11:05 AM Re: Moment of Silence - Is it just me?
JohnBoy Offline
BAAG Specialist

Registered: 05/04/02
Posts: 7745
Loc: Kentwood, Left my heart in New...
Well I decided to play this as soon as I finish "Where's Ren?" lol
_________________________
I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
----------------

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#117896 - 04/12/05 11:43 AM Re: Moment of Silence - Is it just me?
Llewton Offline
Addicted Boomer

Registered: 06/27/03
Posts: 1800
Loc: Ardsley, New York
You won't regret it JB one of the best of the current crop of games if not the best.

Happy Gaming
Bill
_________________________
If the world didn't suck would we all fall off
Now playing Post Mortem, Midnight Nowhere and Still Life

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#117897 - 04/12/05 06:41 PM Re: Moment of Silence - Is it just me?
FeathersMcGraw Offline
Settled Boomer

Registered: 12/22/01
Posts: 219
Loc: Germany
It´s impossible to please everyone. MoS has a lot of dialogue - but with less people would complain about weak characterisations. wink

I read in a dev diary that Martin´s notebook was physically damaged the night before the German voice recordings started. They lost the final draft of the script and had to use an older one.
The dialogues are good. Maybe this final draft is what´s missing to make them great. A few lines cut here and there and some spit & polish can work wonders.

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#117898 - 04/12/05 06:46 PM Re: Moment of Silence - Is it just me?
colpet Offline
Addicted Boomer

Registered: 01/07/01
Posts: 1816
Loc: Orillia, Ontario, Canada
This is why I like to wait for comments from members who play the game. I know whose tastes are similar to mine, and whose are different.
I can tolerate some dialogue, but there must be puzzles other than just inventory and getting info from dialogue. I'll be saving my money for Rhem 2. I know there will be an unsold copy in Llewton's neck of the woods! laugh

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#117899 - 04/12/05 09:14 PM Re: Moment of Silence - Is it just me?
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
Mine isn't going anywhere either, Colpet. lol

It's really a good game, imo. There are plenty of puzzles, a strong story with really good insight into the characters & good graphics & cutscenes.

There are a couple of things I could nitpick about like poor translation sometimes and the conversation tree, but the conversations themselves made up for it for me. smile

I think you'll like it also, JohnBoy.

Melanie
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"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#117900 - 04/12/05 09:48 PM Re: Moment of Silence - Is it just me?
Llewton Offline
Addicted Boomer

Registered: 06/27/03
Posts: 1800
Loc: Ardsley, New York
Just to explain things a little here. I don't mind puzzles at all as long as they aren''t practically the entire game (like the other Myst types etc. I listed). If the puzzles forward a game that has a strong story line with heavy character interaction and relates to the game plot fine. Some of my favorite games had alot of puzzles and were tough but fitted the criteria just stated. Exmples of this are Black Dahlia (probably my favorite all time game), TLJ (who could forget tree communication??)and the Black Mirror.
_________________________
If the world didn't suck would we all fall off
Now playing Post Mortem, Midnight Nowhere and Still Life

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#117901 - 04/13/05 06:10 AM Re: Moment of Silence - Is it just me?
colpet Offline
Addicted Boomer

Registered: 01/07/01
Posts: 1816
Loc: Orillia, Ontario, Canada
Sorry, Llewton. I was only teasing wink .
I didn't mean to pigeon-hole you. Black Dahlia is also one of my all time favourite games, along with GK 2 and 3. I played TLJ when it first came out and enjoyed it despite it being dialogue heavy game. I just take lots of dialogue and character interaction as a negative, but there may well be other redeeming features of the game for me ( story line and interesting puzzles ala Le Serpent Rouge ). Being a 1st person game is also a plus.

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#117902 - 04/13/05 02:39 PM Re: Moment of Silence - Is it just me?
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
QUOTE]I read in a dev diary that Martin´s notebook was physically damaged the night before the German voice recordings started.[/QUOTE]Yep, that's true.

But actually, the database crash meant a loss of lines for some characters already - so... those of you who think the game's too chatty as it is can consider themselves lucky, I guess. smile

I was really sad back then to have lost some (I thought) rather cool parts of Big Mike's and Juan's dialog, for example. But in hindsight, maybe we're all better off without even more (back)story. smile

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#117903 - 04/13/05 05:21 PM Re: Moment of Silence - Is it just me?
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
laugh Hmmmm. Care to divulge the missing backstory? If you don't, I will always wonder what I will have missed....

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#117904 - 04/13/05 11:07 PM Re: Moment of Silence - Is it just me?
nickie Offline
Grand wizard of high mucky muck
Adept Boomer

Registered: 01/08/02
Posts: 13453
Loc: Texas
Nice of you to drop in Martin! As usual, we're split between the people who prefer lots of puzzles, first person, mainly solo jaunts, and those of us that prefer third person games with lots of conversation. Like Becky, I would really like to hear what got left out that we missed. laugh
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"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry

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#117905 - 04/13/05 11:48 PM Re: Moment of Silence - Is it just me?
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
Hi Martin wave

Me three! What did we miss? I thought Big Mike was especially interesting.

Melanie
_________________________
"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#117906 - 04/14/05 02:30 PM Re: Moment of Silence - Is it just me?
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
Quote:
If you don't, I will always wonder what I will have missed....
Just wait for the monstrous three-million-non-skippable-dialog-lines sequel!

Heh.

Big Mike had interesting things to say about the Lower East Side riots, and a lot of it linked to details of the stories of Mr. Huntington and the guys at the subway station. It added more color to both those events and the biographies of the characters, and it really densified that part of the backstory IMO.

But then again, I've heard quite a few complaints about too much "superfluous" (not directly game progress related) talk in MOS, which makes me think that the game can easily do without that backstory layer. smile

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