So it's Dreamcatcher's decision?
I hope they come up with something better than "Mysterious Journey 2."
Yes, they have the right to change the title (as most publishers do) - and as you know they routinely change titles.
Is Schizm 2 going to feature the same world and characters as Schizm? I remember that Schizm was known as Reah 2 for a while, even though it had nothing to do with the story in Reah.
No, we've never considered Schizm as Reah's sequel and never used Reah 2 title, even as a working one (actually working title for original game was 3, because this was the team's third game for our producers LK Avalon).
Schizm 2 and Schizm 1 don't share the same characters, maybe the universe is the same, but those game won't reference each other. They share the same theme though - two parties divided.
Please! Make the puzzle harder by putting more demands on the intelligence and NOT their hearing (or for all that their "seeing" by making it dark or blurry as some game designers do.) Demands like that are the equivalent of "pixel hunting" annoyances.
I do not agree with you. This is not the equivalent of pixel hunting. Pixel hunting is completely clueless action - with this sound puzzle you knew what to do.
This is the equivalent of the text written somewhere, with parts of it missing. Obviously, this demands from the player more than just writing it down and using elsewhere.
Yes, this put some stress on the hearing but this is normal with sound bases puzzles. It seems that many players wouldn't protest that much if the sentence was said in the language they know, with the same level of intelligibility. I think that this is very fair puzzle which combines several elements - shapes, colors, and sounds (easy to hear and hard to hear). The puzzles are meant to be challenging sometimes, and the challenge can have different forms.