#120913 - 05/26/06 06:21 PM
Keepsake..,,brillant and sad...
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Settled Boomer
Registered: 10/27/03
Posts: 119
Loc: London
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Thought I would just quickly give my views on keepsake..when I finished it I felt a loss..  and as games go that is good..  ..at times I thought this game is a navigational h*ll..but it was not..it was me..follow the map and you will get there.. when I thought it was all over..the adventure surprised me with another wonderful section which lasted just as much as the first..I throughly enjoyed this adventure..much more than I thought I would..its longlevity play was a dream...something I looked forward too after a long day.. 
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#120914 - 05/26/06 06:45 PM
Re: Keepsake..,,brillant and sad...
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 39522
Loc: Alabama
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Thanks Sweetpea--I loved it too!
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"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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#120915 - 06/08/06 06:33 PM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 04/03/06
Posts: 1853
Loc: Rockford, Illinois
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So far I'm not too enthusiastic about Keepsake, but I'm hoping that will change as I get deeper into it. I am staying with it because I like Lydia, who fortunately runs from place to place and that's good since those red X's say there is nothing to look at or do. I also like Zak who makes me laugh and who has an air of mystery about him, is he really a dragon, since he seems to forget that fact now and then? The puzzles are too much like Myst which I hated and returned the next day in exchange for GK:The Beast Within, a great game.
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#120917 - 06/09/06 08:47 AM
Re: Keepsake..,,brillant and sad...
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 39522
Loc: Alabama
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Don't forget though--you can use the hint button to get going in the right direction with those puzzles, or even skip them entirely
Loved that feature--I did not use it a lot, but it was comforting just to have.
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"Dogs are not our whole life, but they make our lives whole." -Roger Caras
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#120919 - 06/09/06 11:02 AM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 10/23/03
Posts: 3506
Loc: hunched over my computer
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I loved it, myself. I love anything to do with magic and magical creatures. Also, the human element of the story was so good. Actually, it was a character-driven story rather than a plot-driven, and maybe that's why some people didn't like it as much.
I do think some of the riddles were overly obscure, though!
WW
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#120921 - 06/09/06 07:43 PM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 04/03/06
Posts: 1853
Loc: Rockford, Illinois
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Keepsake might be a great game, but where is the "adventure" when there is nothing to do but puzzles where you take action one place and things happen somewhere else (My main objection to Myst! Graphics were great though.) Oh yes, I'm using the hint key and letting it do the puzzles too. Even after 3 hints on some puzzles, I didn't understand what I was supposed to do, plus some of the hints didn't stay long enough for me to read everything. I guess I took too much time trying to visualize what I was supposed to do. Walking through screen after screen is not my idea of adventure, no matter how great the eye candy.
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To love is to be happy with!
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#120922 - 06/10/06 10:50 AM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 10/23/03
Posts: 3506
Loc: hunched over my computer
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Just goes to show people have different ideas of what "adventure" means, I guess!
ww
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"So then he says it's enough to take aim! What's that supposed to mean?!?"
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#120923 - 06/10/06 11:57 PM
Re: Keepsake..,,brillant and sad...
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Settled Boomer
Registered: 07/09/04
Posts: 849
Loc: The Land of Hurricanes, U.S.A.
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I really loved Keepsake. I played it twice. I'm not into the Harry Potter stories, but I think this game attempts to provide the female version. I enjoy watching a magical TV show called "Charmed" -- which ran for 8 years on the WB Channel (just ended), and was not just for kids. I agree, though, that some of the puzzles (and their hints) are very confusing and/or nearly impossible to solve without lots of help. There's a puzzle near the end of the game (in the Forge) for which the GB walkthrough gives an incorrect solution... due to changes made for the North American version. I had no choice but to let the game solve that puzzle for me. I think of this game as "Myst meets The Wizard of Oz." 
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#120924 - 06/11/06 11:50 AM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 04/03/06
Posts: 1853
Loc: Rockford, Illinois
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Thanks to Zak Keepsake is beginning to interest me! It also helped that I managed to solve a puzzle after the 3rd hint. Gave my ego a boost, even though the hint spelled it out, move by move, I couldn't miss. Before that I not only needed the hint system to learn about a key, but the walkthrough to help me find it. I just wasn't going far enough down the passageway it turned out.
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#120926 - 06/11/06 07:13 PM
Re: Keepsake..,,brillant and sad...
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Addicted Boomer
Registered: 04/03/06
Posts: 1853
Loc: Rockford, Illinois
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There is a map at the beginning of the game and I use it a lot to find out in what general area Lydia is in, so I'm not totally lost. However, it doesn't show exactly where Lydia is in the highlighted area and she can move from top to bottom of the map in a move or two and I don't know how she got there. I gather there is another map later in the game that works differently. Oh, maybe mine isn't a map, but simply a layout of the school? Whatever, it's better than nothing.
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#120927 - 06/12/06 09:53 AM
Re: Keepsake..,,brillant and sad...
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Sonic Boomer
Registered: 04/24/05
Posts: 29103
Loc: Mead, Oklahoma
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I liked this game very much! I thought the graphics were awsome, and I would love to be able to run freely in the academy. I think they created a stunning world. I wish I could have explored the surrounding forest more though. I grew tired of the constant overhead perspective, except for the floating islands. I would have liked to have a 360 eye level view. The other thing I really disliked about the game was the dialogue and voice acting, except for Zak, I thought it was sadly lacking.  joe
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"Lettin' the cat outta the bag is a whole lot easier 'n puttin' it back in." Will Rogers
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