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Broken Sword: The Shadow of the Templars #123276
06/23/03 07:15 AM
06/23/03 07:15 AM
Joined: May 2002
Posts: 7,764
Kentwood, Left my heart in New...
JohnBoy Offline OP
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JohnBoy  Offline OP
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Kentwood, Left my heart in New...
I am now half way through this game and I figure I must be missing something. This just doesn't appear to be a true adventure game to me. Hardly any puzzles, just going around carrying on conversations. The two or three puzzles I have encountered so far were so easy a 5 year old could figure them out. I sure hope 2 is a little more challenging with more puzzles. I just feel like I am watching a movie rather than playing a game.
Also, I've noticed that BSI is listed by some as Circle of Blood. Why is my version of BS1 called The Shadow of the Templars?


I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
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Re: Broken Sword: The Shadow of the Templars #123277
06/23/03 11:22 AM
06/23/03 11:22 AM
Joined: Dec 2001
Posts: 2,964
San Francisco
fov Offline
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fov  Offline
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San Francisco
i believe that it was renamed "Circle of Blood" when it came to the states (to the developers' surprise!)

i'm discouraged to hear this because i am about to load this game up. i have been looking forward to it... i hope i enjoy it more than you are!

-emily

Re: Broken Sword: The Shadow of the Templars #123278
06/23/03 11:59 AM
06/23/03 11:59 AM
Joined: May 2002
Posts: 7,764
Kentwood, Left my heart in New...
JohnBoy Offline OP
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JohnBoy  Offline OP
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Kentwood, Left my heart in New...
Emily, The game appears on a lot of peoples twisty list, However it would not be a game I would recommend to a first timer. I think they would be bored and be discouraged from playing other adventue games, I know I would have. The game is mostly conversation, going here, going there, talking to this one, talking to that one. A major lack of puzzles to solve. But that could be some peoples reason for liking it. I'm baffled that it appears on a lot of twisty list that dont even include a masterpiece like the Longest Journey or Syberia.


I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
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Re: Broken Sword: The Shadow of the Templars #123279
06/23/03 02:45 PM
06/23/03 02:45 PM
Joined: Sep 2002
Posts: 541
Yorkshire
Diamond Offline
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Yorkshire
I'm a bit surprised that you think there is a shortage of puzzles.

Re: Broken Sword: The Shadow of the Templars #123280
06/23/03 02:54 PM
06/23/03 02:54 PM
Joined: Nov 2000
Posts: 34,312
United Kingdom
Mad Offline
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United Kingdom
Hi.

I'm a LOT surprised that you think there is a shortage of puzzles wave


Time : The Most Precious Commodity
Re: Broken Sword: The Shadow of the Templars #123281
06/23/03 03:20 PM
06/23/03 03:20 PM
Joined: Sep 2002
Posts: 580
Florida
Ditlihi Offline
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Florida
Trouble is there are 2 tuype of adventure gamers,ones who like Myst style games where there are most mostly like games where you wonder around usually in first person rarely meeting anyone or talking to people and doing alot of puzzles and brain teasers.The others are usually third person and you meet alot of people with alot of conversations to find out about story and plot and what other characters in the story are about.There are some people who like both styles.And then there are games which are action adventure.Who is correct in saying there is only one type of real adventure game.To me this is the fustrating thing about the genre of adventure games,because to me there are some adventure games I have bought that I was dissapointed that I purchased

Re: Broken Sword: The Shadow of the Templars #123282
06/23/03 03:21 PM
06/23/03 03:21 PM
Joined: May 2002
Posts: 7,764
Kentwood, Left my heart in New...
JohnBoy Offline OP
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JohnBoy  Offline OP
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Kentwood, Left my heart in New...
The progression of the BS game I am playing is through mostly conversation, I have encountered two puzzles so far. The tool for opening grates, and the cloth with the water and the plaster so you can open the door in the dungeon. I checked the walkthrough to see how far I was in the game and I could not believe I was half way through and only had these two puzzles. That is why I asked if I missed something.


I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
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Re: Broken Sword: The Shadow of the Templars #123283
06/23/03 03:37 PM
06/23/03 03:37 PM
Joined: May 2001
Posts: 2,500
Central Pennsylvania
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esube Offline
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Central Pennsylvania
Well, there you go. For you a puzzle is using a tool to do something. Other people would say that 1. getting around the goat; 2. Getting into the hotel room; 3. Getting the papers out of the hotel room without getting iced by the two goons; to name just a few from the beginning of the game, were puzzles.

Also, your astonishment that people could put BS1 and not TLJ on their top 15 lists is pretty weird. I liked TLJ (it's on my own list, a few slots below BS1) but the complaint one heard about it is that its a talk-to-everybody-about-everything gabfest.
Just what you are saying about BS1. It's not true of either, of course laugh


"I could help you if I had my salmon"
Re: Broken Sword: The Shadow of the Templars #123284
06/23/03 05:47 PM
06/23/03 05:47 PM
Joined: May 2002
Posts: 7,764
Kentwood, Left my heart in New...
JohnBoy Offline OP
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JohnBoy  Offline OP
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Kentwood, Left my heart in New...
Duh, May I defend my own ignorance? I really didnt consider the goat, the papers, etc. as puzzles for the reason I didn't use inventory items. I thought the use of inventory items made the puzzle. There were only two puzzles to figure out that used inventory items. The cloth for wetting and the tool for opening the sewer. I guess what I should have said (if I would have known better) is that it is lacking inventory based puzzles which is more or less what I am used to. TLJ made a lot of use of inventory items. Also a game with a lot of conversation that only somewhat holds your interest could be called a "gabfest. As with TLJ the story was so wonderful, so invovling, so spiritual, I didnt look at it as a gabfest. The game moved me like no other. Sorry you thought I was being contradictory. I was, but not intentional.


I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
----------------
Re: Broken Sword: The Shadow of the Templars #123285
06/23/03 06:02 PM
06/23/03 06:02 PM
Joined: Dec 2001
Posts: 2,964
San Francisco
fov Offline
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i think this is a good example of players gravitating towards what they're used to... even though we don't always realize we're doing it.

and sometimes we just love one game and hate another. i wasn't too keen on the dialogue in TLJ... even though i generally like being able to interact a lot with characters.

i will hopefully be loading up this game tonight, so maybe tomorrow i'll have more to say on the subject!

laugh emily

Re: Broken Sword: The Shadow of the Templars #123286
06/23/03 06:17 PM
06/23/03 06:17 PM
Joined: Feb 2001
Posts: 16,783
Upper Arlington, Ohio
Space Quest Fan Offline
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Upper Arlington, Ohio
I loved both Broken Sword 1 and The Longest Journey. Everybody has their own tastes. Alot of people list the Myst series among their favorite and I never cared for them because of the lack of character interaction. I bet when the new twisty list in done you will see all of these games up near the top. happydance


It's nice to be important but it is much more important to be nice.
Re: Broken Sword: The Shadow of the Templars #123287
06/24/03 12:03 AM
06/24/03 12:03 AM
Joined: Nov 1999
Posts: 10,323
gatorlaw Offline
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I can see that you prefer inventory based puzzles. I like them in classic games. But there are many games that have hands on type puzzles involving no inventory items at all. Sliders, locked door puzzles are all like this. There may be music, visual based puzzles. The end puzzle in Simon 3D involves nothing in the game at all. Not giving away any more about it than that. It's awesome. laugh

Discovering who to talk to - what to ask them and what to say is also a puzzle/challenge if solving it advances the game. But I can certainly understand your preference for inventory driven games. smile

Laura





Re: Broken Sword: The Shadow of the Templars #123288
06/24/03 11:01 AM
06/24/03 11:01 AM
Joined: Jun 2001
Posts: 352
Michigan
taf4 Offline
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Michigan
Johnboy: I am currently playing #2 and I think it is MUCH better. The dialogues are much shorter although there still are alot of conversations but with better character development. However, there are many more puzzles than before using the inventory, although they still do remain relatively easy. Easy is fine with me though smile Many have said it is shorter than the first, but it is taking me as long to play the second. Exciting plot and gameplay, not quite so far fetched, less long-winded, and you get to play as Nico! I find it to be a definite improvement.

Re: Broken Sword: The Shadow of the Templars #123289
06/24/03 11:37 AM
06/24/03 11:37 AM
Joined: May 2002
Posts: 7,764
Kentwood, Left my heart in New...
JohnBoy Offline OP
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JohnBoy  Offline OP
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Posts: 7,764
Kentwood, Left my heart in New...
I am enjoying it better now that I have gotten into the caves. Its getting a little more interesting. I am so used to having to use a walkthrough to get through a game this is blowing me away that I have gotten this far without having to use one. Looking forward to part2.


I Baag, Therefore I Am. Update: I Don't Baag Anymore, Therefore I Ain't! Update: I'm baaging again but just a little.
JohnBoy
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