I'm feeling nostalgic too. As a game developer, I feel I kind of lost my way. I listened to a lot of people who were making software, but not games like these. I became convinced I needed to change the games to something that would appeal to the general public.
It wasn't really that I ever wanted to make a lot of money, but just enough to feel justified in continuing to do what I love to do.
Adventure games are really an artform, I think, unlike anything else.
On the demo for the last game, my testers convinced me to add a lot of helpful hints so the casual gamer can figure it out right away. It really does lose something though.
My last few games were educational too (maybe because I married a teacher?) As a wise person recently told me, the edutainment area is a "tough nut to crack".
At any rate, I think I have one more game left in me, and it will be a true adventure game, I promise you, and not too easy either.
Those are the kind of games that I personally like, and what I should be doing.
I'm going to keep reading the messages in this forum and checking out other games by independents. I know the plot for my new game, and it should be fun. I won't give away too much, but it will involve a mad scientist and talking cats.
Thanks, everyone, for giving your opinions here.