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#124466 - 12/15/02 09:50 AM Re: What gets you running straight for the 'walkthrough'
gremlin Offline

Addicted Boomer

Registered: 11/06/01
Posts: 1613
Loc: Isle of Man
Personally, I avoid walkthroughs like the plague! I much prefer hints ... like the ones you get from UHS. This means I don't get to the end of the game feeling that I cheated (by using a WT), but that I maybe had a few pointers when I got a bit boggd down.

Having said that, I needed the walkthrough to get through the pain that is Mystery of the Druids.

Ta-ra,
The Gremlin.

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#124467 - 12/15/02 11:49 AM Re: What gets you running straight for the 'walkthrough'
Polo Offline
Addicted Boomer

Registered: 05/07/02
Posts: 1248
Loc: Scotland
Walkthroughs do put me of games, for example the Lighthouse submarine at the ship wreck it took me ages to open that safe.. think it was a safe its been so long.. anyhows id rather much have hints than telling me exactly what to do...

~Polo <img border="0" alt="woozy" title="" src="graemlins/woozy.gif" />
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#124468 - 12/15/02 04:45 PM Re: What gets you running straight for the 'walkthrough'
Nellie Offline
Settled Boomer

Registered: 05/15/02
Posts: 112
Loc: England
I go straight for a hint (or walkthrough) whenever I not interested enough in the puzzle/game to solve it myself. This is always caused by a boring story, a boring puzzle (I don't like twiddly puzzles much), or my big pet hate...

walking, walking, walking, bit of interaction, walking, walking, walking, bit of interaction, walking, walking, walking...
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#124469 - 12/15/02 06:35 PM Re: What gets you running straight for the 'walkthrough'
infernoj13usa Offline
The Radiant Moderator Staff Reviewer
BAAG Specialist

Registered: 06/07/02
Posts: 5766
Loc: FT. Worth ....Where the West b...
Oh I don't know...I use walkthroughs as a reference point if needed. Depends on the game
if it's logical I have no problems. But it's the illogocal ones that get me....like Tony Tough. Drove me batty. But Lighthouse made sense, so did Gast for example (go figure)
Inferno
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Watching: Dark Shadows
Reading: Angelique's Descent
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#124470 - 12/16/02 01:14 AM Re: What gets you running straight for the 'walkthrough'
tez Offline
Settled Boomer

Registered: 10/04/02
Posts: 125
Loc: vienna
i try to avoid walkthroughs as well as it really can take away all your fun. and once you have printed it out and it's lying there next to you..you have a much greater tendency to look at it even if you are not THAT lost.
my walkthrough situations:
1) dead ends: one dead end scars me for life. hours and hours of game play for nothing...i will use a walkthrough for the whole game after running into a dead end.
2)puzzles that bore me. if i see that there are 50 buttons to push and you have to find out a combination....no way!
3) illogical puzzles
4) if i get really, really lost. laugh

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#124471 - 12/16/02 03:07 AM Re: What gets you running straight for the 'walkthrough'
HorseDancer Offline
Settled Boomer

Registered: 01/02/01
Posts: 490
Loc: Port Orchard, WA USA
Hi! wave

I hate the slider puzzles! But I like the UHS system. When I need a W/T, I usually can't resist looking ahead on the WT. Sometimes I need W/T though. I am tone deaf & dyslexic, rolleyes so need help with any of the tone puzzles, and have a terrible time with the mazes where you have to look at the walls. I'm fine when looking down at a map, but get totally turned around in the turn L or R mazes. <img border="0" title="" alt="[Confused]" src="confused.gif" /> frown

But I still love the games. Especially all the old Infocom & Sierra games. Love the fun stuff!

lol

Happy Gaming!

Judy thumbsup
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HorseDancer


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#124472 - 12/16/02 07:18 AM Re: What gets you running straight for the 'walkthrough'
Kickaha Offline
Addicted Boomer

Registered: 03/27/01
Posts: 2413
Loc: Cambridge, England
I'd go along with those who say "boredom" as the answer. Perhaps boredom from a dull or missing story-line. Or boredom from playing sessions spent getting nowhere.

Good games I'll beg for hints on.

Mediocre games I'll use a walkthrough to get through to the end.

Bad games I won't even finish.

But what's good / mediocre / bad for me could unplayable / fun / classic for someone else.
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Used to answer to "Peter Smith", now answers to "Peter Rootham-Smith"

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#124473 - 12/16/02 01:35 PM Re: What gets you running straight for the 'walkthrough'
gatorlaw Offline
Adept Boomer

Registered: 11/01/99
Posts: 10308
I agree with what Peter said. I use a WT when I am too bored or frustrated to continue the game without a absolute detailed way out or through.

It might be a great game or a terrible one I am determined to finish, but the similarity is that I am done trying to figure out whatever puzzle or place I am stuck in within the game. smile

Laura
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#124474 - 12/16/02 04:59 PM Re: What gets you running straight for the 'walkthrough'
qtPAT2t Offline
Settled Boomer

Registered: 01/06/01
Posts: 806
"What gets you running straight for the 'walkthrough'"

Beginning a game!!!!! wink laugh bravo

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