Good advice, Peter. I know that its more authentic to just take the chance of the die roll when leveling up, but it makes it much nicer to just set that at Max Hit Points.
You are right, Nickie, that it is comical to see those party members trotting over to cluster round whatever target--that's why they call it melee combat
I had one party in Icewind Dale with a dwarf fighter. There was something about the animation of her busily bustling along to dive into a fight that made me laugh all through the game.
I depend on pause and auto-pause to make sense of what's going on in fights. Once I got the auto-pauses set for the right events, the fights become much less frantic.
Let us know how its going.