#126879 - 09/17/03 05:55 PM
Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Okay, I'm being presumptious calling this the official thread, but I'm guessing I am the only person who got this game today, so I'll start the running commentary.
Installed fine, but I had to let it install Direct X 9 since that was required...
Opening cinematic was awesome.
I only played the tutorial so far...couldn't figure out how to cast Magic Missile, the icon seemed to be missing! Otherwise, good introduction to basic interface and combat actions.
You can change the screen resolution and scroll speed, which I did, but I might go back to 800X600 since the text was quite small at 1024X768.
I know this will be a complex combat system, so I'll be reading the 100+ page manual now...*sigh*
I hate reading manuals.
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"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126880 - 09/17/03 07:59 PM
Re: Temple of Elemental Evil - Official Thread
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Adept Boomer
Registered: 08/30/02
Posts: 11557
Loc: Virginia
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Schwab, Have fun Ingie 
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playing DS2, Oblivion and WoW
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#126881 - 09/17/03 09:47 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Well, clearly I need a better graphics card, this game slows down to a crawl in more graphics-intensive areas. The box states 64MB card is recommended and I only have 32MB...
I formed a typical party just to start exploring:
Dwarf fighter Human monk Human cleric Halfling rogue Elf sorceror
The attribute score system is interesting, you have a choice of rolling stats or using the "point buy" system. You can roll any number of times until you see numbers you like, then stick them in the slots of your choice (strength, wisdom etc.). Point buy is more difficult since the more you put in one stat, the more points it takes to raise the stat, so I've been using roll for each character.
More later!
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"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126882 - 09/17/03 10:53 PM
Re: Temple of Elemental Evil - Official Thread
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BAAG Specialist
Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
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Schwab,
nice well rounded party you have there.
is the point buy system similar to the way it was in neverwiner nights? I think it was after 14 it cost 2 points to raise an attribute.
what size monitor do you have? to get an idea what is small for you what resolution did you use in morrowind or NWN?
Keep those impressions coming!
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Zanthia
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#126883 - 09/17/03 11:37 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Zanthia, the point buy system boils down to this:
You are startng with an 8 in every attribute, then: 9-14 is 1 point each, 15-16 is 2 and 17-18 is 3. Or:
Score - Cost: 9 - 1 10 - 2 11 - 3 12 - 4 13 - 5 14 - 6 15 - 8 16 - 10 17 - 13 18 - 16
And you have 25 points to burn.
Didn't seem like enough points to me.
My monitor is flat screen, 14 ". I am sticking with 800X600 res which makes dialogue bigger and the characters are more visible.
I'm running around Hommlet now, there are some quests there, none too interesting, and the dialogue is a bit shallow and anachronistic:
Quest giver NPC: Thank you so much for your kind help! My rogue: You bet!
"You bet"?
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"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126885 - 09/18/03 07:39 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Debra, you haven't got an e.mail confirming shipment yet? Some people at the Atari forums had gotten confirmation a few days ago.
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"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126886 - 09/19/03 02:24 AM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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I don't how many hours I've been playing now, but my party just hit level 3 (whoo hoo!).
This game is unforgiving, if you don't know D&D rules, or don't read the manual you will have a HARD time. I'm still learning about the different skills, feats, spells, and numerous combat actions all while working around game flaws and bugs, but it's still pretty fun.
Let me give an example of how complicated this game is. From the manual:
"TOTAL DEFENSE: You can defend yourself as a standard action, which gives a +4 dodge bonus to your AC for one round. Your AC improves at the start of this action, so it helps you against any attacks of opportunity you incur during the round. You can't combine total defense with fighting defensively or with the benefit of the Combat Expertise feat (since both of those require you to declare an attack or full attack). You can't make attacks of opportunity while using total defense."
And this is just one of the Standard Actions, which is a SUBSET of normal actions. Whew.
_________________________
"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126887 - 09/19/03 03:11 AM
Re: Temple of Elemental Evil - Official Thread
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BAAG Specialist
Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
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schwab,
this sounds like one game reading the manual thoroughly is going to be required.
i don't know a thing about 3.5 rules. the example you gave, i don't even really understand it. don't even bother trying to explain it.
level 3 is pretty good--you've made some very good progress.
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Zanthia
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#126889 - 09/19/03 10:12 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Yea, finally someone else is playing! Debra, those radial menus are pretty ugly to me, but I learned something useful, if you right click-hold on one of the buttons and drag you can move the radial menu around the screen. This helps you see all the options as they "fan" out.
I never really liked the portraits either, and there is a pretty sorry selection too. I assume at some point someone will figure out a way to download custom portraits. I love the Icewind Dale portraits, they spoiled me.
By all means, read the manual. I haven't read the whole thing, I've sort of been playing and reading together. I just won a boss fight with a special attack against a spellcaster called "ready vs. spell" which worked beautifully. I'm not having too much trouble with the combat so far, but I'm going real slow and still getting used to it.
Be sure to do as many quests in Hommlet as you can, they can help level your party up for the combat areas. Unfortunately, the quests aren't too well designed and some of them appear to be un-finishable.
Let me know if you get stuck.
_________________________
"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126890 - 09/20/03 03:08 AM
Re: Temple of Elemental Evil - Official Thread
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BAAG Specialist
Registered: 11/01/99
Posts: 9329
Loc: ex-new yorker
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this is really strange that the retail version has the magic icon missing in the tutorial yet in the kazaa download the magic icon was there and i was able to cast magic missile. yet i still got slaughtered by the huge group of zombies in the tutorial.
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Zanthia
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#126892 - 09/20/03 09:15 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 06/23/02
Posts: 2552
Loc: Los Angeles
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Debra, I was getting tired of running around Hommlet until I noticed that you can hop around the town on the world map, check it out, much faster. You can hop to the north part near the temple, the south part near the inn, or east right near the tower.
The most important skill for buying/selling is "appraise" and my rogue has that skill as well as diplomacy, bluff etc, so she is the spokesperson of the group.
On the subject of healing, do you know about spontaneous casting? If you press SHIFT while in the cleric's radial spell menu, you will see the spells change to all healing spells (different for each level). What I do is memorize all the non-healing spells I want to use (bless, doom, spiritual weapon) and then if I need to, press shift to switch to healing spells and cast. Of course, you lose whatever spell was in that slot. Unless you're an evil cleric, then you would get inflict wounds instead of cure wounds, but I'm assuming your party is good/neutral.
They didn't want to make this game easy at all, your party doesn't completely heal when they rest for 8 hours even if you have a cleric (unlike BG2). If you "rest until healed" your party sleeps for a friggin' week.
Another problem with this game is it doesn't light up doors/chests/loot consistently, so you may miss some stuff. This is a problem with one quest in Hommlet specifically and I had to go to Atari forums to find out what to do...let me know if you get stuck...
Don't worry too much about money, this game is pretty good with the loot once you leave the town and start your killing spree. My party has over $10k gold and we're level 4.
I'm having a blast so far, though some of the fights require the old try/reload/buff/try again to win. We've done the moathouse and we're now in Nulb, a kind of port town not unlike Montaillou in Lionheart.
_________________________
"Your voice is Ambroooosia"
Playing: World of Warcraft; Geneforge 3
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#126893 - 09/20/03 09:28 PM
Re: Temple of Elemental Evil - Official Thread
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Addicted Boomer
Registered: 05/30/99
Posts: 2306
Loc: Central Texas
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Thanks for the Shift thing. That will really help. What can you do for an unconscious party member? Nothing seems to help and like you say you can sleep for a week and not heal up plus if you're in the wilderness you just get attacked over and over while trying to heal one member. Right now, I'm just doing a walkabout. I've got the quests, but I'm learning the interface. You're right they made it hard, but I'm not having as much combat difficulty as I did in Lionheart well.....so far One problem I'm having is with a swimming mouse if you know what I mean. It doesn't happen all the time, but when it does it's most inconvenient.
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