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Divine Divinity help #130149
11/05/05 03:24 PM
11/05/05 03:24 PM
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Here I am Ingie,

The problem concerns the Scorpion traps. I loved using that the first time I played. Now I just cannot find the skill in the skill choices.

Have put a couple of points in Deadly Gift and I have three scorpion traps in my inventory. My little grey cells tell me I'm on the right track - but as my little grey cells are decreasing and need to e-mail each other to keep in touch laugh (I thought the noise they were making was tinitus) I don't rely on them 100%. lol

Can you tell me if I am on the right road, please?

God Bless,

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130150
11/05/05 03:55 PM
11/05/05 03:55 PM
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Virginia
popcorneater Offline
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Yea, I know those little gray cells..I have 19 left and I'm holding onto them... rotfl

You'll find that skill under the Survivor Path..and I'm not sure, deadly gift may be it..but I think it's in the upper left hand corner of the skill path..and has a trap on it.

Because of your love for them when you first played, last time I played I used them all the time, so much fun after figuring out how to use them..

I have DD on board..what are you playing as this time??

Ingie laugh


playing DS2, Oblivion and WoW
Re: Divine Divinity help #130151
11/05/05 05:11 PM
11/05/05 05:11 PM
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winter springs fl.
connie Offline
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When I make deadly gift my active spell it shows my scorpion traps and trail bombs. I then just pick the one I want to use and where I want to use it. Deadly gift is a survivor spell. Top left second row. I hope this helps. I also love the scorpion traps. They save my life often. wave


Connie
Re: Divine Divinity help #130152
11/05/05 07:41 PM
11/05/05 07:41 PM
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Thanks Connie I knew the path but wouldn't of bet on the name..Are you playing now too?? Where you at in the game and what are you playing as??

I never did get use to the bombs..I seemed to manage blowing myself up instead of the enemy rotfl
..but ahh, those scorpion traps are a life saver indeed..heavy, but very useful.

Ingie laugh


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Re: Divine Divinity help #130153
11/06/05 12:33 AM
11/06/05 12:33 AM
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United Kingdom
Mad Offline
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Hi smile

You have a whole "19" left popcorneater ????

You lucky devil you !! lol lol

Cheers.

Mad wave


Time : The Most Precious Commodity
Re: Divine Divinity help #130154
11/06/05 05:27 AM
11/06/05 05:27 AM
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Many thanks to everyone - my half a dozen remaining grey cells seem to agree - sooooo off I go to tackle my mail then load the game. Need the scorpions to deal with the hordes when I dispatch Thelyron to day. Am right at his door and I'm level 7 so think I should have those scorpions working.

It is so enjoyable playing D.D. again - better than last time. Think it was my first RPG game.
Have been reading the thread we had running then and realise what a wimp I was laugh

Be seeing you, and again thanks for your help

God Bless,

Alice thumbsup


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130155
11/06/05 06:13 AM
11/06/05 06:13 AM
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winter springs fl.
connie Offline
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I'm playing as a Mage and am upto a level 11.At the moment I am just about finished with the sewer. Then back to the Abbey and Church. They are both giving me a fit. This is my first RGP. I just bought Beyond Divinity. wave


Connie
Re: Divine Divinity help #130156
11/06/05 10:46 AM
11/06/05 10:46 AM
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Wow Connie Mage is hard to start with..I suggest holding off on the Abby until you're a few levels higher..it's tough.

Alice...to quote "You've come a long way baby!"

I think DD has been the first RPG for so many of us..it holds fond memories and it's still enjoyable!

Ingie laugh


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Re: Divine Divinity help #130157
11/06/05 01:42 PM
11/06/05 01:42 PM
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Oh my gosh Connie, I didn't ever try to go to the Abbey before I was around level 20. In the game it is considerably easier to go east rather than north first. Sounds like you're a born RPGer! bravo Just remember to not go to the Castle, no matter what the game tells you, because once you do it kicks in the main game, and you miss the fun of stuff to do before you get to that point. Mainly it takes away your teleporters laugh .
Being your first RPG, how are you enjoying it, and what don't you like? Is there anything you don't understand?
nickie (who uses the same 3 braincells over and over, and they're tired)


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity help #130158
11/06/05 03:04 PM
11/06/05 03:04 PM
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winter springs fl.
connie Offline
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Thanks for all the tips. I am really enjoying the game. I don't even mind all the times I die as I save very often. I like that I only have to control one person as this is my first game of this type. I have hit a few spots where I didn't know what to do. When I get stuck I come here and read all the posts I can find. I also go to the Larien forums sometimes. Everyone here has been so helpful and made this a great first experience. I will stay away from the castle and wait to go back to the Abbey until I gain more levels. My son who is a big RPG player also said the Mage was not the best to start out with. Next time I'll try the fighter. Thanks again for all the tips. wave


Connie
Re: Divine Divinity help #130159
11/06/05 03:05 PM
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Hi all,
I've been kicking around the Farmlands and Ars Magicana most of the time, determined to reach level 11 before tackling anything serious. Can now use the scorpion traps so will be venturing further tomorrow.

Suddenly found The Abbey by mistake and backed away quickly. When I clear that I'll me moving in as I did last time - have booked my rooms. Those right near the door to the teleporter laugh

Am eager to change my lodgings as Gregar Brock died right beside my bed and I can't move the body lol The W/T said he could not come above ground without dying but assured us he could come back to my house when I need to rest. It just didn't work that way rolleyes

Ingie, I gave your love to Geoff and got a discoount rotfl

One strange thing - haven't collected many quests to date.

Will pop in tomorrow

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130160
11/06/05 03:24 PM
11/06/05 03:24 PM
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Texas
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Connie, I think the warrior is the easiest, because he has a dazzling special move. But for me, I wouldn't have half the fun if I couldn't be a mage. happydance

Alice lol Love the special rooms comment! And Ingie is still after Geoff, huh? rotfl Which quests have you received - did you get the ones from the military guy? A lot of the other ones you'll just find yourself stumbling across. luck


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity help #130161
11/07/05 04:42 AM
11/07/05 04:42 AM
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Nickie, the only quests I've received are mainly those which help the game through Aleroth and the catacombs. Have one to find a small boy, and another to avenge the boy killed by trolls.

Oh, yes, have to find the sorce of the plague and bad harvest, and get an escort for the healers. But those two are main stream.

Well, will see what today brings.

See you,

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130162
11/07/05 02:06 PM
11/07/05 02:06 PM
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Hi all - think I have made a huge mistake. frown

Didn't realize 'The Barracks' was, in fact, Stormfest Castle - please tell me it isn't blush

When I was told to find an escort for the healers, with the last time I played this game in my mind it registered as go to Captain Mitox and I wasn'r ready for his quests at that time (or now). So I pottered around to get some experience and landed up at the Dwaven Inn and met the other Marked One. So was told Zandalor was at the castle. Now I can't find the Barracks. cry

At the moment the world map is annoying - I open up large areas but when I return they have to be opened up again - this didn't happen the first time I played D.D. Any ideas?

Whatever - I'm ready for bed.

Be back,

Alice thumbsup


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130163
11/07/05 02:37 PM
11/07/05 02:37 PM
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No, that Barricks are not the Castle, you're okay and may I add moving right along!!!

The "invitation" will actually state to "Stormfist Castle"....the barricks is where you'll meet with
General Alex..my name recalls may be off here, so go ahead and giggle...


Ingie laugh


playing DS2, Oblivion and WoW
Re: Divine Divinity help #130164
11/09/05 09:22 AM
11/09/05 09:22 AM
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Ingie, I was only playing for half an hour yesterday. Have found the barracks and am about to enter the cave to get a key for the cellars at Blue Boar Inn.

Spent most of that 30 minutes trudging back to the barracks to pick up my pyramid - why did I think of you on that journey. It is the first time it has happened to me.

See you,

God Bless,

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130165
11/09/05 09:57 AM
11/09/05 09:57 AM
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Couldn't be the fact that I was always leaving them somewhere I wasn't rotfl
....I trudged that map and I actually loved my little stones..but dang, I needed one of those beepers to keep track of them... rotfl

Sounds like fun Alice..thanks for the fond memories

Ingie lol


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Re: Divine Divinity help #130166
11/11/05 05:19 AM
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Possible spoiler.

Got killed by the vampire when I released the boy.

Replayed - released two scorpions before opening the coffin. They dispatched the vampire before I even knew she had appeared! Why didn't I think of that before? laugh

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130167
11/11/05 06:46 AM
11/11/05 06:46 AM
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My sister and I have DD but it is our first rpg. We started it once but left it because we were uncertain as to what we are suppose to do right at the beginning. How do you know which is the best person to "play" as a beginner and what are you suppose to be doing once you start the game?


Gerry
Re: Divine Divinity help #130168
11/11/05 07:00 AM
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Hi Kaki's Sister...
There really is no right or wrong way to start..but the general rule for RPG is a mage is harder at first, quite weak and until he/she levels up; it is difficult; but oh boy once they level.

The first time for me was this game and I choose a thief; er...survivor. And managed quite well.
This game allows you to go into the other skill paths to pick up and learn those skills as well..so it's not like you're "locked" into that role and can't play around with other roles.
I played as a Warrior once, by far the easiest to choose..much stronger and winning all fights at first.
Tried the mage, which was fun, but I also in reality was more a battle mage, I like a nice sword.
I suggest, start one of each character and play around a bit and see which character fits you..it's well worth the time and very interesting.

Alice, Yep we love those little darlings...

Ingie laugh


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Re: Divine Divinity help #130169
11/11/05 01:15 PM
11/11/05 01:15 PM
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What Popcorn said. I do think playing as a warrior is easiest, mainly because of the "special move" he has, but for me it wasn't half as much fun as the mage. That's just me though. Luckily you can use skills from all three disciplines, so you can use say, pickpocket from the survivor stuff etc. as you go along in the game, even if you are a warrior or a mage. You get to choose your skills as you progress in experience, so no one character is likely to be like another.
How you start : after picking your character, when you can actually play, you need to investigate the town you're in, talking to everyone, and moving anything you can, picking up everything that isn't nailed down. It's non-linear to a large degree, and there are quests (mini-adventures) to accomplish right in the beginning, which will make your character improve. Go into all the houses, look for trap doors. Wear a pan on your head if you want to. laugh And remember the RPG golden rule: Save, save, save.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Divine Divinity help #130170
11/12/05 05:40 AM
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Katki's Sister - nice to meet you.

The advice you have been given by Nickie and Ingie is good. Am playing for the second time. As I wanted to get stronger before entering the catacombs I sold all the food I'd found to George, bought a cheap weapon, and went outside to clear the area around Aleroth of orcs. This increased my experience and also I picked up goodies to sell and a little gold.

Something I did not know until a few days ago (!) that having food in the inventory is useful to use instead of potions when running short of health.

Hope this helps. DO SAVE OFTEN - if you don't you'll be sorry laugh

Alice


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130171
11/12/05 05:43 AM
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Postscript.

One gets so wrapped up in the game it is so easy to forget to save. Often I have found myself going over large areas to get back to where I was killed. Frustrating, to say the least.


Angels are friends who lift you off your feet when your wings have forgotten how to fly.
Re: Divine Divinity help #130172
11/12/05 06:38 AM
11/12/05 06:38 AM
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Marlborough USA
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Nice to meet you to threads.Thank you so much for the advice on how to play DD. Ingie, nickie and threads I will pass the word to my sister and we will try to play together long distance (Kaki is a Seattle Boomer).
This is going to sound silly but how do you get stronger? Do all the characters talk to you and can you actually talk back? I had played a little and found my character didn't always "talk" I just got the conversation in closed caption - no sound.


Gerry
Re: Divine Divinity help #130173
11/12/05 07:20 AM
11/12/05 07:20 AM
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Hi Everyone!...I'm so glad to hear you are all enjoying Divine Divinity, makes me want to play it again. happydance

Sue wave


If you can't take the heat, don't tickle the dragon.
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