#137200 - 03/10/03 09:07 PM
Re: Jack the Ripper Exception Error
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Addicted Boomer
Registered: 11/17/01
Posts: 1118
Loc: Portland, Oregon
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Are you sure you aren't confusing the CD player for DOS with the drivers? There's a separate CD player for playing music CD's which is similar in function to the Windows CD Player in Start\Programs\Accessories\Entertainment. That would explain why all the other games play sound just fine in DOS as Jack the Ripper's sound is all supposed to be played off the cd-rom. In fact I can run the game fine without the CD-ROM in the player as all the other files are copied to the c: drive. It just doesn't have sound that way. No music or the spoken dialouge at the intro.
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#137202 - 03/11/03 12:41 PM
Re: Jack the Ripper Exception Error
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Settled Boomer
Registered: 08/22/01
Posts: 708
Loc: Los Angeles, CA. USA
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Originally posted by Scout: lakerz,
I'll have to check out the readme. I didn't set DOS 7.0 in my WIN 95 up because all the games so far have run with sound out of that pure DOS there. I did try this game in DOS 6.22 as the manual talks about leaving WIN 3.1 and going to DOS. I even found mouse drivers for WIN 3.1/6.22 with an install program but still can't get it run at all in DOS 6.22.
I'm a bit confused. You aren't using CuteMouse for the mouse driver in 3.1? That seemed to work okay for me.
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#137203 - 03/11/03 12:46 PM
Re: Jack the Ripper Exception Error
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Settled Boomer
Registered: 08/22/01
Posts: 708
Loc: Los Angeles, CA. USA
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I think I'm confused with this whole concept of hearing sounds from the cd-rom in pure DOS. The way I interpreted the readme that came with the soundcard DOS drivers, I needed to add a line in the autoexec.bat pointing to an executable which was part of the driver package I downloaded in order to hear audio from the cd player which is separate from the stuff the sound card is doing. I didn't think it was just a cd player interface like the one that comes with windows, but I never did try it out.
So how is Scout supposed to hear the redbook audio that this game uses?
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#137206 - 03/11/03 02:33 PM
Re: Jack the Ripper Exception Error
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GB Reviewer Glitches Moderator
Sonic Boomer
Registered: 10/24/00
Posts: 38735
Loc: southeast USA
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I don't remember if I used Cutemouse with the Optiplex. I think I did, but I'm not sure. The mouse I used was not a Logitech though. It was a basic 2-button PS/2 mouse that came with the Optiplex.
With the Optiplex, you don't plug the audio cable from the CD drive into the sound card. There's a little slot on the motherboard that you use instead, since the SB16 in the Optiplex is built into the motherboard.
Here are some other games I've played that use CD audio files for music, speech, or background sounds:
The Arrival (background sounds)
Golden Gate
Inherit the Earth (speech)
Monkey Island 1 on the Monkey Island Madness CD (but not MI2 on the same CD, which uses midi)
Noctropolis
Relentless (aka Twinsen's Adventure)
Tomb Raider 1 (background sounds in about every other level)
There may be others, but not too many. Tomb Raider was particularly strange because some levels used CD audio for background sounds and some didn't. When I replayed it from a different CD drive, I was at first confused about why some levels, like the Cistern, no longer had background sounds.
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#137207 - 03/12/03 12:54 PM
Re: Jack the Ripper Exception Error
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Settled Boomer
Registered: 08/22/01
Posts: 708
Loc: Los Angeles, CA. USA
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Ah, thanks for listing the other games that are set up this way! I'll have to make a note of them for future reference. I wish I had Jack the Ripper to try to install and play to see if I get this same error, but this game has proven to be elusive to find. I hope Harriet can shed some more light on a possible solution for you Scout.
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#137209 - 06/09/03 04:13 PM
Re: Jack the Ripper Exception Error
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Settled Boomer
Registered: 08/22/01
Posts: 708
Loc: Los Angeles, CA. USA
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Cool, nothing like a happy ending. Knowing how persistent you are Scout, I was sure you get it running sooner or later.
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