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#138188 - 05/05/04 07:50 PM How linear?
gatorlaw Offline
Adept Boomer

Registered: 11/01/99
Posts: 10308
Is there a set order to progressing in the game or can you do what you will, when you will - and the game advances as obstacles/ puzzlements are breached?
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#138189 - 05/05/04 08:05 PM Re: How linear?
Cos Russo Offline
Shy Boomer

Registered: 04/27/04
Posts: 52
Loc: Bowral,Australia
From the start of play it will be obvious to gamers that they can wander around wherever they like and tackle any puzzles whenever they like. This was one of the most important factors to me, I wanted the gamer to be removed from their real world by Alida's visuals, sound and music. The gameplay is non-linear, although there is a natural progression to some of the puzzles. New places are revealed when you solve puzzles ...

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#138190 - 05/05/04 08:26 PM Re: How linear?
gatorlaw Offline
Adept Boomer

Registered: 11/01/99
Posts: 10308
This just gets better and better.

I really enjoy a self directed amble around a game world.
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#138191 - 05/06/04 07:44 AM Re: How linear?
MDAMLADY Offline
Addicted Boomer

Registered: 10/01/03
Posts: 1306
Loc: Gillespie, Il. USA
Non-linear means possible dead-ends?

Let me get this clear:

If I solve puzzle B, then go to puzzle A for the 3rd time and then solve puzzle C; I can progress to next level?
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#138192 - 05/06/04 07:48 AM Re: How linear?
Cos Russo Offline
Shy Boomer

Registered: 04/27/04
Posts: 52
Loc: Bowral,Australia
I'm not sure what you mean mdamlady...?

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