gaming


GameBoomers Reviews * Latest & Upcoming Adventure Games * GB Annual Game Lists
Walkthroughs * GB Interviews * Independent Games * Game Publishers & Developers
Free Games Galore * BAAGS * Patches * World of Adventure
GB at acebook * GameBoomers Store * About Us * GameBoomers Homepage
GameBoomers Forum


The Adventure Shop     InteractCD     Big Fish Games Homepage

Topic Options
#138348 - 06/22/04 01:03 PM Physics vs. Magic
Becky Offline
The Medieval Moderator
True Blue Boomer

Registered: 02/16/00
Posts: 22810
Loc: Stony Brook, New York, USA
I was reading in one of your Designer Diaries at Adventure Gamers that one world in the game will operate by the rules of Physics and another by the rules of Magic. This made me wonder: how are you defining "Magic"?. Is the magical world in the game the direct opposite of the physical world?

Top
#138349 - 06/22/04 01:57 PM Re: Physics vs. Magic
Sergey Nartovitch (Streko-Graphics) Offline
Shy Boomer

Registered: 06/22/04
Posts: 13
Loc: Vancouver, Canada
Ok, here is the main difference. In the world of physics (Dragast) all of the riddles and puzzles are somehow governed by physics; i.e. LOGIC, where as in the magical world you will probably find the puzzles a little bit more counter-intuitive and requiring the use of intuition.

Top



Who's Online
6 registered (Darlene, ssgamer, oldman, which2, Celtic Lark, 1 invisible), 35 Guests and 23 Spiders online.
Key: Admin Global Mod Mod Staff
Newest Members
HudaD, jeanciet, placeyouhide, memere, wannakno
6928 Registered Users