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#138649 - 02/16/05 07:39 AM Timed sequences
Mugsy Offline
Addicted Boomer

Registered: 03/03/02
Posts: 1269
Loc: Alberta
This game looks awesome. Thank you for taking the time to join us!!
Are there any timed sequences in TMOS? wave
_________________________
"So many books, so little time"
Frank Zappa

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#138650 - 02/16/05 08:04 AM Re: Timed sequences
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
Hi Mugsy,

well, there is one sequence in MOS (very close to the end of the game) that you could call "timed".

We decided to include it because time is actually of relevance there. Giving the user all the time in the world would have spoiled the feeling of threat and pressure, and both is an essential part of the narrative at this point.

But be assured, we know that many adventure gamers hate timed sequences. That's why the game will automatically give you the opportunity to try again in case you haven't made it.

In short: No need to worry. smile

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#138651 - 02/16/05 11:51 AM Re: Timed sequences
Salar of Myst Offline
Addicted Boomer

Registered: 12/06/02
Posts: 4216
Loc: Virginia's wetland dimension
How generous is the timed portion? Some games give you literally seconds beyond the time it physically takes to complete the necessary (actions) others are much more generous, allowing some minutes to figure out what you need to do.

Can you give us a general idea?

Susan wave

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#138652 - 02/16/05 12:10 PM Re: Timed sequences
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
I think the timer is set to 15 seconds, and there is only one very simple thing to do.

15 seconds is an awfully long time. If you don't believe it, go to a party, wait for one of those uncomfortable nobody-talks-anymore moments, and then count the seconds. smile

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#138653 - 02/16/05 01:11 PM Re: Timed sequences
Salar of Myst Offline
Addicted Boomer

Registered: 12/06/02
Posts: 4216
Loc: Virginia's wetland dimension
thanks smile

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#138654 - 02/16/05 01:14 PM Re: Timed sequences
fov Offline
Addicted Boomer

Registered: 12/28/01
Posts: 2964
Loc: San Francisco
If I'm thinking of the right spot - there's also a pretty dramatic cutscene if you don't do the thing you have to do in time. Almost like a reward for getting it wrong. laugh

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#138655 - 02/16/05 01:36 PM Re: Timed sequences
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
Quote:
Almost like a reward for getting it wrong.
Reward is a funny term for what happens... laugh

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#138656 - 02/16/05 01:56 PM Re: Timed sequences
Mad Offline
True Blue Boomer

Registered: 11/21/00
Posts: 23311
Loc: United Kingdom
Hi smile

A whole 15 seconds, huh ??

Hehehe !!

Actually that IS quite generous so I'm hoping to manage it wink

Cheers.

Mad wave
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Time : The Most Precious Commodity

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#138657 - 02/16/05 05:06 PM Re: Timed sequences
MartinGantefohr Offline
Shy Boomer

Registered: 07/01/12
Posts: 89
Quote:
Actually that IS quite generous so I'm hoping to manage it
I hope you won't(!), because in that case you will miss out on a cinematic that cost more than... more than I'm willing to publicly reveal!

wink

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#138658 - 02/16/05 05:08 PM Re: Timed sequences
Melanie1 Offline
BAAG Specialist

Registered: 01/11/04
Posts: 5041
Loc: Bay Area, CA
hmm, it sounds like we want to fail at least once, in that case. lol

Melanie
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"The greatness of a nation and its moral progress can be judged by the way its animals are treated." Mahatma Gandhi

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#138659 - 02/16/05 07:06 PM Re: Timed sequences
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
I'm prepared to fail multiple times, especially if Emily liked it.

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#138660 - 02/16/05 07:25 PM Re: Timed sequences
Mugsy Offline
Addicted Boomer

Registered: 03/03/02
Posts: 1269
Loc: Alberta
Put me down for at least one failure too, now you've have me curious!! rotfl
_________________________
"So many books, so little time"
Frank Zappa

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#138661 - 02/16/05 08:05 PM Re: Timed sequences
fov Offline
Addicted Boomer

Registered: 12/28/01
Posts: 2964
Loc: San Francisco
I'm not sure you'll want to fail more than once. But it's definitely worth seeing.

-emily

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#138662 - 02/16/05 08:14 PM Re: Timed sequences
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Possible spoiler
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Do we get to accidentally wreck something in a particularly spectacular fashion? I can think of something that would be fun to watch as it crashed to earth.
@
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#138663 - 02/16/05 08:15 PM Re: Timed sequences
fov Offline
Addicted Boomer

Registered: 12/28/01
Posts: 2964
Loc: San Francisco
Something like that. wink

I just played the two scenarios again, and I actually think it's better to get the "wrong" one first - it heightens the tension. I did it this way by accident, of course. laugh

-emily

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#138664 - 02/16/05 08:26 PM Re: Timed sequences
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Bring it on.

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#138665 - 02/17/05 01:45 AM Re: Timed sequences
tigger Offline
Graduate Boomer

Registered: 04/02/01
Posts: 15679
Loc: England
OK, so one wrong move then the next time do it right!!! I assume it will be obvious where this spot is wink
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A bounce a day keeps the doctor away!!
Playing Sims2, Sherlock, Phantom of Venice
Reading Storm Breaking

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#138666 - 02/17/05 02:01 AM Re: Timed sequences
nickie Offline
Grand wizard of high mucky muck
Adept Boomer

Registered: 01/08/02
Posts: 13453
Loc: Texas
It's obvious. wink I would bet that an awful lot of folks would fail the first time without trying. laugh But it honestly isn't difficult to get it right by the second time, so you don't need to worry about a dreaded time sequence. Really!
_________________________
"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry

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#138667 - 02/17/05 03:37 PM Re: Timed sequences
gamenut Offline
Addicted Boomer

Registered: 02/08/00
Posts: 1558
Loc: Hiding Under a Rock
hmmmmm....wonder what the 'time' allowence was for that Crystal Puzzle in Spire in Myst IV. THAT wasn't anywhere near enough time. Of course some people did not have a problem w/it...but most i know did...as well as another one later. Hence the concern on these timed puzzles. What i don't understand is why don't the developers put in an 'auto-solve' (without penalty and showing it being solved) after numerous tries by the gamer.

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#138668 - 02/17/05 05:45 PM Re: Timed sequences
nickie Offline
Grand wizard of high mucky muck
Adept Boomer

Registered: 01/08/02
Posts: 13453
Loc: Texas
gamenut, once you realize where to click on the timed puzzle part, of the fifteen seconds you have to do it, you will probably have 13 left. This game is very much a purist adventure gamer's delight.
_________________________
"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry

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#138669 - 02/18/05 01:33 PM Re: Timed sequences
gamenut Offline
Addicted Boomer

Registered: 02/08/00
Posts: 1558
Loc: Hiding Under a Rock
Thanks for the info! Now i AM really looking forward to this game!

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