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Sacred Rings #213538
10/09/07 09:02 PM
10/09/07 09:02 PM
Joined: Apr 2002
Posts: 913
Butterfly Offline OP
Settled Boomer
Butterfly  Offline OP
Settled Boomer

Joined: Apr 2002
Posts: 913
I have finally moved the house and have left it in the canyon. I was getting frustrated with the first part of this game because you had to go back and forth, in and out of doors so many times. I wish that more games would do what Jonathan Cooper did with The Key (a free game on GB). He put in a "zip mode" so you didn't have to click left, right, foward, forward, to the left 3 times, then go forward (well, you get my drift). When I played The Key it was so nice to go to the zip mode and you could just click to the place you needed to go. Does anyone have any idea why this is not instigated in many of the games where you have to go back and forth or up and down so many times?

Butterfly

Re: Sacred Rings [Re: Butterfly] #213828
10/10/07 01:40 PM
10/10/07 01:40 PM
Joined: Jun 2007
Posts: 61
G
gordon24 Offline
Shy Boomer
gordon24  Offline
Shy Boomer
G

Joined: Jun 2007
Posts: 61
I hate to be a party pooper but!

In general cases it makes what might be a very short game last an awful lot longer, making you think you got value for your hard earned!

Am I too cynical?

Re: Sacred Rings [Re: gordon24] #213857
10/10/07 02:57 PM
10/10/07 02:57 PM
Joined: Jan 2002
Posts: 13,453
Texas
nickie Offline
Grand wizard of high mucky muck
nickie  Offline
Grand wizard of high mucky muck
Adept Boomer

Joined: Jan 2002
Posts: 13,453
Texas
If the graphics are good, I enjoy looking at the scenery as much as being at the destination.


"How could drops of water know themselves to be a river? Yet the river flows on."
- Antoine de Saint-Exupéry
Re: Sacred Rings [Re: nickie] #213893
10/10/07 04:47 PM
10/10/07 04:47 PM
Joined: Apr 2006
Posts: 4,046
Netherlands
Dineke Offline
Addicted Boomer
Dineke  Offline
Addicted Boomer

Joined: Apr 2006
Posts: 4,046
Netherlands
Ocasionally i have that feeling too, why again go back to an area i have been already ump-times. No point if it is twice for example exploring first, finding a door and have to go back to activate something to open this door... but sometimes i think, yea, right, (sigh) let's walk some more duh (even if the scenery is beautiful)

Re: Sacred Rings [Re: Dineke] #213899
10/10/07 05:12 PM
10/10/07 05:12 PM
Joined: Nov 2000
Posts: 34,312
United Kingdom
Mad Offline
Sonic Boomer
Mad  Offline
Sonic Boomer

Joined: Nov 2000
Posts: 34,312
United Kingdom
Hi smile

I guess how much you are prepared to keep touring round depends on how much you are enjoying the game as a whole think

Sometimes I object and sometimes I don't grin

Cheers.

Mad yay



Time : The Most Precious Commodity
Re: Sacred Rings [Re: Mad] #213964
10/10/07 08:01 PM
10/10/07 08:01 PM
Joined: Apr 2002
Posts: 913
Butterfly Offline OP
Settled Boomer
Butterfly  Offline OP
Settled Boomer

Joined: Apr 2002
Posts: 913
Guess I hadn't thought that it would make the game last longer, and you're getting your money's worth. In this game, in the first part, there wasn't much scenery, unless you kept going outside, but most of the moving around was in the "house." Haven't done the Capri ones yet - those I probably would enjoy moving around and not skipping a place.

Butterfly

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