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#216371 - 10/15/07 05:51 PM Re: some puzzles are just to hard... [Re: 3dobermans]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42202
Loc: Alabama
Sliders eek My blood runs cold at the thought puppy
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#216380 - 10/15/07 06:03 PM Re: some puzzles are just to hard... [Re: looney4labs]
dragonuk44 Offline
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Registered: 02/20/05
Posts: 3635
Loc: stoke on trent England
I don t like mazes I get so confused and don t know where I have been but I guess that is the idea of them lol

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#216383 - 10/15/07 06:06 PM Re: some puzzles are just to hard... [Re: The Haze]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 35296
Loc: southeast USA
Originally Posted By: The Haze
blush The problems I really hate are the ones where I figure out what to do and still can't complete. I remember cursing that crystal chair in MYST IV because even after I figured out an answer I still wasn't quick enough to finish it. I also remember one of the Sherlock Holmes puzzles where I needed about two hours to get by a dog because I had to hit a particular pixal at exactly the proper moment.


A lot of people had problems with those, myself included. It isn't really a puzzle when it depends so much on manual dexterity, guesswork, and luck.

Quote:
I don't mind being wrong (Indeed I'm used to it) but when I'm correct and still can't get the thing solved,I tend to say vile things to my computer. blush


Now now. You must be sure to swear at the correct offender. It isn't your computer's fault. It's the &^#%! game.

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#216387 - 10/15/07 06:15 PM Re: some puzzles are just to hard... [Re: Jenny100]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42202
Loc: Alabama
Originally Posted By: Jenny100
[quote=The Haze]
Quote:
I don't mind being wrong (Indeed I'm used to it) but when I'm correct and still can't get the thing solved,I tend to say vile things to my computer. blush


Now now. You must be sure to swear at the correct offender. It isn't your computer's fault. It's the &^#%! game.


rotfl
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"Dogs are not our whole life, but they make our lives whole."
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#216426 - 10/15/07 07:49 PM Re: some puzzles are just to hard... [Re: Jenny100]
Dunn Tawkin Offline
Settled Boomer

Registered: 03/18/07
Posts: 353
Loc: NW. Wash . USA


Hi Preston,

Math puzzles get a walk-through for me.I hated math in school
and Im not going to do that again in games. No test anymore
yahoo. Dunn

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#216431 - 10/15/07 08:15 PM Re: some puzzles are just to hard... [Re: Dunn Tawkin]
The Haze Offline
Settled Boomer

Registered: 02/12/06
Posts: 781
Loc: SE Michigan
Ahh, that Jenny100; she always sees things so clearly praise
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#216552 - 10/16/07 07:25 AM Re: some puzzles are just to hard... [Re: The Haze]
dragonuk44 Offline
Addicted Boomer

Registered: 02/20/05
Posts: 3635
Loc: stoke on trent England
like on that ship in dead Reefs .I knew what to do it just took me loads of practice to get fast enough .I died so many times .

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#216780 - 10/16/07 02:55 PM Re: some puzzles are just to hard... [Re: dragonuk44]
ces Offline
Settled Boomer

Registered: 11/30/01
Posts: 914
Loc: West Seattle, WA
Actually, it's not the game's fault either.

It's the developers' fault.

Say bad words to the developers.
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Christine

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#216801 - 10/16/07 03:46 PM Re: some puzzles are just to hard... [Re: 3dobermans]
gordon24 Offline
Shy Boomer

Registered: 06/21/07
Posts: 61
Following on from Dragonuk44 above.

I find timed, and difficult mini-game sequences in adventure games frustrating. If I want action/shooter games I will buy them for what they are, not hidden inside adventures.

Puzzles, mazes, sliders OK! They go with the territory, but there's nothing worse to me than settling down for a nice relaxing "adventure" and suddenly being dropped into a frantic fight for survival.

I found some of the later mini-games in In Memoriam (Missing Since January) almost impossible and only got there by luck in the end. Thankfully I persevered and found those in Evidence a little more user friendly, and not too distracting from the game.

But then again everyone to their own taste! Smile and get on with it!.

gordon24


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#217310 - 10/17/07 04:11 PM Re: some puzzles are just to hard... [Re: gordon24]
gamenut Offline
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Registered: 02/08/00
Posts: 1558
Loc: Hiding Under a Rock
Ugh! That crystal chair puzzle AND the mangree puzzle!!!!2 of the worst i have ever come across.......I really do dislike intensely those types of puzzles...you know what to do but are unable for whatever reason to be fast enough or accurate enough(and usually fast enough too)to get that puzzle done!...the Gahreesen pressure plate power up room in Uru is another one of those.. I find no shame in going to hint areas or walkthroughs. These are games....they're meant to be enjoyed...if banging your head against a wall because you can't solve a puzzle is fun for you...so be it....BUT not me! Huge thanks to all who post hints, walkthroughs, and /or answere emails on the games! and Huge Thanks to the GameBoomers!!

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#217775 - 10/18/07 11:16 AM Re: some puzzles are just to hard... [Re: gamenut]
zookeeper Offline
Addicted Boomer

Registered: 04/15/06
Posts: 2187
Loc: G.H. WA
I'm playing ND Crystal Skull right now and I had to use a walkthrough for the "make the guy sneeze" puzzle. The game gave zero feedback or hints about what you were supposed to do or how the objects interacted with each other. It would've been nice if you could see an animation of how each object behaved.
Click to reveal..
Like the teeth chattering. I didn't know they moved in a straight line. And who knew that the teeth would knock down a support for the shelf...who knew it was even loose.

Usually when I get stuck and consult a wt, I bonk my head and think Oh yeah that makes sense. But this one had a billion different combinations that could have worked so there was no head bonking when I got the solution, just a somewhat frustrated sigh.
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#217814 - 10/18/07 12:44 PM Re: some puzzles are just to hard... [Re: zookeeper]
dragonuk44 Offline
Addicted Boomer

Registered: 02/20/05
Posts: 3635
Loc: stoke on trent England
Just a thought but when doing a puzzal in an adventure game and you know what to do but are just that little bit to slow .Is this really classed as a puzzal .As some one said above if you want a shoot out or a game where you have to be fast you would play a action game .Adventure to me .To a point is thinking about a puzzal and trying to solve it but not to the point where you are going bauld .Hence the hints and the walk throughs but on a timed puzzal if you ar nt fast enough .Well you are stu--ed unless you have some one do that bit for you .

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#218148 - 10/19/07 03:30 AM Re: some puzzles are just to hard... [Re: 3dobermans]
Mystic Falls Offline
Settled Boomer

Registered: 06/27/06
Posts: 239
Adventure games are for your amusement, not to test your intelligence with solving puzzles. I play games for the fun of it. If I get stuck, I check a walkthrough. If I really, really get stuck and have tried solving a puzzle for days, I will ask for a save ... mostly the timed stuff ...

I don't feel guilty about doing that, at all!!!

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#218429 - 10/19/07 02:29 PM Re: some puzzles are just to hard... [Re: Mystic Falls]
JKEerie Offline
Settled Boomer

Registered: 09/30/04
Posts: 893
Loc: WNY
Zookeeper,

I agree with you on that puzzle in Crystal Skull. You obviously knew it was some sort of puzzle when you got all of the squares as you picked up an object. But you are right...there was no feedback in the game as to why you would do this...how you would use the sneezing powder, etc. "This will come in handy" when the powder was picked up was wayyyyyy too subtle! duh

Once you realized that the objects could work together in a chain reaction...it was great! A really neat puzzle! grin But unless the object was in the correct spot...you had no idea what it did. I accidentally got the record player to play...but hadn't a clue why. And I inflated the balloon...but my first instinct was to put the sneezing powder above it so it would spill when the balloon inflated. Was there a hint or a clue that I missed???? think

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#218495 - 10/19/07 05:08 PM Re: some puzzles are just to hard... [Re: JKEerie]
zookeeper Offline
Addicted Boomer

Registered: 04/15/06
Posts: 2187
Loc: G.H. WA
JK,

I worked on that puzzle for more than an hour and I never got any of the items to do anything. So if you put one in the right place it would do it's thing? Is that how you were supposed to figure out how the items would interact with each other? Even so, there was an infinite number of ways to create a chain reaction. I also tried to put the sneezing powder above the balloon to spill it. smile
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I child-proofed my home... but they're still getting in!

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