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#263575 - 01/16/08 03:21 PM Dreamfall. Wow.
Tomer Offline
Settled Boomer

Registered: 06/12/07
Posts: 793
Loc: Tel Aviv, Israel.
I assume this discussion was held here, at the time, many times. I however was not a part of it and feel I owe this marvelous game (is it really a game?) at least a thread smile.

I had just finished it.
While I find it hard to call it my favorite game ever (and I'll soon go in details with that), it had some elements... that I, as a player, always envisioned, or wished to see, in a game. A feel of realism that you get when you watch a moovie, or when yuo read a book.
Dreamfall had it. It brought me to some very, very powerful moments.
As for the gameplay... well, there isn't much, if you'd ask me. You're mostly wondering about, making errands from here to here. Can't say it was tiresom, but wasn't exactly challanging either. Easiest game I've ever played. And I'm used to hard, solid games, in which you need to sweat in order to advance smile.
Although this element did lack in Dreamfall, it did not bother me. The story was soooo compeling, so creative. The characters. The atmosphere.
The... ending.
I have never, ever seen such an ending.
Click to reveal..
The whole scene in the doll house. And what's coming after... almost wept.


To make tihs post relavent: I have understood there should be a sequal to Dreamfall. Is it official? Is there a date? Where do I find more info on it?
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#263582 - 01/16/08 03:39 PM Re: Dreamfall. Wow. [Re: Tomer]
Becky Offline
The Medieval Lady
Sonic Boomer

Registered: 02/16/00
Posts: 26894
Loc: Stony Brook, New York, USA
Hi Tomer -- Funcom announced a few months ago that they'll be developing the sequel as a series of episodes, starting out as downloads. Since then we haven't heard any more about it. frown

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#263592 - 01/16/08 04:01 PM Re: Dreamfall. Wow. [Re: Tomer]
bigmamma1 Offline
Settled Boomer

Registered: 04/26/02
Posts: 842
Loc: florida
waveHello Tomer-
I recently finished Dreamfall and am now playing it again-It's so compelling and such an interesting story-I'm picking up on things tat I didn't see the first time.The ending is kinda sad though. I hope there is a sequel!
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People do not remember how much you know,only how you make them feel
finished Gray Matter, playing Alice Madness returns and Deponia

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#263601 - 01/16/08 04:16 PM Re: Dreamfall. Wow. [Re: Tomer]
chrissie Offline
Addicted Boomer

Registered: 01/15/05
Posts: 4404
Loc: london uk
Hi Tomer, I loved the game also & the story within it was concluded nicely but did feel that a lot was left hanging. As I understand it's going to carry on in downloadable episodes? smile

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#263627 - 01/16/08 05:00 PM Re: Dreamfall. Wow. [Re: chrissie]
oldmariner Offline
Addicted Boomer

Registered: 01/29/07
Posts: 1434
There is a lot to dislike about Dreamfall. The pointless fighting scenes along with the seemingly endless stealth drove me to distraction. I also did not care for the presentation of Stark disintegrated into a "junkyard" of depression. TLJ's April certainly would not have recognized it. But I agree it is an outstanding game. The lack of puzzles bemoaned by many did not bother me at all. The story is the game and it is amazing. Where it lands on The List of great games will be a debate all it's own. It certainly is not The Longest journey which pacts a wallop and defines the wow factor. I regard TLJ as the best ever some will agree some won't But the countless endearing characters, the places, and well crafted story has never been equalled. Presently for me Dreamfall is barely hanging on to the top ten. We have a couple of Gabriel knights, Broken Swords ( at least one ), Syberia, maybe even Culpa Innata taking up space. Where does Dreamfall fit in? I am still uncertain, but it's great enough to be considered. Perhaps if Ragnar can
Click to reveal..
resurrect April, loose the action scenes,drop kian in a hole and answer the questions he left hanging.
I know that's a lot. Do that and we will have the Greatest Adventure series of all time.


Edited by BrownEyedTigre (01/16/08 05:23 PM)
Edit Reason: added spoiler tag

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#263637 - 01/16/08 05:14 PM Re: Dreamfall. Wow. [Re: oldmariner]
RayBres Offline
Settled Boomer

Registered: 05/30/06
Posts: 165
Loc: Des Plaines, Illinois
I believe the above post by oldmariner contains a spoiler which should be covered up. smile
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#263645 - 01/16/08 05:23 PM Re: Dreamfall. Wow. [Re: oldmariner]
sierramindy Offline
Addicted Boomer

Registered: 04/03/06
Posts: 1853
Loc: Rockford, Illinois
Ah, Dreamfall, what a heartbreaking experience that was for yours truly. The first part with Zoe's story was so wonderful I was ready to nominate it to the Hall of Fame with all the award available. But then came April and I stayed with her and the early fighting scenes even though I wasn't happy with them, but then April entered a cave with the evil troll killing her and she could not fight back so never had a chance. Stealth was hard for me since I would move on the wrong pixel somehow and the game would hang up, April's feet would be moving but she was stuck in one place and I would have to go to a save. After a few saves and the times I got killed and had to start over (I think the game had an automatic save there) I got completely lost in the cave. The puzzle with those runes was way beyond me to add to my problems so I just gave up, feeling terribly letdown after the high of the beginning. I will never forget this game though. That's something anyway!
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#263646 - 01/16/08 05:23 PM Re: Dreamfall. Wow. [Re: RayBres]
oldmariner Offline
Addicted Boomer

Registered: 01/29/07
Posts: 1434
no comment


Edited by oldmariner (01/16/08 05:28 PM)

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#263647 - 01/16/08 05:23 PM Re: Dreamfall. Wow. [Re: RayBres]
BrownEyedTigre Online   happy
The Sassy Global Moderator PR Liaison
Sonic Boomer

Registered: 01/04/04
Posts: 65269
Loc: In the Naughty Corner
THanks Ray...got it.

Ana wave
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#263648 - 01/16/08 05:24 PM Re: Dreamfall. Wow. [Re: oldmariner]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 35477
Loc: southeast USA
Originally Posted By: oldmariner
The lack of puzzles bemoaned by many did not bother me at all.

What bothered me a lot was how they substituted those annoying timed arcade "challenges" as door locks instead of using real puzzles. Always the same type too, no variety.

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#263837 - 01/17/08 05:21 AM Re: Dreamfall. Wow. [Re: Jenny100]
Tomer Offline
Settled Boomer

Registered: 06/12/07
Posts: 793
Loc: Tel Aviv, Israel.
There's no doubt about it - the puzzles in this game were very, very plane. They were not creative by any means, repetetive, and didn't make much sense.
But let's not forget that puzzles are there mostly to support the plot and story. They are a tool. And I've mentioned already I really like puzzles, good puzzles, but I've never ceased to believe that puzzles should be constructed for the sake of the story, and not for the sake of being a puzzle.
So, if the story is what Dreamfall does best - let it be. It hardly needed the puzzles to be excellent.
Who knows how this game would be preceived by adventurers, if it were to have good, solid puzzles.
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There's definitely definitely definitely no logic to human behaviour.

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#263887 - 01/17/08 08:43 AM Re: Dreamfall. Wow. [Re: Tomer]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 42400
Loc: Alabama
Tomer, have you finished the game? I had to struggle to get used to the interface, but I ending up loving the game. wave
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-Roger Caras

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#263906 - 01/17/08 09:26 AM Re: Dreamfall. Wow. [Re: looney4labs]
Tomer Offline
Settled Boomer

Registered: 06/12/07
Posts: 793
Loc: Tel Aviv, Israel.
Of course I finished it, I posted this thread right after, feeling overwhelmed, and I had to release my energies somewhere smile.
I got used to the interface in no time, I'm a quick learner.
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There's definitely definitely definitely no logic to human behaviour.

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#263908 - 01/17/08 09:28 AM Re: Dreamfall. Wow. [Re: Tomer]
Jenny100 Offline
GB Reviewer Glitches Moderator
Sonic Boomer

Registered: 10/24/00
Posts: 35477
Loc: southeast USA
Originally Posted By: Tomer
But let's not forget that puzzles are there mostly to support the plot and story.

I disagree. The puzzles and the story have to go together. Otherwise you have a movie with interruptions.

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#263971 - 01/17/08 12:01 PM Re: Dreamfall. Wow. [Re: Jenny100]
Tomer Offline
Settled Boomer

Registered: 06/12/07
Posts: 793
Loc: Tel Aviv, Israel.
Well, what would you prefer? A movie with interruptions (Dreamfall?) or a series of puzzles, that connect nothing with nothing?
Even if you're not cracking your head up, and just leading your character from a place to another, plus choosing the forms of dialogs - I still call that gaming.
In my eyes, what gives games their special thing, for me, is the fact that they give you the strongest illusion of being a part of the story.
If there's no story, there's no game. At least, not an adventure game. Might as well play mine sweeper.

However, I do agree that a game with good puzzles, integrated with the plot, has a definite advantage. I still claim puzzles should support the story, and not vice versa. I don't see how that's not true.
If someone were to develop a game, I would want him to have a vision for a story, for things he wants to convey. Only afterwards, I think he needs to develop good, solid puzzles for the sake of the plot.
Of course you could have your "puzzle-game" thingy, which might be fun, but really, I can't even compare the two.
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