A game could have no annoying features whatsoever, and therefore be theoretically "perfect", but that still might not make it a great game....
Theoretically 'perfect' was what I had in mind Rushes but as to whether this makes for a great game I thought you made a good point here LindaMarion, as your 'perfect' game was not your favourite & intriguingly described other games as excellent.
Is this because the subject matter/story etc was more appealing or is perfection bland & the inclusion of 'annoyances' make for a more interesting experience?
misa, you included GK1 on your list which has an infuriating 'mummy' sequence but take your point that you are a lot less picky than a lot of people, & bigmamma you included Dreamfall which has timed sequences & combat but see also that you included some Darkside games. So does this mean that either, you enjoy the challenging parts or, that they are not significantly annoying to detract from the 'perfection'?
iva, colpet & misa, you have all included Myst Exile - the style of game is not my 1st choice but from the 1/4 of the game I've played through I can see where you're coming from!
I agree, bigmamma that the idea of perfection can vary from person to person. I also appreciate Rushes, Jenny & Mad that for many people there is no such thing as the 'perfect' game - so if the annoying features in you favourite games were taken out would this make them perfect? If so would the game still retain it's overall appeal & remain a favourite or would it lose some character?
And Darleen, I loved your reply 'A game that makes you happy..Where you have no complaints....'! (I agree with your choice BTW - I'd forgotten about that one)
Most games make me happy despite 'the hair pulling parts' in many! & would describe most of them as incidental frustrations that don't really detract from my overall enjoyment of the games - many of which I favour over some I would consider as nearer 'perfect' e.g Evil Under The Sun. So how far should developers go to cater for gamer's dislikes or do we get more interesting games where they go along with their 'creative flow'?