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#295774 - 03/17/08 02:16 PM Re: The Perfect Game [Re: Rushes]
nickie Offline
Grand wizard of high mucky muck
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Registered: 01/08/02
Posts: 13453
Loc: Texas
You're funny Rushes. lol
It's a really interesting subject Chrissie, and I've enjoyed reading what everyone has written. What resonates inside as perfect for us, as compared to technically perfect.
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#295785 - 03/17/08 02:26 PM Re: The Perfect Game [Re: nickie]
user43 Offline
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Registered: 03/17/08
Posts: 24
Loc: Bulgaria
I can think of 5 - Monkey Island 1&3, Sanitarium, Simon the Sorcerer 1&2 smile
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#295883 - 03/17/08 05:10 PM Re: The Perfect Game [Re: Rushes]
Kickaha Offline
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Registered: 03/27/01
Posts: 2413
Loc: Cambridge, England
One definition of perfect might be cannot be improved. I often wish games I like a lot (Legacy of Time, Atlantis 2, Zork Grand Inquisitor) were longer, games I don't enjoy were shorter.

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#295986 - 03/17/08 08:04 PM Re: The Perfect Game [Re: Kickaha]
Jehane Offline
Settled Boomer

Registered: 03/10/08
Posts: 162
Loc: Vienna, Austria
Depends on what you mean by "perfect" because everybody has another notion of what perfect is or should be. For me, something or somebody that has minor flaws isn't necessarily imperfect; my notion of "perfect" allows flaws as well because I believe that something or someone being absolutely perfect would be absolutely boring as well. I've come to appreciate minor flaws and mistakes in things and people; also, I believe there is no such thing as being perfect. Perfect to me, then, is something or somebody with only minor flaws that don't influence my positive opinion at all because they're part of the thing or the person.
@Peter Smith: I like your idea that perfect means sth cannot be improved any further smile

Having said that, I'd like to give a short list of games that I'd consider perfect or near-perfect, depending on how many infuriating puzzles, technical glitches and crashes I had and, above all, how much I enjoyed the game:

- Gabriel Knight. Even though every GK game has at least one sequence that had me banging my head on the table, I loved them. Great stories, lots of things to do and see, interesting characters, challenging puzzles - you name it. These games, though very old, are and will always remain in my personal top-3 (ok, I still have to finish GK1 but that's only a question of time *g*).

- The Longest Journey. The only grudge I hold against this game is that it crashed more often than any other game I ever played. Apart from that, I can't think of a way to make this game any better. Oh wait, yes I can: make it even longer lol

- Keepsake. I know this has some of the most difficult puzzles ever and if it weren't for the hint system, I might still be working on this game. But apart from some mind-boggling puzzles and some really, really long distances to travel, this game had everything I'm looking for in a game: story, atmosphere, a lovely main character, a funny sidekick, gorgeous graphics (ok, I don't usually go for these but in this case... bravo). A pleasure to look at, a pleasure to play.

- Broken Sword. My very first adventure game and still one that I hold very dear. I love everything about it. This, I just realise, doesn't have flaws at all - well, you could say that that annoying goat wasn't much fun... still, I'll never forget the feeling of triumph after I had finally figured out how to trick the beast.

To cut it short, I wouldn't change anything about the games I mentioned. Yes, they all have their flaws, they all have moments in which you'd rather throw them aside then waste any more time on them. But each game has given me something I value highly, and that is joy. Joy, and ecstasy - when completing a difficult task or watching an awesome cutscene or simply watching the story unfold. That's what makes these games perfect to me smile
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#296006 - 03/17/08 08:48 PM Re: The Perfect Game [Re: Rushes]
Phoebe Offline
Addicted Boomer

Registered: 12/17/07
Posts: 1541
Loc: Brazil
Perfect is difficulty but i think that the ones that had close to the perfection been:

Syberia I and II
Tex Muprhy: The Directive Pandora
Darkness Within: In Pursuit of Loath Nolder
Lost Crown
Myst Exile and Myst Revelation

Love Maria hearts
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#296020 - 03/17/08 09:24 PM Re: The Perfect Game [Re: Phoebe]
tinagoss Offline
Settled Boomer

Registered: 06/12/04
Posts: 675
Loc: Chehalis, Washington
My first vote is for Lost Crown so far. Very logical, very interesting (I even think about it during the day). Only drawback is the lack of save slots. Second vote is Black Mirror.
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#296938 - 03/19/08 02:53 PM Re: The Perfect Game [Re: tinagoss]
jedi valius Offline
Settled Boomer

Registered: 03/09/08
Posts: 219
Loc: Denmark
Ahh perfection is hard to attain! hehe Although I agree with previous posts...perfection can mean different things to different people! To me perfection eventually boils down to how much I liked the game. if I REALLY like a game, both puzzles and stories graphics and so on, I will be more than willing to forgive a few glitches or mistakes. The games which I find to be reaching closer to perfection and which have all left an everlasting warm feeling in my heart are:

1- All the GK games : classics. I measure any new adventure game by the GK standard!

2- Syberia I and II: just when I thought no game could come close to GK...beautiful story, great graphic and puzzles. Almost perfect!

3- Dreamfall: blew me away...felt like I fell into a wonderful dream. Superlative game.

I liked and loved many other games but those are the ones I think come closer to being perfect for me! On a note: I really liked Culpa Innata: it truly surprised me with its complexity and intriguing story, which often lacks in adventure games nowadays.
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#296981 - 03/19/08 04:06 PM Re: The Perfect Game [Re: jedi valius]
user43 Offline
Shy Boomer

Registered: 03/17/08
Posts: 24
Loc: Bulgaria
IMO perfection is something too personal to define smile what can define a perfect game? smile :
1. completeness and playtime - it should be complete by itself - not tell the whole story, maybe part of it but complete
2. stability+control - too hard to play and you are sick of the game
3. atmosphere, world, characters - feel/live the game - a flat puzzle-based gameplay and you will forget the game a few fays after finish ("I'm Guybrush Threepwood and i want to be a pirate!")
4. a soul smile ("Look behind you a three headed monkey!)
5. Difficulty balanced - too hard - too much walkthrough - too little fun, too easy - "Ah, a child's play"

I can actually add games here smile - Agatha Christie: Murder on the Orient Express, Barrow Hill


a game TRULY Perfect - now that will not be defined ever smile
(well if they had released "Syberia" a 1 game ...........)
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#296983 - 03/19/08 04:10 PM Re: The Perfect Game [Re: jedi valius]
chrissie Offline
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Registered: 01/15/05
Posts: 4403
Loc: london uk
Might the definiton of the 'Perfect Game' be as Peter Smith described ".......... cannot be improved". This has to be seen from a few different viewpoints starting with the developers - focusing on the game itself & ignoring all technical problems (which can potentially be fixed?) - have they achieved what they set out to do & is anything they thought THEY could have done to make the game better?

Next we get on to the gamers - different expectations means perfection (or as close as you can get) varies from person to person & it seems there is going to be some aspect in most games that you wish wasn't there however much you enjoy it overall. jedi valius, I love your description & incidentally feel the same way about the games you've mentioned! smile

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#296985 - 03/19/08 04:13 PM Re: The Perfect Game [Re: chrissie]
jedi valius Offline
Settled Boomer

Registered: 03/09/08
Posts: 219
Loc: Denmark
Originally Posted By: chrissie
jedi valius, I love your description & incidentally feel the same way about the games you've mentioned! smile


Hi Chrissie, nice to know you feel the same smile I am dying to include grey matter in that "perfect games" list! :))


Edited by jedi valius (03/19/08 04:14 PM)
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