Glad to hear that, Steve. However, a question remains, the mini games in So Blonde, was it your, the developers' or a publisher's idea?
Both Wizarbox and DTP wanted to add in something to give more variety so they came up with the idea of mini-games, which I don't think is a bad idea. Lots of games have mini-games, though not always in the style of the ones in So Blonde.
I agree with you, Steve, about how things are evolving in the casual market and I think the changes are for the good. It is like they are growing up and adding more depth to each game without getting all tied up in technology or whatever.
This is the real beauty of this market. One of the criticisms levelled at adventures in the "mainstream" market is that they don't innovate tecnically. It's not that the casual market isn't demanding, just that the demands concentrate on whether a game gives an enjoyable experience to the player, which is the most important thing after all.