My game is on its way to me but I am curious as to how it looks. I read one review that said it looked muddy compared to the Gothic games. I hope not since I loved the color in the original games. The screenshots that I saw looked dark.
Sadly, it does not have the colour that Gothic 2 and 3 had. The closest comparison I can come up with what it looks like colour and natural special effects-wise, is Crysis. So it's more of "grey-ish" really, than the brownish colours you got in Fallout 3. (Unless the US gets a different version - I've got the European version, and I read somewhere that often the US gets more bright colours than the the European version of a game.)
I tried making my colours more intense, as there is a setting for it, but it didn't seem to work.EDIT:
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Strangely, today I did manage to make my colours a lot brighter... - one has to inrease brightness quite a bit, and contrast a little bit. Then if you're having nice weather and it's not raining: Voila! Pretty colours like in Gothic 3.
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Trail, if you haven't already, I would encourage you to read your manual. There's a lot of interesting stuff in there! I never normally read my manuals, but when I got a crossbow, I had to look up what to do in order to get a crosshair for aiming, and discovered that a lot of the backstory is given in the manual. Regarding you comments about combat, it also seems from their description there, that your fighting technique does evolve to include using you movement keys, since they talk there of "new methods of attack or combos" (See p.20)
Hm..- i must admit that i haven't really experienced the "lag" you were talking about, from my own charcter, but it does seem from opponents in the ring, as if they have a special "heavy attack" that it takes them longer to recover from.
As far as I remember, the Gothics were real-time, and PB seems to have used a very similar system here, except that blocking definitely is more effective in Risen.
Sherrayah, I'm afraid that Karsten is quite correct in implying that Risen is about as far removed from Sacred 2 as, well, fish is from pumpkin. Risen has a totally different "feel" and world and method of gameplay and ruleset.
Also, just like with the Gothic games, you don't get to customize your hero at all at the start. You get a basic human male construct with pre-set stats, and you must build him up from there. No nice armour for a long time either. You start off, literally, barefoot and in rags, and your very first weapon is a stick.

Your next step is a hunter's knife, and farmer's clothes or worker's clothes. Armour is very scarce. This game is very realistic, and far removed from the fantasy "feel" of Sacred 2.
Games you might enjoy if you liked Sacred 2, are Silverfall and Titan's quest.
Although it is not similar really to Sacred 2, you might want to look out for Venetica, to be released end of October.
This website has a preview and some trailers of it:
http://www.gamespot.com/pc/rpg/venetica/news.html?sid=6198509&mode=previewsI thought it looks rather interesting, and I'm watching it with interest.