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#569904 - 11/22/09 02:57 AM Re: Dragon Age [Re: oldman]
Moondancer Offline
Settled Boomer

Registered: 03/26/08
Posts: 599
Originally Posted By: oldman
The game is completely open ended and you can revisit any place in the game anytime.



Except for Lothering, the Koukarii wilds, and Ostagar. Those cannot be revisited after certain events.
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`Curiouser and curiouser!' cried Alice

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#569907 - 11/22/09 03:38 AM Re: Dragon Age [Re: Moondancer]
oldman Offline
Addicted Boomer

Registered: 04/15/00
Posts: 2934
Loc: Lost in the Arizona Desert
Hmm, didn't know that because I didn't try. blush I just saw all the towns on the map and assumed I could revisit them and you know what assume means. lol



_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#569908 - 11/22/09 03:59 AM Re: Dragon Age [Re: oldman]
Pokey Offline
BAAG Specialist

Registered: 06/01/99
Posts: 5389
Loc: California
I just arrived in Lothering. does that mean I can't go back to Ostagar and get a dog? I don't see Ostagar on the map.

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#569921 - 11/22/09 05:57 AM Re: Dragon Age [Re: Pokey]
Karsten Offline
Addicted Boomer

Registered: 10/25/06
Posts: 1277
Loc: Denmark, Europe
Pokey, you can go back to Ostagar, if you buy Bioware's (new) DLC *Return to Ostagar* for 5 Dollars. It will be out some time before Christmas, I think.

If you decide to buy it, you will get a second chance to get Dog. I think you'll need to do the Kennel Master's Quest before you can get Dog in the first plave, though.

Rob Bartel, a Bioware dev says this about the Return to Ostagaer DLC:
http://social.bioware.com/forum/1/topic/9/index/241198/7

Quote:
As for areas, Ostagar itself has seen a major re-art to snow it over and make it feel like Darkspawn have been lingering there for a while. We've also opened up some new portions of the map that you weren't previously able to access. The quest also includes 3 additional areas which are smaller than Ostagar and involve a greater degree of re-use.


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#569999 - 11/22/09 12:03 PM Re: Dragon Age [Re: Karsten]
Rowan Offline
Addicted Boomer

Registered: 01/09/01
Posts: 3805
Loc: Toronto, Canada
I've restarted as a noble human rogue (kinda contradictory terms wink ) and am in Ostagar. I'm about to start the Tower of Ishal. I'm glad I restarted because now I have been able to open all the locked doors and chests. I've collected a lot of stuff but am confused about what I can sell or what I should keep. I've found precious stones, runes, a flying carpet (not a quest item) and an assortment of plants and minerals. Since this is early in the game I still don't know what will be useful later on or whether I can sell with a clear conscience.

Also do you give your companions upgraded weaponns or armor that you find on your trip? Do you let them keep it in case you use them again later or do you take the item back? One of my grey warden recruit companions had a better sword that I had given him but when he died in the ceremony the sword went with him. Most of the time you don't know what will happen so you take your chances I guess. Anyway, just wondered what others do.

You can get Dog puppy right at the beginning if you are playing a noble human. He's side quest part of the human origin story at the start. If that is not your origin story you can get him from the kennel master in Ostagar in return for finding something for him. The quest is not triggered by the kennel master but is triggered if you stumble across the item. Good game so far. happydance


Edited by Rowan (11/22/09 12:10 PM)

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#570007 - 11/22/09 12:32 PM Re: Dragon Age [Re: Rowan]
Karsten Offline
Addicted Boomer

Registered: 10/25/06
Posts: 1277
Loc: Denmark, Europe
I think you'll need to keep the runes; they can be used to upgrading weapons etc. There's some people that can enchant weapons for you, runes are needed to do this.
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Adventure gaming is fun smile


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#570019 - 11/22/09 01:36 PM Re: Dragon Age [Re: Karsten]
Pokey Offline
BAAG Specialist

Registered: 06/01/99
Posts: 5389
Loc: California
That's annoying. Most games will let you know if you can't return. I did all the Korcari wilds quests, including the flower, but when we returned, we reported to Duncan first. That got us caught up in the ceremony and then immediately sent to the tower. I thought we would return, but we got transported to the hut and no option to return to Ostagar.

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#570027 - 11/22/09 02:08 PM Re: Dragon Age [Re: Pokey]
Karsten Offline
Addicted Boomer

Registered: 10/25/06
Posts: 1277
Loc: Denmark, Europe
On the Bioware Social site (and in the old forums) people have complained about they're not being told that the game closes them off at that point in time, you're talking about, Pokey.

I think that's why the devs. decided to make this Return to Ostagar DLC.
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Adventure gaming is fun smile


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#570033 - 11/22/09 03:02 PM Re: Dragon Age [Re: Karsten]
Rowan Offline
Addicted Boomer

Registered: 01/09/01
Posts: 3805
Loc: Toronto, Canada
Replaying has taught me to finish all side quests at a location first as finishing the main quest at a location can close off opportunities to complete the side quests. That is why I robbed the Tranquil's chest first and returned the flower to to the dog keeper before I went to Duncan. But I didn't know that either the first time through. Now if I trigger a closing sequence I reload and finish other stuff first. That is annoying.

Pokey, if you haven't finished the Tower yet
Click to reveal..
search the barrels and chest in the top level before lighting the beacon otherwise you won't be able to do so


Edited by Rowan (11/22/09 03:05 PM)

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#570039 - 11/22/09 03:29 PM Re: Dragon Age [Re: Rowan]
Draclvr Offline
BAAG Specialist

Registered: 06/03/05
Posts: 7112
Loc: Near St. Louis
Perhaps I was spoiled by all attention paid to the gamer's experiences by the developers of The Witcher, but it annoys me that after paying $50 for a game, I have to pay another $5 here and there for enhancements to the game.
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If life gives you lemons, make lemonade. If life gives you tomatoes, make Bloody Marys.

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#570064 - 11/22/09 04:39 PM Re: Dragon Age [Re: Draclvr]
Karsten Offline
Addicted Boomer

Registered: 10/25/06
Posts: 1277
Loc: Denmark, Europe
Originally Posted By: Draclvr
Perhaps I was spoiled by all attention paid to the gamer's experiences by the developers of The Witcher, but it annoys me that after paying $50 for a game, I have to pay another $5 here and there for enhancements to the game.


I understand what you're saying, and we are, of course, free to not get the DLCs at all. The game can be completed without the need to play through the DLC offered, though.


I know we got spoiled by CD RED Project and their excellent 'for the fans' line when they decided to give away the extra content for free to all registered owners. To celebrate this, I bought a copy of the Enhanced Edition retail, and to help the devs. get some more money. It still left CD RED Project and the publishing house in great financial turmoil; a turmoil they are still struggling with to this day.
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Adventure gaming is fun smile


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#570077 - 11/22/09 05:11 PM Re: Dragon Age [Re: Karsten]
Pokey Offline
BAAG Specialist

Registered: 06/01/99
Posts: 5389
Loc: California
Three of my party got injured in a fight with the bandits. All look like they are on fire but only Alistair has injuries showing on his stats. I healed Alistair with injury kits (had to figure out how to use the radial menu) but the rest are still glowing. Do I need to use more injury kits on the others even though they show no injuries.?

Also, I understand I can return to my camp and get healed, but if I try to use the map, it says "no travel at this time". How and when can I go to my camp?




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#570079 - 11/22/09 05:17 PM Re: Dragon Age [Re: Pokey]
PolloDiablo Offline
Settled Boomer

Registered: 05/02/05
Posts: 580
You need to be on the main map to travel to your camp Pokey, so find the "World Map" exit from where you currently are and then visit the camp.
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I'll be back, one day, when I feel like it.

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#570084 - 11/22/09 05:48 PM Re: Dragon Age [Re: Draclvr]
oldman Offline
Addicted Boomer

Registered: 04/15/00
Posts: 2934
Loc: Lost in the Arizona Desert
Originally Posted By: Draclvr
Perhaps I was spoiled by all attention paid to the gamer's experiences by the developers of The Witcher, but it annoys me that after paying $50 for a game, I have to pay another $5 here and there for enhancements to the game.


I absolutely agree. The thing that irritated me the most was that guy at my camp with a ! over his head. When I went to get the quest they wanted me to download it and pay for it. Plus it seems you must accumulate points in order to buy the dumb thing.

At least in Baldurs Gate Icewind Dale and NWN Bioware sold the enhancements separately with enough quests to be worth the money rather than having to download each extra quest separately at 5 to 7 bucks a pop.

This new trend towards downloading has some pros and cons but for me the cons far outweigh the pros.

But that's just one man's opinion.

Incidently I did download the mod for the chest at my camp and it worked fine with no problems.
_________________________
You laugh because I'm different
I laugh because you're all the same

Funny I don't remember being absent minded.

John

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#570090 - 11/22/09 06:16 PM Re: Dragon Age [Re: oldman]
Karsten Offline
Addicted Boomer

Registered: 10/25/06
Posts: 1277
Loc: Denmark, Europe
You do not need to accumulate points for it. You can buy the points at the Bioware Social Site. Just go to your profile and find the tab saying add bioware points. You can even buy points for
7 $ worth=560 Bioware points.

Many, many people, including me, have protested about this on the Bioware site. I've said that I didn't like the idea of having an NPC quest giver in my game, if I haven't (yet) bought the game.
Bioware responded with the 'yes, but this is to make sure that people not following the game development will be aware of new DLC'. To me, this just seems like a (poor) excuse for trying to sell more dlcs..

And quite frankly, when you log into the game (via your account) there could be a message saying 'new dlc' available coupled together with a description of it.

As for the quest icon (exclamation mark), you can just turn it OFF in the game's options menu. Note that doing this will turn OFF every quest mark in the game.

As for the injuries, if they have abilities or something like this checked, they will show as not fully healed. If, say a mage, has a persistent thing running like a certain spell or something, he or she will show up as not fully healed.


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Adventure gaming is fun smile


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