#576473 - 12/11/09 01:12 PM
Dragon Age: Hints and Helps Here
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Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Hi guys, the previous DA thread has become unwieldy so lets use this one for hints and helps please. If you want to refer to the old one, Click Here.
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#576775 - 12/12/09 12:13 PM
Re: Dragon Age: Hints and Helps Here
[Re: Rowan]
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Shy Boomer
Registered: 03/03/09
Posts: 67
Loc: Somewhere between here and the...
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Rowan : Wait until you can get someone wearing the entire set of armor .. .. .. I agree that there are some other very outstanding sets out there, however the bonus to life and defensive stats of the armor are outstanding once you get the entire set on, I finally got it on Alistair last night!!!
As I am playing on the PS3 version my game didn't come with the codes for the Grimoire . . . I wonder if there is a way to still obtain that item without the code, or if those were truly " bonus " items . . .
I'm currently struggling trying to decide were to allocate points with my Rogue when he levels . . . he's already got 30+ Cunning and Dexterity so I'm thinking of putting some points into Strength so that I can eventually use better weapons than the ones available to me right now . . . anyone have any thoughts?
Isn't there supposed to be a way with this game to let others look at your characters and the builds you are currently using? Thought I read that somewhere . . .
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"Not all those that wander are lost" - J.R.R. Tolkien
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#577168 - 12/13/09 10:47 AM
Re: Dragon Age: Hints and Helps Here
[Re: Asha'man]
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Shy Boomer
Registered: 03/03/09
Posts: 67
Loc: Somewhere between here and the...
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Question. My Rogue is currently level 14. I have already chosen the Ranger specialty, and just chose the Duelist path at my last level up. However I <finally> stumbled across the Bard specialization last night while playing, but as I already have 2 specializations chosen I was not sure what would happen if I purchased that book??? I know according to the game manual you get to choose one specialization at level 7 and a second at 14 .. .. .. so what happens if you stumble across a third? Will it let me get rid of one of my previous choices for specialization, or will I just need to wait for my next play through ... or .. .. .. help? =) Thanks !!!
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"Not all those that wander are lost" - J.R.R. Tolkien
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#577268 - 12/13/09 06:21 PM
Re: Dragon Age: Hints and Helps Here
[Re: Asha'man]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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If the specialization is usable by your main, I'm fairly sure it won't matter if you take a third as long as you meet the requirements. My main was a warrior and I used both Templar and another (which escapes me at the moment). When taught the Bard specialization it automatically was only available to Zevran, the only other non-Bard Rogue in my party. He already had two other specializations: Assassin & Duelist.
I don't think you can rid yourself of specializations once you've used them - never occurred to me to try - however, anything that you don't take for your main can be used by your companions.
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#577345 - 12/13/09 11:20 PM
Re: Dragon Age: Hints and Helps Here
[Re: Asha'man]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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With the Ranger spec you have the option to call up either a bear or spider to help you and they are pretty good. You can also control them just like any of your other companions.
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#577372 - 12/14/09 02:17 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Sherryah, you need to find weapons with enchantment slots on them, to be able to enchant them. These will appear as little blocks at the bottom of the item description pop-up. At first you'll only find weapons with one slot, but I have by now found weapons that have 3 slots. You'll just have to be patient and search.  Don't worry about "wasting" runestones, you can remove them again at any time, and use them for another weapon. Mages wear mainly their own clothing, but if they are strong enough, you can put other clothing on them too. You usually have to pay for the DLC you mentioned - if so,it will tell you that you need a certain amount of Bioware credits if you log on and try to redeem it. No, you get Wynne later at the Mage's Tower. You find recipe's from different traders all over the gameworld.
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#577373 - 12/14/09 03:03 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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Hi Sherrayh  The other two free items are Bergen's Honor and a staff called Final Reason (source here: http://dragonage.wikia.com/wiki/Collector%27s_Edition_of_Dragon_Age:_Origins) I can't remember if if you gotten the UK version of the Collector's Edition or the digital one? In any case, you should have either a) a card which gives you a code for Final Reason and Bergen's honor. You should have gotten a code for Blood Armour and the Stone Prisoner as well - regardless of whether you have the UK retail version or the UK digital version of the game. If you did get the digital version of the collector's edition, you should have gotten a card with a code on it for Warden's Keep (that's the man in your camp keeps talking about). Please note that sometimes the retailers do forget to include these codes in their versions. If you have the digital version from say Game or Steam, you should have gotten emails with keys to unlock the promo(tional) content. You'll need to log into Bioware Social Network, create an account, make sure the DAupdater is running properly, and then click the 'redeem promo code' link in the menu point. You'll need to first click on where it says 'profile', though. If you have gotten the UK retail version, not the digital version, you'll need to buy 560 Bioware points to buy Warden's Keep. And if this has gotten you confused, it is totally understandable. As for mages (and other npcs or yourself), everyone can wear helmets or armour, if they have the Strength to do it. For mages, wearing armour might hurt their spell casting abilities, though.
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#577419 - 12/14/09 08:25 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Helmets and armour hinder mages in the same way that it hinders warriors or rogues.
In the case of mages, the "fatigue" it creates causes the mages to have a smaller pool of mana available to cast spells from. With warriors and rogues, fatigue will cause a smaller pool of stamina to use special abilities from.
Increasing a character's willpower when levelling up, remedies this, it gives the mages more mana and the ohter classes more stamina.
Stamina will be more important for rogues and dual-wielders who really rely a lot on their special talents and abilities, and of course mana is ultra important for mages who cannot cast without mana.
However: Mages can drink lyrium potions to restore their mana in battle, while warriors and rogues don't have such an equivalent for stamina. They can chew on deep mushrooms, but these restore such a teensy amount that it's actually insignificant.
So the safest people to give heavy armour to, are warriors who don't rely a lot on special talents and abilities in battle.
You'll get a 'feel' for this as you go along. Mage's robes and clothing are often the best for mages, since the clothing often gives some advantage to spellcasting, such as, for instance,: spellpower +2.
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#577734 - 12/15/09 03:30 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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I never managed to open that chest...
..but regarding the armour. You know the trader Varathorn? If you talk to him you can get a quest about getting some wood bark for him. If you get the quest, a quest marker will show up in the forest where you can get that wood bark for him. Warning; it involves quite a hard fight - but he will make you some cool armour if you ask him to make you a "breastplate" out of it.
So I would suggest you do that quest first, and then walk around the forest killing wolves and wherewolves- you will find someone there (2 people actually) who will help you, but watch out! Lots of fights too.
Don't worry about killing the "big boss" wherewolf. The storyline itself will prompt you what to do when you get to that point.
You first have to find the wherewolves den and fight through a lot of them before you get to that point, though.
The normal wherewolves you fight just like you would fight a normal wolf, they just look a bit scarier with an extra ability or two.
Good luck!
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`Curiouser and curiouser!' cried Alice
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#577819 - 12/15/09 11:15 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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There are two exit points for the Dalish camp: the first is where you originally entered (there should be three hunters there including the woman who confronted you when you first arrived) this exit only leads to the world map; the second exit is on the opposite side of the camp and is tagged Brecilian Forest. If you bring up your map, you should be able to see all the exit points and figure out where you are in relation to the Brecilian Forest exit.
For me, Leliana sang after the I'd secured the Dalish help for the final battle.
Edited by toger (12/15/09 11:17 AM)
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#577872 - 12/15/09 02:12 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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Sherryah there is a pretty complete guide at gamepressure and another at Dragon Age Wiki here. Between the two you should be able to find the answers to any quests you come upon.
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You laugh because I'm different I laugh because you're all the same
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#577873 - 12/15/09 02:17 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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EDIT................. Help when I leave the dalish camp I am taken to the world map, but I don't know where I am to go from here to get into the forest to retrieve the tree bark as the Dalish elve quest for the merchant. Where do I go please?
Can I enter the camp anytime without finishing a quest? Check your map. You will see that you have chosen the "front" entrance to the camp, that will say "travel" on your map. The Brecilian forest exit is the one you need to go to, at the other end of the camp. EDIT: Oops, sorry, -I didn't see there was already a page 2. Apologies Toger..- yes, what Toger said... Ok, I see you are still having trouble, Sherrayah. Yes, simply re-enter the camp, and follow the path right to the opposite side of the camp to the forest. Has Varathorn (the merchant) already given you that tree bark quest? That's all you need to go into the forest to do that quest. (I think Rowan was either talking about the main quest or a side quest there - or about Varathorn himself) However, there is an elf (Athras) you should preferably talk to first before you go into the forest - a man worrying about his wife who is lost somewhere in the forest after she got bitten by a wherewolf. Well, then once you are in the forest, you will have to explore a little to open up your map, and find the location of that dead tree that is marked on your map. I do warn you that you will find wolves and wherewolves on the road, but don't worry, I'm pretty sure you won't get "infected" if you fight them - it wouldn't fit in with the story, and anyway, I fought tons of them without getting infected. There is also an elf (Cammen) who needs help with his girlfriend (Gheyna). I found the best way to help him, is to offer to bring pelts for him, since my persuasion skills were not high enough to persuade the girl to accept him. If you try to persuade her and it doesn't work, you cannot complete this quest, so better to play it safe and offer help with the pelts. Once you've helped him, you'll get a book from him. Keep this book which you will need later on in the forest, in order to trade someone for something you will need.
Edited by Moondancer (12/15/09 02:42 PM)
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`Curiouser and curiouser!' cried Alice
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#577881 - 12/15/09 02:39 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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If you've received the quest for the Iron Bark from Varathorn (the merchant) there's no need to speak to anyone else regarding that quest. There are other people you should definitely talk to in the camp, as they'll either offer information or additional quests. Re-enter the camp. Once inside, call up your map and you'll be able to see both camp exits. You should be able to walk in an almost straight line from the camp entrance to the forest entrance. What Moondancer said.
Edited by toger (12/15/09 02:41 PM)
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#577896 - 12/15/09 03:27 PM
Re: Dragon Age: Hints and Helps Here
[Re: toger]
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Addicted Boomer
Registered: 11/18/07
Posts: 1827
Loc: land gal just wanna have fun
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Thank you everyone I have crossed 3 bridges and fought and survived rabid wolves. Also swiftrunner was rude and only wanted to fight. When I was winning the battle he said stop! and said the forest would see that I die some words to that effect. I did try to persuade her and it failed, and camen would not allow me before I spoke to her to get him pelts. I have lots of them now do I return to the elves camp and is there a way carman will take them now that I have them? How do I keep from getting lost in this forest? Now if I had made this game I would be able to use the yarn I got when I first started out in the game and mark my way back. Should I continue after the 3rd bridge or go back to elves camp to sell pelts and talk more? The man who is so depressed refused to tell me why. How do I get him to speak to me? I have not seen any blue bark for the merchant who wants iron bark. Thank you John for the walkthroughs I couldn't find a good one. Thanks everyone for helping me it really helps me enjoy this game so much more, its like we are all in the same room together helping one another. How cool is that! EDIT.................. I do not want to accidentally finish the nature of the beast because I read I of the glitch in the game and I would not be able to finish the quest or get credit for getting the dale elves lovers together. So will I know ahead of time whether I will run into Witherfang werewolf? Thanks to whomever answers me. Urgent question I did not do the new update because I have to ask this question first. Will it delete my save game?
Edited by Sherryah (12/15/09 03:48 PM) Edit Reason: urgent questions
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#577952 - 12/15/09 06:37 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Hi guys, I've found some time and installed my game and am happily playing, but I have a how to question and son's phone is off. I have a rogue, she can spot traps, but I have nothing that says Disarm. How does one disarm a trap in this game? 
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#577991 - 12/15/09 10:01 PM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Sherryah, I didn't know there was an update, though I did download the patch and install it when I loaded the game. My rogue did not begin to see traps until I leveled her up, and I put some extra points in cunning....though clearly, I don't know what I'm doing :rotfl12: It is a very addicting game, and I need to read more, as I discovered I gifted incorrectly. I have learned to save before conversations so if they go badly, I can just drop back and try a different tack 
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#578043 - 12/16/09 04:06 AM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Sherryah, you can install the patch at any time, just obviously close your game before doing so. I did warn you about the Cammen quest, -sorry!  I guess my warrior was strong enough to wear the ironbark armour because I did the Redcliffe quests and the Mage's circle before I did the Brecilian forest; so sorry about that as well. Rowan and Pokey, my spells all fit in because I have a widescreen monitor, I suspect; though you can remove herbalism and potions to make space, by dragging them from the bar and letting go. EDIT: Oh, and for those who wanted walkthroughs, I just found a bunch of them here : http://www.gamefaqs.com/computer/doswin/game/920668.html
Edited by Moondancer (12/16/09 05:04 AM)
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#578057 - 12/16/09 05:51 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/18/07
Posts: 1827
Loc: land gal just wanna have fun
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yes, my elf lovers alas will never be lovers because bioware screwed up and have not fixed the error in the game.  for unrequited love gone wrong. Sadder still  now I will lose 200 experience points I would have had finishing quest. Thanks Moondancer for letting me know about how the update patch will not cause me to lose my saved game. Sorry Looney when I asked you if you updated the game, I should have said update patch which you said you had done. Now I have to d/l and install it next.
Edited by Sherryah (12/16/09 05:53 AM)
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#578163 - 12/16/09 12:59 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Shy Boomer
Registered: 03/03/09
Posts: 67
Loc: Somewhere between here and the...
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Sherryah & L4L : Just keep pumping points into the Pick Lock/Disarm Trap skill that will allow you to not only sense the traps from a further distance with your Rogue, but also to pick locks and disarm the harder traps with no difficulty. It also helps out a good deal to have a high Cunning score . . . so far I haven't come across a chest/door/lock that I can't pick or a trap I can't disarm . . . but I'm only about 1/2 way through the game, and I have the pick lock / trap skill maxed out and about 36 points in Cunning at the moment at level 12 LOL
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"Not all those that wander are lost" - J.R.R. Tolkien
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#578167 - 12/16/09 01:05 PM
Re: Dragon Age: Hints and Helps Here
[Re: Rowan]
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Shy Boomer
Registered: 03/03/09
Posts: 67
Loc: Somewhere between here and the...
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Rowan: L4L actually had the same moment of " What's going on here ?!?! " concerning the friendly fire. Playing on the lower difficulties means that if you were to cast Fireball (or Cone of Cold) you will still see the fire burn at your party, and the Cone of Cold will still freeze your party, <HOWEVER> neither spell will cause any damage to your party as long as your on the lower difficulties. So basically the freezing effect of the spell still applies regardless of the difficulty you have selected, however you won't damage your party with any AoE spells as long as your on a lower difficulty. Not sure if I explained that well or not ... hope so! :rolleyes12:
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"Not all those that wander are lost" - J.R.R. Tolkien
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#578211 - 12/16/09 03:00 PM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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Pokey, I don't think I found the recipe for lyrium until I got to the Brecilian Forest... maybe. I remember buying it but not from whom I bought it.
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#578223 - 12/16/09 03:33 PM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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You can find the recipe and the ingredients at the mage tower.
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You laugh because I'm different I laugh because you're all the same
Funny I don't remember being absent minded.
John
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#578414 - 12/17/09 06:57 AM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Rowan, yes you can use it from the skill screen, though only one of the icons is active.
Anyone recall where the recipe for lyrium potions can be found? Yes, re the herbalism thingie, it's the very first icon that you need to click on. Besides the quartermaster at the mages tower, you can also get some lyrium recipes (I think the more potent ones) at the Wonders of Thedas Shop in Denerim . It's in an alley just off the main Denerim market, kinda diagonally opposite the Gnawed Noble tavern. Oh, and btw, you definitely do suffer damage from friendly fire on "normal" difficulty. Wynne once killed herself, and another time, our entire group, with a misdirected fireball.  What a klutz she is! 
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`Curiouser and curiouser!' cried Alice
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#578479 - 12/17/09 11:22 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Shy Boomer
Registered: 03/03/09
Posts: 67
Loc: Somewhere between here and the...
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For the PC version of the game on Easy party members are immune to friendly fire, on Normal party members take only half damage from friendly fire, on Hard friendly fire deals the same damage to party members as it does enemies, and I have no idea about Nightmare .. .. .. but it sounds fun =)
The PS3 version of the game is slightly different, but I'm relatively sure that most everyone here plays on PC .. hope that helps !
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"Not all those that wander are lost" - J.R.R. Tolkien
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#578521 - 12/17/09 01:14 PM
Re: Dragon Age: Hints and Helps Here
[Re: Asha'man]
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Shy Boomer
Registered: 03/06/06
Posts: 55
Loc: Longueuil Qc
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How do I use the Tomes of knowledge! I bought one but I can't figure how to use it!! Thanks
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#578562 - 12/17/09 03:15 PM
Re: Dragon Age: Hints and Helps Here
[Re: Jacline]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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How do I use the Tomes of knowledge! I bought one but I can't figure how to use it!! Thanks The tome will show up in your inventory, and it will specify which class of character can use them. Say a warrior can use it, page to your selected warrior in Inventory, and then click on and 'use' the tome the same way you would do with armour or a health poultice or whatever. You will then be shown that that character can level up, and a point will then be added to your talents/spells that you can use as you wish.
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`Curiouser and curiouser!' cried Alice
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#578642 - 12/17/09 08:26 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Shy Boomer
Registered: 03/06/06
Posts: 55
Loc: Longueuil Qc
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Thank you, Moondancer. As usual, you come through! Something weird happened: after I used the book, I could not see if it was working so I went back to a previous save, thinking I will spend the money later. At the next leveling, there it was, my rogue had the ranger specilization unlocked. And not a penny spent!!!
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#578696 - 12/18/09 02:10 AM
Re: Dragon Age: Hints and Helps Here
[Re: Jacline]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Thank you, Moondancer. As usual, you come through! Something weird happened: after I used the book, I could not see if it was working so I went back to a previous save, thinking I will spend the money later. At the next leveling, there it was, my rogue had the ranger specilization unlocked. And not a penny spent!!! Ooh! Yes, you've hit a nice glitch/exploit in the game regarding specializations. I wanted the reaver spec, but i didn't want to have done the "bad" thing I needed to, to get it. So I did the evil thing, got the specialisation unlocked, reloaded my previous save, and viola! There it was still unlocked!  :yay12: Btw, does anybody know where I can get some nice potent poison recipes? I've tried Brecilian forest, but I need more. I'm looking for the concentrated versions of the poisons. 
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`Curiouser and curiouser!' cried Alice
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#578767 - 12/18/09 09:53 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Sherryah, have you already looked at that area map that Toger posted in the other thread? The map that gives you an idea of which sequence you should visit areas in, as shown here http://dragonage.gulbsoft.org/doku.php/challenge_scalingPS. Are there recipes on spiders? Or have I missed something somewhere?
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`Curiouser and curiouser!' cried Alice
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#579759 - 12/21/09 01:44 PM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Addicted Boomer
Registered: 04/14/01
Posts: 2627
Loc: California
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Supposedly, adding supplies to the chests improves the armor of your forces when they support you in the final battle...maybe. In practice, they don't seem to make much difference. However, by that point in the game, you might as well donate what you can--you won't be using your gold for much else.
Also, donating supplies gets you a fair amount of experience. Donating a stack of 99 elfroot, for example, nabs about 800-900 xp. And there's a vendor in the Dalish Camp who sells an infinite supply of elfroot for very little gold.
Whoops.
My suggestion would be to throw in all your extraneous supplies through the course of the game (to keep your inventory from getting cluttered with junk), and then a bunch of your extra gold just before heading out to the final battle.
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#579762 - 12/21/09 01:53 PM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Yup, I also thought it couldn't hurt, so I just tossed in what I wasn't using for myself.
Playing on normal, I didn't even need all the armies at my disposal - in fact, I could have done the entire thing with only the dwarves alone, although I used the mages for the very final bossfight.
All of it was a bit too easy, I thought. I simply couldn't believe the final boss went down so quickly...
If I ever get the time to play it again, it will definitely be on Hard or Nightmare.
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`Curiouser and curiouser!' cried Alice
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#583140 - 01/01/10 10:27 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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If you've encountered a locked door then it's most likely the castle vault. You'll need to find/defeat the possessed Chamberlain to get that key.
While inside the castle, you should be able to bring up the map and locate the available exits (double arrows) as long as you've revealed the entire map (by going into all the rooms)
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#583309 - 01/02/10 01:12 PM
Re: Dragon Age: Hints and Helps Here
[Re: toger]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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Sherrah have you opened the gate in the courtyard yet? There's another important battle there and I believe you have to do that to progress.
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You laugh because I'm different I laugh because you're all the same
Funny I don't remember being absent minded.
John
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#583420 - 01/02/10 08:58 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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I always use Wynne and Morganna. Wynne to heal and Morganna for power spells. I recommend getting Cone of Cold and Fireball as soon as possible. These spells are really helpful. If you haven't been to the circle I suggest going there next. That's where you'll meet Wynne. Also as a hint whichever character you use as a rogue, at level 14 they can get the Ranger Specialization. This gives them a summon spell that gives you a 5th companion basically and the summoned beasts are pretty powerful.
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You laugh because I'm different I laugh because you're all the same
Funny I don't remember being absent minded.
John
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#583593 - 01/03/10 01:00 PM
Re: Dragon Age: Hints and Helps Here
[Re: oldman]
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Addicted Boomer
Registered: 08/27/04
Posts: 1503
Loc: Lexington, Texas
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How are characters included in the group. There is Commander Mabari, Morrigan, Alstair and Aeaen(spelling). Leliana helped me kill Loghain's thugs and I've freed Sten but thier icons are not displayed at upper left with the original 4. That page with all 6 characters appeared but only 4 portraits at bottom of page. I think Oblivion spoiled me for these kind of games.
Edited by Yankee Clipper (01/03/10 01:02 PM) Edit Reason: spell
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#583597 - 01/03/10 01:05 PM
Re: Dragon Age: Hints and Helps Here
[Re: Yankee Clipper]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Yankee, if you go to your camp, and then try to leave it you should get a screen with 4 slots. You rotate through the characters and pick the one want, and hit Accept I think.
When your party is complete, you head on out. :wave12:
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#583657 - 01/03/10 03:30 PM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Addicted Boomer
Registered: 08/27/04
Posts: 1503
Loc: Lexington, Texas
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Aaah, so you only have a party of 4 - darn I want the 6 - too bad. Maybe I'll stay with the original - I know I'll not give up the hound. Really don't like the fighting controls.
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I wish I were a cat and belonged to me ~ My Aunt Helen Mary Rose
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#583678 - 01/03/10 04:35 PM
Re: Dragon Age: Hints and Helps Here
[Re: Yankee Clipper]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Yep, only 4 and I'm with you--I want 6 or 8 or 12--the more the merrier and the less damage I take :rotfl12:
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"Dogs are my favorite people." ~ Richard Dean Anderson
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#583737 - 01/03/10 06:51 PM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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I'm not sure if this has been covered before, but I can't figure out how to unlock specializations. For example, my newly-acquired elf assassin has offered to train any rogue in my party to be an assassin, and then I get a message that the specialization has been unlocked, but my PC is a mage, so it obviously doesn't affect her, and I don't see any changes to Leilana. He actually says I should send the person to him, but I have no idea how to do that.
Also, I saw a book to train the ranger skills, and I bought it, wanting to give it to Leilana, but I couldn't find it in my inventory afterwards. In fact, I never see the books I purchase in my inventory, so I've just always reloaded. Consequently, no specializations yet.
Also, a couple of times I'm sure someone has said something in the course of a quest that indicated specializations unlocking, but I've not seen any newly available specializations in any of my party members. I hope I haven't missed anything important, but this just doesn't seem to be working.
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#583824 - 01/04/10 01:10 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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Hagatha each class has 4 specializations but they can only choose 2 of the four and that is only if they have been unlocked. However you only get a point to choose one at levels 7 and 14.
In your case of Leilana I believe she comes with the bard skill already. So you won't be able to add the ranger skill until she reaches level 14.
Each time a character reaches level 7 they will have one point for specialization and then when they reach 14 another point. If the skill is already unlocked you can choose it otherwise you have to buy a book or get a character to teach the skill.
I hope I didn't confuse the issue more. It's a little hard to explain really.
_________________________
You laugh because I'm different I laugh because you're all the same
Funny I don't remember being absent minded.
John
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#584069 - 01/04/10 09:28 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Got it. Thanks. Leilana is just about to reach level 14.
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#584126 - 01/05/10 02:38 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Addicted Boomer
Registered: 11/18/07
Posts: 1827
Loc: land gal just wanna have fun
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Thanks Hagatha for asking, I am level 11 and had the same thing happen to my rogue the book disappeared and I searched in vain in the inventory. Do buying the Tomes work with that special bonus in the glitch that I love in the game? I finally just finished the nature of the beast and my husband was showing me his dis-approval because I played 24 hours to finish it. He says he misses seeing my face it is always in the computer. I showed him my character profile which I think looks really pretty, but well he just shook his head and said " that is not the same thing. " "I've posted some tips for people about the end fight in the Brecilian forest quest, but I've put spoiler tags for the benefit of people who had not reached that point yet. Read only if your stuck. Any way the war with Zethron and the Werewolves was not easy . The Werewolves were not my problem it is Zethron that was brutal. [spoiler]I had my rogue and Lilian the Bard left, and we took him down with arrows but he gave up and said enough! He ended up killing himself and the lady of the forest also. The Elves are now free of the curse. The Werewolves are now happy to be human. All I got out of it was Swiftrunners shield. [/spoiler] My suggestion for anyone fighting the Werewolf quest and ultimate battle with Zethron, mispelling name sorry the keeper of the elves. You use arrows hit him from afar, take your party and run for the side door so you can have some protection. Make sure you have fire and ice protection and shock if you can. Let the werewolves and him battle and try to stay away from him. [/spoiler] Oh Oh and now I just got 3 new games, Oblivion, Morrowind, and Nancy Drew at Wavery Academy. EDIT.............There were 2 chests I could not open in the Ruins of the Werewolves. I suppose that means I have to return because I also have a jug of water. I saw the altar but what do I do with the jug I filled with the magical water? I know it goes on top of the altar but there is no option to do this yet? How do I get through the elven gates in Denarian? They are locked and I cannot find all the houses to mark the bloody handprint on the doors. Please help I read the hints but can't find the answer to these questions. Thanks in advance
Edited by Sherryah (01/05/10 09:25 PM)
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#584128 - 01/05/10 03:49 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Oops, Sheryah, you might want to put some spoiler tags in your post there since the twist in the ending of the Brecilian forest quest was pretty much a surprise for me, and finding out about it in advance, would be pretty much a spoiler, I think.  About the gates to the Elven Alienage: You cannot go in there for a long time. Only once you have gathered all your armies, and you are almost ready for the final part of the game, will you be able to go into that area.  You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie.  Yes, the Tomes do work with that special glitch - once you have unlocked a speciality, you have it for keeps.  The jug of water and the fountain and altar have to do with a seperate sidequest. You will pick up information about that in the area. Be sure to check your notes in your Codex (Quest related notes) in case you might have done so already. Enjoy!
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`Curiouser and curiouser!' cried Alice
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#584387 - 01/05/10 09:30 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/18/07
Posts: 1827
Loc: land gal just wanna have fun
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 Moondancer, I don't want to spoil the quest so it is a good suggestion that you gave me to put spoiler alert. I would have done this many times before in my postings but never realized the spoiler tags are so easy to insert. Thanks Moondancer for teaching me how to use them. Warning now people I have a new addiction and it is spoiler alerts they are are quite fun!  :tweety: EDIT................ Moondancer I don't understand when you write about the travel thingie you mean the map? You wrote You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie. Thanks Pokey and everyone for information on elves gate now I understand why I can't get in yet. Can someone please tell me where in Denarian I can find fozzle the mage's item he is looking for it is a side quest? and most likely spelling his name wrong. Thanks in advance. BTW I started playing oblivion and Morrowind but in my opinion there is no better game than Dragon Age. The others are not keeping my interest. I sure hope there will be sequels to Dragon Age and they keep all the stories and dialog the game is awesome to say the least. If anyone can recommend another like this besides Witcher enhanced and Sacred 2 which I also enjoy, please let me know.
Edited by Sherryah (01/05/10 09:41 PM) Edit Reason: another question
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#584457 - 01/06/10 01:59 AM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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EDIT................ Moondancer I don't understand when you write about the travel thingie you mean the map? You wrote
You could always try looking for those houses in some of the other areas that you can go to when you visit "other" eareas of Denerim by using the fast travel thingie.
Sherryah, do you remember when you went to Denerim first, and you fought some gangs in the back streets and back alleys of the city? You had to go to that gate exit from the main market, that gives you map travel options, but for the city. I do believe that I saw one of those houses in one of those areas. Please don't shoot me if I'm wrong, though.  I'm afraid the word fozzle doesn't ring a bell for me - maybe it does for someone else?
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`Curiouser and curiouser!' cried Alice
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#584479 - 01/06/10 05:55 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 09/22/02
Posts: 3693
Loc: Sweden
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So...how do you actually backstab with a rogue? My rogue never seems to get any backstabbing bonus, despite using stealth before attacking.
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Are they dead? Yes. Unlike you they have but one life...and they wasted it for your sake!
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#584507 - 01/06/10 07:53 AM
Re: Dragon Age: Hints and Helps Here
[Re: Drizzt]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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So...how do you actually backstab with a rogue? My rogue never seems to get any backstabbing bonus, despite using stealth before attacking. Are you literally getting around to the back of the opponent where the black part in the red circle surrounding him is? That black area is supposed to be the area that is vulnerable to backstabs. Some characters might have a btter defense against this, and their black area will be smaller or even non-existent.
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`Curiouser and curiouser!' cried Alice
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#584598 - 01/06/10 01:10 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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If DA: Origins is like any other Bioware game, you'll need to go the map's edge(s), then a symbol that looks like a wheel should appear. As for continuation of the story be sure to keep your eyes out for March 16th. The Expansion 'The Awakening' is coming. Here's the full press release and here's the thread on the Bioware forums thread, and here's the Dragon Age page for The Awakening. The Awakening You'll get the continue the fight after the endgame, there's 5 new companions you can recruit and some new monsters as well. Pricing seems to be 40 US dollars for 15 hours of gameplay - or so it is rumored.
Edited by Karsten (01/06/10 01:16 PM) Edit Reason: added info about The Awakening
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#588746 - 01/18/10 10:54 PM
Re: Dragon Age: Hints and Helps Here
[Re: Sherryah]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Great game, but the ending of my game was bugged. I was playing the Alastair romance, I did not harden him, supported Anora for the throne, did Morrigan's ritual, and Alastair was alive and kicking while defending the castle, yet at the Epilogue Anora says he died. But he didn't. I don't get it.
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#588756 - 01/18/10 11:18 PM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Addicted Boomer
Registered: 03/05/02
Posts: 3002
Loc: USA
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Sorry for your tech problems Hagatha! Great game - I'm glad I took the chance on it.
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Banana phone!
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#588767 - 01/19/10 01:32 AM
Re: Dragon Age: Hints and Helps Here
[Re: looney]
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BAAG Specialist
Registered: 06/01/99
Posts: 5382
Loc: California
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Hagatha, I did basically the same things you did. Was Alistair present in the ending scenes in the palace? I talked to him and the other companions before the game ended. He was certainly alive in my game.
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#588778 - 01/19/10 03:13 AM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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In my game, I had a romance with Alistair, and according to the written slideshow at the very end of the game, he and did ride off together into the distance, but I was very disappointed not to see him at Anora's crowning scene (just before the very end).
Also, there was Loghain, alive and kicking, though I had Alistair lop his head off earlier in the game... All I can think is that all the different possible endings were not beta-tested in depth.
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`Curiouser and curiouser!' cried Alice
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#589662 - 01/21/10 08:51 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Moondancer, Yes, exactly my experience. Alastair was not present during the corontation ceremony, and Anora talked about his sacrifice. However, in the epilogue he did apparently ride off into the sunset with my mage, his true love, after all. Unfortunately for poor Alastair, my mage was so devastated at his supposed death that she asked that little devil Zevran to go away with her. Not sure how well Alastair would have taken that.  I'm playing a second game now, again a mage, but this time paying closer attention to when the other characters show up. I want to see how quickly I can turn Morrigan into an elemental mage, as my character purchased the Spirit Healer option early on. I think the party interactions in this game are wonderfully done. I especially liked the way Wynne gently nags at everyone, but gets her comeuppance with Zevran. And Morrigan is wonderfully sour.
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#589698 - 01/21/10 10:58 PM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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BAAG Specialist
Registered: 06/01/99
Posts: 5382
Loc: California
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In my game: At the coronation ceremony, Anora spoke of a sacrifice and I thought Alistair might be dead, but I turned and there he was in golden armor. I was glad to see he was alive. I think there are a lot of endings.
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#590971 - 01/26/10 02:35 AM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Yes, many posibilities, I see. I saved my game saves from game one and I might reload that last sequence, as I might have missed something. I didn't talk to Sten after the ceremony, for instance. And maybe Alistair was there after all.
I don't understand why the doggy has no dialogue in the ens scene. It would make sense for the doggy to go away with his mistress at the end. My faithful hound, Mr. Tiggy Winkle, would definitely have come with my Gray Warden when she left. In my second game I'm still playing a mage but am seeing how easily Morrigan would turn into an elemental mage. Not bad, as it turns out. She would be good, with a few tomes. That way my PC could be a fighter or rogue, for a change. I'm thinking human noble. Not that the game lacks for fighters, but there really isn't a lot of choice. But then i could do the human noble ending. Or perhaps I could be a rogue and romance Z for a change.
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#590976 - 01/26/10 04:02 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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I'm a bit torn between in my next playthrough being a noble human noble (already done an origin as that) so that I can marry Alistair and be queen , and my desire to play as a male mage, because I think mages are the coolest thing since sliced bread in this game, and would like to see how the romances play out if I'm male. I'll probably go with the mage choice.
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`Curiouser and curiouser!' cried Alice
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#592171 - 01/30/10 02:08 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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I am having so much fun listening to Oghren's conversations with the other party members. He must be the most disreputable character in a computer game, ever. The last exchange I overheard was between Oghren and Alastair; Alastair was valiantly trying to pretend he didn't know what Oghren was going on about ("So, you and the boss, eh?"  ) I took great pleasure in setting him upon the righteous Templar path at the first opportunity. I, too, love playing a mage in this game. It's too bad that the party members are already so set on a particular path when you pick them up. I would much rather have the option of giving them the chance to become something slightly different; Alastair with Dual weapons, for example, or Zevran a fully-fledged Thief/Assassin. In my next game Morrigan will have to be my main mage, but so many of her spell slots are used up already that I won't be able to get her to be the powerful Elemental mage I need. I'm going to create a Rogue next time out, and do the Zevran romance. Tht way I'll have a true Thief/Assasin or maybe a Thief/Ranger.
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#593488 - 02/03/10 10:09 PM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Can anybody help me with my DLC downloads (Blood Armour, Shale)? They installed, apparently, as they show up as installed on the in-game menu, but they do not appear in my game.
Also, where are the DLC downloads stored on my Vista Machine? I can't see them anywhere, and I'd like to back them up.
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#593523 - 02/04/10 02:11 AM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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No, there's suposed to be a village that you go to to find Shale, and it never shows up on my map. I get the merchant who gives me the rod, and I get crystals and gifts that would be appropriate to Shale, I assume, but no Shale.
The Blood Armour is not in my inventory.
I can't find a file called Addins. The problem is that the official forums are so busy and so many people are having trouble that nobody answers questions like mine any more, assuming that the answers are in one of the FAQs, when they aren't. I saw the files download -- it took ages -- and they are showing up as installed. I can't download them again; my codes are used up. I just don't get the content.
It's very annoying. But as I say, I'm not spending another red cent on mmore downloads until I have these two working, and it isn't looking promising. I'm on my third runthrough of the gamne, and basically each time I've hoped the content will show up, but it never does.
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#593529 - 02/04/10 03:24 AM
Re: Dragon Age: Hints and Helps Here
[Re: Pokey]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Also keep in mind that you have to "enable" the add-on by ticking a little block somewhere in your game's main menu. I never fiddled with it on my PC, only in the game's main menu.
Regarding the Blood Armour, only some of it (I seem to recall it was the helmet..or was it the cuirass?) shows up in inventory, and you have to buy the rest from the dwarf trader at your camp.
Shale's village, Honnleath, where you get Shale, should appear at the bottom left of your map, between the Frostback Mountains and Flemeth’s hut.
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`Curiouser and curiouser!' cried Alice
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#593614 - 02/04/10 11:37 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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Hagatha
Have you tried looking in the Application Data folder or in the Games folder om your Vista machine.
Vista likes to keep files hidden in some starnge places - or in this case a folder called 'add-ins'.
As for the Blood Armour, I seem to have read that only the helmet will show up in your inventory.
Have you tried logging in, then logging out via the game's logging in-system?
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#593829 - 02/04/10 10:32 PM
Re: Dragon Age: Hints and Helps Here
[Re: Karsten]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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The downloads are definitely ticked as enabled in the in-game Downloads menu. And little bits of the Shale download are showing up in my game, as I said -- the merchant, the Crystals, and some gems that weren't there previously. There is no new village on the map after I talk to the merchant who has the golem rod, just the regular places.
There is no sign of Blood armour anywhere; not in my inventory, not with the merchant at the camp.
I have logged in and out using the game. Often the game just automatically logs in.
Edit: Nothing in the Games folder.
Prgram Data has a Dragon Age folder which contains a dragon Age Updater Folder, but there is nothing in the subfolders within that folder, literally nothing, just three or four empty folders.
I have no folder called Application Data on my computer.
Edited by hagatha (02/04/10 10:43 PM)
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#593850 - 02/04/10 11:25 PM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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BAAG Specialist
Registered: 06/03/05
Posts: 6774
Loc: Near St. Louis
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Hagatha, I found this in a Vista Forum.
C:\Users\<Your User Name>\AppData\
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If life gives you lemons, make lemonade. If life gives you tomatoes, make Bloody Marys.
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#593857 - 02/05/10 12:03 AM
Re: Dragon Age: Hints and Helps Here
[Re: Draclvr]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Thanks, but no sign of any Dragon Age download folders in there, either.
But I must have downloaded the files. They show up as Enabled, and some of the Shale stuff is in my game. I just don't see them anywhere.
This is driving me nuts. I swear I've spent almost as much time trying to get my downloads to work as I have playing the game. Very frustrating.
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#593860 - 02/05/10 12:20 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Graduate Boomer
Registered: 11/21/00
Posts: 19485
Loc: United Kingdom
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On my WinXP machine, I have to enable "show hidden files" in order to get to Application Data.
Could it be like that for you, hagatha ??
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#593877 - 02/05/10 02:17 AM
Re: Dragon Age: Hints and Helps Here
[Re: Mad]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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I have found the download files, finally, tucked away somwhere that makes no sense (thank you, Vista!) So they are on my computer, they show up an enabled in my game, I have bits and pieces of the Shale download but no Shale, and the Blood Armour is nowhere at all.
I think I'm just going to give up on this. I start to seethe with frustration and then I'm a bad mood when I try to go to bed. It isn't worth it. I just won't buy any of the other downloads. It's the only protest I can make. Not much, I agree, but it's all I can do.
Edited by hagatha (02/05/10 02:18 AM)
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#593952 - 02/05/10 10:51 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
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Hagatha, sorry you are having so much trouble. Where did you find your files?
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#593976 - 02/05/10 12:41 PM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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Hagatha - sorry to hear that you're having so much trouble with your free dlcs.
As for Shale, have you tried covering all the exits from the maps(s)? I seem to remember that you can go to Honnleath, after Ostagar?
As for the blood armour, I think the Helmet? shows in your inventory after a certain period of time.
Also, if you're up to it, please try this:
Please press start - run - then write services.msc - find and locate the DAupdaterservice - then please rightclick this. Then make sure the service is set to Start. Then please select properties - and make sure the service is set to start automatically.
There should be a drop down menu with a little arrow to the right of it.
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#594615 - 02/07/10 02:24 AM
Re: Dragon Age: Hints and Helps Here
[Re: Karsten]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Karsten I will try that, if I can find any of it on my Vista machine.
The Blood Armour helmet definitely never showed up in my inventory.
Edit: well the AutoUpdater was not set on Automatic, but after I set it to Auto it made no difference.
Also, it's too late in this game because the merchant didn't even give me the golem rod. He did, in my last game, but this timje I was so annoyed that the village didn't show up again I didn't even bother checking to see that I recieved the rod.
It just isn't going to work.
Edited by hagatha (02/07/10 02:37 AM)
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#595308 - 02/09/10 01:01 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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No, that town never shows up on my map. All I get is the Crystals, and merchants have gems.
Too bad. I like the game a lot, but I'm now really leery about downloading any of the other expansions.
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#595318 - 02/09/10 02:48 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Very strange. I hope a solution appears somewhere along the way for you, Hagatha. I wonder what an uninstall and a re-install would do; however I realise you've already spent a lot of time on this, and probably you've reached your limit of hassle that you can stand with just meeting up with frustration.
Maybe one day when you have a lot of time and patience at hand...
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#596333 - 02/11/10 09:32 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Yes, I should probably let it go. I even tried installing the DLCs manually and that didn't work, either. There's something that just doesn't work.
But thanks so much for trying to give me a hand. I do appreciate it.
Edit: EUREKA! Jenny100 found a solution to a technical issue with manually installing the downloads, and I now have Blood Armour. It may be too late for Shale in this game, as I don't have the GOlem Rod, but maybe next time.
Edited by hagatha (02/11/10 10:16 PM)
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#596411 - 02/12/10 01:16 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Addicted Boomer
Registered: 04/15/00
Posts: 2902
Loc: Lost in the Arizona Desert
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Hagatha just a thought but have you gone back to the merchant and checked to see if you have the dialogue trees still to get the rod?
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#596413 - 02/12/10 02:03 AM
Re: Dragon Age: Hints and Helps Here
[Re: oldman]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Oldman, I don't, but rod or no, Shale is active and ready to go.
Obviously the problem I was having was a Vista issue. Something else downloaded, very fast, just before all of this started working. As though I only had part of the downloads and the rest installed just now.
Anyway, Shale is unexpected. How interesting, a golem, um, girlfriend, to swap fashion tips with. And how easy to get her approval rating up to max. I might take her back with me into the Deep Roads along with Morrigan and Oghren, for that final fight.
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#596526 - 02/12/10 11:20 AM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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Definitely take Shale with you into the Deep Roads; most specifically for the Anvil quest as things are revealed about her origin there
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#597027 - 02/14/10 02:12 AM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Only problem is that my party with Oghren, Shale Morrigan and Self (rogue/duellist) is not strong enough to get past TWO stone golems, let alone the whole bunch. I don't know how to use Shale's skills, but none of them look very useful so far.
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#597261 - 02/14/10 07:04 PM
Re: Dragon Age: Hints and Helps Here
[Re: hagatha]
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Settled Boomer
Registered: 06/15/01
Posts: 374
Loc: Northern California
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Hagatha,
I remember that room too well... and not fondly. I brought Wynne - specced with Cone of Cold - instead of Morrigan. That way, not only could she heal the party (needed quite often) but she could freeze the golems as the rest of the team took them on. Moving through the room slowly, I was able to have only 2-3 golems attacking at the same time - couple of times I got lucky and only had one attacking. Made the battle much easier. In the end, only Shale was left standing.
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#597272 - 02/14/10 07:45 PM
Re: Dragon Age: Hints and Helps Here
[Re: toger]
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GB Reviewer Moderator
Sonic Boomer
Registered: 04/05/04
Posts: 36414
Loc: Alabama
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Sounds like a good strategy!
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#597346 - 02/15/10 02:18 AM
Re: Dragon Age: Hints and Helps Here
[Re: looney4labs]
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Settled Boomer
Registered: 03/26/08
Posts: 599
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Shale was always my strongest warrior. I never saw her down. Pity you never had a chance to try out her powers. Her slam is good, her throwing rocks is good, and her buffing powers are also good. I always found Morrigan rather indispensable. If you had Morrigan, you could always throw a shield around someone who can draw aggro (like herself, for instance), and have Shale slam them as they attack her. Or you can have her put a paralyze on the boss while you clean up the rest of the room; ..-and so on.
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#598003 - 02/16/10 09:53 PM
Re: Dragon Age: Hints and Helps Here
[Re: Moondancer]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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In this game I wanted only one mage so that I could have a well-balanced party. I gave Morrigan Spirit Healer at level 14. She is now on the third tier of that specialty and is pretty much unbeatable, with her Healing and her Mind spells and the four levels of Cold and Electricity. By the time we get to the end of the game she will be a real powerhouse, and Wynne can rest her old bones.
My dual-wielding Assassin/Duelist/Thief is also unstoppable. I gave her an iron Constitution so I can send her into combat with Alistair without worrying too much.
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#602404 - 03/04/10 12:19 AM
Re: Dragon Age The Awakening
[Re: Sherryah]
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Addicted Boomer
Registered: 03/05/02
Posts: 3002
Loc: USA
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Oh no ... help me help me! I am completely in love with this game, I've played thru twice already. I'm on my third time and I have to ask this ... does that dog bark non-stop thru the whole game?? The first time I played, I was an elf and missed my opportunity at Ostagar. The second time, I acquired him and at camp he barked so non-stop that I had to actually start over and not accept him. I'm playing this time as a human and I have him from the start. I love this dog, he's a great warrior! And I love dogs, but I'll be darned if I want to hear a dog barking all the time! When I go to camp, I want to talk to my new friends but I can't think straight because of the barking. Does he stop barking, ever?? I just realized I posted this on the awakening announcement instead of the regular thread ... oops! Sorry! It's the dog, the barking is driving me to distraction!
Edited by looney (03/04/10 01:21 AM) Edit Reason: arf arf
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#602491 - 03/04/10 11:36 AM
Re: Dragon Age The Awakening
[Re: MaG]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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I think there's a mod, maybe on Dragon Age Nexus?, that will calm down the dog a bit. Or you might need to edit an .ini file in the da settings, I think?
Many people on the DA forums at Bioware's social site have also complained about the dog barking...
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#602562 - 03/04/10 05:34 PM
Re: Dragon Age The Awakening
[Re: Karsten]
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Addicted Boomer
Registered: 03/05/02
Posts: 3002
Loc: USA
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Thanks Karsten, you're right, there are alot of people complaining about the bark bark bark. It really is just awful. I guess I'll start over and this time I'll just leave the dog in the kitchen!  Thanks for moving me MaG, you're a doll! Just in case anyone else wonders about this, I've tried 3 times to do the Human Noble without getting Dog the Barker and it doesn't seem possible. No matter where I go, the subject pops up and the quest is added on. This is really sad because I just can't take it. This doesn't make me a very Noble Human does it?
Edited by looney (03/05/10 12:30 AM) Edit Reason: questionable nobility
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#603484 - 03/07/10 04:22 PM
Re: Dragon Age The Awakening
[Re: looney]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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I quite like the dog and make a point of talking to him every time I went to camp. And the party member's reaction to him is funny.
I'm a bit miffed that after the coronation Dog is the only party member you can't speak to. Tht seems odd, to me. But I always get the suspicion that Dog is going away with Sten. He is a war dog, and Sten is a soldier for life, and a Mabari would never be happy settled down in a castle. Sten and Dog understand each other, and they would make good comapanions for one another. So I just pretend that Dog has switched allegiance and is going away, and that's why he doesn;t greet me at the end.
Edited by hagatha (03/07/10 04:23 PM)
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#603567 - 03/07/10 10:24 PM
Re: Dragon Age The Awakening
[Re: hagatha]
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Graduate Boomer
Registered: 11/21/00
Posts: 19485
Loc: United Kingdom
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I've not started the game myself yet but one of my pals, who was complaining about the dog, found this ....
[I don't know where she found it and I haven't been in touch with her again yet to know if it solved the problem.]
"When present as a 5th party member, you can tell the dog to leave or call him back by using a new Dog Whistle item which will appear in your inventory after you aquire the dog as a companion."
Does it mean you can maybe be without the dog - even if only on a temporary basis ??
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#603677 - 03/08/10 11:25 AM
Re: Dragon Age The Awakening
[Re: Mad]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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As far as I know, David Gaider (the lead writer) has said on the Bioware forums that Dog isn't going anywhere. And yes, you can tell the Dog to leave, to go on searches for you...and then call him back again. Many people on the Bioware forums are very sad  about the fact that Dog, their most trusted companion, wasn't there to greet them at the end of the game...
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#606250 - 03/16/10 03:12 PM
Re: Dragon Age The Awakening
[Re: Sherryah]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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I love my war dog barking, reminds me of my own puppies. LOL I also send him to search for things and he comes up with some good things. I love the way he rolls over on his back and you tickle him. I love the war paint. Will the new extension still waiting for more news be released in March still? Will the war dog be in it also? Yes, the new expansion will still be released in March (actually today in the US and CAN and on Friday in Europe). Sadly  - the war dog is not in the expansion. The expansion - Awakening is set in Amarathine (to the north of Ferelden). Here's a (short) preview of DA: Awakening http://www.atomicgamer.com/articles/1003/dragon-age-origins-awakening-preview. ( Source: http://www.rpgwatch.com/forums/showthread.php?t=10131 ) Note that can't use any of the DLC from Origins in Awakening... Rumor has it that more dragon age will be released in 2011, I think...
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#610823 - 04/02/10 04:33 AM
Re: Dragon Age The Awakening
[Re: Sherryah]
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Addicted Boomer
Registered: 10/25/06
Posts: 1217
Loc: Denmark, Europe
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Did you know that the people in Ferelden celebrates April 1st,too? It is called Satinalia. (according to a post from Bioware's Victor Wacter). In honour of this Bioware has released a DLC that contains 1) Prank Gifts or 2) Gift Packs. You can also buy a combo with both of those. There's a hand puppet you can give to Alistair and watch him do a puppet show. Here's a snip from Victor's post: (source: http://social.bioware.com/forum/1/topic/94/index/2017890/1) Satinalia, a day of wild celebration and sumptuous holiday feasts celebrated across Thedas, has arrived! In Ferelden tradition, gifts and pranks are exchanged on Feastday among friends, family and lovers. Now you'll be able to join the festivities and surprise your companions with gifts that may touch their hearts or offend their sensibilities.
Feastday gifts and pranks offer the player a chance to explore the approval system in Dragon Age: Origins at greater depth by making your companions despise or adore you. These packs are available for purchase individually or as a combo back containing both the Gifts and Pranks.
Personally, I can't wait to see what kind of puppet show, Alistair would stage...
Edited by Karsten (04/02/10 04:33 AM) Edit Reason: content
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#611013 - 04/02/10 05:36 PM
Re: Dragon Age The Awakening
[Re: looney4labs]
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Addicted Boomer
Registered: 11/19/00
Posts: 4069
Loc: Burnaby, B.C. Canada
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Sadly, the expansion has not yet been released here in BC. Fortunately, Mass Effect 2 has my attention until I can get my hands on a copy of Awakening.
I loved my war doggie, Mr. TiggyWinkle. The war paints never showed up on him, though. Must have been a bug. I enjoyed the reactions of the other party members with Mr. T.
Edit...the expansion is here, and I have it! I'll finish my ME2 first, though.
Edited by hagatha (04/02/10 08:07 PM)
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