A production update by the developers of Prominence, the new sci-fi adventure game by Digital Media Workshop:
Prominence is almost fully playable and we're looking forward to releasing in 2010. Recent months have seen some exciting developments!
- First, we've added widescreen support to the game. In fact, Prominence now supports both regular and widescreen aspect ratios, so whether you're running an old-school CRT, a regular or widescreen LCD, or a laptop, the game should look great!
- About 70% of the sound effects have been completed. Doors now whoosh nicely when opening, computer systems beep and chirp, and aliens snarl viciously before jumping on your face. Okay, maybe not that last one.
- The game has two endings. We nailed down the first ending and said, "This is nice and solid. Let's see if we can do as well with ending number two." Sure enough, we did. In fact, we were so happy with ending number two that we'll be going back to the first ending to give it some extra love.
- The last of the environments have been designed. Well, almost. They were all done, but one of them just isn't meeting expectations and will need to be replaced.
STORY
You awaken...
A glow too dim to be anything but emergency lighting illuminates the room. Computer screens and electronic equipment here remain dark, unpowered and unresponsive. A gurney, some sort of sophisticated surgical device, an overturned medicine cart, a bioscanner...nothing looks familiar. Or does it?
What is this place? How did you get here? What has happened?
You can find more info's and screenshots on the official
WEBSITE :newyear: