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#606291 - 03/16/10 06:28 PM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: BrownEyedTigre]
Kate Anne Offline
Settled Boomer

Registered: 05/30/08
Posts: 286
Loc: Ohio
raylinstephens

Did you use a new profile when starting the game over? That usually resets all the morphing objects. Now I am curious if they are really gone after you find them and replay again (on a different profile).

Kate

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#606305 - 03/16/10 07:16 PM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: Kate Anne]
raylinstephens Offline
Addicted Boomer

Registered: 08/15/02
Posts: 2932
Loc: Sumrall, MS
No Kate, I used the same profile for the replay.

I am not sure but I think the morphs I found the first time through are still found - but not counted.

I think on a new profile you would have to find the morphs all over again. You had to in Dire Grove too. Otherwise another player in your house would be "cheated" out of a lot of the fun!

I never did find them all on the first playing. I didn't even know to look for them in the early chapters.

I didn't see where they tell you what screens to go to either rotfl and hadn't noticed the strategy guide until I needed a shove! I guess I am not real observant but I still loved the game!

happydance Linda
I can't wait for The Frog Prince!
_________________________
So many games, so little time.

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#606342 - 03/16/10 10:27 PM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: raylinstephens]
looney Offline
Addicted Boomer

Registered: 03/05/02
Posts: 3002
Loc: USA
What a fun game! I played thru once, on easy, and found a several of the morphing objects. When I finished and hit "Play" again, on the same profile, I started from the beginning automatically on Hard mode. No hints! And no skipping either. Wowza!
And the morphing objects were all needing to be found. I discovered that they didn't morph until a certain scene or objective was reached. I knew certain objects would morph but they didn't do it until I had reach a particular place in the story.
I think this made it more challenging because I have no idea what set it off!

Great game! rah
_________________________
Banana phone!

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#606433 - 03/17/10 09:41 AM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: looney]
raylinstephens Offline
Addicted Boomer

Registered: 08/15/02
Posts: 2932
Loc: Sumrall, MS
Ah! Maybe that is why some aren't morphing - I just haven't triggered the morph duh I thought one I had done in the first playing slapforehead

Some of the puzzles are really difficult on Hard!

_________________________
So many games, so little time.

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#606562 - 03/17/10 08:50 PM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: BrownEyedTigre]
Kate Anne Offline
Settled Boomer

Registered: 05/30/08
Posts: 286
Loc: Ohio
I bought this game today. I am loving it. I like having places to revisit and remembering where new inventory items may be used. Morphing items are fun too. Lots to do so this will not be a short game for me. Great game.

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#606643 - 03/18/10 08:59 AM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: HorseDancer]
8dognight Offline
Settled Boomer

Registered: 07/21/05
Posts: 175
Loc: deep south
Along with Dire Grove, Dark Parables is one that I am satisfied with having paid more than the usual price. I still have the extra game to play and may play again because I didn't realize that I wouldn't have the chance to go back and look for morphing objects. I missed five.

The puzzles were amusing if a bit too simple for my taste. That's okay.

On the hidden object side, I liked the story and game play enough that I used hints fairly often when only piece of something remained obscure, and I wanted the story to move along. The objects themselves were visually pleasing.

One thing I've noticed about casual games in general is that fewer grammatical and spelling errors crop up. Another is that the people who decide what to call an object (do they have a job title?) now seem to be taking the time to learn a bit about armor and other arcane subjects. For example, halberds no longer are routinely referred to as axes, although they are, indeed, a type of axe. I look forward to being asked to locate a morion and in my ignorance clicking on the barbut, to mistaking a chimera for a griffin, and to mixing up flanchards with cruppers...all beautifully rendered.

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#606654 - 03/18/10 09:55 AM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: 8dognight]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37129
Loc: Alabama
Originally Posted By: 8dognight
Another is that the people who decide what to call an object (do they have a job title?) now seem to be taking the time to learn a bit about armor and other arcane subjects. For example, halberds no longer are routinely referred to as axes, although they are, indeed, a type of axe. I look forward to being asked to locate a morion and in my ignorance clicking on the barbut, to mistaking a chimera for a griffin, and to mixing up flanchards with cruppers...all beautifully rendered.


rotfl
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#606907 - 03/19/10 11:05 AM Re: Dark Parables: Curse of Briar Rose Collector's Edition - New IHOG on BigFish [Re: looney4labs]
8dognight Offline
Settled Boomer

Registered: 07/21/05
Posts: 175
Loc: deep south
A person assigned to carry a halberd is a halberdier. A person who assigns names or announces them is a nomenclator. That term would fit the job description. Nomenclator is a deliciously archaic usage from Roman Empire times so it has the right ring for someone who decides whether an object is a kris or scimitar.

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