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#638778 - 07/18/10 10:21 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
Yes !!

So I'm hoping my next post won't be an "I'm stuck again" - but I wouldn't put money on it lol
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#638906 - 07/19/10 01:32 PM Re: Divine Divinity II [Re: looney4labs]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37134
Loc: Alabama
Well, you know, as soon as I post "I'm stuck" I get unstuck...it's a law puppy
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#638917 - 07/19/10 02:40 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
How true !! laugh

I do have a question though ....

I am playing as a Warrior and recently elected to spend a skill point on "Fireball" because the manual says I can mix skills in any way I like - but I can't find out how to use it eek

Can anyone tell me, please ?


Edited by Mad (07/19/10 03:07 PM)
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#638950 - 07/19/10 05:29 PM Re: Divine Divinity II [Re: Mad]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37134
Loc: Alabama
Mad, I don't have this game. Reading on the net led me to believe you might need to pause the game and change your shortcut?

I know we had some folks playing it though so hopefully someone more knowledgeable about it will be able to help. wave
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#638970 - 07/19/10 09:48 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
Thank you, looney4labs smile

I'll go and experiment temporarily then because I don't know what "change your shortcut" means woozy

EDIT :
Have been experimenting - but without any success at all frown Could anyone help, please ?? think


Edited by Mad (07/20/10 02:28 PM)
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#639149 - 07/20/10 02:39 PM Re: Divine Divinity II [Re: Mad]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37134
Loc: Alabama
Hmmmmmm still reading but finding nothing specific as to "how to." Someone mentioned remapping all your keys...I'd assume that would be in your interface option, but that is a pure guess.
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#639186 - 07/20/10 04:41 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
Thanks, looney4labs, but remap all my keys ?? Not for me, I'm afraid.
I've only just got used to what they are NOW lol

Maybe I'll just have to manage without my "magic" skills then frown

There's astonishingly little help or info available for this game.
And I was really disappointed not to find help at Banshee as I particularly like the way they do things slapforehead
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#639214 - 07/20/10 06:34 PM Re: Divine Divinity II [Re: Mad]
Jacline Offline
Shy Boomer

Registered: 03/06/06
Posts: 57
Loc: Longueuil Qc
At the bottom of your screen, there is what is called in the DD2 booklet, a QuickSave slots 1 to 8
Hit pause (f) and right-click on one of the slots: a list appears, items or skills. Click on fireball and it appears on the chosen slot. Now when you need it, you hit the number of that chosen slot where your fireballs are and there you go. One enemy burning or whatever you need. Same for potions, your creature, any skill you use the most frequently etc.
I played as a battlemage, and my magic missile (level 12 at the end) on number 2 was... out of this world!!!

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#639266 - 07/20/10 10:50 PM Re: Divine Divinity II [Re: Jacline]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37134
Loc: Alabama
yay Jacline happydance bravo

Thank you so much puppy I googled and read and could not find that info anywhere.

I love magic missles thumbsup

luck Mad
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#639279 - 07/20/10 11:22 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
OOooooOO !!!! Thanks a million - no make it a zillion - Jacline broccoli

Like looney4labs I have looked everywhere I could think of and found zilch crazy

Getting over excited now and forgetting to thank you too, looney4labs !!
Sorry about that blush


Edited by Mad (07/20/10 11:26 PM)
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#640083 - 07/23/10 06:08 PM Re: Divine Divinity II [Re: Mad]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
Someone here (thank you !!) told me about the forum at www.larian.com and by getting small doses of advice from some of the "cleverer than me" ones there, I've made loads of progress and am having a whale of a time.

My fingers are tightly crossed now - that I will be able to get even further with the game because I really LIKE it yes


Edited by Mad (07/23/10 11:09 PM)
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#640219 - 07/24/10 10:54 AM Re: Divine Divinity II [Re: Mad]
looney4labs Offline
GB Reviewer Moderator
Sonic Boomer

Registered: 04/05/04
Posts: 37134
Loc: Alabama
Great Mad. I used Larian all the time for DD1. luck
_________________________
"Dogs are not our whole life, but they make our lives whole."
-Roger Caras

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#640247 - 07/24/10 12:47 PM Re: Divine Divinity II [Re: looney4labs]
Mad Online   content
True Blue Boomer

Registered: 11/21/00
Posts: 20023
Loc: United Kingdom
Thanks, looney4labs grin
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