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#642312 - 08/01/10 03:19 PM Rhem4 opening locked door
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
ive got the black crystal in the cylinder and igot the right symbols to the pads..i just cant get the cabinet directions right.. when i press the red button the violet shoots the speakers on the wall and the red square lights up....Does anyone have a save so i can continue withthis game ..thnks in advance..im following the WT but im still stuck..

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#642316 - 08/01/10 03:31 PM Re: Rhem4 opening locked door [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
Have you checked the box on the left wall and saw the color needed to adjust the box on the right wall?

The solution to that is in the paper given to you by Zetais. It's in the inventory.
Also it is on the picture in the walkthrough under the power room puzzle portion and also posted in Black Crystal solution.
Check the compass to see what direction you are standing and enter the number stated in the walkthrough:



I didn't make a saved game on this puzzle - sorry.

Enjoy the game.

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#642322 - 08/01/10 04:00 PM Re: Rhem4 opening locked door [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
i have made sure the color is violet...i am just messed up with the cabinets.. i dont know if they are connected to the same pads or are totally different..

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#642326 - 08/01/10 04:21 PM Re: Rhem4 opening locked door [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
Ah - ignore the pads. If the pads are correctly done; treat the cabinets separately.
Face a cabinet; look at the direction (compass) you are in and then use the numbers for that direction.

Remember that left pointing compass is east and right pointing compass is west.

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#642330 - 08/01/10 05:02 PM Re: Rhem4 opening locked door [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
ok again i checked my compass and i set the cabinets accordingly but i still cant get the locked door open it just hits the red button on top of the door..

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#642336 - 08/01/10 05:42 PM Re: Rhem4 opening locked door [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
Stephen,
Send me your saved game and I'll work this puzzle. I don't have a saved game here.

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#642342 - 08/01/10 06:13 PM Re: Rhem4 opening locked door [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
I got it finally...not only is left arrow = east but down arrow =north .so the compass is all the opposit direction..

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#642354 - 08/01/10 07:18 PM Re: Rhem4 opening locked door [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
Ah - glad you got through. That north is weird though. I didn't experience that one.

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#647209 - 08/19/10 04:58 PM Rhem4- Bel tower area
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
im stuck at the grilled window..(WT page 10) and i forgot to copy down the code over the arch by the revolving bridge..is it possible to get a save...

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#647226 - 08/19/10 05:52 PM Re: Rhem4- Bel tower area [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
Stephen,

Please use one thread per game. All your posts can be found at My Place at top of the page. Thanks.

I will send you a batch of my saves. One of them has the grilled window already (or it is done).

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#647243 - 08/19/10 06:54 PM Re: Rhem4- Bel tower area [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
i got your email and emailed you back

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#647252 - 08/19/10 07:10 PM Re: Rhem4- Bel tower area [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
I have not received any mail yet.

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#647260 - 08/19/10 07:19 PM Re: Rhem4- Bel tower area [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
ok well i unzipped those files and placed em in the dpot folder under the vers.file..and when i tried to play my game i didnt see any new saved game.

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#647263 - 08/19/10 07:35 PM Re: Rhem4- Bel tower area [Re: stephen]
MaG Offline
Administrator
Sonic Boomer

Registered: 12/28/99
Posts: 61469
There should be no duplicated numbers. So you have to renumber them or take your old ones out.

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#647265 - 08/19/10 07:42 PM Re: Rhem4- Bel tower area [Re: MaG]
stephen Offline
Settled Boomer

Registered: 01/26/08
Posts: 345
Loc: Lenoir,NC
ok ill check them out again..thanks...ok i checked the files and no duplicate numbers..just autosave a and auto save b..also vers and vers(2)..but other than that all the numbers are insequence..


Edited by stephen (08/19/10 07:48 PM)

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